======================================================================== ;; fix by encap ;; increase nuke damage modify: { match: { "targetname" "nuke" "classname" "trigger_hurt" } replace: { "damage" "100000" } } ;; prevent zombies from hitching a train ride, stop players from getting out of playable area filter: { "hammerid" "2162" } add: { "targetname" "trainhurt" "StartDisabled" "1" "spawnflags" "1" "parentname" "train" "origin" "4076.5 -417.5 164.5" "nodmgforce" "0" "damagetype" "0" "damagemodel" "0" "damagecap" "20" "damage" "100000" "classname" "trigger_hurt" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -319.5 -49.5 -75.5,0.1,1" "OnUser1" "!self,AddOutput,maxs 319.5 49.5 75.5,0.1,1" } modify: { match: { "classname" "logic_auto" "hammerid" "154857" } insert: { "OnMapSpawn" "trainhurt,FireUser1,,0,-1" } }