;-------------------------------------------------------------------- ;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ ;-------------------------------------------------------------------- ;Remove Invalid Spawnpoint ;-------------------------- filter: { "origin" "15776 -16272 -15712" "classname" "info_player_terrorist" } filter: { "origin" "15776 -16272 -15696" "classname" "func_brush" } ;---------------------------------- ;ZombieMurder - Cant Delay on boss ;---------------------------------- add: { "model" "*296" "targetname" "SHIT_BOSSHURT_NODELAY" "StartDisabled" "0" "spawnflags" "1" "parentname" "FBO" "origin" "15808 15232 -15632" "nodmgforce" "0" "filtername" "FilterC" "damagetype" "256" "damagemodel" "0" "damagecap" "20" "damage" "100000" "classname" "trigger_hurt" } ;------------------------------------------- ;ZombieMurder - No Zombie Stuck in Ammo Box ;------------------------------------------- filter: { "targetname" "NadeTS" "classname" "trigger_teleport" } add: { "model" "*391" "targetname" "BOSS_NoStuck_GrenadeBox" "filtername" "FilterC" "target" "ZMTarget" "StartDisabled" "1" "spawnflags" "1" "origin" "14568 15232 -16108" "classname" "trigger_teleport" "OnStartTouch" "!self,Kill,,0.5,1" } add: { "model" "*391" "targetname" "BOSS_NoStuck_GrenadeBox" "filtername" "FilterT" "target" "ZMTargetT" "StartDisabled" "1" "spawnflags" "1" "origin" "14568 15232 -16108" "classname" "trigger_teleport" } ;------------------------------- ;ZombieMurder - Random Switches ;------------------------------- add: { "origin" "15232 15232 -16004" "targetname" "BOSS_Switch_Counter" "min" "0" "max" "4" "startvalue" "0" "classname" "math_counter" "OutValue" "BOSS_Switch_Compare,SetValueCompare,,0,-1" "OnHitMax" "BOSS_Switch_Relay_Final,Trigger,,0,1" } add: { "origin" "15232 15232 -16004" "targetname" "BOSS_Switch_Compare" "InitialValue" "1" "CompareValue" "4" "classname" "logic_compare" "OnLessThan" "com,Command,say ***Switch Activated!***,0,3" "OnLessThan" "BOSS_Switch_Random,PickRandomShuffle,,3,3" } add: { "origin" "15232 15232 -16004" "targetname" "BOSS_Switch_Random" "classname" "logic_case" "OnCase01" "BOSS_Switch_1_Relay_Enable,Trigger,,0,1" "OnCase02" "BOSS_Switch_2_Relay_Enable,Trigger,,0,1" "OnCase03" "BOSS_Switch_3_Relay_Enable,Trigger,,0,1" "OnCase04" "BOSS_Switch_4_Relay_Enable,Trigger,,0,1" } ;************* ; Init Switch ;************* modify: { match: { "targetname" "FBK" "classname" "func_breakable" } replace: { ; Remove all outputs and insert this one "OnBreak" "BOSS_Switch_Relay_Init,Trigger,,0,1" } } add: { "origin" "15232 15232 -16004" "targetname" "BOSS_Switch_Relay_Init" "classname" "logic_relay" "OnTrigger" "FBB,SetAnimation,cargo_hover,0,1" "OnTrigger" "Shake,StopShake,,0,1" "OnTrigger" "FS,Volume,0,0,1" "OnTrigger" "FP,Kill,,0,1" "OnTrigger" "FBL,Kill,,0,1" "OnTrigger" "FBM,Kill,,0,1" "OnTrigger" "FBR,Kill,,0,1" "OnTrigger" "FBp3,Kill,,0,1" "OnTrigger" "FBH,Disable,,0,1" "OnTrigger" "HF,Enable,,0,1" "OnTrigger" "NadeT,ForceSpawn,,0,1" "OnTrigger" "BOSS_NoStuck_GrenadeBox,Enable,,0,1" "OnTrigger" "BOSS_Switch_Random,PickRandomShuffle,,0,1" "OnTrigger" "com,Command,say ***The Boss has been weakened But it will recover in 60secs and use its final attack!***,1,1" "OnTrigger" "com,Command,say ***CT's brave enough will have to jump off and activate the switches!***,2,1" "OnTrigger" "com,Command,say ***Turn on all 4 to FINISH IT OFF and activate the Orb Teleport!***,3,1" "OnTrigger" "com,Command,say ***Don't forget to use the nade crate!***,4,1" "OnTrigger" "com,Command,say ***Switch 1 Unlocked!***,5,1" "OnTrigger" "com,Command,say ***HURRY UP!!!***,50,1" "OnTrigger" "FA,Enable,,60,1" "OnTrigger" "BOSS_Switch_Relay_Final,Disable,,59.9,1" } ;********** ; Switch 1 ;********** add: { "origin" "15232 15232 -16004" "targetname" "BOSS_Switch_1_Relay_Enable" "classname" "logic_relay" "OnTrigger" "S1,Unlock,,0,1" "OnTrigger" "SP,Enable,,0,1" "OnTrigger" "T1S,ShowSprite,,0,1" } modify: { match: { "targetname" "S1" "classname" "func_button" } replace: { "wait" "0.1" "OnPressed" "BOSS_Switch_1_Filter,TestActivator,,0,-1" } } add: { "origin" "15232 15232 -16004" "targetname" "BOSS_Switch_1_Filter" "Negated" "0" "filterteam" "3" "classname" "filter_activator_team" "OnPass" "BOSS_Switch_1_Relay_Press,Trigger,,0,1" } add: { "origin" "15232 15232 -16004" "targetname" "BOSS_Switch_1_Relay_Press" "classname" "logic_relay" "OnTrigger" "BOSS_Switch_1_Filter,Kill,,0,1" "OnTrigger" "S1,Lock,,0,1" "OnTrigger" "T1S,Kill,,0,1" "OnTrigger" "T1,Enable,,0,1" "OnTrigger" "LS1,TurnOn,,0,1" "OnTrigger" "M1,Skin,0,0,1" "OnTrigger" "SS,PlaySound,,0,1" "OnTrigger" "BOSS_Switch_Counter,Add,1,0,1" } ;********** ; Switch 2 ;********** add: { "origin" "15232 15232 -16004" "targetname" "BOSS_Switch_2_Relay_Enable" "classname" "logic_relay" "OnTrigger" "S2,Unlock,,0,1" "OnTrigger" "SP2,Enable,,0,1" "OnTrigger" "T2S,ShowSprite,,0,1" } modify: { match: { "targetname" "S2" "classname" "func_button" } replace: { "wait" "0.1" "OnPressed" "BOSS_Switch_2_Filter,TestActivator,,0,-1" } } add: { "origin" "15232 15232 -16004" "targetname" "BOSS_Switch_2_Filter" "Negated" "0" "filterteam" "3" "classname" "filter_activator_team" "OnPass" "BOSS_Switch_2_Relay_Press,Trigger,,0,1" } add: { "origin" "15232 15232 -16004" "targetname" "BOSS_Switch_2_Relay_Press" "classname" "logic_relay" "OnTrigger" "BOSS_Switch_2_Filter,Kill,,0,1" "OnTrigger" "S2,Lock,,0,1" "OnTrigger" "T2S,Kill,,0,1" "OnTrigger" "T2,Enable,,0,1" "OnTrigger" "LS2,TurnOn,,0,1" "OnTrigger" "M2,Skin,0,0,1" "OnTrigger" "SS,PlaySound,,0,1" "OnTrigger" "BOSS_Switch_Counter,Add,1,0,1" } ;********** ; Switch 3 ;********** add: { "origin" "15232 15232 -16004" "targetname" "BOSS_Switch_3_Relay_Enable" "classname" "logic_relay" "OnTrigger" "S3,Unlock,,0,1" "OnTrigger" "SP3,Enable,,0,1" "OnTrigger" "T3S,ShowSprite,,0,1" } modify: { match: { "targetname" "S3" "classname" "func_button" } replace: { "wait" "0.1" "OnPressed" "BOSS_Switch_3_Filter,TestActivator,,0,-1" } } add: { "origin" "15232 15232 -16004" "targetname" "BOSS_Switch_3_Filter" "Negated" "0" "filterteam" "3" "classname" "filter_activator_team" "OnPass" "BOSS_Switch_3_Relay_Press,Trigger,,0,1" } add: { "origin" "15232 15232 -16004" "targetname" "BOSS_Switch_3_Relay_Press" "classname" "logic_relay" "OnTrigger" "BOSS_Switch_3_Filter,Kill,,0,1" "OnTrigger" "S3,Lock,,0,1" "OnTrigger" "T3S,Kill,,0,1" "OnTrigger" "T3,Enable,,0,1" "OnTrigger" "LS3,TurnOn,,0,1" "OnTrigger" "M3,Skin,0,0,1" "OnTrigger" "SS,PlaySound,,0,1" "OnTrigger" "BOSS_Switch_Counter,Add,1,0,1" } ;********** ; Switch 4 ;********** add: { "origin" "15232 15232 -16004" "targetname" "BOSS_Switch_4_Relay_Enable" "classname" "logic_relay" "OnTrigger" "S4,Unlock,,0,1" "OnTrigger" "SP4,Enable,,0,1" "OnTrigger" "T4S,ShowSprite,,0,1" } modify: { match: { "targetname" "S4" "classname" "func_button" } replace: { "wait" "0.1" "OnPressed" "BOSS_Switch_4_Filter,TestActivator,,0,-1" } } add: { "origin" "15232 15232 -16004" "targetname" "BOSS_Switch_4_Filter" "Negated" "0" "filterteam" "3" "classname" "filter_activator_team" "OnPass" "BOSS_Switch_4_Relay_Press,Trigger,,0,1" } add: { "origin" "15232 15232 -16004" "targetname" "BOSS_Switch_4_Relay_Press" "classname" "logic_relay" "OnTrigger" "BOSS_Switch_4_Filter,Kill,,0,1" "OnTrigger" "S4,Lock,,0,1" "OnTrigger" "T4S,Kill,,0,1" "OnTrigger" "T4,Enable,,0,1" "OnTrigger" "LS4,TurnOn,,0,1" "OnTrigger" "M4,Skin,0,0,1" "OnTrigger" "SS,PlaySound,,0,1" "OnTrigger" "BOSS_Switch_Counter,Add,1,0,1" } ;************** ; Switch Final ;************** add: { "origin" "15232 15232 -16004" "targetname" "BOSS_Switch_Relay_Final" "classname" "logic_relay" "OnTrigger" "SHIT_BOSSHURT_NODELAY,Kill,,0,1" "OnTrigger" "Fade,Fade,,0,1" "OnTrigger" "FA,Kill,,0,1" "OnTrigger" "zs3,PlaySound,,0,1" "OnTrigger" "FBO,ClearParent,,0,1" "OnTrigger" "Shake,StartShake,,0,1" "OnTrigger" "com,Command,say ***All Switches ON!!