filter: { "model" "*564" "targetname" "squidgame_worker_skin_apply_test" } filter: { "model" "*565" "targetname" "squidgame_player_skin_apply_test" } filter: { "model" "*566" "targetname" "squidgame_frontman_skin_apply_test" } filter: { "classname" "env_sprite" } add: { "origin" "5888 -7936 -1651" "targetname" "Boss_HP_Bar_lvl1" "spawnflags" "0" "scale" "0.1" "rendermode" "0" "rendercolor" "255 255 255" "renderamt" "255" "parentname" "zinv_knife_boss" "model" "realworldtextures/walls/hp_bar_gman.vmt" "HDRColorScale" "1.0" "GlowProxySize" "2.0" "framerate" "10.0" "classname" "env_sprite" "hammerid" "2229837" } add: { "origin" "-1352.14 -4237 2982" "targetname" "lot_light4" "spawnflags" "0" "scale" "0.5" "rendermode" "9" "rendercolor" "0 0 255" "renderamt" "255" "model" "sprites/light_glow01.vmt" "HDRColorScale" "1.0" "GlowProxySize" "2.0" "framerate" "10.0" "angles" "0 0 0" "classname" "env_sprite" "hammerid" "303967" } add: { "origin" "-1352.14 -4197 2982" "targetname" "lot_light3" "spawnflags" "0" "scale" "0.5" "rendermode" "9" "rendercolor" "0 0 255" "renderamt" "255" "model" "sprites/light_glow01.vmt" "HDRColorScale" "1.0" "GlowProxySize" "2.0" "framerate" "10.0" "angles" "0 0 0" "classname" "env_sprite" "hammerid" "303970" } add: { "origin" "-1352.14 -4157 2982" "targetname" "lot_light2" "spawnflags" "0" "scale" "0.5" "rendermode" "9" "rendercolor" "0 0 255" "renderamt" "255" "model" "sprites/light_glow01.vmt" "HDRColorScale" "1.0" "GlowProxySize" "2.0" "framerate" "10.0" "angles" "0 0 0" "classname" "env_sprite" "hammerid" "303973" } add: { "origin" "-1352.14 -4117 2982" "targetname" "lot_light1" "spawnflags" "0" "scale" "0.5" "rendermode" "9" "rendercolor" "0 0 255" "renderamt" "255" "model" "sprites/light_glow01.vmt" "HDRColorScale" "1.0" "GlowProxySize" "2.0" "framerate" "10.0" "angles" "0 0 0" "classname" "env_sprite" "hammerid" "303976" } ;---------------------------------------------------------------------------------------------------------- ; A NIDE FIX ONLY since 2 models already are on server makes a duplicate and extends the modelindex number ; Squidgame worker - 590, 591 ; Squidgame player - 591, 592 ; Squidgame frontman - 593, 594 ;---------------------------------------------------------------------------------------------------------- modify: { match: { "targetname" "h_path15" } delete: { "OnPass" "to_win_waves,Enable,,16.7,-1" } insert: { "OnPass" "to_win_waves,Enable,,6.5,-1" } } modify: { match: { "targetname" "trigger_boss_use_wind" "classname" "trigger_push" } replace: { "speed" "600" } } modify: { match: { "targetname" "mega_gravity_trigger" "classname" "trigger_push" } replace: { "speed" "600" } } modify: { match: { "targetname" "to_final_map" "classname" "trigger_once" } delete: { "OnTrigger" "command1,Command,say ** 60s left.. **,10,-1" "OnTrigger" "nuke_final_ct_fail,Enable,,70,-1" "OnTrigger" "timer1,Kill,,70,-1" "OnTrigger" "timer_sound_end1,PlaySound,,70,-1" "OnTrigger" "timer_kill_weapon,Kill,,70,-1" } insert: { "OnTrigger" "command1,Command,say ** 45s left.. **,10,-1" "OnTrigger" "nuke_final_ct_fail,Enable,,55,-1" "OnTrigger" "timer1,Kill,,55,-1" "OnTrigger" "timer_sound_end1,PlaySound,,55,-1" "OnTrigger" "timer_kill_weapon,Kill,,55,-1" } } modify: { match: { "targetname" "case_boss_use_random_items1" "classname" "logic_case" } delete: { "OnCase03" "gravity_push_boss,Disable,,6,-1" "OnCase04" "Global_wind_boss,Disable,,6,-1" "OnCase02" "mega_gravity_particle,Stop,,11,-1" "OnCase02" "mega_gravity_trigger,Disable,,11,-1" "OnCase01" "trigger_boss_use_wind,Disable,,11,-1" "OnCase01" "mega_wind_particle,Stop,,11,-1" "OnCase02" "gravity_item,Volume,0,11,-1" "OnCase01" "wind_item,Volume,0,11,-1" } insert: { "OnCase03" "gravity_push_boss,Disable,,7,-1" "OnCase04" "Global_wind_boss,Disable,,7,-1" "OnCase02" "mega_gravity_particle,Stop,,9,-1" "OnCase02" "mega_gravity_trigger,Disable,,9,-1" "OnCase01" "trigger_boss_use_wind,Disable,,9,-1" "OnCase01" "mega_wind_particle,Stop,,9,-1" "OnCase02" "gravity_item,Volume,0,9,-1" "OnCase01" "wind_item,Volume,0,9,-1" } } modify: { match: { "targetname" "to_arena_counter_choose" "classname" "trigger_once" } delete: { "OnTrigger" "to_arena_hurt_choose,Disable,,13,-1" } insert: { "OnTrigger" "to_arena_hurt_choose,Disable,,12,-1" } } modify: { match: { "targetname" "to_arena_hurt_choose" "classname" "trigger_hurt" } replace: { "damage" "65" } } modify: { match: { "targetname" "Item_Relay_Bio" "classname" "logic_relay" } delete: { "OnTrigger" "Item_Bio_Effect*,Kill,,6,-1" "OnTrigger" "Item_Bio_Trigger,Kill,,6,-1" "OnTrigger" "Item_Bio_Freeze,Kill,,6,-1" "OnTrigger" "Item_Bio_Sound,Kill,,6,-1" "OnTrigger" "Item_Bio_Trigger_1,Kill,,8,-1" } insert: { "OnTrigger" "Item_Bio_Effect*,Kill,,5,-1" "OnTrigger" "Item_Bio_Trigger,Kill,,5,-1" "OnTrigger" "Item_Bio_Freeze,Kill,,5,-1" "OnTrigger" "Item_Bio_Sound,Kill,,5,-1" "OnTrigger" "Item_Bio_Trigger_1,Kill,,7,-1" } } modify: { match: { "targetname" "gravity_filter" "classname" "filter_activator_name" } delete: { "OnPass" "gravity_particle,Stop,,7,-1" "OnPass" "gravity_particle,Kill,,7,-1" "OnPass" "gravity_push,Kill,,7,-1" } insert: { "OnPass" "gravity_particle,Stop,,6,-1" "OnPass" "gravity_particle,Kill,,6,-1" "OnPass" "gravity_push,Kill,,6,-1" } } modify: { match: { "targetname" "to_choose_counter" "classname" "trigger_once" } delete: { "OnTrigger" "command,Command,say ** 20s before the end **,2,-1" "OnTrigger" "pt_choose_2,Start,,23,-1" "OnTrigger" "sprite_choose_2,ShowSprite,,23,-1" "OnTrigger" "lt_choose_level2,Disable,,23,-1" "OnTrigger" "tp_choose_4,Enable,,23,-1" "OnTrigger" "tp_choose_2,Kill,,23,-1" "OnTrigger" "mv_choose_2,Open,,23,-1" "OnTrigger" "break_choose_1,Break,,23,-1" "OnTrigger" "tp_choose_3,Kill,,23,-1" "OnTrigger" "glow_choose_button_1_*,Kill,,22,-1" "OnTrigger" "button_choose_1_*,Kill,,22,-1" "OnTrigger" "tp_choose_3,Enable,,22,-1" "OnTrigger" "timer_sound_end1,PlaySound,,22,-1" } insert: { "OnTrigger" "command,Command,say ** 12s before the end **,2,-1" "OnTrigger" "pt_choose_2,Start,,15,-1" "OnTrigger" "sprite_choose_2,ShowSprite,,15,-1" "OnTrigger" "lt_choose_level2,Disable,,15,-1" "OnTrigger" "tp_choose_4,Enable,,15,-1" "OnTrigger" "tp_choose_2,Kill,,15,-1" "OnTrigger" "mv_choose_2,Open,,15,-1" "OnTrigger" "break_choose_1,Break,,15,-1" "OnTrigger" "tp_choose_3,Kill,,15,-1" "OnTrigger" "glow_choose_button_1_*,Kill,,14,-1" "OnTrigger" "button_choose_1_*,Kill,,14,-1" "OnTrigger" "tp_choose_3,Enable,,14,-1" "OnTrigger" "timer_sound_end1,PlaySound,,14,-1" } } modify: { match: { "targetname" "to_choose_counter1" "classname" "trigger_once" } delete: { "OnTrigger" "command,Command,say ** Shoot the particles to survive **,0,-1" "OnTrigger" "command,Command,say ** 20s before the end **,2,-1" "OnTrigger" "tp_choose_5,Kill,,23,-1" "OnTrigger" "break_choose_3,Break,,23,-1" "OnTrigger" "mv_choose_4,Open,,23,-1" "OnTrigger" "tp_choose_6,Kill,,23,-1" "OnTrigger" "lt_choose_level2,Disable,,23,-1" "OnTrigger" "button_choose_1_*,Kill,,22,-1" "OnTrigger" "part_choose_button_1_*,Kill,,22,-1" "OnTrigger" "glow_choose_button_1_*,Kill,,22,-1" "OnTrigger" "mv_choose_5,Open,,48,-1" "OnTrigger" "command,Command,say ** Next Door open in: 25s**,23,-1" "OnTrigger" "break_choose_5,Break,,23,-1" "OnTrigger" "tp_choose_8,Enable,,23,-1" "OnTrigger" "tp_choose_9,Enable,,48,-1" "OnTrigger" "dustmotes_choose_1,TurnOn,,48,-1" "OnTrigger" "dyn_choose_3,Enable,,48,-1" "OnTrigger" "pt_choose_2,Kill,,63,-1" "OnTrigger" "sprite_choose_2,Kill,,63,-1" "OnTrigger" "command,Command,say ** Rejoin the teleport: 15s**,48,-1" "OnTrigger" "sprite_choose_3,Kill,,63,-1" "OnTrigger" "dyn_choose_2,Kill,,63,-1" "OnTrigger" "pt_choose_3,Kill,,63,-1" "OnTrigger" "break_choose_6,Break,,23,-1" "OnTrigger" "glow_choose_final,Start,,50,-1" "OnTrigger" "tp_choose_5,Enable,,22,-1" "OnTrigger" "timer_sound_end1,PlaySound,,22,-1" } insert: { "OnTrigger" "command,Command,say ** 12s before the end **,2,-1" "OnTrigger" "tp_choose_5,Kill,,15,-1" "OnTrigger" "break_choose_3,Break,,15,-1" "OnTrigger" "mv_choose_4,Open,,15,-1" "OnTrigger" "tp_choose_6,Kill,,15,-1" "OnTrigger" "lt_choose_level2,Disable,,15,-1" "OnTrigger" "button_choose_1_*,Kill,,14,-1" "OnTrigger" "part_choose_button_1_*,Kill,,14,-1" "OnTrigger" "glow_choose_button_1_*,Kill,,14,-1" "OnTrigger" "mv_choose_5,Open,,40,-1" "OnTrigger" "command,Command,say ** Next Door open in: 25s**,15,-1" "OnTrigger" "break_choose_5,Break,,15,-1" "OnTrigger" "tp_choose_8,Enable,,15,-1" "OnTrigger" "tp_choose_9,Enable,,40,-1" "OnTrigger" "dustmotes_choose_1,TurnOn,,40,-1" "OnTrigger" "dyn_choose_3,Enable,,40,-1" "OnTrigger" "pt_choose_2,Kill,,55,-1" "OnTrigger" "sprite_choose_2,Kill,,55,-1" "OnTrigger" "command,Command,say ** Rejoin the teleport: 15s**,40,-1" "OnTrigger" "sprite_choose_3,Kill,,55,-1" "OnTrigger" "dyn_choose_2,Kill,,55,-1" "OnTrigger" "pt_choose_3,Kill,,55,-1" "OnTrigger" "break_choose_6,Break,,15,-1" "OnTrigger" "glow_choose_final,Start,,42,-1" "OnTrigger" "tp_choose_5,Enable,,14,-1" "OnTrigger" "timer_sound_end1,PlaySound,,14,-1" } } modify: { match: { "targetname" "to_choose_counter2a" "classname" "trigger_once" } delete: { "OnTrigger" "command,Command,say ** 20s before the end **,2,-1" "OnTrigger" "button_choose_1_*,Kill,,22,-1" "OnTrigger" "part_choose_button_1_*,Kill,,22,-1" "OnTrigger" "glow_choose_button_1_*,Kill,,22,-1" "OnTrigger" "tp_choose_12,Enable,,25,-1" "OnTrigger" "tp_choose_13,Enable,,22,-1" "OnTrigger" "tp_choose_11,Disable,,34.5,-1" "OnTrigger" "tp_choose_12,Disable,,25.5,-1" "OnTrigger" "choose_toggle_1,Toggle,,35,-1" "OnTrigger" "choose_toggle_1,Toggle,,37,-1" "OnTrigger" "tp_choose_11,Enable,,45,-1" "OnTrigger" "tp_choose_13,Disable,,22.5,-1" "OnTrigger" "to_choose_counter2b,Enable,,45,-1" "OnTrigger" "timer_kill_weapon,Disable,,22,-1" "OnTrigger" "timer_sound_end1,PlaySound,,22,-1" } insert: { "OnTrigger" "command,Command,say ** 12s before the end **,2,-1" "OnTrigger" "button_choose_1_*,Kill,,14,-1" "OnTrigger" "part_choose_button_1_*,Kill,,14,-1" "OnTrigger" "glow_choose_button_1_*,Kill,,14,-1" "OnTrigger" "tp_choose_12,Enable,,17,-1" "OnTrigger" "tp_choose_13,Enable,,14,-1" "OnTrigger" "tp_choose_11,Disable,,26.5,-1" "OnTrigger" "tp_choose_12,Disable,,17.5,-1" "OnTrigger" "choose_toggle_1,Toggle,,27,-1" "OnTrigger" "choose_toggle_1,Toggle,,29,-1" "OnTrigger" "tp_choose_11,Enable,,37,-1" "OnTrigger" "tp_choose_13,Disable,,14.5,-1" "OnTrigger" "to_choose_counter2b,Enable,,37,-1" "OnTrigger" "timer_kill_weapon,Disable,,14,-1" "OnTrigger" "timer_sound_end1,PlaySound,,14,-1" } } modify: { match: { "targetname" "to_choose_counter2b" "classname" "trigger_once" } delete: { "OnTrigger" "break_selection_*,SetDamageFilter,,50,-1" "OnTrigger" "command,Command,say ** 20s before the end **,2,-1" "OnTrigger" "mv_choose_*,Kill,,55,-1" "OnTrigger" "dyn_choose_*,Kill,,55,-1" "OnTrigger" "tp_choose_spawn,Kill,,55,-1" "OnTrigger" "tp_choose_8,Kill,,55,-1" "OnTrigger" "tp_choose_4,Kill,,55,-1" "OnTrigger" "sprite_choose_*,Kill,,55,-1" "OnTrigger" "pt_choose_*,Kill,,55,-1" "OnTrigger" "Hudhint_choose,HideHudHint,,45,-1" "OnTrigger" "lt_choose_1,Kill,,64,-1" "OnTrigger" "tp_start_game_ct,Enable,,55,-1" "OnTrigger" "tp_start_game_t,Enable,,55,-1" "OnTrigger" "teleport_to_game_t,Disable,,54.5,-1" "OnTrigger" "teleport_to_game_ct,Disable,,54.5,-1" "OnTrigger" "tp_choose_15,Enable,,45,-1" "OnTrigger" "tp_start_game_t,Disable,,44.5,-1" "OnTrigger" "tp_choose_14,Enable,,45,-1" "OnTrigger" "tp_start_game_ct,Disable,,44.5,-1" "OnTrigger" "choose_toggle_1,Toggle,,37,-1" "OnTrigger" "choose_toggle_1,Toggle,,35,-1" "OnTrigger" "tp_choose_11,Disable,,34.5,-1" "OnTrigger" "tp_choose_12,Disable,,25.5,-1" "OnTrigger" "tp_choose_12,Enable,,25,-1" "OnTrigger" "choose_moment_audio_final,Volume,9,50,-1" "OnTrigger" "choose_moment_audio_finala,Volume,9,50,-1" "OnTrigger" "tp