;Special thanks to memories ; 21/12/23 - Hobbitten ; Fixes a displacement glitch where the user can walk through the displacement to the bottom of the boss arena and infect through the ground add: { "model" "*240" "targetname" "displacement_fix_arena_2_boss" "target" "stage2_dest06" "StartDisabled" "0" "spawnflags" "1" "origin" "-11694 6112 9104" "classname" "trigger_teleport" } ;m4dara fixes ;stage 4 : this hold should be 10 sec longer modify: { match: { "targetname" "s4_button04" "classname" "func_button" } delete: { "OnPressed" "CMD,Command,say ** PATH OPEN IN 25 SECONDS **,0,1" "OnPressed" "s4_rotating_huge_door,Start,,25,1" "OnPressed" "s4_doorparent_rotate,Open,,25.1,1" "OnPressed" "s4_rotating_door_particle,Start,,25.1,1" } insert: { "OnPressed" "CMD,Command,say ** PATH OPEN IN 35 SECONDS **,0,1" "OnPressed" "s4_rotating_huge_door,Start,,35,1" "OnPressed" "s4_doorparent_rotate,Open,,35.1,1" "OnPressed" "s4_rotating_door_particle,Start,,35.1,1" } } ;this door should open 5 sec after the final lever has been pressed modify: { match: { "targetname" "p2_s4_button_end1" "classname" "func_button" } insert: { "OnPressed" "p2_s4_doors_shortcut,Open,,5,1" } } ;This tp should be like 13 sec instead of 18 modify: { match: { "targetname" "exsdfgh_madara_door" "classname" "func_door" } delete: { "OnFullyOpen" "p2_s4_teleport_last_zm,Enable,,18,-1" } insert: { "OnFullyOpen" "p2_s4_teleport_last_zm,Enable,,13,-1" } } ;This laser should be now 4000 instead of 3300 modify: { match: { "targetname" "kinhugd_susano_laser_door" "classname" "func_door" } replace: { "speed" "4000" } } ;And this door from madara should be faster (35) modify: { match: { "targetname" "bvcyuir_madara_door" "classname" "func_door" } replace: { "speed" "35" } } ;and madara at the end have to low hp so should add 10 instead of 5 modify: { match: { "targetname" "p2_s4_madara_laser_addhp" "classname" "trigger_once" } delete: { "OnStartTouch" "exsdfgh_madara_Health,Add,5,0,-1" "OnStartTouch" "exsdfgh_madara_HealthBackup,Add,5,0,-1" } insert: { "OnStartTouch" "exsdfgh_madara_Health,Add,8,0,-1" "OnStartTouch" "exsdfgh_madara_HealthBackup,Add,8,0,-1" } } modify: { match: { "targetname" "nbvjkl_madara_ending_laser_Hurt2" "classname" "trigger_hurt" } delete: { "OnHurt" "exsdfgh_madara_Health,Subtract,35,0,-1" } insert: { "OnHurt" "exsdfgh_madara_Health,Subtract,55,0,-1" } modify: { match: { "targetname" "cdfuio_madara_ending_laser_crouch_Hurt2" "classname" "trigger_hurt" } delete: { "OnHurt" "exsdfgh_madara_Health,Subtract,35,0,-1" } insert: { "OnHurt" "exsdfgh_madara_Health,Subtract,55,0,-1" } } } ;also this 120 is stupid it should be 20 modify: { match: { "targetname" "6543_madara_appear_once" "classname" "trigger_once" } delete: { "OnStartTouch" "6543_madara_appear_counter,Add,120,0,-1" } insert: { "OnStartTouch" "6543_madara_appear_counter,Add,20,0,-1" } } ;fix so madara dissapears after obito uses alternate dimension modify: { match: { "targetname" "obito_alternate_dimension_relay" "classname" "func_physbox_multiplayer" } insert: { "OnTrigger" "6543_madara_appear*,Kill,,0,1" } } // 09/05/21 ;m4dara fixes ;rdv_explosion also this is magnitude 310 should try 450 modify: { match: { "targetname" "rdv_explosion" "classname" "env_explosion" } replace: { "iMagnitude" "450" } } ;also the susano hurt I checked on source I gave you only 1 hurt for the stripper that does 999dmg modify: { match: { "damage" "425" "classname" "trigger_hurt" } replace: { "damage" "999" } } ;forgot to add triggerhurt into pointtemplate modify: { match: { "targetname" "madara_item_template" "classname" "point_template" } insert: { "Template07" "bvcyuir_madara_hurt" } } // 10/05/21 ;some ignitelifetime work only on first person, fixed modify: { match: { "OnStartTouch" "!activator,IgniteLifetime,3,0,1" } delete: { "OnStartTouch" "!activator,IgniteLifetime,3,0,1" } insert: { "OnStartTouch" "!activator,IgniteLifetime,3,0,-1" } } modify: { match: { "OnStartTouch" "!activator,IgniteLifetime,2,0,1" } delete: { "OnStartTouch" "!activator,IgniteLifetime,2,0,1" } insert: { "OnStartTouch" "!activator,IgniteLifetime,2,0,-1" } } ; player can glitch attack on itachi boss fight modify: { match: { "targetname" "rty_hurt1" "classname" "trigger_hurt" "origin" "10176 15040 11340" } replace: { "origin" "10176 15040 11284" } } ; itachi katon attack faster modify: { match: { "targetname" "rty_door" "classname" "func_door" } replace: { "speed" "320" } } ; fix itachi katon hurt origin modify: { match: { "targetname" "rty_explosion_hurt" "classname" "trigger_hurt" "origin" "9328 15040 11232" } replace: { "origin" "9384 15040 11232" } } ; stage 2 faster teleport modify: { match: { "targetname" "s2_button03" "classname" "func_button" } delete: { "OnPressed" "cmd,Command,say **TELEPORT IN 10 SECONDS**,20,1" "OnPressed" "s2_teleport03,Enable,,30,1" } insert: { "OnPressed" "cmd,Command,say **TELEPORT IN 5 SECONDS**,20,1" "OnPressed" "s2_teleport03,Enable,,25,1" } } ; Stage 4 doors close faster to avoid killing zm in doors modify: { match: { "targetname" "s4_door02" "classname" "func_door" } replace: { "speed" "80" } } modify: { match: { "targetname" "s4_door03" "classname" "func_door" } replace: { "speed" "80" } } ; stage 4 faster teleport modify: { match: { "targetname" "p2_s4_once2" "classname" "trigger_once" } delete: { "OnStartTouch" "p2_s4_teleport01,Enable,,15,1" } insert: { "OnStartTouch" "p2_s4_teleport01,Enable,,8,1" } } ; susanoo one shot modify: { match: { "damage" "440" "classname" "trigger_hurt" } replace: { "damage" "999" } } ; stage 4 faster teleport before ending modify: { match: { "targetname" "p2_s4_button_end1" "classname" "func_button" } delete: { "OnPressed" "p2_s4_teleport_tomain_room,Enable,,10,1" } insert: { "OnPressed" "p2_s4_teleport_tomain_room,Enable,,5,1" } } ; stage 4 enable bhop faster at laser part modify: { match: { "targetname" "p2_s4_uchiha_legacy_final" "classname" "trigger_once" } delete: { "OnStartTouch" "cmd,Command,sv_enablebunnyhopping 1,16,1" } insert: { "OnStartTouch" "cmd,Command,sv_enablebunnyhopping 1,7,1" } } ; stage 2 hold bit longer modify: { match: { "targetname" "s2_button04" "classname" "func_button" } delete: { "OnPressed" "s2_door_11,Open,,33,1" "OnPressed" "s2_door_12,Open,,33,1" "OnPressed" "cmd,Command,say **DOOR OPENS IN 10 SECONDS**,23,1" "OnPressed" "s2_door_12,Close,,45,1" "OnPressed" "s2_door_11,Close,,45,1" "OnPressed" "s2_teleport04,Enable,,49,1" } insert: { "OnPressed" "s2_door_11,Open,,38,1" "OnPressed" "s2_door_12,Open,,38,1" "OnPressed" "cmd,Command,say **DOOR OPENS IN 15 SECONDS**,23,1" "OnPressed" "s2_door_12,Close,,49,1" "OnPressed" "s2_door_11,Close,,49,1" "OnPressed" "s2_teleport04,Enable,,54,1" } } ; stage 4 rock explosion bigger modify: { match: { "targetname" "s4_rock_explosion_entity" "classname" "env_explosion" } replace: { "iMagnitude" "1000" } } ; stage 3 tobi random explosion bigger modify: { match: { "targetname" "randomtobi_stage3_explosion" "classname" "env_explosion" } replace: { "iMagnitude" "500" } } ; Changing also the speed of this random tobi modify: { match: { "targetname" "randomtobi_stage3_door" "classname" "func_door" } replace: { "speed" "280" } } // item changes ; Mokuton hurt fix modify: { match: { "targetname" "fgdklmo_mokuton_hurt" "classname" "trigger_hurt" "damage" "3000" } replace: { "damage" "1500" } } ; Doton duration modify: { match: { "targetname" "doton_relay" "classname" "logic_relay" } delete: { "OnSpawn" "doton_door,Kill,,6,-1" "OnSpawn" "doton_appear_particle,Kill,,6,-1" "OnSpawn" "doton_model,Kill,,6,-1" } insert: { "OnSpawn" "doton_door,Kill,,4,-1" "OnSpawn" "doton_appear_particle,Kill,,4,-1" "OnSpawn" "doton_model,Kill,,4,-1" } } ; zheal