***,0,1" "OnTrigger" "FB,Kill,,4,1" "OnTrigger" "Dark,TurnOff,,5,1" "OnTrigger" "Light,TurnOn,,6,-1" "OnTrigger" "EC,Enable,,7,1" "OnTrigger" "com,Command,say ***PORTAL COLLAPSING IN 10secs!! ***,7,1" "OnTrigger" "com,Command,say ***JUMP INTO THE ORB!!***,8,1" "OnTrigger" "Nuke,Enable,,17,1" } ;--------------------------------- ;Interstellar Door Kill Automatic ;--------------------------------- modify: { match: { "targetname" "Cargo" "classname" "func_breakable" } insert: { "OnBreak" "TrainDoor,Kill,,20,1" } } ;--------------------------------- ;Interstellar Escape Shortcut Fix ;--------------------------------- modify: { match: { "classname" "func_breakable" "targetname" "LadB" "origin" "4717 11568 -80" } replace: { "origin" "4717 11567 -80" } insert: { "OnBreak" "Train_Noglitch,Kill,,0,1" } } add: { "model" "*124" "target" "ZomCarT" "targetname" "Train_Noglitch" "StartDisabled" "0" "spawnflags" "1" "origin" "4728 11599 -96" "classname" "trigger_teleport" } ; Ladder they can reach and infect ct add: { "classname" "prop_dynamic" "targetname" "Train_Noglitch" "origin" "4724 11400 -180" "angles" "0 0 0" "model" "models/props_lab/blastdoor001c.mdl" "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" "rendermode" "10" } ;---------------------------------- ;Interstellar Escape Shortcut2 Fix ;---------------------------------- add: { "model" "*141" "targetname" "ZomCarT2" "target" "ZomCarT" "StartDisabled" "0" "spawnflags" "1" "parentname" "ZomCar" "origin" "2734 11280 -170" "classname" "trigger_teleport" } add: { "model" "*141" "targetname" "ZomCarT2" "target" "ZomCarT" "StartDisabled" "0" "spawnflags" "1" "parentname" "ZomCar" "origin" "2734 11248 -170" "classname" "trigger_teleport" } ;------------------------------- ;Interstellar Escape No Camping ;------------------------------- add: { "targetname" "InterstellarClip" "model" "*168" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "2192 11464 64" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_brush" } add: { "angles" "0 90 0" "targetname" "InterstellarClip" "model" "*168" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "2376 11616 64" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_brush" } ;------------------------------------ ;Interstellar Fix Train End position ;------------------------------------ modify: { match: { "targetname" "Zcp4" "origin" "10717 11264 -136" "classname" "path_track" } replace: { "origin" "10616 11264 -136" } } ;-------------------- ;Night City Real Fix ;-------------------- modify: { match: { "classname" "func_illusionary" } replace: { "disableshadows" "1" "disablereceiveshadows" "1" } } modify: { match: { "parentname" "LS" "model" "models/props/de_nuke/lifepreserver.mdl" "classname" "prop_dynamic_override" } replace: { "disableshadows" "1" "disablereceiveshadows" "1" } } modify: { match: { "parentname" "FL" "model" "models/props/cs_assault/forklift.mdl" "classname" "prop_dynamic_override" } replace: { "disableshadows" "1" "disablereceiveshadows" "1" } } modify: { match: { "parentname" "VM" "model" "models/props/cs_office/vending_machine.mdl" "classname" "prop_dynamic_override" } replace: { "disableshadows" "1" "disablereceiveshadows" "1" } } modify: { match: { "parentname" "PT" "model" "models/props/de_dust/palm_tree_head_skybox.mdl" "classname" "prop_dynamic_override" } replace: { "disableshadows" "1" "disablereceiveshadows" "1" } } modify: { match: { "parentname" "bush" "model" "models/props/de_inferno/bushgreenbig.mdl" "classname" "prop_dynamic_override" } replace: { "disableshadows" "1" "disablereceiveshadows" "1" } } modify: { match: { "parentname" "Box" "model" "models/props/de_nuke/crate_small.mdl" "classname" "prop_dynamic_override" } replace: { "disableshadows" "1" "disablereceiveshadows" "1" } } ;------------------------------- ;Night City Elevator Collisions ;------------------------------- modify: { match: { "targetname" "Elevator" "origin" "-16177 -14576 -15733" "classname" "func_tracktrain" } replace: { "spawnflags" "667" ;-> Unsolid } } add: { "model" "*46" "targetname" "Elevator_Collisions" "parentname" "Elevator" "spawnobject" "0" "spawnflags" "0" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "-16177 -14576 -15733" "nodamageforces" "0" "minhealthdmg" "0" "material" "0" "health" "0" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_breakable" } ;---------------------------- ;Nightcity No Glitch Camping ;---------------------------- add: { "targetname" "NightCityClip" "model" "*168" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "-14864 -14576 -12480" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_brush" } add: { "targetname" "NightCityClip" "model" "*168" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "-14864 -14320 -12480" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_brush" } add: { "targetname" "NightCityClip" "model" "*167" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "-14896 -14488 -12480" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_brush" } add: { "model" "*303" "targetname" "AntiCampNightCity" "target" "TargetSpawnT" "StartDisabled" "1" "spawnflags" "1" "origin" "-384 -15296 -10896" "classname" "trigger_teleport" } modify: { match: { "origin" "15392 -15296 -10896" "classname" "trigger_teleport" "hammerid" "172784" } insert: { "OnStartTouch" "AntiCampNightCity,Enable,,15,1" } } ;-------------------------------------- ;Night City Fix Crash (Old WorkAround) ;-------------------------------------- ;add: ;{ ; "model" "*113" ; "StartDisabled" "0" ; "spawnflags" "1" ; "origin" "-14968 -14448 -12362" ; "target" "TargetSpawn" ; "filtername" "FilterC" ; "classname" "trigger_teleport" ; "hammerid" "648347" ;} ;add: ;{ ; "model" "*113" ; "StartDisabled" "0" ; "spawnflags" "1" ; "origin" "-14968 -14448 -12361" ; "target" "TargetSpawnT" ; "filtername" "FilterT" ; "classname" "trigger_teleport" ; "hammerid" "648347" ;} ;modify: ;{ ; match: ; { ; "targetname" "GP1" ; "classname" "path_track" ; } ; delete: ; { ; "OnPass" "CITT,Disable,,15,1" ; "OnPass" "CIT,Disable,,15,1" ; } ; insert: ; { ; "OnPass" "CITT,Disable,,0.00,1" ; "OnPass" "CIT,Disable,,0.00,1" ; "OnPass" "InBetween,Unlock,,3.00,1" ; } ;} ;modify: ;{ ; match: ; { ; "targetname" "BT" ; "classname" "trigger_teleport" ; } ; replace: ; { ; "target" "TargetSpawnT" ; } ;} ;-------------------------- ;Couch Escape - Anti Delay ;-------------------------- modify: { match: { "origin" "14016 -13088 15944" "classname" "func_physbox" "hammerid" "1072403" ; "OnBreak" "Q7,Close,,5,1" } insert: { "OnBreak" "Q7,Open,,50,1" } } ;---------------------------- ;Couch Escape - No Soft Lock ;---------------------------- modify: { match: { "origin" "16256 -16256 -15928" "classname" "logic_auto" "hammerid" "812830" } insert: { "OnMapSpawn" "CouchFixBrush,Enable,,0,-1" "OnMapSpawn" "CouchFixBrush2,Enable,,0,-1" } } add: { "model" "*316" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "12736 -12536 16146" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_brush" } add: { "model" "*316" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "12672 -12416 16202" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_brush" } ;++++++++++ ;First Box ;++++++++++ add: { "targetname" "CouchFixBrush" "model" "*316" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "12640 -12096 16106" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_brush" } add: { "targetname" "CouchFixBrush" "model" "*316" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "12736 -12096 16106" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_brush" } add: { "targetname" "CouchFixBrush" "model" "*316" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "12816 -12032 16226" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_brush" } add: { "targetname" "CouchFixBrush" "model" "*316" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "12560 -12032 16226" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_brush" } add: { "targetname" "CouchFixBrush" "model" "*316" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "12736 -12032 16194" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_brush" } add: { "targetname" "CouchFixBrush" "model" "*316" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "12608 -12032 16194" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_brush" } modify: { match: { "origin" "12672 -12088 16032" "classname" "func_physbox" "hammerid" "1030495" } insert: { "OnBreak" "CouchFixBrush,Disable,,0,-1" } } ;+++++++++++ ;Second Box ;+++++++++++ add: { "angles" "0 90 0" "targetname" "CouchFixBrush2" "model" "*316" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "12640 -12704 16146" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_brush" } add: { "targetname" "CouchFixBrush2" "model" "*316" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "12736 -12536 16146" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_brush" } modify: { match: { "origin" "12576 -12608 15944" "classname" "func_physbox" "hammerid" "1034252" } insert: { "OnBreak" "CouchFixBrush2,Disable,,0,-1" } } ;------------------------- ;C4 Button - Zombies Only ;------------------------- add: { "origin" "15210 12272 15408" "targetname" "C4Filter" "Negated" "0" "filterteam" "2" "classname" "filter_activator_team" "hammerid" "812826" "OnPass" "c4,Kill,,25,1" "OnPass" "C4B,Kill,,25,1" "OnPass" "com,Command,say ***C4 set to go off in 25secs!***,0,1" "OnPass" "SE,Explode,,25,1" "OnPass" "C4X,Break,,25,1" } modify: { match: { "classname" "func_button" "hammerid" "114752" "origin" "15176 12312 15388" } replace: { "wait" "1" } delete: { "OnPressed" "com,Command,say ***C4 set to go off in 20secs!***,0,1" "OnPressed" "SE,Explode,,25,1" "OnPressed" "C4X,Break,,25,1" } insert: { "OnPressed" "C4Filter,TestActivator,,0,-1" } } ;------------------------------------------ ;Slender - Spawn on players (like in b7.3) ;------------------------------------------ ; "model" "*390" = Slender Hurt ; "model" "*28" = Trigger Around the whole area ; Remove all current slenderman entities filter: { "model" "models/3d/slender/slender.mdl" "DisableBoneFollowers" "0" "classname" "prop_dynamic" } filter { "targetname" "/SlenderHurt.*/" "classname" "trigger_hurt" } filter { "targetname" "/SlenderTemp.*/" "classname" "point_template" } filter: { "parentname" "Sman" "classname" "trigger_hurt" } filter: { "targetname" "SlenderCase" "classname" "logic_case" } ; Oops, I also deleted the final room slender add: { "origin" "13696 -15232 -16255.2" "StartDisabled" "0" "spawnflags" "0" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255 200" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/3d/slender/slender.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "DisableBoneFollowers" "0" "angles" "0 270 0" "classname" "prop_dynamic" } ; Add the new slender add: { "origin" "-10160 9564 -16032" "Template03" "CoolSlenderRelay" "Template02" "CoolSlenderModel" "Template01" "CoolSlenderHurt" "targetname" "CoolSlenderTemplate" "spawnflags" "0" "classname" "point_template" } add: { "origin" "-10160 9564 -16096" "targetname" "CoolSlenderRelay" "classname" "logic_relay" "OnSpawn" "CoolSlenderHurt,Kill,,5,1" "OnSpawn" "CoolSlenderRelay,Kill,,0,1" "OnSpawn" "CoolSlenderModel,Kill,,5,1" } add: { "origin" "-10160 9564 -16096" "targetname" "CoolSlenderModel" "StartDisabled" "0" "spawnflags" "0" "solid" "0" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "116 96 196 200" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/3d/slender/slender.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "0 90 0" "classname" "prop_dynamic" } add: { "model" "*390" "targetname" "CoolSlenderHurt" "StartDisabled" "0" "spawnflags" "1" "parentname" "CoolSlenderModel" "origin" "-10160 9568 -16048" "nodmgforce" "0" "filtername" "FilterC" "damagetype" "64" "damagemodel" "0" "damagecap" "20" "damage" "100000" "classname" "trigger_hurt" } add: { "origin" "-10160 9564 -16096" "targetname" "OpenField_Maker" "spawnflags" "0" "PostSpawnInheritAngles" "0" "PostSpawnDirectionVariance" "0.15" "PostSpawnDirection" "0 0 0" "EntityTemplate" "CoolSlenderTemplate" "angles" "0 0 0" "classname" "env_entity_maker" } add: { "model" "*28" "wait" "8" "targetname" "OpenField_Maker_Trigger" "StartDisabled" "1" "spawnflags" "1" "origin" "-10160 10160 -15856" "filtername" "FilterC" "classname" "trigger_multiple" "OnTrigger" "OpenField_Maker,SetParent,!activator,0,-1" "OnTrigger" "OpenField_Maker,SetParentAttachment,primary,0.05,-1" "OnTrigger" "OpenField_Maker,ClearParent,,0.1,-1" "OnTrigger" "OpenField_Maker,AddOutput,angles 0 0 0,0.15,-1" "OnTrigger" "OpenField_Maker,ForceSpawn,,1,-1" } modify: { match: { "origin" "-10160 10160 -15856" "classname" "trigger_once" "hammerid" "18641" } delete: { "OnStartTouch" "com,Command,say ***Beware K.'s SlenderMan!*** ,3,-1" "OnStartTouch" "SlenderCase,PickRandomShuffle,,0,1" "OnStartTouch" "Sman,Kill,,3,1" "OnStartTouch" "SlenderTemp15,Kill,,90,1" "OnStartTouch" "SlenderTemp14,Kill,,90,1" "OnStartTouch" "SlenderTemp13,Kill,,90,1" "OnStartTouch" "SlenderTemp12,Kill,,90,1" "OnStartTouch" "SlenderTemp11,Kill,,90,1" "OnStartTouch" "SlenderTemp10,Kill,,90,1" "OnStartTouch" "SlenderTemp9,Kill,,90,1" "OnStartTouch" "SlenderTemp8,Kill,,90,1" "OnStartTouch" "SlenderTemp7,Kill,,90,1" "OnStartTouch" "SlenderTemp6,Kill,,90,1" "OnStartTouch" "SlenderTemp5,Kill,,90,1" "OnStartTouch" "SlenderTemp4,Kill,,90,1" "OnStartTouch" "SlenderTemp3,Kill,,90,1" "OnStartTouch" "SlenderTemp2,Kill,,90,1" "OnStartTouch" "SlenderTemp1,Kill,,90,1" "OnStartTouch" "SlenderTemp,Kill,,90,1" "OnStartTouch" "SlenderCase,Kill,,90,1" } insert: { "OnStartTouch" "com,Command,say ***Beware K.'s SlenderMan!*** ,3,5" "OnStartTouch" "CoolSlenderTemplate,ForceSpawn,,0,1" "OnStartTouch" "CoolSlenderModel*,Kill,,3,1" "OnStartTouch" "OpenField_Maker_Trigger,Enable,,10,1" "OnStartTouch" "OpenField_*,Kill,,90,1" "OnStartTouch" "CoolSlender*,Kill,,90,1" } } ;-------------------------------------------------------------------- ;STRIPPER CFG BY SOFT SERVE ;-------------------------------------------------------------------- ;Fail Nade Add Props ;-------------------- add: { "origin" "15512 -15520 14944" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/de_train/biohazardtank_dm_03.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "-90 0 0" "classname" "prop_dynamic_override" } add: { "origin" "15440 -15520 14944" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/de_train/biohazardtank_dm_03.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "-90 0 0" "classname" "prop_dynamic_override" } add: { "origin" "15368 -15520 14944" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/de_train/biohazardtank_dm_03.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "-90 0 0" "classname" "prop_dynamic_override" } add: { "origin" "15296 -15520 14944" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/de_train/biohazardtank_dm_03.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "-90 0 0" "classname" "prop_dynamic_override" } add: { "origin" "15528 -15520 14944" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/de_train/biohazardtank_dm_03.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "-90 180 0" "classname" "prop_dynamic_override" } add: { "origin" "15600 -15520 14944" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/de_train/biohazardtank_dm_03.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "-90 180 0" "classname" "prop_dynamic_override" } add: { "origin" "15672 -15520 14944" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/de_train/biohazardtank_dm_03.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "-90 180 0" "classname" "prop_dynamic_override" } add: { "origin" "15744 -15520 14944" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/de_train/biohazardtank_dm_03.