;-------------------------------------------------------------------- ;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ ;-------------------------------------------------------------------- ;REMOVE SCOUT ASWELL ;-------------------- modify: { match: { "origin" "2872 -2040 72" "targetname" "timerKillAllSnipers" "classname" "logic_timer" "hammerid" "2720480" } insert: { "OnUser1" "weapon_scout,Kill,,0,-1" } } modify: { match: { "origin" "2872 -1944 72" "targetname" "templateKillAwps" "classname" "point_template" "hammerid" "2086623" } insert: { "OnEntitySpawned" "weapon_scout,Kill,,0,-1" } } ;----------------- ;BOSS FIX MESSAGE ;----------------- modify: { match: { "targetname" "boss2_come" "classname" "trigger_once" "hammerid" "2256" } delete: { "OnStartTouch" "server,Command,say ***Warning: The boss is comeback.***,0,1" } insert: { "OnStartTouch" "server,Command,say ***Warning: The boss is coming back.***,0,1" } } ;------------------- ;GARBAGE STUFF EDIT ;------------------- add: { "model" "*403" "origin" "5631 1535 10101" "targetname" "AGenericGameZonePlayer" "classname" "game_zone_player" } modify: { match: { "targetname" "secretdualies_buttonCock" "classname" "func_button" } delete: { "OnUser1" "templateAutism,Kill,,0,-1" } } modify: { match: { "targetname" "templateAutism" "classname" "point_template" } replace: { "spawnflags" "0" } delete: { "OnEntitySpawned" "!self,Kill,,0,-1" } } add: { "origin" "2808 -2232 136" "targetname" "whateverHatMakerLol" "spawnflags" "0" "PostSpawnDirectionVariance" "0.15" "PostSpawnDirection" "0 0 0" "EntityTemplate" "templateAutism" "angles" "0 0 0" "classname" "env_entity_maker" } ;------------------ ;FIX SPECIAL MODES ;------------------ ; Missing Output modify: { match: { "targetname" "caseSuperMode_Decode" "classname" "logic_case" "hammerid" "2797535" } insert: { "OnCase02" "mode3,Kill,,0,-1" } } ; Missing output ; Remove moving texture ; Fix wrong echo messages modify: { match: { "targetname" "caseGlitchMode_Decode" "classname" "logic_case" "hammerid" "4081224" } delete: { "OnCase08" "caseRandomizeBreathingTexture,PickRandom,,0,1" "OnCase01" "server,Command,echo [MNT ESCAPE]: One kill detected - Three more to go for GlitchMode.,0,1" "OnCase02" "server,Command,echo [MNT ESCAPE]: Two kills detected - Two more to go for GlitchMode.,0,1" "OnCase03" "server,Command,echo [MNT ESCAPE]: Three kills detected - One more to go for GlitchMode.,0,1" "OnCase04" "server,Command,echo [MNT ESCAPE]: Four kills detected - One more to go for GlitchMode.,0,1" "OnCase05" "server,Command,echo [MNT ESCAPE]: Five kills detected - One more to go for GlitchMode.,0,1" "OnCase06" "server,Command,echo [MNT ESCAPE]: Six kills detected - One more to go for GlitchMode.,0,1" "OnCase07" "server,Command,echo [MNT ESCAPE]: Seven kills detected - One more to go for GlitchMode.,0,1" } insert: { "OnCase08" "mode3,Kill,,0,-1" "OnCase01" "server,Command,echo [MNT ESCAPE]: One kill detected - Seven more to go for GlitchMode.,0,1" "OnCase02" "server,Command,echo [MNT ESCAPE]: Two kills detected - Six more to go for GlitchMode.,0,1" "OnCase03" "server,Command,echo [MNT ESCAPE]: Three kills detected - Five more to go for GlitchMode.,0,1" "OnCase04" "server,Command,echo [MNT ESCAPE]: Four kills detected - Four more to go for GlitchMode.,0,1" "OnCase05" "server,Command,echo [MNT ESCAPE]: Five kills detected - Three more to go for GlitchMode.,0,1" "OnCase06" "server,Command,echo [MNT ESCAPE]: Six kills detected - Two more to go for GlitchMode.,0,1" "OnCase07" "server,Command,echo [MNT ESCAPE]: Seven kills detected - One more to go for GlitchMode.,0,1" } } ; Add CaseXX for ease modify: { match: { "targetname" "caseGlitchMode_ModeModes" "classname" "logic_case" "hammerid" "4276142" } insert: { "Case01" "Zone" "Case02" "Balls" "Case03" "Missing" "Case04" "Pirates" } } ; logic_case to force mode for current round add: { "origin" "2169 -2420 137" "targetname" "Stripper_TriggerBossMode" "spawnflags" "0" "classname" "logic_relay" "OnTrigger" "modePicker,FireUser1,,0,1" "OnTrigger" "mode,Kill,,0,1" "OnTrigger" "mode2,Kill,,0,1" "OnTrigger" "mode3,Kill,,0,1" } add: { "origin" "2904 -2216 72" "targetname" "Stripper_SelectWeird" "Case01" "Zone" "Case02" "Balls" "Case03" "Missing" "Case04" "Pirates" "classname" "logic_case" "OnCase01" "!self,FireUser1,,0,1" "OnCase02" "!self,FireUser1,,0,1" "OnCase03" "!self,FireUser1,,0,1" "OnCase04" "!self,FireUser1,,0,1" "OnCase01" "caseGlitchMode_ModeModes,InValue,Zone,0,1" "OnCase02" "caseGlitchMode_ModeModes,InValue,Balls,0,1" "OnCase03" "caseGlitchMode_ModeModes,InValue,Missing,0,1" "OnCase04" "caseGlitchMode_ModeModes,InValue,Pirates,0,1" "OnUser1" "mode,Kill,,0,1" "OnUser1" "mode2,Kill,,0,1" "OnUser1" "mode3,Kill,,0,1" } add: { "origin" "2904 -2216 72" "targetname" "Stripper_SelectSuper" "Case01" "NightmareInSilentHill" "Case02" "FinalFight" "Case03" "MakoTirith" "Case04" "ReallyBadWeather" "Case05" "ApocalypseWow" "Case06" "Weird" "classname" "logic_case" "OnCase01" "!self,FireUser1,,0,1" "OnCase02" "!self,FireUser1,,0,1" "OnCase03" "!self,FireUser1,,0,1" "OnCase04" "!self,FireUser1,,0,1" "OnCase05" "!self,FireUser1,,0,1" "OnCase06" "!self,FireUser1,,0,1" "OnCase01" "caseSuperMode_ModeModes,InValue,NightmareInSilentHill,0,1" "OnCase02" "caseSuperMode_ModeModes,InValue,FinalFight,0,1" "OnCase03" "caseSuperMode_ModeModes,InValue,MakoTirith,0,1" "OnCase04" "caseSuperMode_ModeModes,InValue,ReallyBadWeather,0,1" "OnCase05" "caseSuperMode_ModeModes,InValue,ApocalypseWow,0,1" "OnCase06" "caseSuperMode_ModeModes,InValue,Weird,0,1" "OnUser1" "mode,Kill,,0,1" "OnUser1" "mode2,Kill,,0,1" "OnUser1" "mode3,Kill,,0,1" } ; logic_relay