more speed modify: { match: { "targetname" "zheal_cure" "classname" "trigger_multiple" } delete: { "OnStartTouch" "speed,ModifySpeed,1,5,-1" "OnStartTouch" "speed,ModifySpeed,1.30,0,-1" } insert: { "OnStartTouch" "speed,ModifySpeed,1,6,-1" "OnStartTouch" "speed,ModifySpeed,1.40,0,-1" } } ; zkaleidoscope speed modify: { match: { "targetname" "zkaleidoscope_door" "classname" "func_door" } replace: { "speed" "320" } } ; 07/06/21 ; Fix music so people can change the volume modify: { match: { "targetname" "s1_music01" "classname" "ambient_generic" } replace: { "message" "#naruto-shippuden-ost-saika-colourful-mist-extended.mp3" } } modify: { match: { "targetname" "s1_music02" "classname" "ambient_generic" } replace: { "message" "#itachi-uchiha-orignal-soundtrack-extended.mp3" } } modify: { match: { "targetname" "s1_music03" "classname" "ambient_generic" } replace: { "message" "#naruto-akatsuki-theme-song-full.mp3" } } modify: { match: { "targetname" "s1_music_end" "classname" "ambient_generic" } replace: { "message" "#akatsuki.mp3" } } modify: { match: { "targetname" "s1_music_boss" "classname" "ambient_generic" } replace: { "message" "#naruto-ost-3-11-heavy-violence.mp3" } } modify: { match: { "targetname" "s2_music01" "classname" "ambient_generic" } replace: { "message" "#setting-sun.mp3" } } modify: { match: { "targetname" "s2_music02" "classname" "ambient_generic" } replace: { "message" "#sasuke-theme-hyouhaku-extended-hq-hd.mp3" } } modify: { match: { "targetname" "s2_music03" "classname" "ambient_generic" } replace: { "message" "#rtpn-awakening-high-quality.mp3" } } modify: { match: { "targetname" "s2_music_boss" "classname" "ambient_generic" } replace: { "message" "#naruto-strong-and-strike-extended.mp3" } } modify: { match: { "targetname" "s2_music_end" "classname" "ambient_generic" } replace: { "message" "#e-for-extinction.mp3" } } modify: { match: { "targetname" "s3_music01" "classname" "ambient_generic" } replace: { "message" "#tobi-theme-song.mp3" } } modify: { match: { "targetname" "s3_music02" "classname" "ambient_generic" } replace: { "message" "#blue-stahli-scrape-instrumental.mp3" } } modify: { match: { "targetname" "s3_music03" "classname" "ambient_generic" } replace: { "message" "#naruto-ost-1-need-to-be-strong.mp3" } } modify: { match: { "targetname" "s3_boss_sound" "classname" "ambient_generic" } replace: { "message" "#reverse_situation.mp3" } } modify: { match: { "targetname" "s3_music04" "classname" "ambient_generic" } replace: { "message" "#awakening.mp3" } } modify: { match: { "targetname" "s3_music05" "classname" "ambient_generic" } replace: { "message" "#naruto-shippuden-i-have-seen-much-brokubeatz.mp3" } } modify: { match: { "targetname" "s4_music01" "classname" "ambient_generic" } replace: { "message" "#naruto-shippuden-ost-1-track-09-ikari-anger.mp3" } } modify: { match: { "targetname" "s4_music02" "classname" "ambient_generic" } replace: { "message" "#naruto-shippuden-ost-ii-crimson-flames.mp3" } } modify: { match: { "targetname" "s4_music03" "classname" "ambient_generic" } replace: { "message" "#metallica-master-of-puppets-pendulum-remix-tjs-edit-hq-1080p.mp3" } } modify: { match: { "targetname" "s4_music03_1" "classname" "ambient_generic" } replace: { "message" "#the-qemists-warrior-sound.mp3" } } modify: { match: { "targetname" "p2_s4_music01" "classname" "ambient_generic" } replace: { "message" "#naruto-shippuden-girei-pains-theme-song.mp3" } } modify: { match: { "targetname" "p2_s4_music02" "classname" "ambient_generic" } replace: { "message" "#led-zeppelin-immigrant-song-pendulum-remix.mp3" } } modify: { match: { "targetname" "p2_s4_music02_1" "classname" "ambient_generic" } replace: { "message" "#blue-stahli-youll-get-whats-coming-feat-mark-salomon-sebastian-komor-remix.mp3" } } modify: { match: { "targetname" "p2_s4_music03" "classname" "ambient_generic" } replace: { "message" "#blue-stahli-shotgun-senorita-zardonic-remix-hd.mp3" } } modify: { match: { "targetname" "p2_s4_music_laser" "classname" "ambient_generic" } replace: { "message" "#most-epic-battle-anime-ost-spin-and-burst-borutonaruto-the-movie-boruto-episode-65.mp3" } } modify: { match: { "targetname" "p2_s4_madara_boss_music" "classname" "ambient_generic" } replace: { "message" "#naruto-shippuden-ost-3-purge-goddess-extended.mp3" } } modify: { match: { "targetname" "p2_s4_perfect_susano_music" "classname" "ambient_generic" } replace: { "message" "#uchiha-madara-perfect-susanoo-themehq.mp3" } } ; Loud senpai npc sound modify: { match: { "targetname" "rdv_sound" "classname" "ambient_generic" } replace: { "health" "10" } } modify: { match: { "targetname" "randomtobi_stage3_sound_explosion" "classname" "ambient_generic" } replace: { "health" "10" } } ;on itachi boss fight fire lasers have safe spot / fixing modify: { match: { "targetname" "cvb_itachi_maker1" "classname" "env_entity_maker" } replace: { "origin" "9912 15040 11154" } } modify: { match: { "targetname" "cvb_itachi_maker2" "classname" "env_entity_maker" } replace: { "origin" "9912 15040 11200" } } ; Fix a trigger hurt that doesnt disappear when sasuke die modify: { match: { "targetname" "sasuke_DEATH_relay" "classname" "logic_relay" } insert: { "OnTrigger" "s2_sasuke_electric_explosion_hurt,Kill,,0,-1" "OnTrigger" "s2_sasuke_particle_meteor,Kill,,0,-1" } } ; Stage 4 telehop trigger new modify: { match: { "targetname" "s4_teleport_lava_zm" "classname" "trigger_teleport" } replace: { "origin" "3072 -11104 5624" } } modify: { match: { "targetname" "stage4_lavadest_zm" "classname" "info_teleport_destination" } replace: { "origin" "7360 -11104 7980" } } ; change itachi katon damage cause its a bit to much for a first stage modify: { match: { "targetname" "rty_explosion_hurt" "classname" "trigger_hurt" } replace: { "damage" "80" } } ; change damage of random madara npc that can spawn on stage 4 modify: { match: { "targetname" "hbguio_madara_hurt" "classname" "trigger_hurt" } replace: { "damage" "400" } } ; ///////////////////////////////////////////////////////////////////////////////////// ; 2024-07-19 - Edit by Hobbitten ; ///////////////////////////////////////////////////////////////////////////////////// ;------------------------------------------------------------------------------- ; Fixes a displacement error in spawn that allows users to walk under the map ;------------------------------------------------------------------------------- add: { "origin" "-4632 3520 11336" "targetname" "bridge_displacement_error_destination" "angles" "0 345 0" "classname" "info_teleport_destination" } add: { "model" "*20" "targetname" "bridge_displacement_error_teleporter" "target" "bridge_displacement_error_destination" "StartDisabled" "0" "spawnflags" "1" "origin" "-4476.2 3391.06 11034.1" "classname" "trigger_teleport" } add: { "model" "*20" "targetname" "bridge_displacement_error_teleporter" "target" "bridge_displacement_error_destination" "StartDisabled" "0" "spawnflags" "1" "origin" "-4604.2 3567.06 11130.1" "classname" "trigger_teleport" } add: { "model" "*20" "targetname" "bridge_displacement_error_teleporter" "target" "bridge_displacement_error_destination" "StartDisabled" "0" "spawnflags" "1" "origin" "-4476.2 3719.06 11034.1" "classname" "trigger_teleport" } add: { "model" "*20" "targetname" "bridge_displacement_error_teleporter" "target" "bridge_displacement_error_destination" "StartDisabled" "0" "spawnflags" "1" "origin" "-4524.2 3201.06 11084.1" "classname" "trigger_teleport" } add: { "model" "*20" "targetname" "bridge_displacement_error_teleporter" "target" "bridge_displacement_error_destination" "StartDisabled" "0" "spawnflags" "1" "origin" "-4524.2 3719.06 11084.1" "classname" "trigger_teleport" }