_choose_13,Disable,,22.5,-1" "OnTrigger" "timer_sound_end1,PlaySound,,22,-1" "OnTrigger" "timer_kill_weapon,Disable,,22,-1" "OnTrigger" "tp_choose_13,Enable,,22,-1" "OnTrigger" "glow_choose_button_1_*,Kill,,22,-1" "OnTrigger" "part_choose_button_1_*,Kill,,22,-1" "OnTrigger" "button_choose_1_*,Kill,,22,-1" "OnTrigger" "choose_moment_audio_finala,Volume,8,50.1,-1" "OnTrigger" "choose_moment_audio_final,Volume,8,50.1,-1" "OnTrigger" "choose_moment_audio_final,Volume,7,50.2,-1" "OnTrigger" "choose_moment_audio_finala,Volume,7,50.2,-1" "OnTrigger" "choose_moment_audio_finala,Volume,6,50.3,-1" "OnTrigger" "choose_moment_audio_final,Volume,6,50.3,-1" "OnTrigger" "choose_moment_audio_final,Volume,5,50.4,-1" "OnTrigger" "choose_moment_audio_finala,Volume,5,50.4,-1" "OnTrigger" "choose_moment_audio_finala,Volume,4,50.5,-1" "OnTrigger" "choose_moment_audio_final,Volume,4,50.5,-1" "OnTrigger" "choose_moment_audio_final,Volume,3,50.6,-1" "OnTrigger" "choose_moment_audio_finala,Volume,3,50.6,-1" "OnTrigger" "choose_moment_audio_finala,Volume,2,50.7,-1" "OnTrigger" "choose_moment_audio_final,Volume,2,50.7,-1" "OnTrigger" "choose_moment_audio_final,Volume,1,50.8,-1" "OnTrigger" "choose_moment_audio_finala,Volume,1,50.8,-1" "OnTrigger" "choose_moment_audio_finala,Volume,0,50.9,-1" "OnTrigger" "choose_moment_audio_final,Volume,0,50.9,-1" "OnTrigger" "break_choose_props_*,Kill,,55,-1" "OnTrigger" "to_win_lucky,Enable,,44.5,-1" } insert: { "OnTrigger" "break_selection_*,SetDamageFilter,,42,-1" "OnTrigger" "command,Command,say ** 12s before the end **,2,-1" "OnTrigger" "mv_choose_*,Kill,,47,-1" "OnTrigger" "dyn_choose_*,Kill,,47,-1" "OnTrigger" "tp_choose_spawn,Kill,,47,-1" "OnTrigger" "tp_choose_8,Kill,,47,-1" "OnTrigger" "tp_choose_4,Kill,,47,-1" "OnTrigger" "sprite_choose_*,Kill,,47,-1" "OnTrigger" "pt_choose_*,Kill,,47,-1" "OnTrigger" "Hudhint_choose,HideHudHint,,37,-1" "OnTrigger" "lt_choose_1,Kill,,56,-1" "OnTrigger" "tp_start_game_ct,Enable,,47,-1" "OnTrigger" "tp_start_game_t,Enable,,47,-1" "OnTrigger" "teleport_to_game_t,Disable,,46.5,-1" "OnTrigger" "teleport_to_game_ct,Disable,,46.5,-1" "OnTrigger" "tp_choose_15,Enable,,37,-1" "OnTrigger" "tp_start_game_t,Disable,,36.5,-1" "OnTrigger" "tp_choose_14,Enable,,37,-1" "OnTrigger" "tp_start_game_ct,Disable,,36.5,-1" "OnTrigger" "choose_toggle_1,Toggle,,29,-1" "OnTrigger" "choose_toggle_1,Toggle,,27,-1" "OnTrigger" "tp_choose_11,Disable,,26.5,-1" "OnTrigger" "tp_choose_12,Disable,,17.5,-1" "OnTrigger" "tp_choose_12,Enable,,17,-1" "OnTrigger" "choose_moment_audio_final,Volume,9,42,-1" "OnTrigger" "choose_moment_audio_finala,Volume,9,42,-1" "OnTrigger" "tp_choose_13,Disable,,14.5,-1" "OnTrigger" "timer_sound_end1,PlaySound,,14,-1" "OnTrigger" "timer_kill_weapon,Disable,,14,-1" "OnTrigger" "tp_choose_13,Enable,,14,-1" "OnTrigger" "glow_choose_button_1_*,Kill,,14,-1" "OnTrigger" "part_choose_button_1_*,Kill,,14,-1" "OnTrigger" "button_choose_1_*,Kill,,14,-1" "OnTrigger" "choose_moment_audio_finala,Volume,8,42.1,-1" "OnTrigger" "choose_moment_audio_final,Volume,8,42.1,-1" "OnTrigger" "choose_moment_audio_final,Volume,7,42.2,-1" "OnTrigger" "choose_moment_audio_finala,Volume,7,42.2,-1" "OnTrigger" "choose_moment_audio_finala,Volume,6,42.3,-1" "OnTrigger" "choose_moment_audio_final,Volume,6,42.3,-1" "OnTrigger" "choose_moment_audio_final,Volume,5,42.4,-1" "OnTrigger" "choose_moment_audio_finala,Volume,5,42.4,-1" "OnTrigger" "choose_moment_audio_finala,Volume,4,42.5,-1" "OnTrigger" "choose_moment_audio_final,Volume,4,42.5,-1" "OnTrigger" "choose_moment_audio_final,Volume,3,42.6,-1" "OnTrigger" "choose_moment_audio_finala,Volume,3,42.6,-1" "OnTrigger" "choose_moment_audio_finala,Volume,2,42.7,-1" "OnTrigger" "choose_moment_audio_final,Volume,2,42.7,-1" "OnTrigger" "choose_moment_audio_final,Volume,1,42.8,-1" "OnTrigger" "choose_moment_audio_finala,Volume,1,42.8,-1" "OnTrigger" "choose_moment_audio_finala,Volume,0,42.9,-1" "OnTrigger" "choose_moment_audio_final,Volume,0,42.9,-1" "OnTrigger" "break_choose_props_*,Kill,,47,-1" "OnTrigger" "to_win_lucky,Enable,,36.5,-1" } } modify: { match: { "targetname" "break_lasers_boss_1_block" "classname" "func_breakable" } replace: { "origin" "-1056 3200 672" } } modify: { match: { "targetname" "break_boss_lasers_3_block" "classname" "func_breakable" } replace: { "origin" "-5204 3200 800" } } modify: { match: { "targetname" "break_boss_lasers_2_block" "classname" "func_breakable" } replace: { "origin" "-7428 4800 548" } } modify: { match: { "targetname" "break_boss_lasers_5_block" "classname" "func_breakable" } replace: { "origin" "-7384 7508 496" } } modify: { match: { "targetname" "break_boss_lasers_5_block1" "classname" "func_breakable" } replace: { "origin" "-7140 10976 -720" } } modify: { match: { "targetname" "to_lasers_3" "classname" "trigger_once" } delete: { "OnTrigger" "tp_flitch_fix_1,Kill,,40.05,-1" "OnTrigger" "tp_flitch_fix_1,Enable,,40,-1" "OnTrigger" "tp_dest_lasers_3,Kill,,40,-1" } } modify: modify: { match: { "targetname" "relay_start_choose" "classname" "logic_relay" } delete: { "OnTrigger" "slide_meter_vote*,Close,,1,-1" "OnTrigger" "slide_mc_vote*,Disable,,0,0" "OnTrigger" "game_vote_*,Disable,,0,-1" "OnTrigger" "teleport_to_game_t,Enable,,20,-1" "OnTrigger" "teleport_to_game_ct,Enable,,10,-1" "OnTrigger" "command,Command,say ** The Only the Faster will survive will start in: 10s! **,0,-1" "OnTrigger" "fade,Fade,,9.5,-1" } insert: { "OnTrigger" "teleport_to_game_t,Enable,,13,-1" "OnTrigger" "teleport_to_game_ct,Enable,,3,-1" "OnTrigger" "command,Command,say ** The Only the Faster will survive will start in: 3s! **,0,-1" "OnTrigger" "fade,Fade,,2.5,-1" } } modify: { match: { "targetname" "relay_sg_glasses" "classname" "logic_relay" } delete: { "OnTrigger" "slide_meter_vote*,Close,,1,-1" "OnTrigger" "game_vote_*,Disable,,0,-1" "OnTrigger" "slide_mc_vote*,Disable,,0,0" "OnTrigger" "teleport_to_game_t,Enable,,30,-1" "OnTrigger" "teleport_to_game_ct,Enable,,10,-1" "OnTrigger" "command,Command,say ** Squid Game glasses will start in: 10s! **,0,-1" "OnTrigger" "fade,Fade,,9.5,-1" } insert: { "OnTrigger" "teleport_to_game_t,Enable,,23,-1" "OnTrigger" "teleport_to_game_ct,Enable,,3,-1" "OnTrigger" "command,Command,say ** Squid Game glasses will start in: 3s! **,0,-1" "OnTrigger" "fade,Fade,,2.5,-1" } } modify: { match: { "targetname" ""targetname" "relay_lasers" "classname" "logic_relay" } delete: { "OnTrigger" "slide_meter_vote*,Close,,1,-1" "OnTrigger" "game_vote_*,Disable,,0,-1" "OnTrigger" "slide_mc_vote*,Disable,,0,0" "OnTrigger" "teleport_to_game_t,Enable,,20,-1" "OnTrigger" "teleport_to_game_ct,Enable,,10,-1" "OnTrigger" "command,Command,say ** Lasers escape will start in: 10s! **,0,-1" "OnTrigger" "fade,Fade,,9.5,-1" } insert: { "OnTrigger" "teleport_to_game_t,Enable,,13,-1" "OnTrigger" "teleport_to_game_ct,Enable,,3,-1" "OnTrigger" "command,Command,say ** Lasers escape will start in: 3s! **,0,-1" "OnTrigger" "fade,Fade,,2.5,-1" } } modify: { match: { "targetname" "relay_sg_run" "classname" "logic_relay" } delete: { "OnTrigger" "slide_meter_vote*,Close,,1,-1" "OnTrigger" "game_vote_*,Disable,,0,-1" "OnTrigger" "slide_mc_vote*,Disable,,0,0" "OnTrigger" "teleport_to_game_t,Enable,,20,-1" "OnTrigger" "teleport_to_game_ct,Enable,,10,-1" "OnTrigger" "command,Command,say ** The Run will start in: 10s! **,0,-1" "OnTrigger" "fade,Fade,,9.5,-1" } insert: { "OnTrigger" "teleport_to_game_t,Enable,,13,-1" "OnTrigger" "teleport_to_game_ct,Enable,,3,-1" "OnTrigger" "command,Command,say ** The Run will start in: 3s! **,0,-1" "OnTrigger" "fade,Fade,,2.5,-1" } } modify: { match: { "targetname" "relay_the_wave" "classname" "logic_relay" } delete: { "OnTrigger" "slide_mc_vote*,Disable,,0,0" "OnTrigger" "game_vote_*,Disable,,0,-1" "OnTrigger" "slide_meter_vote*,Close,,1,-1" "OnTrigger" "teleport_to_game_t,Enable,,10,-1" "OnTrigger" "teleport_to_game_ct,Enable,,10,-1" "OnTrigger" "command,Command,say ** The Wave: 10s! **,0,-1" "OnTrigger" "fade,Fade,,9.5,-1" } insert: { "OnTrigger" "teleport_to_game_t,Enable,,3,-1" "OnTrigger" "teleport_to_game_ct,Enable,,3,-1" "OnTrigger" "command,Command,say ** The Wave: 3s! **,0,-1" "OnTrigger" "fade,Fade,,2.5,-1 } } modify: { match: { "targetname" "laser_top_hurt" "classname" "trigger_hurt" } replace: { "damage" "90" } } modify: { match: { "targetname" "laser_mid_hurt" "classname" "trigger_hurt" } replace: { "damage" "90" } } modify: { match: { "targetname" "laser_down_hurt" "classname" "trigger_hurt" } replace: { "damage" "90" } } modify: { match: { "targetname" "laser_top_hurt1" "classname" "trigger_hurt" } replace: { "damage" "90" } } modify: { match: { "targetname" "laser_mid_hurt1" "classname" "trigger_hurt" } replace: { "damage" "90" } } modify: { match: { "targetname" "laser_down_hurt1" "classname" "trigger_hurt" } replace: { "damage" "90" } } modify: { match: { "targetname" "mv_1_h" "classname" "trigger_hurt" } replace: { "damage" "90" } } modify: { match: { "targetname" "mv_1_h1" "classname" "trigger_hurt" } replace: { "damage" "90" } } modify: { match: { "targetname" "fr_2_3_h8" "classname" "trigger_hurt" } replace: { "damage" "90" } } modify: { match: { "targetname" "fr_2_3_h7" "classname" "trigger_hurt" } replace: { "damage" "90" } } modify: { match: { "targetname" "fr_2_3_h6" "classname" "trigger_hurt" } replace: { "damage" "90" } } modify: { match: { "targetname" "break_boss_lasers_3" "classname" "func_breakable" } delete: { "OnBreak" "break_lasers_1,Break,,20,-1" "OnBreak" "break_lasers_1lose,Break,,30,-1" "OnBreak" "particle_break_lasers_lose_1,Start,,30,-1" "OnBreak" "particle_break_lasers_1,Start,,20,-1" "OnBreak" "command,Command,say ** Defend: 15s **,5,-1" "OnBreak" "command,Command,say ** prisonners are free in: 10s **,20,-1" "OnBreak" "case_explode,PickRandom,,20,-1" } insert: { "OnBreak" "break_lasers_1,Break,,25,-1" "OnBreak" "break_lasers_1lose,Break,,35,-1" "OnBreak" "particle_break_lasers_lose_1,Start,,35,-1" "OnBreak" "particle_break_lasers_1,Start,,25,-1" "OnBreak" "command,Command,say ** Defend: 20s **,5,-1" "OnBreak" "command,Command,say ** prisonners are free in: 10s **,25,-1" "OnBreak" "case_explode,PickRandom,,25,-1" } } modify: { match: { "targetname" "break_boss_lasers_4" "classname" "func_breakable" } delete: { "OnBreak" "break_lasers_2,Break,,10,-1" "OnBreak" "particle_break_lasers_2,Start,,10,-1" "OnBreak" "case_explode,PickRandom,,10,-1" "OnBreak" "command,Command,say ** Defend 10s **,0,-1" "OnBreak" "break_lasers_2lose,Break,,20,-1" "OnBreak" "command,Command,say ** prisonners are free in: 10s **,10,-1" "OnBreak" "tp_flitch_fix_2,Kill,,31,-1" "OnBreak" "tp_flitch_fix_2,Enable,,30,-1" "OnBreak" "tp_dest_lasers_2,Kill,,20,-1" } insert: { "OnBreak" "break_lasers_2,Break,,20,-1" "OnBreak" "particle_break_lasers_2,Start,,20,-1" "OnBreak" "case_explode,PickRandom,,20,-1" "OnBreak" "command,Command,say ** Defend 20s **,0,-1" "OnBreak" "break_lasers_2lose,Break,,30,-1" "OnBreak" "command,Command,say ** prisonners are free in: 10s **,20,-1" "OnBreak" "tp_flitch_fix_2,Kill,,41,-1" "OnBreak" "tp_flitch_fix_2,Enable,,35,-1" "OnBreak" "tp_dest_lasers_2,Kill,,40,-1" } } modify: { match: { "targetname" "break_boss_lasers_5" "classname" "func_breakable" } delete: { "OnBreak" "case_explode,PickRandom,,10,-1" "OnBreak" "break_lasers_4,Break,,10,-1" "OnBreak" "particle_break_lasers_3,Start,,10,-1" "OnBreak" "tp_flitch_fix_1,Kill,,30,-1" "OnBreak" "tp_dest_choose_glitch_1,Kill,,30,-1" "OnBreak" "command,Command,say ** Defend: 10s **,0,-1" "OnBreak" "tp_flitch_fix_1,Enable,,20,-1" } insert: { "OnBreak" "case_explode,PickRandom,,20,-1" "OnBreak" "break_lasers_4,Break,,20,-1" "OnBreak" "particle_break_lasers_3,Start,,20,-1" "OnBreak" "tp_flitch_fix_1,Kill,,40,-1" "OnBreak" "tp_dest_choose_glitch_1,Kill,,40,-1" "OnBreak" "command,Command,say ** Defend: 20s **,0,-1" "OnBreak" "tp_flitch_fix_1,Enable,,30,-1" } } modify: { match: { "targetname" "tp_zm_timer" "classname" "logic_timer" } delete: { "OnTimer" "tp_light_2_back,Disable,,10.5,-1" "OnTimer" "tp_light_2_back,Enable,,10,-1" } insert: { "OnTimer" "tp_light_2_back,Disable,,12.5,-1" "OnTimer" "tp_light_2_back,Enable,,12,-1" } } modify: { match: { "targetname" "to_choose_1" "classname" "trigger_once" } delete: { "OnTrigger" "mv_choose_1,Open,,5,-1" "OnTrigger" "pt_choose_start,Kill,,30,-1" "OnTrigger" "sprite_choose_start,Kill,,30,-1" "OnTrigger" "sprite_choose_1,ShowSprite,,10,-1" "OnTrigger" "pt_choose_1,Start,,10,-1" "OnTrigger" "sprite_choose_1a,ShowSprite,,10,-1" "OnTrigger" "pt_choose_1a,Start,,10,-1" } insert: { "OnTrigger" "command,Command,say ** the door will open in: 10s **,0,-1" "OnTrigger" "mv_choose_1,Open,,10,-1" "OnTrigger" "pt_choose_start,Kill,,35,-1" "OnTrigger" "sprite_choose_start,Kill,,35,-1" "OnTrigger" "sprite_choose_1,ShowSprite,,15,-1" "OnTrigger" "pt_choose_1,Start,,15,-1" "OnTrigger" "sprite_choose_1a,ShowSprite,,15,-1" "OnTrigger" "pt_choose_1a,Start,,15,-1" } } modify: { match: { "origin" "6848 2096 3748" "classname" "trigger_once" "hammerid" "3145269" } delete: { "OnTrigger" "command,Command,say ** Go inside the area for the next selection 15s **,0,-1" } insert: { "OnTrigger" "command,Command,say ** Go inside the area for the next selection 25s **,0,-1" } } modify: { match: { "targetname" "t4" "classname" "path_track" } delete: { "OnPass" "tp_wave_final,Enable,,25,-1" } } modify: { match: { "targetname" "to_lasers_4" "classname" "trigger_once" } delete: { "OnTrigger" "command,Command,say ** pyramid will be open in: 15s **,0,-1" "OnTrigger" "break_lasers_3,Break,,15,-1" "OnTrigger" "tp_lasers_2,Enable,,15,-1" } insert: { "OnTrigger" "command,Command,say ** pyramid will be open in: 25s **,0,-1" "OnTrigger" "break_lasers_3,Break,,25,-1" "OnTrigger" "tp_lasers_2,Enable,,25,-1" } } modify: { match: { "hammerid" "701502" "classname" "logic_auto" "origin" "-1780 604 8" } insert: { "OnMultiNewMap" "Command,Command,zr_class_modify zombies speed 330,0,1" "OnMultiNewMap" "Command,Command,zr_class_modify humans speed 309,0,1" "OnMultiNewMap" "command,Command,say ** News Configs loaded...Boosting Zombies.. **,0,-1" } } modify: { match: { "targetname" "break_lasers_4" "classname" "func_breakable" } delete: { "OnBreak" "command,Command,say ** elevator will leave in: 10s **,10,-1" "OnBreak" "mv_lasers_1,Open,,20,-1" } insert: { "OnBreak" "command,Command,say ** elevator will leave in: 15s **,10,-1" "OnBreak" "mv_lasers_1,Open,,25,-1" } } modify: { match: { "targetname" "tm_sg_glass_detect_humans" "classname" "trigger_multiple" } insert: { "OnEndTouchAll" "relay_sg_glasses_detect,Trigger,,0,-1" } } filter: { "model" "*144" "wait" "1" "targetname" "anti_leave" "StartDisabled" "1" "spawnflags" "1" "origin" "5278 -7970 -1636" "filtername" "filter_t" "classname" "trigger_multiple" "hammerid" "2227765" "OnNotTouching" "anti_leave,Kill,,1,-1" "OnNotTouching" "counter3,Subtract,999999999,0,-1" } add: { "model" "*104" "wait" "1" "targetname" "anti_leave" "StartDisabled" "1" "spawnflags" "1" "origin" "5756 -7936 -1748" "filtername" "filter_t" "classname" "trigger_multiple" "OnNotTouching" "!self,Kill,,1,-1" "OnNotTouching" "counter3,SetValue,0,0,-1" } modify: { match: { "targetname" "Noctali_Boss_Hp_To_Boss" "classname" "trigger_once" } delete: { "OnStartTouch" "counter1,Add,22,0.02,-1" "OnStartTouch" "counter2,Add,22,0.02,-1" } insert: { "OnStartTouch" "counter1,Add,10,0.02,-1" "OnStartTouch" "counter2,Add,10,0.02,-1" } } add: { "model" "*502" "targetname" "tp_lasers_1_glitch" "target" "tp_dest_lasers_afk_1" "StartDisabled" "1" "spawnflags" "1" "origin" "-5824 3168 932" "classname" "trigger_teleport" "filtername" "filter_ct" } add: { "model" "*502" "targetname" "tp_lasers_1_glitch" "target" "tp_dest_lasers_afk_1" "StartDisabled" "1" "spawnflags" "1" "origin" "-7104 