;-------------------------------------------------------------------- ;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ ;-------------------------------------------------------------------- ;FIX END NUKE DELAY ;------------------- modify: { match: { "classname" "path_track" "targetname" "z_7" "origin" "-3056 3648 960" "hammerid" "6948" } insert: { "OnPass" "end_2,AddOutput,damage 100000,5,1" } } ;---------------------- ;FIX TELEPORT GLITCHES ;---------------------- modify: { match: { "classname" "path_track" "targetname" "z_7" "origin" "-3056 3648 960" "hammerid" "6948" } insert: { "OnPass" "t_1,Enable,,2,1" "OnPass" "t_2,Enable,,2.1,1" } } modify: { match: { "classname" "logic_relay" "targetname" "d_3" "origin" "1096 -48 26" "hammerid" "8028" } delete: { "OnTrigger" "tele_ze,KillHierarchy,,21,-1" } insert: { "OnTrigger" "tele_ze,KillHierarchy,,27,-1" } } modify: { match: { "classname" "trigger_teleport" "targetname" "tele_ze" "origin" "-3114.5 5667.5 -1344" "model" "*182" "hammerid" "720550" } insert: { "filtername" "zombie_filter" } } ;Increase nuke damage modify: { match: { "classname" "trigger_hurt" "targetname" "end_2" } replace: { "damage" "5000" } } ; No early break fence modify: { match: { "origin" "-2715 3232 111" "classname" "func_breakable" } replace: { "spawnflags" "1" } insert: { "targetname" "last_breakable" } } modify: { match: { "targetname" "m_4" "classname" "func_movelinear" } insert: { "OnFullyOpen" "last_breakable,Break,,0,1" } } ;stripper by encap ;; players can't block elevators modify: { match: { "targetname" "a_1" "classname" "func_movelinear" } replace: { "blockdamage" "1000" } } modify: { match: { "targetname" "m_3" "classname" "func_movelinear" } replace: { "blockdamage" "1000" } } modify: { match: { "targetname" "m_4" "classname" "func_movelinear" } replace: { "blockdamage" "1000" } } modify: { match: { "targetname" "m_5" "classname" "func_movelinear" } replace: { "blockdamage" "1000" } } modify: { match: { "targetname" "m_6" "classname" "func_movelinear" } replace: { "blockdamage" "1000" } } ;; additional nuke/afk tp fix modify: { match: { "targetname" "kill3" "classname" "logic_relay" } delete: { "OnTrigger" "point_r_2,KillHierarchy,,0,-1" } } add: { "model" "*86" "targetname" "u_30" "target" "u_30a" "StartDisabled" "1" "spawnflags" "1" "origin" "4588 4355 1352" "classname" "trigger_teleport" } ;; flamethrower fixes filter: { "targetname" "sound2" "hammerid" "782431" } modify: { match: { "targetname" "ent7" "classname" "info_particle_system" } replace: { "effect_name" "muzzle_machinegun" } } modify: { match: { "targetname" "sound1" "classname" "ambient_generic" } insert: { "SourceEntityName" "ignite2" } }