add: { "origin" "-6144 -12416 5296" "targetname" "TheCurrentLevelPlugin" "min" "1" "max" "6" "startvalue" "1" "classname" "math_counter" } modify: { match: { "classname" "func_breakable" "hammerid" "870797" } insert: { "OnBreak" "TheCurrentLevelPlugin,SetValue,1,0,1" } } modify: { match: { "classname" "func_breakable" "hammerid" "870857" } insert: { "OnBreak" "TheCurrentLevelPlugin,SetValue,2,0,1" } } modify: { match: { "classname" "func_breakable" "hammerid" "870862" } insert: { "OnBreak" "TheCurrentLevelPlugin,SetValue,3,0,1" } } modify: { match: { "classname" "func_breakable" "hammerid" "870867" } insert: { "OnBreak" "TheCurrentLevelPlugin,SetValue,4,0,1" } } modify: { match: { "classname" "func_breakable" "hammerid" "870872" } insert: { "OnBreak" "TheCurrentLevelPlugin,SetValue,5,0,1" } } modify: { match: { "classname" "func_breakable" "hammerid" "870877" } insert: { "OnBreak" "TheCurrentLevelPlugin,SetValue,6,0,1" } } ;------------- ; MAP CHANGES ;------------- ; Disable bhop on the final run to the end (epic, god) modify: { match: { "targetname" "Airship_Trigger_Glassdoors2" "classname" "trigger_once" } insert: { "OnStartTouch" "cmd,Command,sv_enablebunnyhopping 0,30,1" } } modify: { match: { "classname" "trigger_once" "origin" "-6144 -12416 5296" } insert: { "OnStartTouch" "cmd,Command,sv_enablebunnyhopping 1,0,1" } } modify: { match: { "classname" "logic_auto" "origin" "-15352 12440 8" } insert: { "OnNewGame" "cmd,Command,sv_enablebunnyhopping 1,0,-1" } } ; Disable bhop at waterfall ;modify: ;{ ; match: ; { ; "classname" "func_door" ; "origin" "4480 -7680 1376" ; "targetname" "Door_4" ; } ; insert: ; { ; "OnOpen" "cmd,Command,sv_enablebunnyhopping 0,0,1" ; "OnFullyClosed" "cmd,Command,sv_enablebunnyhopping 1,0,1" ; } ;} ;------------------------ ;CHANGE EXTREME BOSS HPs ;------------------------ ; Dragon filter: { "targetname" "Boss_Trigger_Add_Health_Extreme" "classname" "trigger_multiple" } ; Guardian add: { "model" "*359" "targetname" "ITS_A_FIX_OF_THE_GUARDIAN_HP" "StartDisabled" "1" "spawnflags" "1" "origin" "2816 -960 2304" "filtername" "Filter_Team_Humans" "classname" "trigger_once" "OnStartTouch" "!activator,AddOutput,OnUser1 Ehe_Guardian_HP:FireUser1::0:1,0,-1" } modify: { match: { "targetname" "ZE_Extreme_Ending" "classname" "trigger_once" "hammerid" "975412" } insert: { "OnStartTouch" "ITS_A_FIX_OF_THE_GUARDIAN_HP,Enable,,30,1" } } modify: { match: { "targetname" "ZE_Extreme_Ending" "classname" "trigger_multiple" "hammerid" "896598" } delete: { "OnStartTouch" "Ehe_Guardian_HP,Add,30,0,-1" } insert: { "OnStartTouch" "!activator,FireUser1,,0,-1" } } modify: { match: { "targetname" "Ehe_Guardian_HP" "classname" "math_counter" } insert: { "StartDisabled" "1" "OnUser1" "!self,Add,30,0,-1" } } modify: { match: { "origin" "-14328 13336 8" "classname" "logic_auto" } insert: { "OnMapSpawn" "player,FireUser1,,1,1" "OnMapSpawn" "Ehe_Guardian_HP,Enable,,5,1" } } ;------------------------------------------------ ; Disable lagcomp for the trigger above elevator ;------------------------------------------------ modify: { match: { "classname" "trigger_teleport" "targetname" "Elevator_Blocker" } replace: { "spawnflags" "1073741825" } } ;---------------------------------------------- ; ANTI-TROLL: Make earth only solid for zombies ;---------------------------------------------- modify: { match: { "classname" "point_template" "targetname" "Staff_Earth_Template" } insert: { "Template02" "Staff_Earth_Owner_Human" "Template03" "Staff_Earth_Owner_Zombie" } } modify: { match: { "targetname" "Staff_Earth_Prop" "classname" "prop_dynamic" } replace: { "spawnflags" "256" } } add: { "model" "*111" "wait" "1" "targetname" "Staff_Earth_Owner_Human" "parentname" "Staff_Earth_Prop" "StartDisabled" "0" "spawnflags" "1" "origin" "-14080 14592 32" "filtername" "Filter_Team_Humans" "classname" "trigger_multiple" "OnStartTouch" "Staff_Earth_Prop,SetOwner,,0,-1" "OnStartTouch" "Staff_Earth_Owner_Zombie,FireUser1,,0,1" "OnStartTouch" "Staff_Earth_Prop,EnableCollision,,0.04,1" } add: { "model" "*111" "wait" "1" "targetname" "Staff_Earth_Owner_Zombie" "parentname" "Staff_Earth_Prop" "StartDisabled" "0" "spawnflags" "1" "origin" "-14080 14592 32" "filtername" "Filter_Team_Zombies" "classname" "trigger_multiple" "OnStartTouch" "!activator,RemoveOwner,,0,-1" "OnStartTouch" "Staff_Earth_Prop,EnableCollision,,0.04,1" "OnUser1" "!self,Enable,,0,-1" "OnUser1" "!self,Disable,,0.2,-1" "OnUser1" "!self,FireUser1,,0.22,-1" } ;---------------------------------------------------------------------------------------------------------- ; Adds 4 trigger_push to prevent adding infinite HP to the guardian rushing the humans on stage extreme ;---------------------------------------------------------------------------------------------------------- add: { "model" "*259" "targetname" "fix_infinite_hp_on_extreme" "StartDisabled" "1" "speed" "500" "spawnflags" "1" "pushdir" "0 90 0" "origin" "5056 -2592 2368" "filtername" "Filter_Team_Humans" "alternateticksfix" "0" "classname" "trigger_push" } add: { "model" "*259" "targetname" "fix_infinite_hp_on_extreme" "StartDisabled" "1" "speed" "500" "spawnflags" "1" "pushdir" "0 90 0" "origin" "5056 -2528 2368" "filtername" "Filter_Team_Humans" "alternateticksfix" "0" "classname" "trigger_push" } add: { "model" "*259" "targetname" "fix_infinite_hp_on_extreme" "StartDisabled" "1" "speed" "500" "spawnflags" "1" "pushdir" "0 90 0" "origin" "4352 -2592 2368" "filtername" "Filter_Team_Humans" "alternateticksfix" "0" "classname" "trigger_push" } add: { "model" "*259" "targetname" "fix_infinite_hp_on_extreme" "StartDisabled" "1" "speed" "500" "spawnflags" "1" "pushdir" "0 90 0" "origin" "4352 -2528 2368" "filtername" "Filter_Team_Humans" "alternateticksfix" "0" "classname" "trigger_push" } modify: { match: { "targetname" "ZE_Extreme_Ending" "classname" "trigger_once" "origin" "2560 -5504 2224" } insert: { "OnStartTouch" "fix_infinite_hp_on_extreme,Enable,,1,1" } }