to set mode for next round add: { "origin" "2169 -2420 137" "targetname" "Stripper_NextBossMode" "spawnflags" "0" "classname" "logic_relay" "OnTrigger" "mountainescape,AddOutput,OnUser1 modePicker:FireUser1::0:1,0,-1" "OnTrigger" "mountainescape,AddOutput,OnUser1 mode:Kill::0:1,0,-1" "OnTrigger" "mountainescape,AddOutput,OnUser1 mode2:Kill::0:1,0,-1" "OnTrigger" "mountainescape,AddOutput,OnUser1 mode3:Kill::0:1,0,-1" } add: { "origin" "2169 -2420 137" "targetname" "Stripper_NextWeirdMode" "spawnflags" "0" "classname" "logic_relay" "OnTrigger" "mountainescape,AddOutput,OnUser2 mathGlitchMode_Test:Add:8:0:1,0,-1" } add: { "origin" "2169 -2420 137" "targetname" "Stripper_NextSuperMode" "spawnflags" "0" "classname" "logic_relay" "OnTrigger" "mountainescape,AddOutput,OnUser2 mathSuperMode_Test:Add:2:0:1,0,-1" } ;------------------- ;TRAIN MODE CHANGES ;------------------- modify: { match: { "origin" "2968 -2168 72" "targetname" "relayMode_Train" "classname" "logic_relay" "hammerid" "4578258" } ; delete: ; { ; "OnTrigger" "caseShouldWeSpawnLauncher,PickRandom,,0,1" ; } insert: { ; "OnTrigger" "caseRandomizeLauncher,PickRandom,,1,1" "OnTrigger" "server,Command,say ***You might want to shoot the trains to destroy them before it's too late***,5,1" } } ;------------------- ;PREDATOR HP CHANGE ;------------------- modify: { match: { "targetname" "fboss_start_trigger" "classname" "trigger_hurt" "hammerid" "92542" } delete: { "OnStartTouch" "fboss_math_2,Add,30,0,-1" "OnStartTouch" "fboss_math_1,Add,40,0,-1" } insert: { "OnStartTouch" "fboss_math_2,Add,60,0,-1" "OnStartTouch" "fboss_math_1,Add,75,0,-1" } } modify: { match: { "targetname" "fboss_math_1" "classname" "math_counter" "hammerid" "92532" } replace: { "max" "10000" } } modify: { match: { "targetname" "fboss_math_2" "classname" "math_counter" "hammerid" "92534" } replace: { "max" "10000" } } ;------------------ ;HELICOPTER HEALTH ;------------------ modify: { match: { "model" "*110" "hammerid" "56917" "classname" "func_physbox" "targetname" "Hubschrauber02" } replace: { "health" "50000" } insert: { "OnBreak" "stripper_heli_explode,Explode,,0,1" "OnBreak" "!self,FireUser1,,0,1" } } add: { "classname" "env_explosion" "targetname" "stripper_heli_explode" "origin" "7624 -12448 8554" "iRadiusOverride" "1500" "iMagnitude" "500" } modify: { match: { "hammerid" "29485" "classname" "game_ui" "targetname" "Steuerung02" } insert: { "PlayerOn" "stripper_heli_filter,TestActivator,,0,1" } } add: { "classname" "filter_activator_team" "targetname" "stripper_heli_filter" "origin" "7624 -12448 8554" "filterteam" "2" "OnPass" "Hubschrauber02,AddOutput,rendercolor 255 0 0,0,1" "OnFail" "Hubschrauber02,AddOutput,rendercolor 0 0 255,0,1" "OnPass" "Hubschrauber02,SetHealth,3000,0,1" "OnFail" "Hubschrauber02,SetHealth,1500,0,1" "OnPass" "!self,Kill,,0,1" "OnPass" "!self,Kill,,0,1" } modify: { match: { "hammerid" "29501" "classname" "point_template" "targetname" "templateHelicopter" } insert: { "Template14" "stripper_heli_explode" "Template15" "stripper_heli_filter" } } ;------------------ ;SUDDEN DEATH EDIT ;------------------ add: { "targetname" "TemplateExtraPlatform" "origin" "-2624 -2192 5632" "Template01" "fboss_main_platform" "spawnflags" "2" "classname" "point_template" "OnUser1" "!self,AddOutput,origin -64 368 9216,0,1" "OnUser1" "!self,ForceSpawn,,0.03,1" } modify: { match: { "targetname" "fboss_TEM" "classname" "point_template" } delete: { "Template07" "fboss_main_platform" } insert: { "OnEntitySpawned" "TemplateExtraPlatform,ForceSpawn,,0,1" } } add: { "origin" "9125 -8331 3628" "targetname" "filterWasCTSuddenDeath" "Negated" "0" "filtername" "howcouldyoudienow" "classname" "filter_activator_name" } add: { "origin" "9125 -8331 3628" "targetname" "filterIsTbutwasCTSuddenDeath" "Filter01" "T" "Filter02" "filterWasCTSuddenDeath" "Negated" "0" "filtertype" "0" "classname" "filter_multi" } add: { "model" "*178" "wait" "0.1" "targetname" "SuddenDeathEliminateDeadCT" ; Kill CT that were infected "StartDisabled" "1" "spawnflags" "1" "origin" "270 -784 5167.41" "filtername" "filterIsTbutwasCTSuddenDeath" "classname" "trigger_multiple" "OnTrigger" "!activator,SetHealth,0,0,-1" } add: { "targetname" "TemplateSuddenDeath" "origin" "-64 368 9233" "Template01" "SuddenDeath*" "spawnflags" "2" "classname" "point_template" "OnEntitySpawned" "server,Command,echo [MNT ESCAPE]: Spawned sudden death stuff.,0,-1" "OnEntitySpawned" "TemplateExtraPlatform,FireUser1,,0,1" "OnEntitySpawned" "physboxBarricade*,Break,,0,1" "OnEntitySpawned" "physboxLadderSelf*,Break,,0,1" "OnEntitySpawned" "server,Command,say *** TELEPORTING EVERYONE TO THE FINAL ARENA IN 10 SECONDS ! ***,0,1" "OnEntitySpawned" "server,Command,say *** TELEPORTING EVERYONE TO THE FINAL ARENA IN 5 SECONDS ! ***,5,1" "OnEntitySpawned" "SuddenDeathTeleport*,Enable,,10,1" "OnEntitySpawned" "SuddenDeathEliminateDeadCT,Enable,,10,1" } add: { "origin" "-714 381 9230" "targetname" "SuddenDeathDestZ" "angles" "0 0 0" "classname" "info_teleport_destination" } add: { "origin" "566 381 9230" "targetname" "SuddenDeathDestCT" "angles" "0 180 0" "classname" "info_teleport_destination" } add: { "model" "*178" "targetname" "SuddenDeathTeleportCT" "target" "SuddenDeathDestCT" "StartDisabled" "1" "spawnflags" "1" "origin" "270 -784 4079.41" "filtername" "CT" "classname" "trigger_teleport" "OnStartTouch" "!activator,AddOutput,targetname howcouldyoudienow,0,-1" } add: { "model" "*178" "targetname" "SuddenDeathTeleportZ" "target" "SuddenDeathDestZ" "StartDisabled" "1" "spawnflags" "1" "origin" "270 -784 4079.41" "filtername" "T" "classname" "trigger_teleport" } modify: { match: { "targetname" "relaySpawnZWeapons" "classname" "logic_relay" "hammerid" "253529" } insert: { "OnUser4" "TemplateSuddenDeath,ForceSpawn,,10,1" } } ;-------------------- ;ZH FIX ZOMBIE COUNT ;-------------------- filter: { "targetname" "PlayerCounter" "classname" "game_zone_player" "hammerid" "712672" } add: { "model" "*178" "wait" "1" "targetname" "PlayerCounter" "StartDisabled" "1" "spawnflags" "1" "origin" "270 -784 5167.41" "classname" "trigger_multiple" "OnStartTouch" "ZHZombiesCounter,Add,4,0,-1" } modify: { match: { "targetname" "templateZombieHorde" "classname" "point_template" "hammerid" "946917" } delete: { "OnEntitySpawned" "PlayerCounter,CountPlayersInZone,,0.1,1" } insert: { "OnEntitySpawned" "PlayerCounter,Enable,,0.1,1" "OnEntitySpawned" "PlayerCounter,Kill,,0.2,1" } } ;------------------- ;ZH NO SUDDEN DEATH ;------------------- modify: { match: { "targetname" "relayMode_ZombieHorde" "classname" "logic_relay" "hammerid" "4578168" } insert: { "OnTrigger" "relaySpawnZWeapons,Kill,,0,1" } } ;----------------------------------------- ;ARENA - ADD RAMP STARTING FROM MAIN PATH ;----------------------------------------- modify: { match: { "targetname" "wallZMMode" "classname" "func_wall_toggle" "hammerid" "4440466" } replace: { "targetname" "arenashit_coolramp" "spawnflags" "0" } } ;----------------- ;CLEAN LOGIC_AUTO ;----------------- filter: { "origin" "2824 -2232 72" "classname" "logic_auto" "hammerid" "1815" } ; Permanent logic_case (check the Stripper_Event_Init) for different song each round add: { "origin" "2904 -2216 72" "targetname" "SuperRNG_Music" "classname" "logic_case" "OnCase01" "bgm,AddOutput,message #bgm/9000_miles.mp3,0,-1" "OnCase02" "bgm,AddOutput,message #bgm/zgc_ms.mp3,0,-1" "OnCase03" "bgm,AddOutput,message #syoudous/inbound.mp3,0,-1" "OnCase04" "bgm,AddOutput,message #bgm/inbound2.mp3,0,-1" "OnCase05" "bgm,AddOutput,message #mapmusic/bonemill.mp3,0,-1" "OnCase06" "bgm,AddOutput,message #bgm/stayingalive.mp3,0,-1" "OnCase07" "bgm,AddOutput,message #syoudous/blues.mp3,0,-1" "OnCase08" "bgm,AddOutput,message #bgm/hell.mp3,0,-1" "OnCase09" "bgm,AddOutput,message #syoudous/valkyries.mp3,0,-1" "OnCase10" "bgm,AddOutput,message #bgm/the_fountain.mp3,0,-1" "OnCase11" "bgm,AddOutput,message #luff_medusa/mboss_1.mp3,0,-1" } add: { "origin" "2824 -2232 88" "spawnflags" "1" "classname" "logic_auto" ; -- Init entities and stuff -- "OnMapSpawn" "Stripper_Event_Init,FireUser1,,0,1" "OnMapSpawn" "templateStart,ForceSpawn,,0,1" "OnMapSpawn" "templateTeleportDestination,FireUser1,,0,1" "OnMapSpawn" "caseShouldWeSpawn3DSkyTower,PickRandom,,0,1" "OnMapSpawn" "server,Command,echo [MNT ESCAPE]: Checking spawn...,0,1" ; -- Music Stuff -- "OnMapSpawn" "SuperRNG_Music,PickRandomShuffle,,0.06,1" "OnMapSpawn" "bgm,PlaySound,,5,1" "OnMapSpawn" "templatePlayMusic,ForceSpawn,,4,1" ; -- Mode Picker -- "OnMapSpawn" "server,Command,say ***ZE_MOUNTAIN_ESCAPE***,2,1" "OnMapSpawn" "server,Command,say ***Game mode loading...***,10,1" "OnMapSpawn" "server,Command,say ***.***,11,1" "OnMapSpawn" "server,Command,say ***..***,12,1" "OnMapSpawn" "server,Command,say ***...***,13,1" "OnMapSpawn" "Stripper_Event_Branch,FireUser1,,0.1,1" ; Pick the mode after 14 seconds ; -- Admin Buttons Init -- "OnMapSpawn" "templateAdminButton,ForceSpawn,,1,1" "OnMapSpawn" "admin_button,Kill,,19,1" "OnMapSpawn" "Stripper_Event_Branch,FireUser2,,19,1" ; -- Clean Player -- "OnMapSpawn" "player,FireUser2,,0.01,1" "OnMapSpawn" "player,AddOutput,renderamt 255,0,1" "OnMapSpawn" "player,AddOutput,OnUser2 point_viewcontrol:Disable::0:1,0,1" "OnMapSpawn" "player,AddOutput,rendermode 0,0,1" "OnMapSpawn" "player,AddOutput,gravity 1,0,1" "OnMapSpawn" "player,AddOutput,OnUser2 point_viewcontrol:Disable::0:1,0.05,1" "OnMapSpawn" "player,FireUser3,,0,1" "OnMapSpawn" "player,AddOutput,targetname ,0.05,1" "OnMapSpawn" "triggerIMAPARANOIDFUCKERANDYOULIKEDICKS,Kill,,14,1" ; -- FadeOut -- "OnMapSpawn" "relayHidingPlayersAndShitUltramegamixsupercombo,FireUser3,,0,1" "OnMapSpawn" "BlackBox,Alpha,0,0,1" "OnMapSpawn" "fogDarkness_Cooldown,AddOutput,targetname fogDarkness,0,1" "OnMapSpawn" "fogDarkness,TurnOff,,0.1,1" "OnMapSpawn" "caseFadeOutput,InValue,fadeMode,0,1" ; -- Servercommand -- "OnMapSpawn" "server,Command,mp_roundtime 9,0,1" "OnMapSpawn" "server,Command,mp_buytime 0.50,0,1" "OnMapSpawn" "server,Command,mp_freezetime 4,0,1" "OnMapSpawn" "server,Command,sv_stopspeed 75,0.02,1" "OnMapSpawn" "server,Command,sv_turbophysics 0,0.04,1" "OnMapSpawn" "server,Command,sv_friction 4,0.04,1" "OnMapSpawn" "server,Command,sv_gravity 800,0.06,1" "OnMapSpawn" "server,Command,sv_accelerate 5,0.1,1" "OnMapSpawn" "server,Command,sv_airaccelerate 150,0.1,1" "OnMapSpawn" "server,Command,zr_infect_mzombie_respawn 1,0.08,1" "OnMapSpawn" "server,Command,zr_infect_mzombie_ratio 5,0.09,1" "OnMapSpawn" "server,Command,zr_infect_spawntime_min 16,0.12,1" "OnMapSpawn" "server,Command,zr_infect_spawntime_max 16,0.13,1" "OnMapSpawn" "server,Command,zr_infect_weapons_drop 0,0.1,1" "OnMapSpawn" "server,Command,zr_zspawn 1,0,1" "OnMapSpawn" "server,Command,zr_respawn_delay 2,0.1,1" "OnMapSpawn" "server,Command,zr_respawn 1,0.1,1" "OnMapSpawn" "server,Command,zr_respawn_team_zombie 1,0.1,1" "OnMapSpawn" "server,Command,zr_respawn_team_zombie_world 1,0.1,1" "OnMapSpawn" "server,Command,zr_class_modify zombies