modify: { match: { "classname" "logic_auto" "hammerid" "32668" } insert: { "OnMapSpawn" "servercommand,Command,say Stripper version 2.1|17.05.2024,5.5,1" } } modify: { match: { "targetname" "servercommand" "classname" "point_servercommand" } delete: { "OnUser1" "!self,Command,zr_class_modify zombies health_regen_interval 0.15,0,1" } insert: { "OnUser1" "!self,Command,zr_roundend_balance_teams 0,0,1" "OnUser1" "!self,Command,zr_class_modify zombies health_regen_interval 60.0,0,1" } } ;add info what zone will start moving soon modify: { match: { "targetname" "zone_move_counter" "classname" "math_counter" } insert: { "OnUser1" "servercommand,Command,say The wall of death will start moving in 20 seconds,50,1" "OnUser1" "servercommand,Command,say The wall of death will start moving in 20 seconds,140,1" "OnUser1" "servercommand,Command,say The wall of death will start moving in 20 seconds,215,1" "OnUser1" "servercommand,Command,say The wall of death will start moving in 20 seconds,265,1" "OnUser1" "servercommand,Command,say The wall of death will start moving in 15 seconds,320,1" } } ;teleport stand issue modify: { match: { "targetname" "stand_picker_teleport" "classname" "point_teleport" } replace: { "origin" "68 -898 1530" } insert: { "OnUser4" "!self,AddOutput,angles 0 0 0,0,1" } } ;Fix sphere of time that gives you noting modify: { match: { "targetname" "stand_picker_teleport" "classname" "point_teleport" } delete: { "OnUser2" "stand_picker_case_zombie,PickRandomShuffle,,0.01,1" "OnUser1" "stand_picker_case_human,PickRandomShuffle,,0.01,1" } insert: { "OnUser2" "stand_picker_case_zombie,FireUser1,,0.01,1" "OnUser1" "stand_picker_case_human,FireUser1,,0.01,1" } } modify: { match: { "targetname" "stand_picker_case_human" "classname" "logic_case" } insert: { "OnUser1" "!self,PickRandomShuffle,,0,-1" "OnUser1" "stand_picker_pickup_count_human,Add,1,0,-1" } } modify: { match: { "targetname" "stand_picker_case_zombie" "classname" "logic_case" } insert: { "OnUser1" "!self,PickRandomShuffle,,0,-1" "OnUser1" "stand_picker_pickup_count_zombie,Add,1,0,-1" } } add: { "targetname" "stand_picker_pickup_count_zombie" "startvalue" "0" "StartDisabled" "0" "min" "0" "max" "3" "classname" "math_counter" "OnHitMax" "!self,Kill,,0,1" "OnHitMax" "stand_picker_case_zombie,Kill,,0.05,1" } add: { "targetname" "stand_picker_pickup_count_human" "startvalue" "0" "StartDisabled" "0" "min" "0" "max" "3" "classname" "math_counter" "OnHitMax" "!self,Kill,,0,1" "OnHitMax" "stand_picker_case_human,Kill,,0.05,1" } ;fix physbox pick that block modify: { match: { "targetname" "theworld_pick" "classname" "func_physbox_multiplayer" } replace: { "model" "*47" } } modify: { match: { "targetname" "starplatinum_pick" "classname" "func_physbox_multiplayer" } replace: { "model" "*47" } } modify: { match: { "targetname" "hierophant_pick" "classname" "func_physbox_multiplayer" } replace: { "model" "*47" } } modify: { match: { "targetname" "harvest_pick" "classname" "func_physbox_multiplayer" } replace: { "model" "*47" } } modify: { match: { "targetname" "firebird_pick" "classname" "func_physbox_multiplayer" } replace: { "model" "*47" } } modify: { match: { "targetname" "emperor_pick" "classname" "func_physbox_multiplayer" } replace: { "model" "*47" } } ;fix lags the wall moving modify: { match: { "targetname" "zone_move_case" "classname" "logic_case" } delete: { "OnCase02" "zone_side_hurt*,Enable,,0,1" } insert: { "OnCase03" "zone_side_hurt*,Disable,,0,1" "OnCase04" "zone_side_hurt*,Disable,,0,1" } } modify: { match: { "targetname" "zone_display_case" "classname" "logic_case" } insert: { "OnCase03" "zone_side_hurt*,Enable,,15.05,1" "OnCase04" "zone_side_hurt*,Enable,,15.05,1" "OnCase05" "zone_side_hurt*,Enable,,15.05,1" "OnCase06" "zone_side_hurt*,Enable,,0.0,1" } } ;emperor boost rebalance modify: { match: { "OnTrigger" "emperor_push_d0,Enable,,4,-1" "OnTrigger" "emperor_push_s0,Enable,,4,-1" "OnTrigger" "emperor_push_w0,Enable,,4,-1" "OnTrigger" "emperor_push_a0,Enable,,4,-1" } delete: { "OnTrigger" "emperor_push_d0,Enable,,4,-1" "OnTrigger" "emperor_push_s0,Enable,,4,-1" "OnTrigger" "emperor_push_w0,Enable,,4,-1" "OnTrigger" "emperor_push_a0,Enable,,4,-1" } insert: { "OnTrigger" "emperor_push_d0,Enable,,8,-1" "OnTrigger" "emperor_push_s0,Enable,,8,-1" "OnTrigger" "emperor_push_w0,Enable,,8,-1" "OnTrigger" "emperor_push_a0,Enable,,8,-1" } } ;rebalance emperor lmb modify: { match: { "targetname" "LMB_emperor_hurt" "classname" "trigger_hurt" } replace: { "damage" "140" } } ;theworld knife buff modify: { match: { "targetname" "LMB_theworld_hurt" "classname" "trigger_hurt" } replace: { "damage" "100" } } ;add more airdrops and change drop time modify: { match: { "targetname" "zone_airdroplaunch_timer" "classname" "logic_timer" } delete: { "OnTimer" "zone_airdropcount_counter,Subtract,1,0,-1" } replace: { "UpperRandomBound" "10" "LowerRandomBound" "0" } } modify: { match: { "targetname" "zone_move_counter" "classname" "math_counter" } delete: { "OnUser1" "zone_airdroplaunch_timer,Enable,,0,1" "OnUser1" "zone_airdroplaunch_timer,Enable,,40,1" "OnUser1" "zone_airdroplaunch_timer,Enable,,120,1" "OnUser1" "zone_airdroplaunch_timer,Enable,,210,1" } insert: { "OnUser1" "zone_airdroplaunch_timer,Enable,,0,1" "OnUser1" "zone_airdroplaunch_timer,Enable,,50,1" "OnUser1" "zone_airdroplaunch_timer,Enable,,100,1" "OnUser1" "zone_airdroplaunch_timer,Enable,,150,1" "OnUser1" "zone_airdroplaunch_timer,Enable,,200,1" } } ;rebalance flamethrower damage modify: { match: { "targetname" "flamethrower_trigger" "classname" "trigger_hurt" } replace: { "damage" "500" ;now 125 } } ;rebalance shotgun ;more push modify: { match: { "targetname" "shotgun_trigger" "classname" "trigger_push" } replace: { "speed" "2000" } } ;more damage modify: { match: { "targetname" "shotgun_trigger" "classname" "trigger_hurt" } replace: { "damage" "1000" } } ;fix shotgun cd modify: { match: { "targetname" "shotgun_counter" "classname" "math_counter" } delete: { "OnHitMax" "shotgun_relay,Enable,,0,-1" "OnHitMin" "shotgun_counter,SetValueNoFire,8,60,-1" } replace: { "startvalue" "5" "max" "5" } insert: { "OnHitMin" "shotgun_relay,Enable,,59.9,-1" "OnHitMin" "shotgun_counter,SetValueNoFire,5,60,-1" "OnHitMin" "shotgun_sound_reload,PlaySound,,0,-1" "OnHitMin" "shotgun_sound_reload,PlaySound,,59.5,-1" } } ;add shotgun reload sound modify: { match: { "targetname" "shotgun" "classname" "point_template" } insert: { "Template11" "shotgun_sound_reload" } } add: { "targetname" "shotgun_sound_reload" "spawnflags" "48" "SourceEntityName" "shotgun_prop" "radius" "1250" "message" "jojo/hol horse new/weapon_ready.mp3" "health" "10" "classname" "ambient_generic" } ;firebird buff modify: { match: { "targetname" "firebird_use_LMB" "classname" "logic_relay" } delete: { "OnUser2" "!self,Enable,,5,-1" } insert: { "OnUser2" "!self,Enable,,3,-1" } } ;hierophant reduce cd RMB modify: { match: { "targetname" "hierophant_use_RMB" "classname" "logic_relay" } delete: { "OnUser1" "!self,FireUser2,,0.5,-1" "OnUser2" "!self,Enable,,1,-1" } insert: { "OnUser1" "!self,FireUser2,,0.3,-1" "OnUser2" "!self,Enable,,0.1,-1" } } modify: { match: { "targetname" "hierophant_use_stand" "classname" "logic_relay" } delete: { "OnUser1" "player_speedmod,Modifyspeed,1.3,0,-1" } insert: { "OnUser1" "player_speedmod,Modifyspeed,1.5,0,-1" } } modify: { match: { "targetname" "hierophant_standstatus_theworld" "classname" "logic_relay" } delete: { "OnTrigger" "player_speedmod,Modifyspeed,1.3,0,-1" } insert: { "OnTrigger" "player_speedmod,Modifyspeed,1.5,0,-1" } } ;Harvest rebalance modify: { match: { "targetname" "harvest_morf_case" "classname" "logic_case" } delete: { "OnCase01" "player_speedmod,Modifyspeed,1.3,0,-1" "OnCase02" "player_speedmod,Modifyspeed,0.9,0,-1" } insert: { "OnCase01" "player_speedmod,Modifyspeed,0.75,0,-1" "OnCase02" "player_speedmod,Modifyspeed,1.3,0,-1" } } modify: { match: { "targetname" "harvest_standstatus_theworld_branc" "classname" "logic_branch" } delete: { "OnTrue" "player_speedmod,Modifyspeed,0.9,0,-1" "OnFalse" "player_speedmod,Modifyspeed,1.3,0,-1" } insert: { "OnFalse" "player_speedmod,Modifyspeed,0.75,0,-1" "OnTrue" "player_speedmod,Modifyspeed,1.3,0,-1" } } modify: { match: { "targetname" "harvest_standstatus_hp_branc" "classname" "logic_branch" } delete: { "OnTrue" "!activator,AddOutput,health 50,0,-1" "OnTrue" "!activator,AddOutput,max_health 50,0,-1" } insert: { "OnTrue" "!activator,AddOutput,health 100,0,-1" "OnTrue" "!activator,AddOutput,max_health 100,0,-1" } } ;Harvest change E CD modify: { match: { "targetname" "harvest_use_E" "classname" "logic_relay" } delete: { "OnUser1" "!self,FireUser2,,20,-1" "OnUser2" "harvest_text,FireUser4,,60,-1" } insert: { "OnUser1" "!self,FireUser2,,35,-1" "OnUser2" "harvest_text,FireUser4,,80,-1" } } ;Harvest nuke after use stand CD modify: { match: { "targetname" "harvest_use_stand" "classname" "logic_relay" } delete: { "OnUser1" "harvest_use_E,Enable,,0,-1" } insert: { "OnUser1" "harvest_use_E,Enable,,10,-1" } } modify: { match: { "targetname" "harvest_use_E" "classname" "logic_relay" } replace: { "StartDisabled" "1" } } add: { "origin" "8261.91 9069.15 500" "TouchType" "0" "TextureScroll" "35" "texture" "sprites/laserbeam.spr" "targetname" "E_harvest_laser" "StrikeTime" "1" "spawnflags" "2" "renderfx" "0" "rendercolor" "0 0 255" "renderamt" "155" "Radius" "256" "NoiseAmplitude" "0" "LightningStart" "E_harvest_laser" "LightningEnd" "E_harvest_sound" "life" "0" "framestart" "0" "framerate" "0" "decalname" "Bigshot" "damage" "0" "BoltWidth" "2" "classname" "env_beam" "OnUser1" "!self,TurnOn,,0,1" "OnUser1" "!self,TurnOff,,8,1" "OnUser1" "!self,Kill,,8.05,1" } modify: { match: { "targetname" "E_harvest" "classname" "point_template" } insert: { "Template08" "E_harvest_laser" } } modify: { match: { "targetname" "E_harvest_hurt" "classname" "trigger_hurt" } insert: { "OnUser1" "E_harvest_laser,FireUser1,,0,1" } } ;sandstorm cd modify: { match: { "targetname" "global_fog_timer" "classname" "logic_timer" } replace: { "UpperRandomBound" "260" "LowerRandomBound" "160" } } ;reduce pick stand human clicks count modify: { match: { "targetname" "stand_picker_counter_human" "classname" "math_counter" } replace: { "max" "20" } } ;rebalance HP modify: { match: { "targetname" "zone_zombieHP_case" "classname" "logic_case" } delete: { "OnCase01" "!activator,AddOutput,max_health 7000,0,-1" "OnCase01" "!activator,AddOutput,health 7000,0,-1" "OnCase02" "!activator,AddOutput,health 7000,0,-1" "OnCase02" "!activator,AddOutput,max_health 7000,0,-1" "OnCase03" "!activator,AddOutput,max_health 5000,0,-1" "OnCase03" "!activator,AddOutput,health 5000,0,-1" "OnCase04" "!activator,AddOutput,max_health 