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "-90 180 0" "classname" "prop_dynamic_override" } ;-------------------------------------------------------------------- ;STRIPPER CFG BY BotoX ;-------------------------------------------------------------------- ;Fail Nade: Add "512: Damage Activates" to spawnflags ;----------------------------------------------------- ; Add a filter for hegrenade projectile add: { "targetname" "IDONTKNOW_HEGRENADE_FILTER" "filterclass" "hegrenade_projectile" "Negated" "Allow entities that match criteria" "origin" "16088 -15456 14944" "classname" "filter_activator_class" } ; Add a filter that check if ct or hegrenade is activator add: { "targetname" "IDONTKNOW_FAILNADE_FILTER1" "origin" "16088 -15456 14944" "Filter01" "IDONTKNOW_HEGRENADE_FILTER" "Filter02" "FilterV" "filtertype" "1" "classname" "filter_multi" "OnPass" "vB,Break,,0,1" "OnPass" "VP,EnableMotion,,0,1" "OnPass" "V,Kill,,0,1" } add: { "targetname" "IDONTKNOW_FAILNADE_FILTER2" "origin" "16088 -15456 14944" "Filter01" "IDONTKNOW_HEGRENADE_FILTER" "Filter02" "FilterV" "filtertype" "1" "classname" "filter_multi" "OnPass" "VB2,Break,,0,1" "OnPass" "V2,Kill,,0,1" } ; modify: ; { ; match: ; { ; "origin" "16088 -15456 14944" ; "targetname" "FilterV" ; "classname" "filter_activator_team" ; "hammerid" "1362142" ; } ; insert: ; { ; "OnPass" "V,Lock,,0,1" ; } ; } ; modify: ; { ; match: ; { ; "origin" "16064 -15456 14944" ; "targetname" "FilterV2" ; "classname" "filter_activator_team" ; "hammerid" "1362165" ; } ; insert: ; { ; "OnPass" "V2,Lock,,0,1" ; } ; } modify: { match: { "classname" "func_button" "targetname" "V" "origin" "16144 -15456 14990.3" "hammerid" "1052061" } replace: { "spawnflags" "3585" "wait" "0.02" } delete: { "OnPressed" "FilterV,TestActivator,,0,-1" } insert: { "damagefilter" "IDONTKNOW_FAILNADE_FILTER1" "OnPressed" "IDONTKNOW_FAILNADE_FILTER1,TestActivator,,0,-1" } } modify: { match: { "classname" "func_button" "targetname" "V2" "origin" "14896 -15584 14990.3" "hammerid" "1052357" } replace: { "spawnflags" "3585" "wait" "0.02" } delete: { "OnPressed" "FilterV2,TestActivator,,0,-1" } insert: { "damagefilter" "IDONTKNOW_FAILNADE_FILTER2" "OnPressed" "IDONTKNOW_FAILNADE_FILTER2,TestActivator,,0,-1" } } ;-------------------------------------------- ;Fail Nade: Zombie Teleport - Lower Z origin ;-------------------------------------------- add: { "origin" "15520 -15520 14882" "targetname" "NadeTargetT" "spawnflags" "0" "angles" "0 0 0" "classname" "info_target" "hammerid" "426619" } modify: { match: { "targetname" "NATT" "target" "NadeTarget" "origin" "15776 -15776 -15808" "classname" "trigger_teleport" "hammerid" "401617" } replace: { "target" "NadeTargetT" } } ;--------------------------------------- ;Fail Nade: CT Teleport - Only One Side ;--------------------------------------- modify: { match: { "origin" "15520 -15520 14932" "targetname" "NadeTarget" "classname" "info_target" "hammerid" "426619" } replace: { "origin" "16142 -15520 15000" "angles" "10 180 0" } } modify: { match: { "origin" "15520 -15520 14936" "classname" "trigger_once" "hammerid" "97323" } delete: { "OnStartTouch" "com,Command,say ***Split up on each side and keep the zombies in the center until the valves on both sides are unlocked!*** ,3,1" "OnStartTouch" "com,Command,say ***Split up!*** ,4,1" } insert: { "OnStartTouch" "com,Command,say ***Hold one side and keep the zombies away! When the valves are unlocked shoot or nade the other side!*** ,3,1" "OnStartTouch" "com,Command,say ***Hint: Shoot or nade the other button!***,56,1" } } ;------------------------------------------- ;Elevator - First door only breakable by ZM ;------------------------------------------- modify: { match: { "classname" "func_breakable" "hammerid" "139580" "origin" "-15920 -12176 -15744" } insert: { "damagefilter" "FilterT" } } ;----------------------------------- ;Elevator - Glass CT Side Higher HP ;----------------------------------- modify: { match: { "classname" "func_breakable" "parentname" "Elevator" "health" "700" } modify: { "health" "1500" } } ;--------------------------------------------------------- ;Elevator - Zombie door higher hp and break automatically ;--------------------------------------------------------- modify: { match: { "classname" "func_breakable" "hammerid" "160750" "origin" "-16016 -14320 -12288" } insert: { "targetname" "ElevatorZMDoor" } modify: { "health" "2000" } } modify: { match: { "classname" "func_breakable" "hammerid" "152907" "origin" "-15376 -14448 -12288" } insert: { "OnBreak" "ElevatorZMDoor,Break,,3,1" } } ;-------------------------------- ;UNLOZE: Disable Fail Nade Spawn ;-------------------------------- modify: { match: { "origin" "15776 -15776 -15744" "classname" "trigger_once" "hammerid" "373456" } insert: { "OnStartTouch" "com,Command,exec nadekboff,0,1" "OnStartTouch" "com,Command,zr_unrestrict awp,1,1" "OnStartTouch" "com,Command,exec nadekbon,26,1" } } ;======================================================= ;; Ice cap escape ;; teleport has a chance to work filter: { "angles" "0 353 0" "model" "models/props_debris/concrete_debris128pile001b.mdl" } filter: { "angles" "0 92 0" "model" "models/props_debris/plaster_floorpile002a.mdl" } filter: { "angles" "0 127.5 0" "model" "models/props_debris/barricade_short02a.mdl" } filter: { "angles" "0 39.5 0" "model" "models/props_debris/broken_pile001a.mdl" } filter: { "origin" "-14704 14320 15895.7" "classname" "env_fire" } filter: { "origin" "-14676 14214.3 15895.7" "classname" "env_fire" } modify: { match: { "origin" "-15216 13912 16024" "classname" "func_button" } replace: { "targetname" "IceButton" } delete: { "OnPressed" "com,Command,say ***Teleporter will be fully charged in 15secs!***,0,1" "OnPressed" "Fire,StartFire,,15,1" "OnPressed" "Wall,Break,,15,1" "OnPressed" "Wall,Break,,15,1" "OnPressed" "Break,Kill,,15,1" "OnPressed" "Telexp,Explode,,14.75,1" "OnPressed" "com,Command,say ***Teleporter ERROR!***,13,1" "OnPressed" "Laser,TurnOn,,1,1" "OnPressed" "Laser,TurnOff,,15,1" "OnPressed" "glow,HideSprite,,15,1" "OnPressed" "Sound,PlaySound,,14.7,1" "OnPressed" "Teledoor,Open,,15,1" "OnPressed" "BS,HideSprite,,15,1" "OnPressed" "glow,ShowSprite,,0,1" } insert: { "OnPressed" "IceCase,PickRandom,,0,1" } } add: { "origin" "-15136 13920 16008" "targetname" "IceCase" "classname" "logic_case" "OnCase01" "IceTeleporterExplode,Trigger,,0,1" "OnCase02" "IceTeleporterExplode,Trigger,,0,1" "OnCase03" "IceTeleporterExplode,Trigger,,0,1" "OnCase04" "IceTeleporterExplode,Trigger,,0,1" "OnCase05" "IceTeleporterExplode,Trigger,,0,1" "OnCase06" "IceTeleporterWorking,Trigger,,0,1" "OnCase07" "IceTeleporterExplode,Trigger,,0,1" } ; things for exploding teleporter add: { "origin" "-15169 13845 16008" "targetname" "IceTeleporterExplode" "StartDisabled" "0" "spawnflags" "0" "classname" "logic_relay" "OnTrigger" "com,Command,say ***Teleporter will be fully charged in 15secs!***,0,1" "OnTrigger" "glow,ShowSprite,,0,1" "OnTrigger" "Laser,TurnOn,,1,1" "OnTrigger" "com,Command,say ***Teleporter ERROR!***,13,1" "OnTrigger" "Sound,PlaySound,,14.7,1" "OnTrigger" "Telexp,Explode,,14.75,1" "OnTrigger" "Fire,StartFire,,15,1" "OnTrigger" "Wall,Break,,15,1" "OnTrigger" "Break,Kill,,15,1" "OnTrigger" "Laser,TurnOff,,15,1" "OnTrigger" "glow,HideSprite,,15,1" "OnTrigger" "Teledoor,Open,,15,-1" "OnTrigger" "BS,HideSprite,,15,1" "OnTrigger" "IceWorkingProps,Kill,,15,1" } add: { "origin" "-14675 14213 15894" "targetname" "Fire" "StartDisabled" "0" "spawnflags" "11" "ignitionpoint" "32" "health" "30" "firetype" "0" "firesize" "64" "fireattack" "4" "damagescale" "1.0" "classname" "env_fire" } add: { "origin" "-14703 14319 15894" "targetname" "Fire" "StartDisabled" "0" "spawnflags" "11" "ignitionpoint" "32" "health" "30" "firetype" "0" "firesize" "64" "fireattack" "4" "damagescale" "1.0" "classname" "env_fire" } add: { "origin" "-14704 14320 15895.7" "StartDisabled" "0" "spawnflags" "0" "solid" "6" "model" "models/props_debris/concrete_debris128pile001b.mdl" "angles" "0 350 0" "classname" "prop_dynamic" "targetname" "IceExplodeProps" } add: { "origin" "-14846.8 14220.4 15935.7" "StartDisabled" "0" "spawnflags" "0" "solid" "6" "model" "models/props_debris/plaster_floorpile002a.mdl" "angles" "0 90 0" "classname" "prop_dynamic" "targetname" "IceExplodeProps" } add: { "origin" "-14656 14184 15911.7" "StartDisabled" "0" "spawnflags" "0" "solid" "6" "model" "models/props_debris/barricade_short02a.mdl" "angles" "0 126 0" "classname" "prop_dynamic" "targetname" "IceExplodeProps" } add: { "origin" "-14744 14432 15896" "StartDisabled" "0" "spawnflags" "0" "solid" "6" "model" "models/props_debris/broken_pile001a.mdl" "angles" "0 38 0" "classname" "prop_dynamic" "targetname" "IceExplodeProps" } ; things for working teleporter add: { "origin" "-15141 13846 16008" "targetname" "IceTeleporterWorking" "StartDisabled" "0" "spawnflags" "0" "classname" "logic_relay" "OnTrigger" "com,Command,say ***Teleporter will be fully charged in 15secs!