//////////////////////////////////////// //////////// ze_realm_h1 /////////////// //////////////////////////////////////// // last edit : 21/08/2021 modify: { match: { "classname" "logic_auto" } insert: { "OnMapSpawn" "cmd,Command,say *** STRIPPER FIX ENABLED ***,3,-1" "OnMapSpawn" "cmd,Command,say *** last edited : 21/08/2021 ***,3.5,-1" } } //////////////////////////////////////// //////////// Teleport Fixes //////////// //////////////////////////////////////// // fix 2 teleport random after elevator filter: { "origin" "3728 11257 2776" "targetname" "afk_d_4_a" "angles" "0 0 0" "classname" "info_teleport_destination" "hammerid" "114024" } filter: { "origin" "5200 9785 2776" "targetname" "afk_d_4_b" "angles" "0 90 0" "classname" "info_teleport_destination" "hammerid" "114055" } add: { "origin" "3728 11257 2776" "targetname" "afk_d_4_a" "angles" "0 0 0" "classname" "point_teleport" "target" "!activator" } add: { "origin" "5200 9785 2776" "targetname" "afk_d_4_b" "angles" "0 90 0" "classname" "point_teleport" "target" "!activator" } add: { "origin" "5200 9785 2776" "targetname" "afk4_tele_random" "classname" "logic_case" "OnCase01" "afk_d_4_a,Teleport,,0,-1" "OnCase02" "afk_d_4_b,Teleport,,0,-1" } modify: { match: { "targetname" "afk_4" "classname" "trigger_teleport" } delete: { "target" "afk_d_4_*" } insert: { "OnStartTouch" "afk4_tele_random,PickRandomShuffle,,0,-1" } } // fix 2 teleport random before hop stairs filter: { "origin" "5952 12969 2872" "targetname" "afk_d_5_a" "angles" "0 0 0" "classname" "info_teleport_destination" "hammerid" "114351" } filter: { "origin" "6896 12009 2872" "targetname" "afk_d_5_b" "angles" "0 90 0" "classname" "info_teleport_destination" "hammerid" "114367" } add: { "origin" "5952 12969 2872" "targetname" "afk_d_5_a" "angles" "0 0 0" "classname" "point_teleport" "target" "!activator" } add: { "origin" "6896 12009 2872" "targetname" "afk_d_5_b" "angles" "0 90 0" "classname" "point_teleport" "target" "!activator" } add: { "origin" "5200 9785 2776" "targetname" "afk5_tele_random" "classname" "logic_case" "OnCase01" "afk_d_5_a,Teleport,,0,-1" "OnCase02" "afk_d_5_b,Teleport,,0,-1" } modify: { match: { "targetname" "afk_5" "classname" "trigger_teleport" } delete: { "target" "afk_d_5_*" } insert: { "OnStartTouch" "afk5_tele_random,PickRandomShuffle,,0,-1" } } // fix 2 teleport random after boss fight filter: { "origin" "0 -4760 1416" "targetname" "ende_des_1" "angles" "-90 90 0" "classname" "info_teleport_destination" "hammerid" "273474" } filter: { "origin" "0 4824 1416" "targetname" "ende_des_2" "angles" "-90 270 0" "classname" "info_teleport_destination" "hammerid" "273504" } add: { "origin" "0 -4760 1416" "targetname" "ende_des_1" "angles" "-90 90 0" "classname" "point_teleport" "target" "!activator" } add: { "origin" "0 4824 1416" "targetname" "ende_des_2" "angles" "-90 270 0" "classname" "point_teleport" "target" "!activator" } add: { "origin" "5200 9785 2776" "targetname" "ende_tele_random" "classname" "logic_case" "OnCase01" "ende_des_1,Teleport,,0,-1" "OnCase02" "ende_des_2,Teleport,,0,-1" } modify: { match: { "hammerid" "232301" } delete: { "target" "ende_des_*" } insert: { "OnStartTouch" "ende_tele_random,PickRandomShuffle,,0,-1" } } //////////////////////////////////////// ////////////// Boss Buff /////////////// //////////////////////////////////////// modify: { match: { "targetname" "12_hurt" } replace: { "damage" "80" } } modify: { match: { "targetname" "3_h" } replace: { "damage" "60" } } modify: { match: { "targetname" "5_hurt" } replace: { "damage" "60" } } modify: { match: { "targetname" "6_h" } replace: { "damage" "60" } } modify: { match: { "targetname" "4_hurt" } replace: { "damage" "80" } } modify: { match: { "targetname" "4_hurt_2" } replace: { "damage" "80" } } modify: { match: { "targetname" "8_h" } replace: { "damage" "40" } } modify: { match: { "targetname" "10_hurt" } replace: { "damage" "40" } } modify: { match: { "targetname" "2_hurt_1" } replace: { "damage" "60" } } modify: { match: { "targetname" "2_hurt_2" } replace: { "damage" "60" } } modify: { match: { "targetname" "9_hurt" } replace: { "damage" "60" } } modify: { match: { "targetname" "11_hurt" } replace: { "damage" "20" } } modify: { match: { "targetname" "1_h" } replace: { "damage" "60" } } //////////////////////////////////////// /////////// Ending Buff //////////////// //////////////////////////////////////// modify: { match: { "targetname" "ende_ball_hurt1" } replace: { "damage" "200" } } modify: { match: { "targetname" "ende_laser_hurt1" } replace: { "damage" "200" } } modify: { match: { "targetname" "ende_ring_hurt" } replace: { "damage" "200" } } modify: { match: { "targetname" "ball_h" } insert: { "filtername" "ct" } }