;patch tp avoidance spot on level 1 add: { "model" "*49" "UseLandmarkAngles" "1" "targetname" "l1_tp_2" "target" "l1_garden_center_tp_p" "StartDisabled" "1" "spawnflags" "1" "origin" "232 900 -372" "CheckDestIfClearForPlayer" "0" "classname" "trigger_teleport" } ;re-add a missing teleport on level 2 add: { "UseLandmarkAngles" "1" "targetname" "l2_zm_tele_2" "target" "l2_zm_tele_2_p" "StartDisabled" "1" "spawnflags" "1" "origin" "3968 2566 -194" "CheckDestIfClearForPlayer" "0" "classname" "trigger_teleport" } modify: { match: { "classname" "logic_auto" } insert: { "OnMapSpawn" "l2_zm_tele_2,AddOutput,solid 2,0.5,1" "OnMapSpawn" "l2_zm_tele_2,AddOutput,mins -1768 -2562 -870,1,1" "OnMapSpawn" "l2_zm_tele_2,AddOutput,maxs 1768 2562 870,1,1" } }