add: { "origin" "-3040 -80 459" "targetname" "TheCurrentLevelPlugin" "min" "1" "max" "2" "startvalue" "1" "classname" "math_counter" } modify: { match: { "targetname" "Trigger_start_easy" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1" } } modify: { match: { "targetname" "Trigger_start_normal" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1" } } ;Fix wrong timer on stage 1 ending modify: { match: { "classname" "func_physbox" "targetname" "Break_door_stage_1_4" } delete: { "OnBreak" "Cmd,Command,say The platform will move in 40 seconds,50,1" } insert: { "OnBreak" "Cmd,Command,say The platform will move in 30 seconds,50,1" } } ;; _ ;; stage 1 - don't kill zombies on key bearer's death modify: { match: { "targetname" "Trigger_hurt_global_stage_1" "classname" "trigger_hurt" } insert: { "filtername" "Filter_ct" } } ;; stage 2 - players can't block elevator modify: { match: { "targetname" "Moveliarn_elevator" "classname" "func_movelinear" } replace: { "blockdamage" "10000" } }