; Fix invisibility on round start modify: { match: { "classname" "logic_auto" } insert: { "OnMapSpawn" "player,AddOutput,targetname default,2,-1" "OnMapSpawn" "player,AddOutput,rendermode 0,2,-1" "OnMapSpawn" "player,AddOutput,renderfx 255,2,-1" "OnMapSpawn" "player,AddOutput,alpha 255,2,-1" } }