;------------------------- ; Admin room plugin ; Add entities to execute ;------------------------- add: { "origin" "0 0 0" "targetname" "Stripper_AdminRoom_Level1" "StartDisabled" "0" "spawnflags" "0" "classname" "logic_relay" "hammerid" "200001" "OnTrigger" "Level_Counter,SetValue,1,0,-1" "OnTrigger" "Server,Command,say Admin selected Level 1,0,-1" } add: { "origin" "0 0 0" "targetname" "Stripper_AdminRoom_Level2" "StartDisabled" "0" "spawnflags" "0" "classname" "logic_relay" "hammerid" "200002" "OnTrigger" "Level_Counter,SetValue,2,0,-1" "OnTrigger" "Server,Command,say Admin selected Level 2,0,-1" } ;------------------ ; Reduce hold time ;------------------ modify: { match: { "targetname" "st2_trigger_boss_start_fight" "classname" "logic_relay" } delete: { "OnTrigger" "glassa,Start,,105,1" "OnTrigger" "Server,Command,say Advice friend didn't left us. . .,105,1" "OnTrigger" "heal_trigger,Enable,,110,1" "OnTrigger" "healing,Start,,110,1" "OnTrigger" "Server,Command,say Advice friend used Heal Magic and ending in 12s. . .,110,1" "OnTrigger" "poison_swamp_light2,TurnOn,,110,1" "OnTrigger" "heal_trigger,Disable,,122,1" "OnTrigger" "glassa,Stop,,122,1" "OnTrigger" "healing,Stop,,122,1" "OnTrigger" "poison_swamp_light2,TurnOff,,122,1" } insert: { "OnTrigger" "glassa,Start,,75,1" "OnTrigger" "Server,Command,say Advice friend didn't left us. . .,75,1" "OnTrigger" "heal_trigger,Enable,,80,1" "OnTrigger" "healing,Start,,80,1" "OnTrigger" "Server,Command,say Advice friend used Heal Magic and ending in 12s. . .,80,1" "OnTrigger" "poison_swamp_light2,TurnOn,,80,1" "OnTrigger" "heal_trigger,Disable,,90,1" "OnTrigger" "glassa,Stop,,90,1" "OnTrigger" "healing,Stop,,90,1" "OnTrigger" "poison_swamp_light2,TurnOff,,90,1" } } ;------------------ ; Increase Heal ;------------------ modify: { match: { "targetname" "st2_health" "classname" "trigger_multiple" } delete: { "OnStartTouch" "!activator,AddOutput,health 120,0.02,-1" } insert: { "OnStartTouch" "!activator,AddOutput,health 230,0.02,-1" } } modify: { match: { "targetname" "heal_trigger" "classname" "trigger_hurt" } delete: { "OnStartTouch" "!activator,AddOutput,max_health 120,0,-1" } insert: { "OnStartTouch" "!activator,AddOutput,max_health 230,0,-1" } } ;------------------ ; Reduce Damage ;------------------ modify: { match: { "targetname" "40_ballhurt1" "classname" "trigger_hurt" ; "damage" "160" } replace: { "damage" "100" } } ;------------------ ; Move Output ;------------------ modify: { match: { "targetname" "bossdeth_case" "classname" "logic_case" } delete: { "OnCase01" "st2_trigger_tpzm,Disable,,14,1" } } modify: { match: { "targetname" "end_trigger" "classname" "trigger_once" } insert: { "OnTrigger" "st2_trigger_tpzm,Disable,,100,1" } }