;; _ ;; mog - fix zm shortcut opening early modify: { match: { "targetname" "zombiepanic_cheerleader1_trigger" "classname" "trigger_once" } delete: { "OnTrigger" "zombiepanic_zombie_shortcut_3,Break,,1,-1" "OnTrigger" "zombiepanic_zombie_shortcut,Break,,7,-1" "OnTrigger" "zombiepanic_zombie_shortcut2,Break,,14,-1" "OnTrigger" "zombiepanic_zombie_shortcut1,Break,,4,-1" } } modify: { match: { "targetname" "zombiepanic_hold_3" "classname" "func_breakable" } insert: { "OnBreak" "zombiepanic_zombie_shortcut_3,Break,,11,-1" "OnBreak" "zombiepanic_zombie_shortcut,Break,,17,-1" "OnBreak" "zombiepanic_zombie_shortcut2,Break,,24,-1" "OnBreak" "zombiepanic_zombie_shortcut1,Break,,14,-1" } } ;; wave - fix zombies getting permaslowed by wave modify: { match: { "targetname" "WaterWave_PushBack" "classname" "trigger_multiple" } delete: { "OnEndTouch" "SpeedMod,ModifySpeed,1,0,-1" } insert: { "OnEndTouch" "SpeedMod,ModifySpeed,1,0.1,-1" } } ;; wave - fix lifeguard modify: { match: { "targetname" "ww_welcome" "classname" "trigger_once" } delete: { "OnTrigger" "ww_math_humancounter,GetValue,,0.5,-1" } insert: { "OnTrigger" "ww_math_humancounter,GetValue,,5.5,-1" } } ;; wave - fix first trigger add: { "model" "*403" "StartDisabled" "0" "spawnflags" "1" "origin" "-13728 -13472.5 -247" "classname" "trigger_once" "OnTrigger" "ww_trigger_progress_1_plate,Break,,0,1" } modify: { match: { "targetname" "ww_trigger_progress_1_plate" "classname" "func_breakable" } replace: { "spawnflags" "1025" } }