;-------------------------------------------------------- ;FIX ZOMBIES USING ZTELE TO COME BACK TO SPAWN AT THE END ;-------------------------------------------------------- modify: { match: { "classname" "trigger_once" "targetname" "hold9Trigger" } insert: { "OnStartTouch" "ServerCommand,Command,zr_ztele_zombie 0,45,1" } } modify: { match: { "classname" "logic_case" "targetname" "LevelOutput" } insert: { "OnCase01" "ServerCommand,Command,zr_ztele_zombie 1,0,1" "OnCase02" "ServerCommand,Command,zr_ztele_zombie 1,0,1" } } ;------------------ ;FIX NUKE SAFESPOT ;------------------ add: { "targetname" "NukeTrigger" "damage" "99999" "damagecap" "10000" "damagemodel" "0" "damagetype" "1" "nodmgforce" "0" "StartDisabled" "1" "origin" "704 1184 864" "spawnflags" "4097" "classname" "trigger_hurt" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -4544 -2208 -864,0.1,1" "OnUser1" "!self,AddOutput,maxs 4544 2208 864,0.1,1" } modify: { match: { "classname" "logic_auto" "hammerid" "491491" } insert: { "OnMapSpawn" "NukeTrigger,FireUser1,,0,-1" } } ;stripper by encap ;; fix afk tp evading spot add: { "UseLandmarkAngles" "1" "targetname" "TeletoHold9" "target" "Hold9TeleDestination" "StartDisabled" "1" "spawnflags" "4097" "origin" "-512 3378 383" "classname" "trigger_teleport" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -1664 -526 -321,0.1,1" "OnUser1" "!self,AddOutput,maxs 1664 526 321,0.1,1" } modify: { match: { "classname" "logic_auto" "hammerid" "491491" } insert: { "OnMapSpawn" "TeletoHold9,FireUser1,,0,-1" } } add: { "classname" "prop_dynamic" "origin" "-2050 2936 153" "angles" "0 0 0" "model" "models/props_lab/blastdoor001c.mdl" "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" "rendermode" "10" } ================================================================= ;; stripper by encap ;; fix human ztele glitch modify: { match: { "targetname" "Hold7Btn" "classname" "func_button" } insert: { "OnPressed" "ServerCommand,Command,zr_ztele_human_after 0,0,1" } } modify: { match: { "classname" "logic_case" "targetname" "LevelOutput" } insert: { "OnCase01" "ServerCommand,Command,zr_ztele_human_after 1,0,1" "OnCase02" "ServerCommand,Command,zr_ztele_human_after 1,0,1" } } ;; fix proximity mine item origin modify: { match: { "targetname" "ProxGun" "classname" "weapon_deagle" } replace: { "origin" "-325 -1529 123" } } modify: { match: { "targetname" "ProxgunDetail" "classname" "func_door" } replace: { "origin" "-327 -1542 107.5" } } modify: { match: { "targetname" "ProxGunButton" "classname" "func_button" } replace: { "origin" "-296.5 -1534 130" } } modify: { match: { "targetname" "ProxSprite" "classname" "env_sprite" } replace: { "origin" "-296 -1534 130" } } modify: { match: { "targetname" "ProxSpawner" "classname" "env_entity_maker" } replace: { "origin" "-284 -1535 155" } }