;-------------------------------------------------------------------- ;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ ;-------------------------------------------------------------------- ;FIX ELEVATOR ISSUES ;-------------------- modify: { match: { "classname" "logic_auto" "hammerid" "1087185" } insert: { "OnMapSpawn" "IFixAStupidMistake,FireUser1,,1,1" } } modify: { match: { "targetname" "Cargoelevator_top_relay_4" "classname" "logic_relay" } insert: { "OnTrigger" "IFixAStupidMistake,Enable,,0,-1" "OnTrigger" "IFixAStupidMistake,Kill,,26.95,-1" } } add: { "targetname" "IFixAStupidMistake" "target" "mainroom_teleport_destination" "StartDisabled" "1" "spawnflags" "1" "origin" "-329 1136 256" "classname" "trigger_teleport" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -13 -174 -256,0.1,1" "OnUser1" "!self,AddOutput,maxs 13 174 256,0.1,1" } add: { "targetname" "IFixAStupidMistake" "target" "mainroom_teleport_destination" "StartDisabled" "1" "spawnflags" "1" "origin" "-834 1136 256" "classname" "trigger_teleport" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -13 -174 -256,0.1,1" "OnUser1" "!self,AddOutput,maxs 13 174 256,0.1,1" } add: { "targetname" "IFixAStupidMistake" "target" "mainroom_teleport_destination" "StartDisabled" "1" "spawnflags" "1" "origin" "-578 881 256" "classname" "trigger_teleport" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -174 -13 -256,0.1,1" "OnUser1" "!self,AddOutput,maxs 174 13 256,0.1,1" } add: { "targetname" "IFixAStupidMistake" "target" "mainroom_teleport_destination" "StartDisabled" "1" "spawnflags" "1" "origin" "-578 1393 256" "classname" "trigger_teleport" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -174 -13 -256,0.1,1" "OnUser1" "!self,AddOutput,maxs 174 13 256,0.1,1" } ;-------------------------------------------------- ;RESTART ROUND ON WARMUP INSTEAD OF SLAYING PLAYERS ;-------------------------------------------------- ;Normal Warmup modify: { match: { "classname" "logic_relay" "targetname" "Stage_WARMUP_initate" } delete: { "OnTrigger" "Trigger_nuke2,Enable,,59,-1" "OnTrigger" "ending_explosion_sound2,PlaySound,,59,-1" } insert: { "OnTrigger" "command,Command,mp_restartgame 1,59,1" } } ;Extreme Warmup modify: { match: { "classname" "logic_relay" "targetname" "Stage_INTERLUDE_initate" } delete: { "OnTrigger" "Trigger_nuke2,Enable,,59,-1" "OnTrigger" "ending_explosion_sound2,PlaySound,,59,-1" } insert: { "OnTrigger" "command,Command,mp_restartgame 1,59,1" } } ;------------------------------------- ;FIX ZOMBIE GLITCH AFTER STAGE 4 BOSS ;------------------------------------- add: { "model" "*202" "targetname" "zombie_prison_push_antiglitch_s4" "origin" "-3475 -1917 -702" "filtername" "Zombie_only" "StartDisabled" "1" "pushdir" "0 90 0" "spawnflags" "1" "speed" "500" "classname" "trigger_push" } modify: { match: { "targetname" "boss_3_knockback_1_counter" "classname" "math_counter" } insert: { "OnHitMin" "zombie_prison_push_antiglitch_s4,Enable,,1,-1" } } modify: { match: { "origin" "-3475 -1923 -702" "classname" "trigger_once" } insert: { "OnStartTouch" "zombie_prison_push_antiglitch_s4,Disable,,8,-1" } } ; Also better automatically kill the pushes in case the CT dont want to go out of the room modify: { match: { "targetname" "boss_3_knockback_1_counter" "classname" "math_counter" } insert: { "OnHitMin" "Zombie_Prison_push1,Kill,,20,-1" "OnHitMin" "Zombie_Prison_push2,Kill,,20,-1" "OnHitMin" "zombie_prison_push_antiglitch_s4,Kill,,20,-1" } }