***,0,1" "OnTrigger" "glow,ShowSprite,,0,1" "OnTrigger" "Laser,TurnOn,,1,1" "OnTrigger" "IceSound1,PlaySound,,12.7,1" "OnTrigger" "com,Command,say ***Teleporter is charged!***,13,1" "OnTrigger" "IceTP_teleport,Enable,,15,1" "OnTrigger" "Teledoor,Open,,15,-1" "OnTrigger" "BS,HideSprite,,15,1" "OnTrigger" "Laser,TurnOff,,15,1" "OnTrigger" "IceTP_Believe,Enable,,15,1" "OnTrigger" "IceExplodeProps,Kill,,15,1" "OnTrigger" "com,Command,say ***Get into the teleporter!***,15,1" "OnTrigger" "com,Command,say ***Get into the teleporter!***,16,1" "OnTrigger" "com,Command,say ***Get into the teleporter!***,17,1" } add: { "origin" "-15120 13882 16008" "volstart" "0" "targetname" "IceSound1" "spinup" "0" "spindown" "0" "spawnflags" "49" "radius" "2000" "preset" "0" "pitchstart" "100" "pitch" "100" "message" "ambient/energy/whiteflash.wav" "lfotype" "0" "lforate" "0" "lfomodvol" "0" "lfomodpitch" "0" "health" "10" "fadeoutsecs" "0" "fadeinsecs" "0" "cspinup" "0" "classname" "ambient_generic" } add: { "model" "*341" "target" "IceTP_destination" "StartDisabled" "1" "spawnflags" "1" "origin" "-15087 14205 15943" "targetname" "IceTP_teleport" "classname" "trigger_teleport" "OnStartTouch" "IceSound3,PlaySound,,0,1" "OnStartTouch" "IceSound2,PlaySound,,5,1" } add: { "origin" "-14783 13797 15897" "targetname" "IceTP_destination" "angles" "0 90 0" "classname" "info_teleport_destination" } add: { "origin" "-14785 14066 15903" "volstart" "0" "targetname" "IceSound2" "spinup" "0" "spindown" "0" "spawnflags" "49" "radius" "4000" "preset" "0" "pitchstart" "100" "pitch" "100" "message" "vo/npc/male01/question10.wav" "lfotype" "0" "lforate" "0" "lfomodvol" "0" "lfomodpitch" "0" "health" "10" "fadeoutsecs" "0" "fadeinsecs" "0" "cspinup" "0" "classname" "ambient_generic" } add: { "origin" "-14785 14086 15903" "volstart" "0" "targetname" "IceSound3" "spinup" "0" "spindown" "0" "spawnflags" "49" "radius" "4000" "preset" "0" "pitchstart" "100" "pitch" "100" "message" "ambient/machines/teleport1.wav" "lfotype" "0" "lforate" "0" "lfomodvol" "0" "lfomodpitch" "0" "health" "10" "fadeoutsecs" "0" "fadeinsecs" "0" "cspinup" "0" "classname" "ambient_generic" } add: { "origin" "-14892 14226 15944" "StartDisabled" "0" "spawnflags" "0" "solid" "6" "model" "models/props_junk/trashdumpster02.mdl" "angles" "0 90 0" "classname" "prop_dynamic" "targetname" "IceWorkingProps" } add: { "origin" "-14634 14188 15888" "StartDisabled" "0" "spawnflags" "0" "solid" "6" "model" "models/props/cs_militia/crate_extralargemill.mdl" "angles" "0 90 0" "classname" "prop_dynamic" "targetname" "IceWorkingProps" } add: { "origin" "-14752 14448 15889" "StartDisabled" "0" "spawnflags" "0" "solid" "6" "model" "models/props/de_train/pallet_barrels.mdl" "angles" "0 90 0" "classname" "prop_dynamic" "targetname" "IceWorkingProps" } ;; random transport (boat or washbucket), similar to b7 modify: { match: { "origin" "-13104 15328 16016" "classname" "trigger_once" "hammerid" "436259" } delete: { "OnStartTouch" "com,Command,say ***Escape Boat engine failure!***,25,-1" "OnStartTouch" "BB,EnableMotion,,27,-1" "OnStartTouch" "BP,EnableMotion,,27,-1" "OnStartTouch" "BE,Break,,27,-1" "OnStartTouch" "Bexp,Explode,,27,-1" "OnStartTouch" "com,Command,say ***...Take the Wash Bucket...?***,28,-1" "OnStartTouch" "ICT,Disable,,30,-1" "OnStartTouch" "ICTT,Disable,,30,-1" "OnStartTouch" "WB,SetSpeed,32,30,-1" } insert: { "OnStartTouch" "IceVehicleCase,PickRandom,,0,1" } } modify: { match: { "targetname" "WB" } replace: { "classname" "func_physbox" "spawnflags" "32769" } insert: { "material" "1" "massScale" "100" } } add: { "origin" "-13156 15947 15896" "targetname" "IceVehicleCase" "classname" "logic_case" "OnCase01" "IceWashBucketR,Trigger,,0,1" "OnCase02" "IceWashBucketR,Trigger,,0,1" "OnCase03" "IceBoatR,Trigger,,0,1" "OnCase04" "IceWashBucketR,Trigger,,0,1" } ; Wash bucket modify: { match: { "targetname" "WBP" } replace: { "origin" "-12912 16176 15830" } } modify: { match: { "targetname" "WBP1" } replace: { "origin" "-13232 16176 15830" } } modify: { match: { "targetname" "WBP2" } replace: { "origin" "-13424 16000 15830" } } modify: { match: { "targetname" "WBP3" } replace: { "origin" "-14672 16000 15830" } } add: { "origin" "-13156 15937 15896" "targetname" "IceWashBucketR" "StartDisabled" "0" "spawnflags" "0" "classname" "logic_relay" "OnTrigger" "com,Command,say ***Escape Boat engine failure!***,25,1" "OnTrigger" "IceBoat,Kill,,26,1" "OnTrigger" "BB,EnableMotion,,27,1" "OnTrigger" "BP,EnableMotion,,27,1" "OnTrigger" "BE,Break,,27,1" "OnTrigger" "Bexp,Explode,,27,1" "OnTrigger" "WB,SetParent,IceWashBucket,27.5,1" "OnTrigger" "com,Command,say ***...Take the Wash Bucket...?***,28,1" "OnTrigger" "ICT,Disable,,30,1" "OnTrigger" "ICTT,Disable,,30,1" "OnTrigger" "IceWashBucket,SetSpeed,32,30,1" } add: { "model" "*153" "wheels" "50" "volume" "5" "velocitytype" "0" "targetname" "IceWashBucket" "target" "WBP" "startspeed" "100" "speed" "0" "spawnflags" "659" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "-12912 16176 15831" "orientationtype" "1" "MoveSoundMinTime" "0" "MoveSoundMinPitch" "60" "MoveSoundMaxTime" "0" "MoveSoundMaxPitch" "200" "MoveSound" "vehicles/airboat/pontoon_fast_water_loop2.wav" "height" "0" "health" "100" "dmg" "0" "disableshadows" "1" "disablereceiveshadows" "1" "bank" "0" "classname" "func_tanktrain" } ; Boat add: { "origin" "-13156 15927 15896" "targetname" "IceBoatR" "StartDisabled" "0" "spawnflags" "0" "classname" "logic_relay" "OnTrigger" "com,Command,say ***Wash tub has a hole! Take the boat!***,28,1" "OnTrigger" "IceWashBucket,Kill,,28,1" "OnTrigger" "BB,SetParent,IceBoat,29,1" "OnTrigger" "BP,SetParent,IceBoat,29,1" "OnTrigger" "BE,SetParent,IceBoat,29,1" "OnTrigger" "WB,EnableMotion,,29,1" "OnTrigger" "WB,Break,,29.9,1" "OnTrigger" "ICT,Disable,,30,1" "OnTrigger" "ICTT,Disable,,30,1" "OnTrigger" "IceBoat,SetSpeed,32,37,1" } add: { "model" "*153" "wheels" "200" "volume" "10" "velocitytype" "0" "targetname" "IceBoat" "target" "BoatPath" "StopSound" "vehicles/airboat/fan_motor_shut_off1.wav" "startspeed" "70" "StartSound" "vehicles/apc/apc_start_loop3.wav" "spawnflags" "531" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "-13648 16112 15838" "orientationtype" "1" "MoveSoundMinTime" "0" "MoveSoundMinPitch" "60" "MoveSoundMaxTime" "0" "MoveSoundMaxPitch" "200" "MoveSound" "vehicles/airboat/fan_motor_fullthrottle_loop1.wav" "height" "0" "health" "100" "dmg" "0" "disableshadows" "1" "disablereceiveshadows" "1" "bank" "0" "classname" "func_tanktrain" } add: { "origin" "-13648 16112 15838" "targetname" "BoatPath" "target" "BoatPath1" "speed" "0" "spawnflags" "0" "radius" "0" "orientationtype" "1" "angles" "0 0 0" "classname" "path_track" } add: { "origin" "-14576 16112 15838" "targetname" "BoatPath1" "speed" "0" "spawnflags" "0" "radius" "0" "orientationtype" "1" "angles" "0 0 0" "classname" "path_track" "OnPass" "IceBoat,Stop,,0.1,1" "OnPass" "IceEnd,Enable,,3,1" "OnPass" "ITE,Enable,,13,1" } ;; randomized secret fruit add: { "targetname" "IceOrange" "origin" "-13747 13736 16003" "spawnflags" "0" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/cs_italy/orange.