speed 335,0.1,1" "OnMapSpawn" "server,Command,zr_class_modify zombies health 4000,0.11,1" "OnMapSpawn" "server,Command,zr_class_modify zombies knockback 1.0 1,0.02,1" "OnMapSpawn" "server,Command,zr_class_modify zombies health_regen_amount 1.0 1,0.02,1" "OnMapSpawn" "server,Command,zr_class_modify zombies health_infect_gain 1.0 1 ,0.02,1" "OnMapSpawn" "server,Command,zr_ambientsounds_volume 0.3,0.1,1" ; "OnMapSpawn" "server,Command,zr_weapons_zmarket_buyzone 1,0.08,1" ; Disabled "OnMapSpawn" "server,Command,ammo_flashbang_max 0,0,1" "OnMapSpawn" "server,Command,zr_restrict flashbang,0.8,1" "OnMapSpawn" "server,Command,zr_unrestrict scout,0.8,1" "OnMapSpawn" "server,Command,zr_unrestrict aug,0.8,1" "OnMapSpawn" "server,Command,exec mountain_escape,4,-1" "OnMapSpawn" "server,Command,echo [ MNT ESCAPE ]: Executing mountain_escape.cfg.,4,-1" ; -- Name reset for safety (doesnt matter) -- "OnMapSpawn" "mode_temp,AddOutput,targetname mode,0,1" "OnMapSpawn" "mode2_temp,AddOutput,targetname mode2,0,1" "OnMapSpawn" "mode3_temp,AddOutput,targetname mode3,0,1" "OnMapSpawn" "modepicker_temp,AddOutput,targetname modepicker,0,1" "OnMapSpawn" "casesupermode_modemodes_temp,AddOutput,targetname casesupermode_modemodes,0,1" ; -- Special Modes checks -- "OnMapSpawn" "mathGlitchMode_Test,GetValue,,3.2,1" "OnMapSpawn" "mathSuperMode_Test,GetValue,,3.15,1" ; -- Reset Colorcorrection -- "OnMapSpawn" "ccMountainEscape,FireUser1,,0,1" ; -- Reset Ramps and Paths -- "OnMapSpawn" "toggleshitnormal_way,Enable,,0.02,1" "OnMapSpawn" "toggleshit_ZH,Enable,,0,1" "OnMapSpawn" "toggleshit_waterfloodZH,Enable,,0.03,1" "OnMapSpawn" "toggleshit_waterfloodXtra,Enable,,0.03,1" "OnMapSpawn" "toggleshit_waterflood,Enable,,0.03,1" "OnMapSpawn" "wallFlood,Alpha,0,0,1" "OnMapSpawn" "toggleshit_way_blocks_*,Disable,,0,1" "OnMapSpawn" "toggleshit_way_fastrampup,Enable,,0,1" "OnMapSpawn" "toggleshit_way_endrampup_01,Enable,,0,1" "OnMapSpawn" "toggleshit_way_endrampup_02,Enable,,0,1" "OnMapSpawn" "toggleshit_waterfloodHeli,Enable,,0.03,1" "OnMapSpawn" "brush_NoUpperAreas,Disable,,0,1" ; -- Reset Boss wall and stuff -- "OnMapSpawn" "boss_helicopter_wall,Disable,,0.01,1" "OnMapSpawn" "boss_push_wall,Disable,,0.14,1" "OnMapSpawn" "boss_wall,Disable,,0.15,1" "OnMapSpawn" "buyzoneBoss,Disable,,0,1" ; -- Chopper Stuff -- "OnMapSpawn" "relaySpawnHelicopters,Trigger,,1,1" "OnMapSpawn" "relayNoFuelHelicopter*,Trigger,,240,1" "OnMapSpawn" "relayNoFuelTurtleAirboat*,Trigger,,240,1" "OnMapSpawn" "server,Command,echo [MNT ESCAPE]: Attempting to kill Helicopters and Turtle Boats.,240,1" ; -> Old Delay was 300 (now 240) ; -- Sudden Death trigger -- "OnMapSpawn" "relaySpawnZWeapons,FireUser4,,300,1" ; -> Old Delay was 420 (now 300) ; -- Nazgul stuff -- "OnMapSpawn" "gamezone_PlayMusic,AddOutput,OnPlayerOutZone math32PlayersOrMore:Add:1:0:-1,4.02,1" "OnMapSpawn" "item_nazgul_Template,AddOutput,origin 5171 -1233 3592,0,1" ; -- Clean Worldspawn -- "OnMapSpawn" "mountainescape,FireUser1,,3,1" "OnMapSpawn" "mountainescape,FireUser2,,3,1" "OnMapSpawn" "server,Command,echo [MNT ESCAPE]: Flushing out world spawn...,1.5,1" "OnMapSpawn" "mountainescape,FireUser3,,0,1" "OnMapSpawn" "mountainescape,FireUser4,,0,1" ; -- Vip Stuff reset -- "OnMapSpawn" "brushVIPSelection,Disable,,0,1" "OnMapSpawn" "brushVIPSelection,Disable,,20,1" ; -- Medusa stuff reset -- "OnMapSpawn" "mboss_camera,AddOutput,origin 1952 -1922 172,0,1" "OnMapSpawn" "mboss_camera,AddOutput,target triggerResetCamera_Safety,0,1" "OnMapSpawn" "mboss_camera,AddOutput,angles 0 270 0,0,1" "OnMapSpawn" "mboss_camera,Disable,,0,1" ; -- Reset textures modifications -- "OnMapSpawn" "vmtmodify_MapTextures,SetMaterialVar,0,0,1" "OnMapSpawn" "TogglingRadarShit_Nada,AddOutput,targetname TogglingRadarShit,0,1" "OnMapSpawn" "TogglingToggleShit,SetTextureIndex,0,0,1" "OnMapSpawn" "TogglingSkyboxShit,SetTextureIndex,0,0,1" "OnMapSpawn" "TogglingRadarShit,SetTextureIndex,1,0,1" "OnMapSpawn" "TogglingRadarShit,SetTextureIndex,0,3,1" "OnMapSpawn" "ToggleShit,FireUser1,,0,1" ; -- Mexican Hat button & other stuff -- "OnMapSpawn" "secretdualies_buttonCock,FireUser1,,8,1" "OnMapSpawn" "caseShouldWeSpawnModelizer,PickRandom,,3,1" "OnMapSpawn" "caseShouldWeSpawnPooper,PickRandom,,6,1" } ;-------------------------------------- ;EVENT MODE: All Modes played in order ;-------------------------------------- add: { "targetname" "Stripper_Event_Init" "origin" "2552 -2536 840" "classname" "info_target" "OnUser1" "Template_PermStripperEventMode,ForceSpawn,,0,1" "OnUser1" "Stripper_Event_Branch,AddOutput,classname info_target,0.03,1" "OnUser1" "Stripper_Event_Info_Branch,AddOutput,classname info_target,0.03,1" "OnUser1" "Stripper_Event_Counter,AddOutput,classname info_target,0.03,1" "OnUser1" "SuperRNG_Music,AddOutput,classname info_target,0.03,1" "OnUser1" "!self,Kill,,0.06,1" } add: { "targetname" "Template_PermStripperEventMode" "origin" "2552 -2536 776" "Template01" "Stripper_Event_Counter" "Template02" "Stripper_Event_Info_Branch" "Template03" "Stripper_Event_Branch" "Template04" "SuperRNG_Music" "spawnflags" "2" "classname" "point_template" "OnEntitySpawned" "!self,Kill,,0,-1" } add: { "origin" "2552 -2536 824" "targetname" "Stripper_Event_Counter" "startvalue" "1" "min" "1" "max" "48" "classname" "math_counter" "OutValue" "Stripper_Event_CaseInfo,InValue,,0,-1" "OutValue" "Stripper_Event_Text,Display,,0.03,-1" "OutValue" "Stripper_Event_Compare,SetValueCompare,,0,-1" "OnGetValue" "Stripper_Event_CaseMode,InValue,,0,-1" "OnGetValue" "Stripper_Event_Compare,SetValueCompare,,0,-1" } add: { "targetname" "Stripper_Event_Branch" "origin" "2552 -2536 808" "InitialValue" "0" "classname" "logic_branch" "OnFalse" "modePicker,PickRandom,,13.9,-1" "OnTrue" "server,Command,say *** [EVENT MODE ON] ***,5,-1" "OnTrue" "server,Command,echo [MNT ESCAPE] EVENT MODE ON,5,-1" "OnTrue" "Stripper_Event_EndModeBranch,SetValue,1,0,-1" "OnTrue" "Stripper_Event_ZH_EndModeBranch,SetValue,1,0,-1" "OnTrue" "templateAdminButton,Kill,,0,-1" ; Dont spawn the admin buttons to not mess with the system "OnTrue" "relayMode_*,Enable,,0,-1" ; Enable Every Mode "OnTrue" "mathGlitchMode_Test,Kill,,0,-1" ; Prevent Weird Modes from triggering "OnTrue" "mathSuperMode_Test,Kill,,0,-1" ; Prevent Super Modes from triggering "OnTrue" "Stripper_Event_Counter,GetValue,,13.9,-1" ; Pick the current Mode "OnUser1" "!self,Test,,0,-1" "OnUser1" "Stripper_Event_CaseMode,AddOutput,targetname Stripper_Event_CaseMode_temp,0,-1" "OnUser1" "Stripper_Event_Counter,GetValue,,0.1,-1" "OnUser1" "Stripper_Event_CaseMode_temp,AddOutput,targetname Stripper_Event_CaseMode,0.2,-1" "OnUser2" "Stripper_Event_Toggle,Kill,,0,-1" "OnUser2" "Stripper_Event_Subtract,Kill,,0,-1" "OnUser2" "Stripper_Event_Add,Kill,,0,-1" "OnUser2" "Stripper_Event_Text,Kill,,2,-1" } add: { "targetname" "Stripper_Event_Info_Branch" "origin" "2552 -2536 792" "InitialValue" "0" "classname" "logic_branch" "OnFalse" "server,Command,say *** EVENT MODE IS DISABLED. Press the button again to Enable it ***,0,-1" "OnFalse" "Stripper_Event_Toggle,AddOutput,OnUseLocked server:Command:say *** [EVENT MODE ON] ***:0:1,0,-1" "OnFalse" "Stripper_Event_Toggle,AddOutput,OnUseLocked server:Command:echo [MNT ESCAPE] EVENT MODE ON:0:1,0,-1" "OnTrue" "server,Command,say *** EVENT MODE IS ENABLED. Press the button again to Disable it ***,0,-1" "OnTrue" "Stripper_Event_Toggle,AddOutput,OnUseLocked server:Command:say *** [EVENT MODE OFF] ***:0:1,0,-1" "OnTrue" "Stripper_Event_Toggle,AddOutput,OnUseLocked server:Command:echo [MNT ESCAPE] EVENT MODE OFF:0:1,0,-1" } ; Monkey & Castle & Medieval mode ignored add: { "origin" "2552 -2536 872" "targetname" "Stripper_Event_CaseMode" "Case01" "1" "Case02" "2" "Case03" "3" "Case04" "4" "Case05" "5" "Case06" "6" "Case07" "7" "Case08" "8" "Case09" "9" "Case10" "10" "Case11" "11" "Case12" "12" "Case13" "13" "Case14" "14" "Case15" "15" "Case16" "16" "classname" "logic_case" "OnCase01" "caseDoWeReallyWantToPlayNormalMode,AddOutput,targetname WeOnlyWantTheNormalMode,0,-1" "OnCase01" "relayMode_Normal,Trigger,,0.03,-1" "OnCase01" "WeOnlyWantTheNormalMode,InValue,ya,0.03,-1" "OnCase02" "relayMode_Massacre,Trigger,,0,-1" "OnCase03" "relayMode_Classic,Trigger,,0,-1" "OnCase04" "relayMode_FFVII,Trigger,,0,-1" "OnCase05" "relayMode_SilentHill,Trigger,,0,-1" "OnCase06" "relayMode_Space,Trigger,,0,-1" "OnCase07" "relayMode_Train,Trigger,,0,-1" "OnCase08" "caseWhatBossShouldWeSpawn,FireUser1,,0,-1" "OnCase08" "server,Command,say *** BOSS MODE - MOUNTAIN ESC. ***,0,-1" "OnCase09" "relayMode_Tornado,Trigger,,0,-1" "OnCase10" "relayMode_Depression,Trigger,,0,-1" "OnCase11" "relayMode_SpaceMassacre,Trigger,,0,-1" "OnCase12" "relayMode_Flood,Trigger,,0,-1" "OnCase13" "relayMode_TriggerMadness,Trigger,,0,-1" "OnCase14" "relayMode_Face2Face,Trigger,,0,-1" "OnCase15" "relayMode_Turtle,Trigger,,0,-1" "OnCase16" "relayMode_Asedium,Trigger,,0,-1" "OnCase16" "triggerSuperMode_FilterCTs,Kill,,0,-1" } add: { "origin" "2552 -2536 872" "targetname" "Stripper_Event_CaseMode" "Case01" "17" "Case02" "18" "Case03" "19" "Case04" "20" "Case05" "21" "Case06" "22" "Case07" "23" "Case08" "24" "Case09" "25" "Case10" "26" "Case11" "27" "Case12" "28" "Case13" "29" "Case14" "30" "Case15" "31" "Case16" "32" "classname" "logic_case" "OnCase01" "caseWhatBossShouldWeSpawn,FireUser3,,0,-1" "OnCase01" "server,Command,say *** BOSS MODE - BAHAMUT ***,0,-1" "OnCase02" "relayMode_KnockbackMadness,Trigger,,0,-1" "OnCase03" "relayMode_ZombieHorde,Trigger,,0,-1" "OnCase04" "relayMode_Carnival,Trigger,,0,-1" "OnCase05" "relayMode_UFO,Trigger,,0,-1" "OnCase06" "relayMode_MonkeyMassacre,Trigger,,0,-1" "OnCase07" "relayMode_AllItems,Trigger,,0,-1" "OnCase08" "relayMode_OneWay,Trigger,,0,-1" "OnCase09" "caseWhatBossShouldWeSpawn,FireUser2,,0,-1" "OnCase09" "server,Command,say *** BOSS MODE - PREDATOR ***,0,-1" "OnCase10" "relayMode_Hell,Trigger,,0,-1" "OnCase10" "triggerSuperMode_FilterCTs,Kill,,0,-1" "OnCase11" "relayMode_Pirates,Trigger,,0,-1" "OnCase12" "caseSuperMode_ModeModes,InValue,ApocalypseWow,0,-1" "OnCase13" "relayMode_Explosive,Trigger,,0,-1" "OnCase14" "relayMode_ZM,Trigger,,0,-1" "OnCase15" "relayMode_HoldEm,Trigger,,0,-1" "OnCase16" "relayMode_SpaceFFVII,Trigger,,0,-1" } add: { "origin" "2552 -2536 872" "targetname" "Stripper_Event_CaseMode" "Case01" "33" "Case02" "34" "Case03" "35" "Case04" "36" "Case05" "37" "Case06" "38" "Case07" "39" "Case08" "40" "Case09" "41" "Case10" "42" "Case11" "43" "Case12" "44" "Case13" "45" "Case14" "46" "Case15" "47" "Case16" "48" "classname" "logic_case" "OnCase01" "relayMode_Missing,Trigger,,0,-1" "OnCase02" "caseWhatBossShouldWeSpawn,FireUser4,,0,-1" "OnCase02" "server,Command,say *** BOSS MODE - PAPER ***,0,-1" "OnCase03" "relayMode_Arena,Trigger,,0,-1" "OnCase04" "relayMode_ZoneMode,Trigger,,0,-1" "OnCase05" "relayMode_Halloween,Trigger,,0,-1" "OnCase06" "caseSuperMode_ModeModes,InValue,ReallyBadWeather,0,-1" "OnCase07" "relayMode_Forest,Trigger,,0,-1" "OnCase08" "caseSuperMode_ModeModes,InValue,FinalFight,0,-1" "OnCase09" "relayMode_MoreBalls,Trigger,,0,-1" "OnCase10" "caseSuperMode_ModeModes,InValue,MakoTirith,0,-1" "OnCase11" "relayMode_VIP,Trigger,,0,-1" "OnCase11" "Stripper_Event_DetectCTs,Kill,,0,-1" "OnCase12" "caseSuperMode_ModeModes,InValue,NightmareInSilentHill,0,-1" "OnCase13" "relayMode_LordsOfDestruction,Trigger,,0,-1" "OnCase13" "triggerSuperMode_FilterCTs,Kill,,0,-1" "OnCase14" "caseSuperMode_ModeModes,InValue,Weird,0,-1" "OnCase15" "relayMode_ItemRush,Trigger,,0,-1" "OnCase16" "caseWhatBossShouldWeSpawn,InValue,Medusa,0,-1" "OnCase16" "server,Command,say *** BOSS MODE - MEDUSA ***,0,-1" "OnCase16" "Stripper_Event_EndModeBranch,AddOutput,OnTrue server:Command:say *** YOU DID IT ! YOU BEAT THE FINAL LEVEL ! ***:0:1,0,-1" "OnCase16" "Stripper_Event_EndModeBranch,AddOutput,OnTrue server:Command:say *** YOU ARE THE TRUE MOUNTAIN ESCAPERS OF THE LEGEND ! ***:1:1,0,-1" "OnCase16" "Stripper_Event_EndModeBranch,AddOutput,OnTrue server:Command:say *** [EVENT MODE OFF] ***:2:1,0,-1" "OnCase16" "Stripper_Event_EndModeBranch,AddOutput,OnTrue Stripper_Event_Branch:SetValue:0:0:1,0,-1" "OnCase16" "Stripper_Event_EndModeBranch,AddOutput,OnTrue Stripper_Event_Info_Branch:SetValue:0:0:1,0,-1" } add: { "targetname" "Stripper_Event_Text" "origin" "2552 -2536 888" "channel" "5" "color" "255 0 0" "color2" "255 0 0" "fadein" ".1" "fadeout" ".1" "holdtime" "2" "message" "#ERROR" "x" "-1" "y" ".25" "classname" "game_text" } add: { "origin" "2552 -2536 872" "targetname" "Stripper_Event_CaseInfo" "Case01" "1" "Case02" "2" "Case03" "3" "Case04" "4" "Case05" "5" "Case06" "6" "Case07" "7" "Case08" "8" "Case09" "9" "Case10" "10" "Case11" "11" "Case12" "12" "Case13" "13" "Case14" "14" "Case15" "15" "Case16" "16" "classname" "logic_case" "OnCase01" "Stripper_Event_Text,AddOutput,message [1] Normal,0,-1" "OnCase02" "Stripper_Event_Text,AddOutput,message [2] Massacre,0,-1" "OnCase03" "Stripper_Event_Text,AddOutput,message [3] Classic,0,-1" "OnCase04" "Stripper_Event_Text,AddOutput,message [4] FFVII,0,-1" "OnCase05" "Stripper_Event_Text,AddOutput,message [5] Silent Hill,0,-1" "OnCase06" "Stripper_Event_Text,AddOutput,message [6] Space,0,-1" "OnCase07" "Stripper_Event_Text,AddOutput,message [7] Train,0,-1" "OnCase08" "Stripper_Event_Text,AddOutput,message [8] Boss - Normal,0,-1" "OnCase09" "Stripper_Event_Text,AddOutput,message [9] Tornado,0,-1" "OnCase10" "Stripper_Event_Text,AddOutput,message [10] Depression,0,-1" "OnCase11" "Stripper_Event_Text,AddOutput,message [11] Space Massacre,0,-1" "OnCase12" "Stripper_Event_Text,AddOutput,message [12] Flood,0,-1" "OnCase13" "Stripper_Event_Text,AddOutput,message [13] Trigger Madness,0,-1" "OnCase14" "Stripper_Event_Text,AddOutput,message [14] Face to Face,0,-1" "OnCase15" "Stripper_Event_Text,AddOutput,message [15] Turtle,0,-1" "OnCase16" "Stripper_Event_Text,AddOutput,message [16] Asedium,0,-1" } add: { "origin" "2552 -2536 872" "targetname" "Stripper_Event_CaseInfo" "Case01" "17" "Case02" "18" "Case03" "19" "Case04" "20" "Case05" "21" "Case06" "22" "Case07" "23" "Case08" "24" "Case09" "25" "Case10" "26" "Case11" "27" "Case12" "28" "Case13" "29" "Case14" "30" "Case15" "31" "Case16" "32" "classname" "logic_case" "OnCase01" "Stripper_Event_Text,AddOutput,message [17] Boss - Bahamut,0,-1" "OnCase02" "Stripper_Event_Text,AddOutput,message [18] Knockback Madness,0,-1" "OnCase03" "Stripper_Event_Text,AddOutput,message [19] Zombie Horde,0,-1" "OnCase04" "Stripper_Event_Text,AddOutput,message [20] Carnival,0,-1" "OnCase05" "Stripper_Event_Text,AddOutput,message [21] UFO,0,-1" "OnCase06" "Stripper_Event_Text,AddOutput,message [22] Monkey Massacre,0,-1" "OnCase07" "Stripper_Event_Text,AddOutput,message [23] All Items,0,-1" "OnCase08" "Stripper_Event_Text,AddOutput,message [24] One Way,0,-1" "OnCase09" "Stripper_Event_Text,AddOutput,message [25] Boss - Predator,0,-1" "OnCase10" "Stripper_Event_Text,AddOutput,message [26] Hell,0,-1" "OnCase11" "Stripper_Event_Text,AddOutput,message [27] Glitch - Pirates,0,-1" "OnCase12" "Stripper_Event_Text,AddOutput,message [28] SuperMode - Apocalypse Wow,0,-1" "OnCase13" "Stripper_Event_Text,AddOutput,message [29] Explosive,0,-1" "OnCase14" "Stripper_Event_Text,AddOutput,message [30] ZM,0,-1" "OnCase15" "Stripper_Event_Text,AddOutput,message [31] Hold Em,0,-1" "OnCase16" "Stripper_Event_Text,AddOutput,message [32] Space FFVII,0,-1" } add: { "origin" "2552 -2536 872" "targetname" "Stripper_Event_CaseInfo" "Case01" "33" "Case02" "34" "Case03" "35" "Case04" "36" "Case05" "37" "Case06" "38" "Case07" "39" "Case08" "40" "Case09" "41" "Case10" "42" "Case11" "43" "Case12" "44" "Case13" "45" "Case14" "46" "Case15" "47" "Case16" "48" "classname" "logic_case" "OnCase01" "Stripper_Event_Text,AddOutput,message [33] Glitch - Missing,0,-1" "OnCase02" "Stripper_Event_Text,AddOutput,message [34] Boss - Paper,0,-1" "OnCase03" "Stripper_Event_Text,AddOutput,message [35] Arena,0,-1" "OnCase04" "Stripper_Event_Text,AddOutput,message [36] Glitch - Zone,0,-1" "OnCase05" "Stripper_Event_Text,AddOutput,message [37] Halloween,0,-1" "OnCase06" "Stripper_Event_Text,AddOutput,message [38] SuperMode - Really Bad Weather,0,-1" "OnCase07" "Stripper_Event_Text,AddOutput,message [39] Forest,0,-1" "OnCase08" "Stripper_Event_Text,AddOutput,message [40] SuperMode - Final Fight,0,-1" "OnCase09" "Stripper_Event_Text,AddOutput,message [41] Glitch - More Balls,0,-1" "OnCase10" "Stripper_Event_Text,AddOutput,message [42] SuperMode - Mako Tirith,0,-1" "OnCase11" "Stripper_Event_Text,AddOutput,message [43] VIP,0,-1" "OnCase12" "Stripper_Event_Text,AddOutput,message [44] SuperMode - Nightmare in Silent