;Fix miniboss bug modify: { match: { "classname" "func_breakable" "targetname" "SCP1048A__break" } replace: { "health" "99999" } } ; fix people keep same name on new rounds modify: { match: { "classname" "logic_auto" "hammerid" "190778" } insert: { "OnMapSpawn" "player,AddOutput,targetname defaultName,1.00,1" } }