;--------------------------------- ; Makes stripper message ;--------------------------------- modify: { match: { "targetname" "spawn_trigger" } insert: { "OnStartTouch" "console,Command,say < Stripper 1 loaded >,0,1" } } ;---------------------------------- ; Replaces spawnflags on swordbeam ;---------------------------------- modify: { match: { "targetname" "Terrablade_beam_move" } replace: { "spawnflags" "4620" } } ;---------------------------------- ; Replaces spawnflags on box arrow ;---------------------------------- modify: { match: { "targetname" "bow_arrow_move" } replace: { "spawnflags" "4620" } } ;------------------------------------- ; Fixes glass shortcut to last longer ;------------------------------------- modify: { match: { "targetname" "forest_biome_short_cut" } delete: { "OnStartTouch" "forest_biome_short_cut,Break,,5,1" } } ;----------------------------------------------------------------------------- ; Makes the glass break on a new trigger after first bridge part is completed ;----------------------------------------------------------------------------- modify: { match: { "targetname" "corruption_biome_trigger_2" } insert: { "OnStartTouch" "corruption_biome_trigger_1,Break,,0,1" } }