Hill,0,-1" "OnCase13" "Stripper_Event_Text,AddOutput,message [45] Lords Of Destruction,0,-1" "OnCase14" "Stripper_Event_Text,AddOutput,message [46] SuperMode - Weird,0,-1" "OnCase15" "Stripper_Event_Text,AddOutput,message [47] Item Rush,0,-1" "OnCase16" "Stripper_Event_Text,AddOutput,message [48] Medusa,0,-1" } add: { "model" "*64" "angles" "180 0 0" "wait" "0.01" "unlocked_sound" "0" "unlocked_sentence" "0" "targetname" "Stripper_Event_Toggle" "speed" "5" "spawnflags" "1025" "sounds" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "0 255 255" "renderamt" "255" "origin" "2557 -2512 780" "movedir" "0 0 0" "locked_sound" "0" "locked_sentence" "0" "lip" "0" "health" "0" "disablereceiveshadows" "0" "classname" "func_button" "OnPressed" "!self,Lock,,0,-1" "OnPressed" "Stripper_Event_Info_Branch,Test,,0,-1" "OnUseLocked" "Stripper_Event_Branch,Toggle,,0,-1" "OnUseLocked" "Stripper_Event_Info_Branch,Toggle,,0,-1" "OnUseLocked" "!self,Unlock,,0,-1" } add: { "model" "*64" "angles" "0 180 270" "wait" "0.01" "unlocked_sound" "0" "unlocked_sentence" "0" "targetname" "Stripper_Event_Subtract" "speed" "5" "spawnflags" "1025" "sounds" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "0 255 0" "renderamt" "255" "origin" "2557 -2448 748" "movedir" "0 0 0" "locked_sound" "0" "locked_sentence" "0" "lip" "0" "health" "0" "disablereceiveshadows" "0" "classname" "func_button" "OnPressed" "Stripper_Event_Counter,Subtract,1,0,-1" "OnUser1" "!self,Color,255 0 0,0,-1" "OnUser1" "!self,Lock,,0,-1" "OnUser2" "!self,Color,0 255 0,0,-1" "OnUser2" "!self,Unlock,,0,-1" } add: { "model" "*64" "angles" "0 180 90" "wait" "0.01" "unlocked_sound" "0" "unlocked_sentence" "0" "targetname" "Stripper_Event_Add" "speed" "5" "spawnflags" "1025" "sounds" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "0 255 0" "renderamt" "255" "origin" "2557 -2576 748" "movedir" "0 0 0" "locked_sound" "0" "locked_sentence" "0" "lip" "0" "health" "0" "disablereceiveshadows" "0" "classname" "func_button" "OnPressed" "Stripper_Event_Counter,Add,1,0,-1" "OnUser1" "!self,Color,255 0 0,0,-1" "OnUser1" "!self,Lock,,0,-1" "OnUser2" "!self,Color,0 255 0,0,-1" "OnUser2" "!self,Unlock,,0,-1" } add: { "targetname" "Stripper_Event_Compare" "origin" "2552 -2536 856" "InitialValue" "0" "CompareValue" "1" "classname" "logic_compare" "OnEqualTo" "Stripper_Event_Subtract,FireUser1,Dummy,0,-1" "OnNotEqualTo" "Stripper_Event_Subtract,FireUser2,Dummy,0,-1" } add: { "targetname" "Stripper_Event_Compare" "origin" "2552 -2536 856" "InitialValue" "0" "CompareValue" "48" "classname" "logic_compare" "OnEqualTo" "Stripper_Event_Add,FireUser1,Dummy,0,-1" "OnNotEqualTo" "Stripper_Event_Add,FireUser2,Dummy,0,-1" } ;******** ; Points ;******** ; Trigger that cover the upper part add: { "model" "*568" "targetname" "Stripper_Event_PointsCTs" "StartDisabled" "1" "spawnflags" "1" "origin" "1647.5 -768 7129" "filtername" "CT" "classname" "trigger_once" "OnStartTouch" "Stripper_Event_Points,ApplyScore,,0,-1" } ; Trigger that cover the bottom part add: { "model" "*2" "targetname" "Stripper_Event_ArenaZM_PointsCTs" "StartDisabled" "1" "spawnflags" "1" "origin" "272 -768 2016.12" "filtername" "CT" "classname" "trigger_once" "OnStartTouch" "Stripper_Event_Points,ApplyScore,,0,-1" } add: { "targetname" "Stripper_Event_Points" "points" "10" "spawnflags" "0" "origin" "2337 -1850 3960" "classname" "game_score" } ;********************** ; Handle modes endings ;********************** add: { "targetname" "Stripper_Event_EndModeBranch" "origin" "2552 -2536 792" "InitialValue" "0" "classname" "logic_branch" "OnTrue" "Stripper_Event_Counter,Add,1,0,1" "OnTrue" "Stripper_Event_PointsCTs,Enable,,0,1" "OnTrue" "Stripper_Event_PointsCTs,Kill,,0.1,1" "OnTrue" "Stripper_Event_ArenaZM_PointsCTs,Enable,,0,1" "OnTrue" "Stripper_Event_ArenaZM_PointsCTs,Kill,,0.1,1" } ;************************ ; Boss modes and hold em ;************************ ; No Zombie detected after nuke modify: { match: { "targetname" "triggerSuperMode_ZombiesDead" "classname" "logic_relay" "hammerid" "2782784" } insert: { "OnTrigger" "Stripper_Event_EndModeBranch,Test,,2,1" } } ; All Zombies killed modify: { match: { "targetname" "mathSuperMode_ZombiesRemaining" "classname" "math_counter" "hammerid" "2797237" } insert: { "OnHitMin" "Stripper_Event_EndModeBranch,Test,,0,1" } } ;*********** ; VIP modes ;*********** ; No Zombie detected after nuke modify: { match: { "targetname" "vipshit_relayNoZombies" "classname" "logic_relay" "hammerid" "1437625" } insert: { "OnTrigger" "Stripper_Event_EndModeBranch,Test,,3,1" } } ; All Zombies killed modify: { match: { "targetname" "vipshit_mathCountZombies" "classname" "math_counter" "hammerid" "1437400" } insert: { "OnHitMin" "Stripper_Event_EndModeBranch,Test,,0,1" } } ;*********************** ; For all regular modes ;*********************** add: { "origin" "2337 -1850 3960" "targetname" "Stripper_Event_CountZombies" "min" "0" "startvalue" "2" "max" "2" "classname" "math_counter" "OnHitMin" "server,Command,echo [MNT ESCAPE]: There are no zombies remaining!,0,1" "OnHitMin" "!self,Kill,,0,1" "OnHitMin" "Stripper_Event_EndModeBranch,Test,,0,1" "OnUser1" "!self,Subtract,1,0,-1" "OnUser1" "!self,FireUser1,,0.5,-1" } add: { "model" "*568" "targetname" "Stripper_Event_DetectCTs" "StartDisabled" "1" "spawnflags" "1" "origin" "1647.5 -768 7129" "filtername" "CT" "classname" "trigger_once" "OnStartTouch" "Stripper_Event_CountZombies,FireUser1,,0,1" "OnStartTouch" "Stripper_Event_CheckForZombies,Enable,,0.1,1" } add: { "model" "*569" "wait" "0.1" "targetname" "Stripper_Event_CheckForZombies" "StartDisabled" "1" "spawnflags" "1" "origin" "1647.5 -768 7129" "filtername" "T" "classname" "trigger_multiple" "OnTrigger" "Stripper_Event_CountZombies,Add,2,0,-1" "OnStartTouch" "server,Command,echo [MNT ESCAPE]: Zombies detected after nuke...,0,1" } ;********* ; One Way ;********* modify: { match: { "targetname" "onewayshit_triggerHold_02" "classname" "trigger_multiple" "hammerid" "1564683" } insert: { "OnStartTouch" "Stripper_Event_DetectCTs,,78,1" } } ;************* ; Silent Hill ;************* modify: { match: { "targetname" "relayMode_SilentHill" "classname" "logic_relay" "hammerid" "4578098" } insert: { "OnTrigger" "boss_end,AddOutput,OnPressed Stripper_Event_DetectCTs:Enable::31:1,0,1" } } ;***************** ; ZM & Arena & ZH ;***************** add: { "model" "*527" "targetname" "Stripper_Event_ArenaZM_DetectCTs" "StartDisabled" "1" "spawnflags" "1" "origin" "270 -784 5167.4" "filtername" "CT" "classname" "trigger_once" "OnStartTouch" "Stripper_Event_CountZombies,FireUser1,,0,1" "OnStartTouch" "Stripper_Event_ArenaZM_CheckForZombies,Enable,,0.1,1" } add: { "model" "*527" "wait" "0.1" "targetname" "Stripper_Event_ArenaZM_CheckForZombies" "StartDisabled" "1" "spawnflags" "1" "origin" "270 -784 5167.4" "filtername" "T" "classname" "trigger_multiple" "OnTrigger" "Stripper_Event_CountZombies,Add,2,0,-1" "OnStartTouch" "server,Command,echo [MNT ESCAPE]: Zombies detected after mode ending...,0,1" } modify: { match: { "targetname" "relayMode_ZM" "classname" "logic_relay" "hammerid" "4578268" } insert: { "OnTrigger" "Stripper_Event_ArenaZM_DetectCTs,Enable,,241,1" } } modify: { match: { "targetname" "relayMode_Arena" "classname" "logic_relay" "hammerid" "4578320" } insert: { "OnTrigger" "Stripper_Event_ArenaZM_DetectCTs,Enable,,208,1" } } add: { "targetname" "Stripper_Event_ZH_EndModeBranch" "origin" "2552 -2536 792" "InitialValue" "0" "classname" "logic_branch" "OnFalse" "server,Command,say *** BOSS MODE ENABLED FOR NEXT ROUND! ***,1,-1" "OnFalse" "!self,Kill,,0,-1" "OnFalse" "mountainescape,AddOutput,OnUser1 modePicker:FireUser1::0:1,0,-1" "OnFalse" "mountainescape,AddOutput,OnUser1 mode:Kill::0:1,0,-1" "OnFalse" "mountainescape,AddOutput,OnUser1 mode2:Kill::0:1,0,-1" "OnFalse" "mountainescape,AddOutput,OnUser1 mode3:Kill::0:1,0,-1" } modify: { match: { "targetname" "ZHZombiesCounter" "classname" "math_counter" "hammerid" "712670" } insert: { "OnHitMin" "Stripper_Event_ArenaZM_DetectCTs,Enable,,0,1" } } modify: { match: { "targetname" "relayZHReward" "classname" "logic_relay" "hammerid" "1927059" } delete: { "OnTrigger" "server,Command,say *** BOSS MODE ENABLED FOR NEXT ROUND! ***,1,-1" "OnTrigger" "!self,Kill,,0,-1" "OnTrigger" "mountainescape,AddOutput,OnUser1 modePicker:FireUser1::0:1,0,-1" "OnTrigger" "mountainescape,AddOutput,OnUser1 mode:Kill::0:1,0,-1" "OnTrigger" "mountainescape,AddOutput,OnUser1 mode2:Kill::0:1,0,-1" "OnTrigger" "mountainescape,AddOutput,OnUser1 mode3:Kill::0:1,0,-1" } insert: { "OnTrigger" "Stripper_Event_ZH_EndModeBranch,Test,,0,1" } } ;******************************* ; Buttons to enable the trigger ;******************************* modify: { match: { "targetname" "castleshit_button_End" "classname" "func_button" "hammerid" "2548671" } insert: { "OnPressed" "Stripper_Event_DetectCTs,Enable,,31,1" } } modify: { match: { "targetname" "normal_end" "classname" "func_button" "hammerid" "1769" } insert: { "OnPressed" "Stripper_Event_DetectCTs,Enable,,61,1" } } ; TODO ; system to break the ladder at the top slowly ;----------------------------- ;DON'T LAG COMPENSATE TORNADOS ;----------------------------- modify: { match: { "classname" "trigger_push" "targetname" "triggerTornadoPush" } replace: { "spawnflags" "1073741833" } } modify: { match: { "classname" "func_physbox_multiplayer" "targetname" "physboxTornado" } replace: { "spawnflags" "1073758208" } } ;--------------------------------- ;FIX SPEED BALROG DEATH AND STUFF ;--------------------------------- add: { "model" "*611" "classname" "trigger_brush" "targetname" "game_playerdie" "origin" "9377 -11786 4200" "InputFilter" "14" "StartDisabled" "0" "spawnflags" "0" "OnUse" "speedo,ModifySpeed,1,0,-1" "OnUse" "speedo,ModifySpeed,1,0.5,-1" } ;---------------------------------------- ;NORMAL MODE - Add SuperMode Final Fight ;---------------------------------------- modify: { match: { "targetname" "caseDoWeReallyWantToPlayNormalMode" "classname" "logic_case" } insert: { "OnUser1" "caseSuperMode_ModeModes,InValue,FinalFight,2,1" } } ;----------------------------------------- ;CLASSIC MODE - Add SuperMode Final Fight ;----------------------------------------- modify: { match: { "targetname" "relayMode_Classic" "classname" "logic_relay" } insert: { "OnTrigger" "caseSuperMode_ModeModes,InValue,FinalFight,2,1" } } ;-------------------------------------------- ;DEPRESSION MODE - Add SuperMode Final Fight ;-------------------------------------------- modify: { match: { "targetname" "relayMode_Depression" "classname" "logic_relay" } insert: { "OnTrigger" "caseSuperMode_ModeModes,InValue,FinalFight,2,1" } } ;--------------------------- ;FIX PHYSICS CRASH VIP MODE ;--------------------------- ; Didnt really work it seems modify: { match: { "classname" "func_physbox_multiplayer" "targetname" "physboxVIPHitbox" } replace: { "spawnflags" "312320" } } ; So good bye vip mode modify: { match: { "targetname" "mode" "classname" "logic_case" } delete: { "OnCase12" "relayMode_VIP,Trigger,,0,-1" } insert: { "OnCase12" "relayMode_LordsOfDestruction,Trigger,,0,-1" } }