;; STRIPPER BY ENCAP ;; fix nuke evading spot add: { "model" "*80" "targetname" "nuke_hurt" "StartDisabled" "1" "spawnflags" "1" "origin" "-5163 1461 113" "nodmgforce" "0" "damagetype" "0" "damagemodel" "0" "damagecap" "20" "damage" "9999999" "classname" "trigger_hurt" }