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "0 0 0" "classname" "prop_dynamic_override" "OnTakeDamage" "wm,Unlock,,0,1" "OnTakeDamage" "!self,Kill,,0.1,1" } add: { "targetname" "IceBananas" "origin" "-14759 15587 16021" "spawnflags" "0" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/cs_italy/bananna_bunch.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "4 43 74" "classname" "prop_dynamic_override" "OnTakeDamage" "wm,Unlock,,0,1" "OnTakeDamage" "!self,Kill,,0.1,1" } add: { "targetname" "IceOrange2" "origin" "-13342 15312 15843" "spawnflags" "0" "solid" "0" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/cs_italy/orange.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "0 90 0" "classname" "prop_dynamic_override" } add: { "targetname" "IceBananas2" "origin" "-13343 15313 15842" "spawnflags" "0" "solid" "0" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/cs_italy/bananna_bunch.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "0 90 0" "classname" "prop_dynamic_override" } add: { "origin" "-14793 14636 15896" "targetname" "IceFruitsCase" "classname" "logic_case" "OnCase01" "IceOrange,Kill,,0,1" "OnCase01" "IceOrange2,Kill,,0,1" "OnCase01" "IceBananas,Kill,,0,1" "OnCase01" "IceBananas2,Kill,,0,1" "OnCase01" "IceMelon2,SetParent,WTM,0,1" "OnCase02" "IceOrange,Kill,,0,1" "OnCase02" "IceOrange2,Kill,,0,1" "OnCase02" "IceBananas,Kill,,0,1" "OnCase02" "IceBananas2,Kill,,0,1" "OnCase02" "IceMelon2,SetParent,WTM,0,1" "OnCase03" "IceOrange,Kill,,0,1" "OnCase03" "IceOrange2,Kill,,0,1" "OnCase03" "IceBananas,Kill,,0,1" "OnCase03" "IceBananas2,Kill,,0,1" "OnCase03" "IceMelon2,SetParent,WTM,0,1" "OnCase04" "IceMelon,Kill,,0,1" "OnCase04" "IceMelon2,Kill,,0,1" "OnCase04" "IceBananas,Kill,,0,1" "OnCase04" "IceBananas2,Kill,,0,1" "OnCase04" "IceOrange2,SetParent,WTM,0,1" "OnCase05" "IceOrange,Kill,,0,1" "OnCase05" "IceOrange2,Kill,,0,1" "OnCase05" "IceMelon,Kill,,0,1" "OnCase05" "IceMelon2,Kill,,0,1" "OnCase05" "IceBananas2,SetParent,WTM,0,1" "OnCase06" "IceOrange,Kill,,0,1" "OnCase06" "IceOrange2,Kill,,0,1" "OnCase06" "IceBananas,Kill,,0,1" "OnCase06" "IceBananas2,Kill,,0,1" "OnCase06" "IceMelon2,SetParent,WTM,0,1" } modify: { match: { "model" "models/props_junk/watermelon01.mdl" "classname" "prop_physics" "hammerid" "908026" } insert: { "targetname" "IceMelon" } } modify: { match: { "model" "models/props_junk/watermelon01.mdl" "classname" "prop_dynamic_override" "hammerid" "907944" } delete: { "parentname" "WTM" } insert: { "targetname" "IceMelon2" } replace: { "solid" "0" } } modify: { match: { "origin" "16256 -16256 -15928" "classname" "logic_auto" } insert: { "OnMapSpawn" "IceFruitsCase,PickRandom,,25,-1" } } ;======================================================= ;; Classic ;; fix zombie teleport modify: { match: { "targetname" "CTT" "classname" "trigger_teleport" } replace: { "origin" "10368 -15464 -16071" } } ;; random events modify: { match: { "origin" "16256 -16256 -15928" "classname" "logic_auto" } insert: { "OnMapSpawn" "ClassicSmoke,TurnOff,,0,-1" "OnMapSpawn" "ClassicLightRed,TurnOff,,5,-1" "OnMapSpawn" "ClassicLight,SetPattern,abcdefghijklmnopqrstuvwxyzyxwvutsrqponmlkjihgfedcba,5,-1" } } modify: { match: { "style" "2" "_light" "255 255 255 200" } insert: { "targetname" "ClassicLight" } } modify: { match: { "spawnflags" "256" "model" "models/props/cs_office/vending_machine.mdl" "classname" "prop_physics_override" } insert: { "targetname" "ClassicVM" } } modify: { match: { "origin" "10368 -15488 -16064" "classname" "trigger_once" } delete: { "OnStartTouch" "com,Command,say ***Survive for 15secs!***,70,1" } insert: { "OnStartTouch" "ClassicCase,PickRandom,,0,1" "OnStartTouch" "com,Command,say ***Survive for 15secs!***,75,1" } } add: { "origin" "10171 -14816 -16184" "targetname" "ClassicCase" "classname" "logic_case" "OnCase01" "ClassicClean,Trigger,,0,1" "OnCase02" "ClassicClean,Trigger,,0,1" "OnCase03" "ClassicCaseEvents,PickRandom,,0,1" "OnCase04" "ClassicClean,Trigger,,0,1" } add: { "origin" "10167 -14865 -16184" "targetname" "ClassicCaseEvents" "classname" "logic_case" "OnCase01" "ClassicEvent1,Trigger,,0,1" "OnCase02" "ClassicEvent2,Trigger,,0,1" "OnCase03" "ClassicEvent3,Trigger,,0,1" "OnCase04" "ClassicEvent4,Trigger,,0,1" "OnCase05" "ClassicEvent5,Trigger,,0,1" } add: { "origin" "10195 -14816 -16184" "targetname" "ClassicClean" "StartDisabled" "0" "spawnflags" "0" "classname" "logic_relay" "OnTrigger" "ClassicLightRedProp,Kill,,0,-1" "OnTrigger" "ClassicExtinguisher,Kill,,0,-1" } ; ClassicEvent1 add: { "origin" "10195 -14816 -16184" "targetname" "ClassicEvent1" "StartDisabled" "0" "spawnflags" "0" "classname" "logic_relay" "OnTrigger" "ClassicClean,Trigger,,0,1" "OnTrigger" "BM,Volume,1,39.5,1" "OnTrigger" "ClassicLight,SetPattern,a,40,1" "OnTrigger" "ClassicSound1,PlaySound,,41,1" "OnTrigger" "com,Command,say ???,43,1" "OnTrigger" "ClassicSound2,PlaySound,,47,1" "OnTrigger" "ClassicLight,SetPattern,abcdefghijklmnopqrstuvwxyzyxwvutsrqponmlkjihgfedcba,50,1" "OnTrigger" "BM,Volume,10,50,1" } add: { "origin" "10368 -15488 -15934" "volstart" "0" "targetname" "ClassicSound1" "spinup" "0" "spindown" "0" "spawnflags" "49" "radius" "7000" "preset" "0" "pitchstart" "100" "pitch" "100" "message" "ambient/creatures/town_child_scream1.wav" "lfotype" "0" "lforate" "0" "lfomodvol" "0" "lfomodpitch" "0" "health" "10" "fadeoutsecs" "0" "fadeinsecs" "0" "cspinup" "0" "classname" "ambient_generic" } add: { "origin" "10998 -14761 -15977" "volstart" "0" "targetname" "ClassicSound2" "spinup" "0" "spindown" "0" "spawnflags" "49" "radius" "200" "preset" "0" "pitchstart" "100" "pitch" "100" "message" "ambient/creatures/town_scared_sob1.wav" "lfotype" "0" "lforate" "0" "lfomodvol" "0" "lfomodpitch" "0" "health" "10" "fadeoutsecs" "0" "fadeinsecs" "0" "cspinup" "0" "classname" "ambient_generic" } ; ClassicEvent2 add: { "origin" "10196 -14840 -16184" "targetname" "ClassicEvent2" "StartDisabled" "0" "spawnflags" "0" "classname" "logic_relay" "OnTrigger" "ClassicClean,Trigger,,0,1" "OnTrigger" "ClassicSound3,PlaySound,,14.5,1" "OnTrigger" "ClassicLight,SetPattern,z,14.9,1" "OnTrigger" "ClassicLight,SetPattern,a,15,1" "OnTrigger" "ClassicLight,FadeToPattern,abcdefghijklmnopqrstuvwxyzyxwvutsrqponmlkjihgfedcba,25,1" } ; ClassicEvent3 add: { "origin" "10196 -14855 -16184" "targetname" "ClassicEvent3" "StartDisabled" "0" "spawnflags" "0" "classname" "logic_relay" "OnTrigger" "ClassicLight,SetPattern,a,0,1" "OnTrigger" "ClassicExtinguisher,Kill,,0,1" "OnTrigger" "ClassicVM,Kill,,0,1" "OnTrigger" "BM,Volume,0,0,1" "OnTrigger" "com,Command,say ***RED CONTAINER***,2.5,1" "OnTrigger" "ClassicSound5,PlaySound,,2.7,1" "OnTrigger" "ClassicLightRed,TurnOn,,3,1" "OnTrigger" "ClassicSound4,PlaySound,,15,1" "OnTrigger" "ClassicLightRed,TurnOff,,85,1" "OnTrigger" "ClassicSound4,Volume,0,90,1" } add: { "origin" "10368 -16032 -15949" "targetname" "ClassicLightRed" "style" "1" "spotlight_radius" "80" "spawnflags" "0" "pitch" "-90" "distance" "600" "brightness" "1" "angles" "0 0 0" "_light" "255 0 0 200" "classname" "light_dynamic" } add: { "origin" "10368 -16032 -15920" "StartDisabled" "0" "spawnflags" "0" "solid" "0" "model" "models/props/de_nuke/light_red2.mdl" "angles" "0 0 0" "classname" "prop_dynamic" "targetname" "ClassicLightRedProp" } add: { "origin" "10368 -15488 -16200" "volstart" "0" "targetname" "ClassicSound5" "spinup" "0" "spindown" "0" "spawnflags" "49" "radius" "1000" "preset" "0" "pitchstart" "100" "pitch" "100" "message" "music/stingers/industrial_suspense1.wav" "lfotype" "0" "lforate" "0" "lfomodvol" "0" "lfomodpitch" "0" "health" "10" "fadeoutsecs" "0" "fadeinsecs" "0" "cspinup" "0" "classname" "ambient_generic" } add: { "origin" "10368 -15488 -16100" "volstart" "0" "targetname" "ClassicSound4" "spinup" "0" "spindown" "0" "spawnflags" "49" "radius" "1000" "preset" "0" "pitchstart" "100" "pitch" "100" "message" "music/hl1_song5.mp3" "lfotype" "0" "lforate" "0" "lfomodvol" "0" "lfomodpitch" "0" "health" "10" "fadeoutsecs" "0" "fadeinsecs" "0" "cspinup" "0" "classname" "ambient_generic" } ; ClassicEvent4 