modify: { match: { "targetname" "WheelDoor" } delete: { "OnFullyOpen" "YouShallNotPass,Kill,,3,1" } insert: { "OnFullyOpen" "YouShallNotPass,Kill,,10,1" } } filter: { "classname" "trigger_soundscape" } filter: { "classname" "env_soundscape_triggerable" } ;Fix glitch tp at first door modify: { match: { "classname" "trigger_teleport" "targetname" "SpawnTeleport" "origin" "-2688 -1740 -4996" } replace: { "origin" "-2688 -1727 -4996" } }