;-------------------------------------------------------------------- ;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ ;-------------------------------------------------------------------- ;INCREASE NUKE DAMAGE ;--------------------- modify: { match: { "targetname" "death_end" "classname" "trigger_hurt" } replace: { "damage" "9999999" } } ;;people on top of the air balloon won't get stuck in the skybox modify: { match: { "targetname" "b4" "hammerid" "36573" } replace: { "origin" "14944 -2976 224" } } modify: { match: { "targetname" "b5" "hammerid" "36582" } replace: { "origin" "15040 -2968 292" } } ;;creates a ladder so the top can be reached at the very end add: { "model" "*109" "origin" "15698 -2662 376" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "angles" "10 -90 0" "renderamt" "255" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "0" "disablereceiveshadows" "0" "targetname" "ladder" "classname" "func_brush" } add: { "origin" "15699 -2674 373" "spawnflags" "8" "skin" "0" "physicsmode" "2" "shadowcastdist" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "pressuredelay" "0" "physdamagescale" "0" "PerformanceMode" "0" "nodamageforces" "0" "model" "models/props/cs_militia/ladderwood.mdl" "mindxlevel" "0" "maxdxlevel" "0" "inertiaScale" "1.0" "forcetoenablemotion" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "Damagetype" "0" "damagetoenablemotion" "0" "angles" "0 90 0" "classname" "prop_physics_multiplayer" }