;-------------------------------------------------------------------- ;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ ;-------------------------------------------------------------------- ;FIX NUKE GLITCH ;---------------- add: { "model" "*66" "origin" "-2240 5760 496" "spawnflags" "1" "nodmgforce" "0" "damagemodel" "0" "damagetype" "64" "damagecap" "4000" "damage" "10000000" "StartDisabled" "1" "targetname" "nuke_hurt" "classname" "trigger_hurt" } add: { "model" "*66" "origin" "-1728 5760 496" "spawnflags" "1" "nodmgforce" "0" "damagemodel" "0" "damagetype" "64" "damagecap" "4000" "damage" "10000000" "StartDisabled" "1" "targetname" "nuke_hurt" "classname" "trigger_hurt" } add: { "model" "*66" "origin" "-320 4608 496" "spawnflags" "1" "nodmgforce" "0" "damagemodel" "0" "damagetype" "64" "damagecap" "4000" "damage" "10000000" "StartDisabled" "1" "targetname" "nuke_hurt" "classname" "trigger_hurt" } ;--------------------- ;FIX BUTTONS ON TRAIN ;--------------------- modify: { match: { "model" "*58" "origin" "640 10738 472" "parentname" "train" "classname" "func_button" } replace: { "spawnflags" "2048" } } modify: { match: { "model" "*57" "origin" "638.31 10172 472" "parentname" "train" "classname" "func_button" } replace: { "spawnflags" "2048" } } ;; _ ;; playerclip to prevent boosted zombies falling under the map add: { "targetname" "end_clip" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "1328 4736 880" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_brush" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -80 -6976 -80,0.1,1" "OnUser1" "!self,AddOutput,maxs 80 6976 80,0.1,1" } modify: { match: { "classname" "logic_auto" } insert: { "OnMapSpawn" "end_clip,FireUser1,,0,-1" } } ;; fix nuke evading spot add: { "origin" "384 12128 495.5" "spawnflags" "1" "nodmgforce" "0" "damagemodel" "0" "damagetype" "64" "damagecap" "4000" "damage" "10000000" "StartDisabled" "1" "targetname" "nuke_hurt" "classname" "trigger_hurt" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -1024 -416 -463.5,0.1,1" "OnUser1" "!self,AddOutput,maxs 1024 416 463.5,0.1,1" } modify: { match: { "classname" "logic_auto" } insert: { "OnMapSpawn" "nuke_hurt,FireUser1,,0,-1" } }