3104 932" "classname" "trigger_teleport" "filtername" "filter_ct" } modify: { match: { "targetname" "break_lasers_1" "classname" "func_breakable" } insert: { "OnBreak" "tp_lasers_1_glitch,Enable,,20,-1" "OnBreak" "tp_lasers_1_glitch,Kill,,21,-1" } } modify: { match: { "targetname" "break_boss_lasers_6" "classname" "func_breakable" } delete: { "OnBreak" "break_selection_*,SetDamageFilter,,45,-1" } insert: { "OnBreak" "break_selection_*,SetDamageFilter,filter_ct,45,-1" } } filter: { "origin" "-13072 11680 6224" "targetname" "h_path15" "speed" "25" "spawnflags" "0" "radius" "0" "orientationtype" "1" "angles" "0 90 0" "classname" "path_track" "hammerid" "977731" "OnPass" "tp_wave_back_to_spawn_t,Enable,,7,-1" "OnPass" "command,Command,say **teleport in: 5s **,2,-1" "OnPass" "helitrain,Stop,,0,-1" "OnPass" "tp_wave_back_to_spawn_ct,Enable,,7,-1" "OnPass" "tp_start_game_ct,Disable,,6.5,-1" "OnPass" "tp_start_game_t,Disable,,6.5,-1" "OnPass" "teleport_to_game_ct,Disable,,16.7,-1" "OnPass" "teleport_to_game_t,Disable,,16.7,-1" "OnPass" "tp_start_game_t,Enable,,17,-1" "OnPass" "tp_start_game_ct,Enable,,17,-1" "OnPass" "1_wave,Volume,0,17,-1" "OnPass" "1_wavea,Volume,0,17,-1" "OnPass" "heli_blade_1,Kill,,17,-1" "OnPass" "helitrain,Kill,,17,-1" "OnPass" "helicoper,Kill,,17,-1" "OnPass" "break_selection_*,SetDamageFilter,,17,-1" "OnPass" "blade,Kill,,17,-1" "OnPass" "ld_heli,TurnOff,,17,-1" "OnPass" "ld_heli,Kill,,17,-1" "OnPass" "ld_heli_spot,Kill,,17,-1" "OnPass" "to_win_waves,Enable,,16.7,-1" } add: { "origin" "-13072 11680 6224" "targetname" "h_path15" "speed" "25" "spawnflags" "0" "radius" "0" "orientationtype" "1" "angles" "0 90 0" "classname" "path_track" "hammerid" "977731" "OnPass" "tp_wave_back_to_spawn_t,Enable,,7,-1" "OnPass" "command,Command,say **teleport in: 5s **,2,-1" "OnPass" "helitrain,Stop,,0,-1" "OnPass" "tp_wave_back_to_spawn_ct,Enable,,7,-1" "OnPass" "tp_start_game_ct,Disable,,6.5,-1" "OnPass" "tp_start_game_t,Disable,,6.5,-1" "OnPass" "teleport_to_game_ct,Disable,,16.7,-1" "OnPass" "teleport_to_game_t,Disable,,16.7,-1" "OnPass" "tp_start_game_t,Enable,,17,-1" "OnPass" "tp_start_game_ct,Enable,,17,-1" "OnPass" "1_wave,Volume,0,17,-1" "OnPass" "1_wavea,Volume,0,17,-1" "OnPass" "heli_blade_1,Kill,,17,-1" "OnPass" "helitrain,Kill,,17,-1" "OnPass" "helicoper,Kill,,17,-1" "OnPass" "break_selection_*,SetDamageFilter,filter_ct,17,-1" "OnPass" "blade,Kill,,17,-1" "OnPass" "ld_heli,TurnOff,,17,-1" "OnPass" "ld_heli,Kill,,17,-1" "OnPass" "ld_heli_spot,Kill,,17,-1" "OnPass" "to_win_waves,Enable,,6.5,-1" } modify: { match: { "targetname" "button_lottery_saver" "classname" "func_button" } delete: { "OnPressed" "break_selection_*,SetDamageFilter,,10,-1" } insert: { "OnPressed" "break_selection_*,SetDamageFilter,filter_ct,10,-1" } } modify: { match: { "targetname" "relay_run_detect_humans" "classname" "logic_relay" } delete: { "OnTrigger" "break_selection_*,SetDamageFilter,,10,-1" } insert: { "OnTrigger" "break_selection_*,SetDamageFilter,filter_ct,10,-1" } } modify: { match: { "targetname" "relay_sg_glasses_detect" "classname" "logic_relay" } delete: { "OnTrigger" "break_selection_*,SetDamageFilter,,30,-1" } insert: { "OnTrigger" "break_selection_*,SetDamageFilter,filter_ct,30,-1" } } modify: { match: { "targetname" "relay_glasses_end" "classname" "logic_relay" } delete: { "OnTrigger" "break_selection_*,SetDamageFilter,,30,-1" } insert: { "OnTrigger" "break_selection_*,SetDamageFilter,filter_ct,30,-1" } } modify: { match: { "targetname" "to_choose_counter2b" "classname" "trigger_once" } delete: { "OnTrigger" "break_selection_*,SetDamageFilter,,50,-1" } insert: { "OnTrigger" "break_selection_*,SetDamageFilter,filter_ct,50,-1" } } modify: { match: { "targetname" "relay_run_start" "classname" "logic_relay" } delete: { "OnTrigger" "break_selection_*,SetDamageFilter,,140.05,-1" } insert: { "OnTrigger" "break_selection_*,SetDamageFilter,filter_ct,140.05,-1" } }