3000,0,-1" "OnCase04" "!activator,AddOutput,health 3000,0,-1" "OnCase05" "!activator,AddOutput,health 1500,0,-1" "OnCase05" "!activator,AddOutput,max_health 1500,0,-1" "OnCase06" "!activator,AddOutput,max_health 750,0,-1" "OnCase06" "!activator,AddOutput,health 750,0,-1" } insert: { "OnCase01" "!activator,AddOutput,max_health 5000,0,-1" "OnCase01" "!activator,AddOutput,health 5000,0,-1" "OnCase02" "!activator,AddOutput,max_health 5000,0,-1" "OnCase02" "!activator,AddOutput,health 5000,0,-1" "OnCase03" "!activator,AddOutput,max_health 3000,0,-1" "OnCase03" "!activator,AddOutput,health 3000,0,-1" "OnCase04" "!activator,AddOutput,max_health 2000,0,-1" "OnCase04" "!activator,AddOutput,health 2000,0,-1" "OnCase05" "!activator,AddOutput,max_health 1500,0,-1" "OnCase05" "!activator,AddOutput,health 1500,0,-1" ;"OnCase06" "global_dynamic_health_count,GetValue,,0,-1" "OnCase06" "!activator,AddOutput,max_health 750,0,-1" "OnCase06" "!activator,AddOutput,health 750,0,-1" } } ;modify: ;{ ; match: ; { ; "targetname" "zone_move_counter" ; "classname" "math_counter" ; } ; delete: ; { ; "OnUser2" "zone_find_setHP,CountPlayersInZone,,0.05,1" ; } ; insert: ; { ; "OutValue" "global_dynamic_health_counter_zone,FireUser1,,0,-1" ; "OutValue" "zone_find_setHP,CountPlayersInZone,,0.5,-1" ; } ;} ;modify: ;{ ; match: ; { ; "targetname" "zone_display_case" ; "classname" "logic_case" ; } ; delete: ; { ; "OnCase06" "zone_find_setHP,CountPlayersInZone,,0,1" ; } ;} ;add: ;{ ; "model" "*51" ; "targetname" "global_dynamic_health_counter_zone" ; "classname" "game_zone_player" ; "OnPlayerOutZone" "global_dynamic_health_filter,TestActivator,,0,-1" ; "OnUser1" "servercommand,Command,say xxxxx,1.8,-1" ; "OnUser1" "global_dynamic_health_count,SetValue,2,0,-1" ; "OnUser1" "global_dynamic_health_counter_zone,CountPlayersInZone,,0.05,-1" ; "OnUser1" "global_dynamic_health_count,FireUser1,,0.1,-1" ;} ;add: ;{ ; "classname" "filter_activator_team" ; "filterteam" "3" ; "Negated" "Allow entities that match criteria" ; "targetname" "global_dynamic_health_filter" ; "OnPass" "global_dynamic_health_count,Add,1,0,-1" ;} ;add: ;{ ; "classname" "math_counter" ; "max" "0" ; "min" "0" ; "startvalue" "1" ; "targetname" "global_dynamic_health_count" ; "OnUser1" "global_dynamic_health_count,Multiply,25,0,-1" ; "OnUser1" "global_dynamic_health_count,Add,250,0.05,-1" ; "OnGetValue" "!activator,SetHealth,,0.05,-1" ; "OnGetValue" "!activator,AddOutput,max_health 1500,0,-1" ;} ;disable respawn at previous zone modify: { match: { "targetname" "zone_display_case" "classname" "logic_case" } delete: { "OnCase04" "text1,Display,,25.1,1" "OnCase04" "servercommand,Command,say As soon as the next safe zone appears. Zombie resurrection will be disabled ,25.05,1" "OnCase04" "text1,AddOutput,message As soon as the next safe zone appears. Zombie resurrection will be disabled ,25.05,1" "OnCase05" "zone_move_counter,FireUser2,,0,1" } insert: { "OnCase04" "text1,Display,,25.1,1" "OnCase04" "servercommand,Command,say As soon as the wall of death starts moving. Zombie respawn will be disabled,25.05,1" "OnCase04" "text1,AddOutput,message As soon as the wall of death starts moving. Zombie respawn will be disabled,25.05,1" } } modify: { match: { "targetname" "zone_move_case" "classname" "logic_case" } insert: { "OnCase04" "zone_move_counter,FireUser2,,0,1" } } ;modify win detect modify: { match: { "targetname" "zone_path0x_4_template" "classname" "point_template" } delete: { "Template14" "zone_win_trigger_reward_ct" } } modify: { match: { "targetname" "zone_win_trigger_reward_ct" "classname" "trigger_multiple" } insert: { "OnStartTouch" "!activator,AddOutput,Health 99999,0,-1" } replace: { "origin" "32 -1056 77.96" "model" "*100" } } modify: { match: { "targetname" "zone_win_trigger_detect_t" "classname" "trigger_multiple" } replace: { "origin" "32 -1056 77.96" "model" "*100" } } modify: { match: { "targetname" "zone_win_relay" "classname" "logic_relay" } delete: { "OnTrigger" "zone_win_trigger_reward_ct,FireUser4,,2,-1" } insert: { "OnTrigger" "zone_win_trigger_reward_ct,FireUser4,,0.25,-1" } } ;unlose zombie hurt fix modify: { match: { "classname" "trigger_hurt" "filtername" "filter_zombie" "damagetype" "16384" } replace: { "damagetype" "0" } } ;zone checker more cd modify: { match: { "targetname" "zone_protector_timer" "classname" "logic_timer" } replace: { "RefireTime" "5" } } ;fix that rewards not count modify: { match: { "targetname" "zone_win_trigger_reward_ct" "classname" "trigger_multiple" } delete: { "OnStartTouch" "filter_winner05,TestActivator,,0.1,-1" "OnStartTouch" "!activator,FireUser1,,0.05,-1" "OnStartTouch" "!activator,AddOutput,OnUser1 !self:AddOutput:targetname winner05:0:-1,0.15,-1" } insert: { ; "OnStartTouch" "filter_winner05,TestActivator,,0,-1" "OnStartTouch" "filter_winner05,TestActivator,,0.2,-1" "OnStartTouch" "filter_winner05,TestActivator,,0.25,-1" "OnStartTouch" "filter_winner05,TestActivator,,0.3,-1" "OnStartTouch" "!activator,FireUser1,,0.00,-1" "OnStartTouch" "!activator,FireUser1,,0.05,-1" "OnStartTouch" "!activator,FireUser1,,0.1,-1" "OnStartTouch" "!activator,AddOutput,OnUser1 !self:AddOutput:targetname winner05:0.05:-1,0.5,-1" } } modify: { match: { "targetname" "filter_winner05" "classname" "filter_activator_name" } delete: { "OnPass" "!activator,AddOutput,OnUser2 !self:AddOutput:targetname winner:0:-1,0,-1" } insert: { "OnPass" "!activator,AddOutput,OnUser1 !self:AddOutput:targetname winner:0.10:-1,0,-1" } } modify: { match: { "classname" "trigger_multiple" "hammerid" "171729" } delete: { "OnStartTouch" "!activator,FireUser1,,0.05,-1" "OnStartTouch" "!activator,FireUser2,,0.1,-1" } insert: { "OnStartTouch" "!activator,FireUser1,,0.00,-1" "OnStartTouch" "!activator,FireUser1,,0.05,-1" "OnStartTouch" "!activator,FireUser1,,0.1,-1" } } ;---------------------- ; VScripts - Parachute(plugin) ; /!\ DO NOT EDIT OR VSCRIPTS MAY BREAK /!\ ;------------------------------------------- ; Add trigger for know when human jumped from plane add: { "model" "*196" "classname" "trigger_multiple" "targetname" "plane_player_drop" "parentname" "player_drop_train" "wait" "0" "StartDisabled" "1" "spawnflags" "1" "origin" "-12096 -14248 3708" "filtername" "filter_human" "hammerid" "999990" "OnStartTouch" "servercommand,Command,say Hold [E] to activate parachute ,6.0,1" } ; Hook it in the template modify: { match: { "targetname" "player_drop" "classname" "point_template" } insert: { "Template09" "plane_player_drop" } } ; Enable trigger when player are in plane modify: { match: { "targetname" "teleport_spawn_ct" "classname" "trigger_teleport" } insert: { "OnUser1" "plane_player_drop,Enable,,0.35,-1" } } ; Kill the trigger when plane exploded modify: { match: { "targetname" "player_drop_explode" "classname" "trigger_hurt" } insert: { "OnUser1" "plane_player_drop,Kill,,0.05,1" } } ; -- End of VScripts compat -- ;; _ ;; fix winner skin modify: { match: { "targetname" "getskin" "classname" "trigger_multiple" } delete: { "OnStartTouch" "!activator,AddOutput,modelindex 367,0,-1" } insert: { "OnStartTouch" "!activator,AddOutput,modelindex 371,0,-1" } }