add: { "origin" "10196 -14875 -16184" "targetname" "ClassicEvent4" "StartDisabled" "0" "spawnflags" "0" "classname" "logic_relay" "OnTrigger" "ClassicClean,Trigger,,0,1" "OnTrigger" "ClassicSound3,PlaySound,,79.5,1" "OnTrigger" "ClassicLight,SetPattern,z,79.9,1" "OnTrigger" "ClassicLight,SetPattern,a,80,1" } add: { "origin" "10368 -15488 -15924" "volstart" "0" "targetname" "ClassicSound3" "spinup" "0" "spindown" "0" "spawnflags" "49" "radius" "2000" "preset" "0" "pitchstart" "100" "pitch" "100" "message" "ambient/machines/zap1.wav" "lfotype" "0" "lforate" "0" "lfomodvol" "0" "lfomodpitch" "0" "health" "10" "fadeoutsecs" "0" "fadeinsecs" "0" "cspinup" "0" "classname" "ambient_generic" } ; ClassicEvent5 add: { "origin" "10196 -14895 -16184" "targetname" "ClassicEvent5" "StartDisabled" "0" "spawnflags" "0" "classname" "logic_relay" "OnTrigger" "ClassicLightRedProp,Kill,,0,1" "OnTrigger" "BM,Volume,0,0,1" "OnTrigger" "ClassicSmoke,TurnOn,,0,1" "OnTrigger" "ClassicSmokeHurt,Enable,,0,1" "OnTrigger" "ClassicLight,SetPattern,d,0,1" "OnTrigger" "ClassicFire,Start,,0,1" "OnTrigger" "ClassicSound6,PlaySound,,0,1" "OnTrigger" "ClassicSmoke,SetMaxDensity,0.3,0,1" "OnTrigger" "ClassicSmoke,SetMaxDensity,0.4,15,1" "OnTrigger" "ClassicSmoke,SetMaxDensity,0.5,30,1" "OnTrigger" "ClassicSmoke,SetMaxDensity,0.6,45,1" "OnTrigger" "ClassicSmoke,SetMaxDensity,0.7,60,1" "OnTrigger" "ClassicSmoke,SetMaxDensity,0.8,75,1" "OnTrigger" "ClassicSound3,PlaySound,,84.5,1" "OnTrigger" "ClassicLight,SetPattern,z,84.9,1" "OnTrigger" "ClassicLight,SetPattern,a,85,1" "OnTrigger" "ClassicSmoke,TurnOff,,90,1" "OnTrigger" "ClassicFire,Stop,,90,1" } add: { "origin" "10464 -15424 -16184" "targetname" "ClassicSmoke" "spawnflags" "1" "fogstart" "0" "fogmaxdensity" "0.3" "fogend" "50" "fogenable" "0" "fogdir" "1 0 0" "fogcolor2" "35 35 35" "fogcolor" "116 111 111" "fogblend" "0" "farz" "-1" "angles" "0 0 0" "classname" "env_fog_controller" } add: { "model" "*93" "StartDisabled" "1" "spawnflags" "1" "origin" "10368 -15488 -15904" "nodmgforce" "0" "damagetype" "0" "damagemodel" "0" "damagecap" "10" "damage" "8" "targetname" "ClassicSmokeHurt" "filtername" "FilterC" "classname" "trigger_hurt" "OnHurtPlayer" "com,Command,say ***Smoke is getting denser. Don't climb up.***,,1" } add: { "model" "*144" "StartDisabled" "1" "spawnflags" "1" "origin" "10976 -15486 -16160" "nodmgforce" "0" "damagetype" "0" "damagemodel" "0" "damagecap" "10" "damage" "8" "targetname" "ClassicSmokeHurt" "filtername" "FilterC" "classname" "trigger_hurt" } add: { "origin" "10368 -15488 -16300" "volstart" "0" "targetname" "ClassicSound6" "spinup" "0" "spindown" "0" "spawnflags" "49" "radius" "1000" "preset" "0" "pitchstart" "100" "pitch" "100" "message" "music/hl1_song14.mp3" "lfotype" "0" "lforate" "0" "lfomodvol" "0" "lfomodpitch" "0" "health" "10" "fadeoutsecs" "0" "fadeinsecs" "0" "cspinup" "0" "classname" "ambient_generic" } add: { "origin" "10270 -15382 -16180" "spawnflags" "0" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/cs_office/fire_extinguisher.mdl" "MinAnimTime" "5" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "1200" "fademaxdist" "2000" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "angles" "0 280 0" "classname" "prop_dynamic_override" "targetname" "ClassicExtinguisher" } add: { "origin" "9998 -14961 -16093" "targetname" "ClassicFire" "start_active" "0" "effect_name" "env_fire_large" "angles" "0 0 0" "classname" "info_particle_system" } add: { "origin" "9809 -15169 -16103" "targetname" "ClassicFire" "start_active" "0" "effect_name" "env_fire_small_smoke" "angles" "0 0 0" "classname" "info_particle_system" } add: { "origin" "9788 -15422 -16063" "targetname" "ClassicFire" "start_active" "0" "effect_name" "env_fire_medium" "angles" "0 0 0" "classname" "info_particle_system" } add: { "origin" "9849 -15580 -16183" "targetname" "ClassicFire" "start_active" "0" "effect_name" "env_fire_small_smoke" "angles" "0 0 0" "classname" "info_particle_system" } add: { "origin" "9848 -16038 -16128" "targetname" "ClassicFire" "start_active" "0" "effect_name" "env_fire_medium_smoke" "angles" "0 0 0" "classname" "info_particle_system" } add: { "origin" "10480 -16132 -16179" "targetname" "ClassicFire" "start_active" "0" "effect_name" "env_fire_large_smoke" "angles" "0 0 0" "classname" "info_particle_system" } add: { "origin" "11028 -16047 -16183" "targetname" "ClassicFire" "start_active" "0" "effect_name" "env_fire_large_smoke" "angles" "0 0 0" "classname" "info_particle_system" } add: { "origin" "10915 -15489 -16183" "targetname" "ClassicFire" "start_active" "0" "effect_name" "fire_medium_base" "angles" "0 0 0" "classname" "info_particle_system" } add: { "origin" "11014 -15486 -16183" "targetname" "ClassicFire" "start_active" "0" "effect_name" "fire_medium_base" "angles" "0 0 0" "classname" "info_particle_system" } add: { "origin" "10972 -15396 -16180" "targetname" "ClassicFire" "start_active" "0" "effect_name" "env_fire_medium" "angles" "0 0 0" "classname" "info_particle_system" } add: { "origin" "10792 -15087 -16055" "targetname" "ClassicFire" "start_active" "0" "effect_name" "env_fire_large" "angles" "0 0 0" "classname" "info_particle_system" } add: { "origin" "10897 -14846 -16118" "targetname" "ClassicFire" "start_active" "0" "effect_name" "env_fire_medium" "angles" "0 0 0" "classname" "info_particle_system" } ;======================================================= ;; Couch escape ;; anti-delay measures add: { "model" "*231" "targetname" "CouchAntidelay" "StartDisabled" "0" "speed" "300" "spawnflags" "1" "pushdir" "0 90 0" "origin" "12671 -12805 15940" "alternateticksfix" "0" "classname" "trigger_push" } modify: { match: { "origin" "12672 -13024 15936" "classname" "func_physbox" "hammerid" "1078020" } insert: { "OnBreak" "CouchAntidelay,Disable,,1,1" } } add: { "origin" "12774 -13080 15911" "targetname" "CouchZmCrate" "StartDisabled" "1" "spawnflags" "256" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/cs_militia/crate_extrasmallmill.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "DisableBoneFollowers" "1" "angles" "0 0 0" "classname" "prop_dynamic" } add: { "model" "*231" "targetname" "CouchZmCrateTP" "target" "CEZ" "StartDisabled" "1" "spawnflags" "1" "origin" "12813.2 -13042 15924.4" "classname" "trigger_teleport" } modify: { match: { "targetname" "QX" "classname" "func_physbox" } insert: { "OnBreak" "CouchZmCrateTP,Enable,,15,1" "OnBreak" "CouchZmCrateTP,Disable,,15.1,1" "OnBreak" "CouchZmCrate,EnableCollision,,15,1" "OnBreak" "CouchZmCrate,Enable,,15,1" } } ;; Break couch shortcut instantly modify: { match: { "origin" "13024 -13408 16132" "classname" "func_physbox" "hammerid" "1045730" } delete: { "OnBreak" "QB,Break,,3,1" } insert: { "OnBreak" "QB,Break,,0,1" } } ;; Disable couch push modify: { match: { "origin" "14456 -13312 16000" "classname" "trigger_push" "hammerid" "1046342" } insert: { "targetname" "CouchPush" } } modify: { match: { "origin" "15200 -13088 15744" "classname" "func_physbox" "hammerid" "1072180" } insert: { "OnBreak" "CouchPush,Disable,,0,1" } } ;; prevent ct's from delaying at the end, kill couch on last physbox add: { "origin" "15504 -13257 15895" "targetname" "CouchGate" "StartDisabled" "0" "spawnflags" "0" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/de_inferno/railingspikedgate.