; ; ; Change for ZM Invis item so it's not too op, gives opacity now, change the middle renderamt value (0-255) if still not good enough ; ; modify: { match: { "classname" "trigger_multiple" "targetname" "zinv_aoe" } delete: { "OnStartTouch" "!activator,AddOutput,rendermode 6,0,-1" } insert: { "OnStartTouch" "!activator,AddOutput,rendermode 2,0,-1" "OnStartTouch" "!activator,AddOutput,renderamt 80,0,-1" "OnStartTouch" "!activator,AddOutput,renderamt 255,9.55,-1" } } ; ; ; Fix megaman being able to die on spawn ; ; add: { "targetname" "GiveRockmanImmunity" "StartDisabled" "0" "spawnflags" "1" "origin" "1792 5120 -10112" "wait" "1" "classname" "trigger_multiple" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -64 -64 -64,0.1,1" "OnUser1" "!self,AddOutput,maxs 64 64 64,0.1,1" "OnStartTouch" "Megaman_HitBox,SetDamageFilter,Immunity,0,1" } add: { "targetname" "RemoveRockmanImmunity" "StartDisabled" "0" "spawnflags" "1" "origin" "-13696 1408 2370" "wait" "1" "classname" "trigger_multiple" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -64 -64 -64,0.1,1" "OnUser1" "!self,AddOutput,maxs 64 64 64,0.1,1" "OnStartTouch" "Megaman_HitBox,SetDamageFilter,Zombies,0,1" } modify: { match: { "hammerid" "286006" "classname" "logic_auto" } insert: { "OnMapSpawn" "GiveRockmanImmunity,FireUser1,,0,-1" "OnMapSpawn" "RemoveRockmanImmunity,FireUser1,,0,-1" } } ;------------------------ ;Stripper Cfg By Saddong ;------------------------ ;--------------------------------------- ;Immunity Fix ;--------------------------------------- modify: { match: { "targetname" "Spawn_Humans_Teleport" } delete: { "OnStartTouch" "!activator,SetDamageFilter,NoFallDamage,0.3,1" "OnEndTouch" "!activator,SetDamageFilter,NoFallDamage,0.3,1" } insert: { "OnStartTouch" "!activator,SetDamageFilter,NoFallDamage,0.3,-1" "OnEndTouch" "!activator,SetDamageFilter,NoFallDamage,0.3,-1" } } modify: { match: { "targetname" "Spawn_Zombies_Teleport_2" } delete: { "OnStartTouch" "!activator,SetDamageFilter,NoFallDamage,0.3,1" } insert: { "OnStartTouch" "!activator,SetDamageFilter,NoFallDamage,0.3,-1" } } ;--------------------------------------- ;Megaman Speed nerf ;--------------------------------------- modify: { match: { "targetname" "Megaman_Stripper" } delete: { "OnStartTouch" "Map_SpeedMod,ModifySpeed,1.1,0,1" } insert: { "OnStartTouch" "Map_SpeedMod,ModifySpeed,1.05,0,1" } } ;--------------------------------------- ;Breakable Traps ;--------------------------------------- add: { "model" "*140" "classname" "func_physbox_multiplayer" "targetname" "Missle_HitBox" "spawnobject" "0" "spawnflags" "16384" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "preferredcarryangles" "0 0 0" "PerformanceMode" "0" "notsolid" "0" "nodamageforces" "0" "material" "1" "massScale" "0" "health" "300" "gibdir" "0 0 0" "disableshadows" "0" "disablereceiveshadows" "0" "Damagetype" "0" "damagetoenablemotion" "0" "origin" "2785 4446.5 -13658.5" } add: { "model" "*26" "origin" "2712 5400 -13468.1" "classname" "func_physbox_multiplayer" "targetname" "KnightCage_HitBox" "spawnobject" "0" "spawnflags" "16384" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "preferredcarryangles" "0 0 0" "PerformanceMode" "0" "notsolid" "0" "nodamageforces" "0" "material" "2" "massScale" "0" "health" "300" "gibdir" "0 0 0" "forcetoenablemotion" "0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "Damagetype" "0" "damagetoenablemotion" "0" "origin" "2712 5400 -13456" } modify: { match: { "targetname" "Missle_Template" } insert: { "Template09" "Missle_HitBox" } } modify: { match: { "targetname" "Missle_HitBox" } insert: { "OnBreak" "Missle_Door,Kill,,0,1" "OnBreak" "Missle_Hurt,Kill,,0,1" "OnBreak" "Missle_Particle,Kill,,0,1" "OnBreak" "Missle_Sprite,Kill,,0,1" "OnBreak" "Missle_Trap,Break,,0,1" "OnBreak" "Missle_Explode_Effect,Kill,,0,1" "OnBreak" "Missle_Lazy_Hurt_fix,Kill,,0,1" "OnBreak" "Missle_Sound,Kill,,0,1" } } modify: { match: { "targetname" "KnightCage_Template" } insert: { "Template06" "KnightCage_HitBox" } } modify: { match: { "targetname" "KnightCage_HitBox" } insert: { "OnBreak" "KnightCage_Door,Kill,,0,1" "OnBreak" "KnightCage_Model,Kill,,0,1" "OnBreak" "KnightCage_Particle,Kill,,0,1" "OnBreak" "KnightCage_Sound,Kill,,0,1" "OnBreak" "KnightCage_Trigger,Kill,,0,1" } } ;--------------------------------------- ;Broken Tp Fix ;--------------------------------------- modify: { match: { "targetname" "Event_Stage_Case" } insert: { "OnUser2" "Spawn_Zombies_Teleport,AddOutput,target Tele_Des_01,20,1" } } ;--------------------------------------- ;Misc ;--------------------------------------- modify: { match: { "targetname" "LifeSystem_Counter" } delete: { "OnHitMax" "Map_Command,Command,say >>>1 Lifes Remaining<<<,5.3,-1" } } ;Extend roundtime modify: { match: { "classname" "logic_auto" } delete: { "OnMultiNewMap" "Map_Command,Command,mp_roundtime 15,0,1" } insert: { "OnMultiNewMap" "Map_Command,Command,mp_roundtime 25,0,1" } } ;--------------------------------------- ;Stuck In Elevator Fix ;--------------------------------------- add: { "classname" "trigger_multiple" "filtername" "Humans" "targetname" "riccafix_tele" "wait" "0.1" "origin" "15616 13824 6528" "spawnflags" "1" "StartDisabled" "1" "model" "*202" "OnStartTouch" "!activator,AddOutput,origin 14848 13824 6752,0.00,-1" } modify: { match: { "targetname" "Knight_Elavater_3" } insert: { "OnFullyOpen" "riccafix_tele,Enable,,3.00,1" } }