modify: { match: { "classname" "trigger_hurt" "targetname" "B_Web" "origin" "-4356 -3776 -800" "hammerid" "191983" } delete: { "OnStartTouch" "Map_SpeedMod,ModifySpeed,1.05,3,-1" } insert: { "OnStartTouch" "Map_SpeedMod,ModifySpeed,1.00,3,-1" } } modify: { match: { "classname" "trigger_multiple" "targetname" "Begin_Setting" "origin" "-1024 -10240 480" } delete: { "OnStartTouch" "Map_SpeedMod,ModifySpeed,1.11,0,-1" "OnStartTouch" "Map_SpeedMod,ModifySpeed,1.05,0,-1" } } filter: { "classname" "logic_relay" "targetname" "S_Boss_Relay" "origin" "-1976 -13240 88" "hammerid" "1325044" } modify: { match: { "classname" "point_template" "targetname" "S_Boss_Temp" "origin" "-1992 -13256 88" "hammerid" "1325042" } delete: { "Template03" "S_Boss_Relay" } } modify: { match: { "classname" "game_zone_player" "targetname" "S_Boss_Zone" "hammerid" "1325040" } delete: { "Template03" "S_Boss_Relay" } } modify: { match: { "classname" "logic_case" "targetname" "Dev_Gun_Selecter" "origin" "5144 -12344 -72" "hammerid" "2143601" } delete: { "OnCase04" "Dev_Gun_Trigger_Zombies,AddOutput,OnStartTouch Map_SpeedMod:ModifySpeed:1.11:10:-1,0.04,-1" } insert: { "OnCase04" "Dev_Gun_Trigger_Zombies,AddOutput,OnStartTouch Map_SpeedMod:ModifySpeed:1.00:10:-1,0.04,-1" } } modify: { match: { "classname" "trigger_multiple" "targetname" "Block_Zm_Before_Cavern_Trigger" } delete: { "OnStartTouch" "Map_SpeedMod,ModifySpeed,1.11,7,-1" } insert: { "OnStartTouch" "Map_SpeedMod,ModifySpeed,1.00,7,-1" } } ;; _ ;; restart round on warmup modify: { match: { "targetname" "Warmup_Relay" "classname" "logic_relay" } delete: { "OnUser2" "Nuke_Trigger,Enable,,40.5,1" } insert: { "OnUser2" "Cmd,Command,mp_restartgame 1,40.5,1" } } ;; enable "bomb rush" mode after winning the map modify: { match: { "targetname" "Trigger_End" "classname" "trigger_once" } insert: { "OnStartTouch" "Map_Brush,AddOutput,OnUser2 Spawn_Terrorist_Case:InValue:5:0:-1,0,1" } } modify: { match: { "classname" "logic_auto" "hammerid" "12480" } insert: { "OnMapSpawn" "Map_Brush,FireUser2,,2,1" } }