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "DisableBoneFollowers" "1" "angles" "0 0 0" "classname" "prop_dynamic" } modify: { match: { "origin" "15736 -13368 15944" "classname" "func_physbox" "hammerid" "1030471" } insert: { "OnBreak" "Couch,Kill,,0,1" "OnBreak" "CouchRed,Kill,,0,1" "OnBreak" "CouchBlue,Kill,,0,1" "OnBreak" "CouchGate,Kill,,0,1" } } ;; Two extra couch variations modify: { match: { "origin" "16256 -16256 -15928" "classname" "logic_auto" } insert: { "OnMapSpawn" "CouchCase,PickRandom,,4,1" } } modify: { match: { "origin" "12224 -11776 15936" "classname" "trigger_hurt" } insert: { "targetname" "CouchHurt" } } add: { "origin" "12088 -11730 15913" "targetname" "CouchCase" "classname" "logic_case" "OnCase01" "CouchDefaultR,Trigger,,0,1" "OnCase02" "CouchDefaultR,Trigger,,0,1" "OnCase03" "CouchDefaultR,Trigger,,0,1" "OnCase04" "CouchDefaultR,Trigger,,0,1" "OnCase05" "CouchCaseRandom,PickRandom,,0,1" "OnCase06" "CouchDefaultR,Trigger,,0,1" } add: { "origin" "12072 -11730 15913" "targetname" "CouchCaseRandom" "classname" "logic_case" "OnCase01" "CouchBlueR,Trigger,,0,1" "OnCase02" "CouchRedR,Trigger,,0,1" } add: { "origin" "12088 -11750 15913" "targetname" "CouchDefaultR" "StartDisabled" "0" "spawnflags" "0" "classname" "logic_relay" "OnTrigger" "CouchRed,Kill,,0.1,1" "OnTrigger" "CouchBlue,Kill,,0.1,1" } add: { "origin" "12088 -11770 15913" "targetname" "CouchRedR" "StartDisabled" "0" "spawnflags" "0" "classname" "logic_relay" "OnTrigger" "CouchHurt,SetParent,CouchRed,0,1" "OnTrigger" "Couch,Kill,,0.1,1" "OnTrigger" "CouchBlue,Kill,,0.1,1" } add: { "origin" "12088 -11790 15913" "targetname" "CouchBlueR" "StartDisabled" "0" "spawnflags" "0" "classname" "logic_relay" "OnTrigger" "CouchHurt,SetParent,CouchBlue,0,1" "OnTrigger" "CouchRed,Kill,,0.1,1" "OnTrigger" "Couch,Kill,,0.1,1" } add: { "origin" "12224 -11776 15935" "targetname" "CouchRed" "spawnflags" "256" "skin" "0" "shadowcastdist" "0" "pressuredelay" "0" "physdamagescale" "0.1" "PerformanceMode" "0" "nodamageforces" "0" "model" "models/props/de_inferno/furniturecouch001a.mdl" "minhealthdmg" "0" "mindxlevel" "0" "maxdxlevel" "0" "massScale" ".25" "inertiaScale" "1.0" "health" "0" "forcetoenablemotion" ".25" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "0" "Damagetype" "0" "damagetoenablemotion" "0" "angles" "0 180 0" "classname" "prop_physics_override" } add: { "origin" "12225 -11776 15935" "targetname" "CouchBlue" "spawnflags" "256" "skin" "0" "shadowcastdist" "0" "pressuredelay" "0" "physdamagescale" "0.1" "PerformanceMode" "0" "nodamageforces" "0" "model" "models/props/de_inferno/furniture_couch01a.mdl" "minhealthdmg" "0" "mindxlevel" "0" "maxdxlevel" "0" "massScale" ".25" "inertiaScale" "1.0" "health" "0" "forcetoenablemotion" ".25" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "0" "Damagetype" "0" "damagetoenablemotion" "0" "angles" "0 180 0" "classname" "prop_physics_override" } ;; fix music modify: { match: { "origin" "11968 -11776 15941" "classname" "trigger_once" "hammerid" "1030498" } delete: { "OnStartTouch" "KV,PlaySound,,91,1" "OnStartTouch" "FE,Volume,0,90,1" } } modify: { match: { "origin" "14016 -13088 15944" "classname" "func_physbox" "hammerid" "1072403" } insert: { "OnBreak" "FE,Volume,0,4,1" "OnBreak" "KV,PlaySound,,5,1" } } modify: { match: { "targetname" "QE" "classname" "func_breakable" } insert: { "OnBreak" "FE,Volume,0,0,1" } } ;======================================================= ;; Interstellar Escape ;; prevent early destruction of door that stops zombies modify: { match: { "origin" "3872 11202 120" "classname" "func_breakable" } insert: { "targetname" "Int_Door1" "OnBreak" "Int_Door2,SetHealth,400,0,1" } replace: { "health" "0" } } modify: { match: { "origin" "4732 11008 -152" "classname" "func_breakable" } insert: { "targetname" "Int_Door2" } replace: { "health" "0" } } add: { "model" "*341" "StartDisabled" "0" "spawnflags" "1" "origin" "4091 11264 104" "classname" "trigger_once" "OnStartTouch" "Int_Door1,SetHealth,400,1,1" } ;; block zm shortcuts modify: { match: { "origin" "5376 11264 113.78" "classname" "prop_dynamic" "hammerid" "1429957" } replace: { "origin" "6722 11264 114" } } modify: { match: { "origin" "6448 11520 -142.22" "classname" "prop_dynamic" "hammerid" "1430045" } replace: { "origin" "6423 11520 -142" } } add: { "origin" "5254 11263 96" "StartDisabled" "0" "spawnflags" "0" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "242 242 242" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props_trainstation/train002.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "0 270 0" "classname" "prop_dynamic" } add: { "origin" "5707 11263 96" "StartDisabled" "0" "spawnflags" "0" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "242 242 242" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props_trainstation/train002.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "0 270 0" "classname" "prop_dynamic" } add: { "origin" "6161 11263 96" "StartDisabled" "0" "spawnflags" "0" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "242 242 242" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props_trainstation/train002.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "0 270 0" "classname" "prop_dynamic" } add: { "targetname" "IntClip1" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "6381 11264 -16" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_brush" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -654 -64 -48,0.1,1" "OnUser1" "!self,AddOutput,maxs 654 64 48,0.1,1" } add: { "targetname" "IntClip2" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "7076 11498 -38" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_brush" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -4 -120 -86,0.1,1" "OnUser1" "!self,AddOutput,maxs 4 120 86,0.1,1" } modify: { match: { "classname" "logic_auto" "hammerid" "812830" } insert: { "OnMapSpawn" "IntClip1,FireUser1,,0.1,1" "OnMapSpawn" "IntClip2,FireUser1,,0.1,1" } } ;; teleport players who got stuck in shortcut add: { "wait" "1" "targetname" "IntUnstuck" "StartDisabled" "1" "spawnflags" "1" "origin" "3232.5 11264 -16.5" "filtername" "FilterC" "classname" "trigger_multiple" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -48.5 -64 -47.5,0.1,1" "OnUser1" "!self,AddOutput,maxs 48.5 64 47.5,0.1,1" "OnStartTouch" "!activator,AddOutput,origin 4504 11145 -125,0,-1" "OnStartTouch" "!self,Kill,,0.1,1" } modify: { match: { "classname" "logic_auto" "hammerid" "812830" } insert: { "OnMapSpawn" "IntUnstuck,FireUser1,,0.1,1" } } modify: { match: { "targetname" "Zcp1" "classname" "path_track" } insert: { "OnPass" "IntUnstuck,Enable,,0,1" "OnPass" "IntUnstuck,Kill,,5,1" } } ;======================================================= ;; City Night Escape ;; Deduct points from players that shoot glass modify: { match: { "targetname" "EBC" "classname" "func_breakable" } insert: { "OnHealthChanged" "CityNightScore,ApplyScore,,0,-1" } } modify: { match: { "targetname" "EBC2" "classname" "func_breakable" } insert: { "OnHealthChanged" "CityNightScore,ApplyScore,,0,-1" } } add: { "origin" "-15935 -14668 -15736" "targetname" "CityNightScore" "spawnflags" "1" "points" "-1" "classname" "game_score" } ;; extra nade items (from v10) add: { "origin" "12656 -13648 -15940" "targetname" "broom" "spawnflags" "1" "angles" "0 0 0" "classname" "weapon_hegrenade" } add: { "origin" "12644 -13638 -15948" "StartDisabled" "0" "spawnflags" "256" "solid" "0" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "parentname" "broom" "model" "models/props_c17/pushbroom.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "DisableBoneFollowers" "1" "angles" "-69 333 14" "classname" "prop_dynamic" } add: { "origin" "14624 -13248 16096" "targetname" "gyro" "spawnflags" "1" "angles" "-90 0 0" "classname" "weapon_hegrenade" } add: { "origin" "14608 -13248 16091" "StartDisabled" "0" "spawnflags" "256" "solid" "0" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "parentname" "gyro" "model" "models/props/de_inferno/ceiling_fan_blade.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "DisableBoneFollowers" "1" "angles" "0 135 0" "classname" "prop_dynamic" } add: { "origin" "4997 11303 128" "targetname" "tv" "spawnflags" "1" "angles" "0 0 0" "classname" "weapon_hegrenade" } add: { "origin" "5001 11305 160" "spawnflags" "256" "solid" "0" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "parentname" "tv" "model" "models/props_c17/tv_monitor01.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "DisableBoneFollowers" "1" "angles" "0 0 0" "classname" "prop_dynamic_override" }