;-------------------------------------------------------------------- ;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ ;-------------------------------------------------------------------- ;FIX GLITCHES SHORTCUT ;---------------------- add: { "model" "*29" "targetname" "antishortcut_tele" "target" "teleportfail" "StartDisabled" "0" "spawnflags" "1" "origin" "-1952 -2594 -1110" "classname" "trigger_teleport" } add: { "model" "*60" "targetname" "antishortcut_tele" "target" "teleportfail" "StartDisabled" "0" "spawnflags" "1" "origin" "1015 -1531 368" "classname" "trigger_teleport" } modify: { match: { "origin" "996 -2240 360" "classname" "trigger_push" } insert: { "OnStartTouch" "antishortcut_tele,Kill,,0,1" } } add: { "model" "*139" "targetname" "BaddieGlitcher" "target" "teleportfail" "StartDisabled" "0" "spawnflags" "1" "origin" "-558 111.5 656" "classname" "trigger_teleport" } add: { "model" "*139" "targetname" "BaddieGlitcher" "target" "teleportfail" "StartDisabled" "0" "spawnflags" "1" "origin" "-558 111.5 732" "classname" "trigger_teleport" } add: { "model" "*139" "targetname" "BaddieGlitcher" "target" "teleportfail" "StartDisabled" "0" "spawnflags" "1" "origin" "-558 399.5 656" "classname" "trigger_teleport" } add: { "model" "*139" "targetname" "BaddieGlitcher" "target" "teleportfail" "StartDisabled" "0" "spawnflags" "1" "origin" "-558 399.5 732" "classname" "trigger_teleport" } add: { "model" "*78" "targetname" "BaddieGlitcher" "target" "teleportfail" "StartDisabled" "0" "spawnflags" "1" "origin" "496 1024 928" "classname" "trigger_teleport" } add: { "model" "*139" "targetname" "BaddieGlitcher" "target" "teleportfail" "StartDisabled" "0" "spawnflags" "1" "origin" "2142 -4515.5 -320" "classname" "trigger_teleport" } add: { "model" "*54" "targetname" "BaddieGlitcher" "target" "teleportfail" "StartDisabled" "0" "spawnflags" "1" "origin" "2208 -4384 -656" "classname" "trigger_teleport" } add: { "model" "*54" "targetname" "BaddieGlitcher" "target" "teleportfail" "StartDisabled" "0" "spawnflags" "1" "origin" "2208 -4448 -656" "classname" "trigger_teleport" } add: { "model" "*54" "targetname" "BaddieGlitcher" "target" "teleportfail" "StartDisabled" "0" "spawnflags" "1" "origin" "2208 -4512 -656" "classname" "trigger_teleport" } add: { "model" "*54" "targetname" "BaddieGlitcher" "target" "teleportfail" "StartDisabled" "0" "spawnflags" "1" "origin" "2208 -4576 -656" "classname" "trigger_teleport" } add: { "model" "*54" "targetname" "BaddieGlitcher" "target" "teleportfail" "StartDisabled" "0" "spawnflags" "1" "origin" "2208 -4640 -656" "classname" "trigger_teleport" } add: { "model" "*139" "targetname" "BaddieGlitcher" "target" "fport0" "StartDisabled" "0" "spawnflags" "1" "origin" "158 -1554.5 80" "classname" "trigger_teleport" } add: { "model" "*139" "targetname" "BaddieGlitcher" "target" "fport0" "StartDisabled" "0" "spawnflags" "1" "origin" "98 -1554.5 80" "classname" "trigger_teleport" } modify: { match: { "targetname" "trigger_doorlift_normal" "classname" "logic_relay" } delete: { "OnTrigger" "badfall,Enable,,15,-1" } insert: { "OnTrigger" "badfall,Enable,,20,-1" } } modify: { match: { "targetname" "trigger_doorlift_hard" "classname" "logic_relay" } delete: { "OnTrigger" "badfall,Enable,,20,-1" } insert: { "OnTrigger" "badfall,Enable,,25,-1" } } modify: { match: { "targetname" "trigger_doorlift_extreme" "classname" "logic_relay" } delete: { "OnTrigger" "badfall,Enable,,30,-1" } insert: { "OnTrigger" "badfall,Enable,,35,-1" } } modify: { match: { "targetname" "trigger_doorlift_god" "classname" "logic_relay" } delete: { "OnTrigger" "badfall,Enable,,35,-1" } insert: { "OnTrigger" "badfall,Enable,,40,-1" } } add: { "model" "*4" "targetname" "ftp1" "target" "tp1" "StartDisabled" "1" "spawnflags" "1" "origin" "1372 -2208 12" "classname" "trigger_teleport" } add: { "model" "*4" "targetname" "ftp1" "target" "tp1" "StartDisabled" "1" "spawnflags" "1" "origin" "1372 -2208 108" "classname" "trigger_teleport" } ; Going around a building skip add: { "model" "*58" "targetname" "Skip_Fix_XYZ" "spawnobject" "0" "spawnflags" "1" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "2386.4 -4864 -603.9" "nodamageforces" "0" "minhealthdmg" "0" "material" "2" "health" "0" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "_minlight" "0.0" "classname" "func_breakable" } ; Going around building behind. dunno if the fix above was supposed to work add: { "targetname" "IFixAStupidMistake" "target" "teleportfail" "StartDisabled" "0" "spawnflags" "1" "origin" "2848 1440 -128" "classname" "trigger_teleport" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -32 -160 -1728,0.1,1" "OnUser1" "!self,AddOutput,maxs 32 160 1728,0.1,1" } add: { "targetname" "IFixAStupidMistake2" "target" "teleportfail" "StartDisabled" "0" "spawnflags" "1" "origin" "3328 1216 1792" "classname" "trigger_teleport" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -1792 -448 -1408,0.1,1" "OnUser1" "!self,AddOutput,maxs 1792 448 1408,0.1,1" } modify: { match: { "origin" "-2385 224 1622" "classname" "logic_auto" "hammerid" "837" } insert: { "OnMapSpawn" "IFixAStupidMistake,FireUser1,,1,1" "OnMapSpawn" "IFixAStupidMistake2,FireUser1,,1,1" } } ; Super skip by using the afk tp + ramp after gaining tons of speed at spawn modify: { match: { "targetname" "ftp1" "classname" "trigger_teleport" } insert: { "OnStartTouch" "!activator,AddOutput,absvelocity 0 0 0,0,-1" } } ;------------------------ ;WORLDSPAWN LEVEL SYSTEM ;------------------------ modify: { match: { "origin" "-2385 224 1622" "classname" "logic_auto" "hammerid" "837" } insert: { "OnMapSpawn" "worldspawn,FireUser1,,0,1" "OnMapSpawn" "anotherstupidskip,FireUser1,,1,1" "OnMapSpawn" "Level_Counter,GetValue,,0.02,1" } } add: { "classname" "math_counter" "origin" "-2385 224 1638" "targetname" "Level_Counter" "startvalue" "1" "StartDisabled" "0" "max" "5" "min" "1" "OnGetValue" "Level_Case,InValue,,0,1" } add: { "classname" "logic_case" "targetname" "Level_Case" "origin" "-2385 224 1654" "Case01" "1" "Case02" "2" "Case03" "3" "Case04" "4" "Case05" "5" "OnDefault" "server,Command,say >> There is an error in the level system <<,0,1" "OnCase01" "worldspawn,FireUser1,,0,1" "OnCase01" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:1:0.00:1,0.02,1" "OnCase01" "End_Counter,SetValue,1,0,1" "OnCase01" "server,Command,say <<< DIFFICULTY LEVEL : EASY >>>,5,-1" "OnCase01" "server,Command,say <<< THE FIRST TO PRESS THE BUTTON IN HELICOPTER WINS >>>,7,-1" "OnCase01" "server,Command,say <<< THE FIRST TO PRESS THE BUTTON IN HELICOPTER WINS >>>,7.66,-1" "OnCase01" "server,Command,say <<< THE FIRST TO PRESS THE BUTTON IN HELICOPTER WINS >>>,8.33,-1" "OnCase01" "holdpt_2_trigger,Disable,,0,-1" "OnCase01" "doorlift,Open,,0,-1" "OnCase01" "holdpt_2_push,Enable,,0,-1" "OnCase01" "holpt_2_ramp,Toggle,,0,-1" "OnCase01" "level1_holdpt_3,Disable,,0,-1" "OnCase01" "easybox,Toggle,,0,-1" "OnCase01" "holdpt_1_block,Toggle,,0,-1" "OnCase01" "timermusica1,Enable,,1,-1" "OnCase01" "holdpt3_breakable,Break,,0,-1" "OnCase01" "musicadefondoeasy,PlaySound,,0,-1" "OnCase01" "level1_holdpt_2_trigger,Disable,,0,-1" "OnCase01" "helicopterbutton,Kill,,0,-1" "OnCase01" "fenceextreme,TurnOn,,0,-1" "OnCase01" "easybutton,Unlock,,0,-1" "OnCase01" "fence03,TurnOn,,0,-1" "OnCase01" "goddoor,Break,,0,-1" "OnCase01" "godholdboxes,Toggle,,0,-1" "OnCase01" "trigger_doorlift_god,Disable,,0,-1" "OnCase01" "trigger_doorlift_extreme,Disable,,0,-1" "OnCase01" "trigger_doorlift_hard,Disable,,0,-1" "OnCase01" "trigger_doorlift_normal,Disable,,0,-1" "OnCase01" "fenceclimb4,Toggle,,0,-1" "OnCase01" "wall_toggle1,Toggle,,0,-1" "OnCase01" "ladder_toggle1,Toggle,,0,-1" "OnCase01" "break_extrgod1,Break,,0,-1" "OnCase01" "wall_suitase1,Toggle,,0,-1" "OnCase01" "toogle1_easytrigger,Enable,,0,-1" "OnCase01" "ebola,Disable,,0,-1" "OnCase01" "ebola2,Enable,,0,-1" "OnCase02" "worldspawn,FireUser1,,0,1" "OnCase02" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:2:0.00:1,0.02,1" "OnCase02" "End_Counter,SetValue,2,0,1" "OnCase02" "server,Command,say <<< ADJUST THE MUSIC VOLUME IN AUDIO SETTINGS >>>,6,-1" "OnCase02" "server,Command,say <<< DIFFICULTY LEVEL : NORMAL >>>,5,-1" "OnCase02" "server,Command,say <<< OBJECTIVE : RUN TO THE CHOPPER >>>,7,-1" "OnCase02" "server,Command,say <<< OBJECTIVE : RUN TO THE CHOPPER >>>,7.66,-1" "OnCase02" "server,Command,say <<< OBJECTIVE : RUN TO THE CHOPPER >>>,8.33,-1" "OnCase02" "timermusica2,Enable,,0,-1" "OnCase02" "musicadefondo,PlaySound,,0,-1" "OnCase02" "fenceextreme,TurnOn,,0,-1" "OnCase02" "lift_glass_normal,Toggle,,0,-1" "OnCase02" "trigger_doorlift_normal,Enable,,0,-1" "OnCase02" "trigger_doorlift_hard,Disable,,0,-1" "OnCase02" "trigger_doorlift_extreme,Disable,,0,-1" "OnCase02" "trigger_doorlift_god,Disable,,0,-1" "OnCase02" "easybutton,Kill,,0,-1" "OnCase02" "fence03,Kill,,0,-1" "OnCase02" "goddoor,Break,,0,-1" "OnCase02" "godholdboxes,Toggle,,0,-1" "OnCase02" "break_extrgod1,Break,,0,-1" "OnCase02" "wall_suitase1,Toggle,,0,-1" "OnCase02" "ebola2,Enable,,0,-1" "OnCase03" "worldspawn,FireUser1,,0,1" "OnCase03" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:3:0.00:1,0.02,1" "OnCase03" "End_Counter,SetValue,3,0,1" "OnCase03" "server,Command,say <<< ADJUST THE MUSIC VOLUME IN AUDIO SETTINGS >>>,8,1" "OnCase03" "server,Command,say <<< OBJECTIVE : COLLECT 1 SUITCASE >>>,6,1" "OnCase03" "server,Command,say <<< DIFFICULTY LEVEL : HARD >>>,5,1" "OnCase03" "server,Command,say <<< OBJECTIVE : COLLECT 1 SUITCASE >>>,6.66,1" "OnCase03" "server,Command,say <<< OBJECTIVE : COLLECT 1 SUITCASE >>>,7.33,1" "OnCase03" "level1_holdpt_2_wall,Toggle,,0,-1" "OnCase03" "level1_holdpt_2_trigger,Disable,,0,-1" "OnCase03" "holdpt_2_trigger,Enable,,1,-1" "OnCase03" "timermusica2,Enable,,0,-1" "OnCase03" "flamedoor,Break,,0,-1" "OnCase03" "musicadefondo,PlaySound,,0,-1" "OnCase03" "wayhard,Toggle,,0,-1" "OnCase03" "humanswinlvl3,Enable,,0,-1" "OnCase03" "fenceextreme,TurnOn,,0,-1" "OnCase03" "wall_close4,Toggle,,0,-1" "OnCase03" "trigger_doorlift_hard,Enable,,0,-1" "OnCase03" "trigger_doorlift_normal,Disable,,0,-1" "OnCase03" "trigger_doorlift_god,Disable,,0,-1" "OnCase03" "trigger_doorlift_extreme,Disable,,0,-1" "OnCase03" "easybutton,Kill,,0,-1" "OnCase03" "fence03,Kill,,0,-1" "OnCase03" "goddoor,Break,,0,-1" "OnCase03" "godholdboxes,Toggle,,0,-1" "OnCase03" "weapon_random,PickRandom,,0,-1" "OnCase03" "break_extrgod1,Break,,0,-1" "OnCase03" "ebola2,Disable,,0,-1" "OnCase04" "worldspawn,FireUser1,,0,1" "OnCase04" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:4:0.00:1,0.02,1" "OnCase04" "End_Counter,SetValue,4,0,1" "OnCase04" "server,Command,say <<< OBJECTIVE: COLLECT 2 SUITCASES >>>,6,-1" "OnCase04" "server,Command,say <<< DIFFICULTY LEVEL : EXTREME >>>,5,-1" "OnCase04" "server,Command,say <<< ZOMBIES ARE FASTER AND HAVE MORE HEALTH >>>,8,-1" "OnCase04" "zombieincreasehealth,Enable,,30,-1" "OnCase04" "zombieincreasespeed,Enable,,30,-1" "OnCase04" "server,Command,say <<< OBJECTIVE: COLLECT 2 SUITCASES >>>,6.66,-1" "OnCase04" "server,Command,say <<< OBJECTIVE: COLLECT 2 SUITCASES >>>,7.33,-1" "OnCase04" "level1_holdpt_2_wall,Toggle,,0,-1" "OnCase04" "holdpt_2_blocks,Toggle,,0,-1" "OnCase04" "holdpt_2_trigger,Enable,,0.66,-1" "OnCase04" "level1_holdpt_2_trigger,Disable,,0.66,-1" "OnCase04" "chopperblocks,Toggle,,8,-1" "OnCase04" "holdpt_1_block,Toggle,,0,-1" "OnCase04" "level1_holdpt_3,Disable,,0,-1" "OnCase04" "timermusica4,Enable,,0,-1" "OnCase04" "musicadefondoextreme,PlaySound,,0,-1" "OnCase04" "flamedoor,Break,,0,-1" "OnCase04" "wallextreme,Toggle,,0,-1" "OnCase04" "wayextreme,Toggle,,0,-1" "OnCase04" "wayhard,Toggle,,0,-1" "OnCase04" "wall_extreme,Toggle,,0,-1" "OnCase04" "level4_holdpt_3,Enable,,0,-1" "OnCase04" "extremesuitcaseporta,Break,,0,-1" "OnCase04" "fenceextreme,Kill,,0,-1" "OnCase04" "way_extreme,Toggle,,0,-1" "OnCase04" "level4_holdsuitcasewall,Toggle,,0,-1" "OnCase04" "wall_close4,Toggle,,0,-1" "OnCase04" "trigger_doorlift_extreme,Enable,,0,-1" "OnCase04" "trigger_doorlift_normal,Disable,,0,-1" "OnCase04" "trigger_doorlift_hard,Disable,,0,-1" "OnCase04" "trigger_doorlift_god,Disable,,0,-1" "OnCase04" "easybutton,Kill,,0,-1" "OnCase04" "fence03,Kill,,0,-1" "OnCase04" "goddoor,Break,,0,-1" "OnCase04" "godholdboxes,Toggle,,0,-1" "OnCase04" "weapon_random,PickRandom,,0,-1" "OnCase04" "floor_toggle1,Toggle,,0,-1" "OnCase04" "ebola,Enable,,0,-1" "OnCase05" "worldspawn,FireUser1,,0,1" "OnCase05" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:5:0.00:1,0.02,1" "OnCase05" "End_Counter,SetValue,5,0,1" "OnCase05" "admin_wall,Toggle,,0,1" "OnCase05" "chopperblocks,Toggle,,8,-1" "OnCase05" "server,Command,say <<< ZOMBIES ARE FASTER AND HAVE MORE HEALTH >>>,8,-1" "OnCase05" "server,Command,say <<< OBJECTIVE: COLLECT 2 SUITCASES >>>,7.33,-1" "OnCase05" "server,Command,say <<< OBJECTIVE: COLLECT 2 SUITCASES >>>,6.66,-1" "OnCase05" "server,Command,say <<< OBJECTIVE: COLLECT 2 SUITCASES >>>,6,-1" "OnCase05" "server,Command,say <<< DIFFICULTY LEVEL : GOD / IMPOSSIBLE>>>,5,-1" "OnCase05" "level1_holdpt_2_trigger,Disable,,0.66,-1" "OnCase05" "holdpt_2_trigger,Enable,,0.66,-1" "OnCase05" "trigger_doorlift_god,Enable,,0,-1" "OnCase05" "wall_close4,Toggle,,0,-1" "OnCase05" "level4_holdsuitcasewall,Toggle,,0,-1" "OnCase05" "way_extreme,Toggle,,0,-1" "OnCase05" "fenceextreme,Kill,,0,-1" "OnCase05" "extremesuitcaseporta,Break,,0,-1" "OnCase05" "level4_holdpt_3,Enable,,0,-1" "OnCase05" "wall_extreme,Toggle,,0,-1" "OnCase05" "wayhard,Toggle,,0,-1" "OnCase05" "wayextreme,Toggle,,0,-1" "OnCase05" "wallextreme,Toggle,,0,-1" "OnCase05" "flamedoor,Break,,0,-1" "OnCase05" "musicadefondogod,PlaySound,,0,-1" "OnCase05" "timermusica3,Enable,,0,-1" "OnCase05" "level1_holdpt_3,Disable,,0,-1" "OnCase05" "holdpt_1_block,Toggle,,0,-1" "OnCase05" "holdpt_2_blocks,Toggle,,0,-1" "OnCase05" "level1_holdpt_2_wall,Toggle,,0,-1" "OnCase05" "server,Command,say <<< YOU DONT HAVE WALLS OR PROPS TO HELP WITH COVER >>>,9,-1" "OnCase05" "easybox,Toggle,,0,-1" "OnCase05" "trigger_doorlift_normal,Disable,,0,-1" "OnCase05" "trigger_doorlift_hard,Disable,,0,-1" "OnCase05" "trigger_doorlift_extreme,Disable,,0,-1" "OnCase05" "easybutton,Kill,,0,-1" "OnCase05" "waygod,Toggle,,0,-1" "OnCase05" "fence03,Kill,,0,-1" "OnCase05" "mapdoor1,Break,,0,-1" "OnCase05" "godtrigger,Enable,,0,-1" "OnCase05" "wallgod,Toggle,,0,-1" "OnCase05" "godwall2,Toggle,,0,-1" "OnCase05" "godtrigger2,Enable,,0,-1" "OnCase05" "godwall3,Toggle,,0,-1" "OnCase05" "weapon_random,PickRandom,,0,-1" "OnCase05" "ladder_toggle1,Toggle,,0,-1" "OnCase05" "floor_toggle1,Toggle,,0,-1" } add: { "classname" "math_counter" "origin" "-2385 224 1670" "targetname" "End_Counter" "startvalue" "1" "StartDisabled" "0" "max" "5" "min" "1" "OnGetValue" "End_Case,InValue,,0,1" } add: { "classname" "logic_case" "targetname" "End_Case" "origin" "-2385 224 1686" "Case01" "1" "Case02" "2" "Case03" "3" "Case04" "4" "Case05" "5" "OnDefault" "server,Command,say >> There is an error in the end system <<,0,1" "OnCase01" "worldspawn,FireUser1,,0,1" "OnCase01" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:2:0.00:1,0.02,1" "OnCase02" "worldspawn,FireUser1,,0,1" "OnCase02" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:3:0.00:1,0.02,1" "OnCase03" "worldspawn,FireUser1,,0,1" "OnCase03" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:4:0.00:1,0.02,1" "OnCase04" "worldspawn,FireUser1,,0,1" "OnCase04" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:5:0.00:1,0.02,1" "OnCase05" "worldspawn,FireUser1,,0,1" "OnCase05" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:5:0.00:1,0.02,1" } modify: { match: { "targetname" "humanslose" "origin" "2784 0 2032" "classname" "trigger_once" "hammerid" "730" } delete: { "OnTrigger" "humanslsoe,Trigger,,0,-1" "OnTrigger" "humanswinlvl2,Disable,,0,-1" "OnTrigger" "humanswinlvl1,Disable,,0,-1" "OnTrigger" "humanswinlvl3,Disable,,0,-1" "OnTrigger" "humanswinlvl4,Disable,,0,-1" } insert: { "OnStartTouch" "humanslsoe,Trigger,,0,1" "OnStartTouch" "TriggerHumanWin,Kill,,0,1" "OnStartTouch" "winscoretrigger,Kill,,0,1" } } add: { "model" "*68" "targetname" "TriggerHumanWin" "StartDisabled" "0" "spawnflags" "1" "origin" "2784 0 2096" "filtername" "humans" "classname" "trigger_once" "OnStartTouch" "Events,Trigger,,0,1" "OnStartTouch" "End_Counter,GetValue,,0,1" "OnStartTouch" "humanslose,Kill,,0,1" } modify: { match: { "origin" "-2301 -25.99 1673" "classname" "func_button" "hammerid" "822" } delete: { "OnPressed" "level1,Disable,,0,-1" "OnPressed" "level2,Enable,,0,-1" "OnPressed" "level3,Enable,,0,-1" "OnPressed" "level4,Enable,,0,-1" "OnPressed" "level5,Enable,,0,-1" } insert: { "targetname" "AdminBut_Lvl1" "OnPressed" "worldspawn,FireUser1,,0,-1" "OnPressed" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:1:0.00:1,0.02,-1" } } modify: { match: { "origin" "-2360.89 -25.99 1673" "classname" "func_button" "hammerid" "819" } delete: { "OnPressed" "level4,Enable,,0,-1" "OnPressed" "level3,Enable,,0,-1" "OnPressed" "level2,Disable,,0,-1" "OnPressed" "level1,Enable,,0,-1" "OnPressed" "level5,Enable,,0,-1" } insert: { "targetname" "AdminBut_Lvl2" "OnPressed" "worldspawn,FireUser1,,0,-1" "OnPressed" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:2:0.00:1,0.02,-1" } } modify: { match: { "origin" "-2418.03 -25.99 1673.01" "classname" "func_button" "hammerid" "816" } delete: { "OnPressed" "level4,Enable,,0,-1" "OnPressed" "level3,Disable,,0,-1" "OnPressed" "level2,Enable,,0,-1" "OnPressed" "level1,Enable,,0,-1" "OnPressed" "level5,Enable,,0,-1" } insert: { "targetname" "AdminBut_Lvl3" "OnPressed" "worldspawn,FireUser1,,0,-1" "OnPressed" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:3:0.00:1,0.02,-1" } } modify: { match: { "origin" "-2469.19 -25.99 1673" "classname" "func_button" "hammerid" "813" } delete: { "OnPressed" "level4,Disable,,0,-1" "OnPressed" "level3,Enable,,0,-1" "OnPressed" "level2,Enable,,0,-1" "OnPressed" "level1,Enable,,0,-1" "OnPressed" "level5,Enable,,0,-1" } insert: { "targetname" "AdminBut_Lvl4" "OnPressed" "worldspawn,FireUser1,,0,-1" "OnPressed" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:4:0.00:1,0.02,-1" } } modify: { match: { "origin" "-2523.03 -24.99 1673" "classname" "func_button" "hammerid" "871" } delete: { "OnPressed" "level4,Enable,,0,-1" "OnPressed" "level3,Enable,,0,-1" "OnPressed" "level2,Enable,,0,-1" "OnPressed" "level1,Enable,,0,-1" "OnPressed" "level5,Disable,,0,-1" } insert: { "targetname" "AdminBut_Lvl5" "OnPressed" "worldspawn,FireUser1,,0,-1" "OnPressed" "worldspawn,AddOutput,OnUser1 Level_Counter:SetValue:5:0.00:1,0.02,-1" } } ;----------------- ;OLD LEVEL SYSTEM ;----------------- filter: { "targetname" "/level.*/" "spawnflags" "8" "classname" "trigger_once" } filter: { "targetname" "/level.*/" "classname" "func_physbox" } filter: { "targetname" "/level.*/" "classname" "func_brush" } filter: { "targetname" "/humanswinlvl.*/" "classname" "trigger_once" } ;---------- ;FIX SCORE ;---------- modify: { match: { "targetname" "winscoretrigger" "origin" "2783.5 1.5 2118" "classname" "trigger_multiple" "hammerid" "48616" } delete: { "OnTrigger" "winscore,ApplyScore,,0,-1" } insert: { "filtername" "humans" "OnStartTouch" "winscore,ApplyScore,,0,-1" } } ;------------------------ ;RUINING THEIR RACE MODE ;------------------------ modify: { match: { "targetname" "easybutton" "classname" "func_button" "hammerid" "6033" } insert: { "OnPressed" "End_Counter,GetValue,,0,1" } } ;----------------------------- ;CANT BLOCK CHOPPER WITH GUNS ;----------------------------- modify: { match: { "targetname" "helicopterhelice" "classname" "func_rotating" "hammerid" "374" } replace: { "spawnflags" "576" } } ;------- ;OTHERS ;------- modify: { match: { "targetname" "admin_wall" "classname" "func_wall_toggle" "hammerid" "803" } replace: { "spawnflags" "0" } } add: { "targetname" "anotherstupidskip" "StartDisabled" "0" "spawnflags" "1" "origin" "-592 352 1384" "target" "teleportfail" "classname" "trigger_teleport" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -16 -160 -1032,0.1,1" "OnUser1" "!self,AddOutput,maxs 16 160 1032,0.1,1" }