; __ __ ____ _____ _____ ________ __ ; | \/ |/ __ \| __ \_ _| ____\ \ / / ; | \ / | | | | | | || | | |__ \ \_/ / ; | |\/| | | | | | | || | | __| \ / ; | | | | |__| | |__| || |_| | | | ; |_| |_|\____/|_____/_____|_| |_| ; Stripper by Malgo 10.10.2024 ;--------------------------------------- ; Make triggers a little faster ;--------------------------------------- modify: { match: { "targetname" "spawn_bomb_button" "classname" "func_button" } delete: { "OnPressed" "Spawn_bomb_model,Kill,,13,1" "OnPressed" "Spawn_bomb_wall,Break,,13,1" "OnPressed" "!self,Kill,,13.05,1" "OnPressed" "Explosion_Temp_Huge,ForceSpawn,,13,1" "OnPressed" "Explosion_Temp_Huge,AddOutput,origin 6675 6647 -2276,12.5,1" "OnPressed" "spawn_bomb_ambient_002,PlaySound,,8,1" } insert: { "OnPressed" "Spawn_bomb_model,Kill,,10,1" "OnPressed" "Spawn_bomb_wall,Break,,10,1" "OnPressed" "!self,Kill,,10.05,1" "OnPressed" "Explosion_Temp_Huge,ForceSpawn,,10,1" "OnPressed" "Explosion_Temp_Huge,AddOutput,origin 6675 6647 -2276,9.5,1" "OnPressed" "spawn_bomb_ambient_002,PlaySound,,5,1" } } modify: { match: { "targetname" "spawn_door_button" "classname" "func_button" } delete: { "OnPressed" "Spawn_door_model,Kill,,15,1" "OnPressed" "Spawn_door_wall,Break,,15,1" "OnPressed" "!self,Kill,,14.05,1" "OnPressed" "Explosion_Temp_Huge,ForceSpawn,,15,1" "OnPressed" "Explosion_Temp_Huge,AddOutput,origin 8117 8970 -2431,14.5,1" "OnPressed" "cmd,Command,say **Bomb has been planted! Hold here for 15 seconds!**,0,1" "OnPressed" "explosion_oy_yeah.mp3,PlaySound,,15,1" "OnPressed" "Room_fire,StartFire,,14.5,1" } insert: { "OnPressed" "Spawn_door_model,Kill,,10,1" "OnPressed" "Spawn_door_wall,Break,,10,1" "OnPressed" "!self,Kill,,10.05,1" "OnPressed" "Explosion_Temp_Huge,ForceSpawn,,10,1" "OnPressed" "Explosion_Temp_Huge,AddOutput,origin 8117 8970 -2431,9.5,1" "OnPressed" "cmd,Command,say **Bomb has been planted! Hold here for 10 seconds!**,0,1" "OnPressed" "explosion_oy_yeah.mp3,PlaySound,,10,1" "OnPressed" "Room_fire,StartFire,,9.5,1" } } modify: { match: { "targetname" "trigger_001" "classname" "trigger_once" } delete: { "OnTrigger" "cmd,Command,say **A bridge has appeared!**Move across!**,20,1" "OnTrigger" "!self,Kill,,20.5,1" "OnTrigger" "bridge_001,Toggle,,20,1" } insert: { "OnTrigger" "cmd,Command,say **A bridge has appeared!**Move across!**,12,1" "OnTrigger" "!self,Kill,,12.5,1" "OnTrigger" "bridge_001,Toggle,,12,1" } } modify: { match: { "targetname" "trigger_002" "classname" "trigger_once" } delete: { "OnTrigger" "cmd,Command,say **Gates will open in 20 seconds!**,0,1" "OnTrigger" "Gates_001,Break,,20,1" "OnTrigger" "TeleportAFK_Room_001,Enable,,35,1" "OnTrigger" "Wall_002P,Kill,,35,1" } insert: { "OnTrigger" "cmd,Command,say **Gates will open in 10 seconds!**,0,1" "OnTrigger" "Gates_001,Break,,10,1" "OnTrigger" "TeleportAFK_Room_001,Enable,,30,1" "OnTrigger" "Wall_002P,Kill,,30,1" } } modify: { match: { "targetname" "Stage3_Relay" "classname" "logic_relay" } delete: { "OnTrigger" "trigger_002,AddOutput,OnTrigger Gates_001_side:Break::20.00:1,0,-1" } insert: { "OnTrigger" "trigger_002,AddOutput,OnTrigger Gates_001_side:Break::10.00:1,0,-1" } } modify: { match: { "targetname" "Stage1_once" "hammerid" "205951" } delete: { "OnTrigger" "!self,Kill,,20.5,1" "OnTrigger" "Gates_002,Break,,20,1" "OnTrigger" "cmd,Command,say **Get back bomb explode in 10 seconds!**,10,10" "OnTrigger" "Zombie_Short_Lego_City,Break,,10,1" "OnTrigger" "Explosion_Temp,ForceSpawn,,20,1" "OnTrigger" "explosion_oy_yeah.mp3,PlaySound,,20,1" "OnTrigger" "stage1_get_rolled_on.mp3,FireUser1,,20,1" } insert: { "OnTrigger" "!self,Kill,,13.5,1" "OnTrigger" "Gates_002,Break,,17,1" "OnTrigger" "cmd,Command,say **Get back bomb explode in 12 seconds!**,5,10" "OnTrigger" "Zombie_Short_Lego_City,Break,,0,1" "OnTrigger" "Explosion_Temp,ForceSpawn,,17,1" "OnTrigger" "explosion_oy_yeah.mp3,PlaySound,,17,1" "OnTrigger" "stage1_get_rolled_on.mp3,FireUser1,,17,1" } } modify: { match: { "targetname" "Stage1_once" "hammerid" "636419" } delete: { "OnTrigger" "Stage1_PaperFactory_Vents_003,Break,,17,1" "OnTrigger" "cmd,Command,say **Hold this area for 15 seconds,2,1" } insert: { "OnTrigger" "Stage1_PaperFactory_Vents_003,Break,,10,1" "OnTrigger" "cmd,Command,say **Hold this area for 8 seconds,2,1" } } modify: { match: { "targetname" "Stage1_once" "hammerid" "654888" } delete: { "OnTrigger" "cmd,Command,say **Main Doors of Paper Reactor! Hold this area for 15 seconds!**,0,0" "OnTrigger" "Stage1_PaperFactory_door_005,Open,,15,1" } insert: { "OnTrigger" "cmd,Command,say **Main Doors of Paper Reactor! Hold this area for 12 seconds!**,0,0" "OnTrigger" "Stage1_PaperFactory_door_005,Open,,12,1" } } modify: { match: { "targetname" "Stage1_once2" "hammerid" "217189" } delete: { "OnTrigger" "Stage1_PaperFactory_Vents_002,Open,,30,1" } insert: { "OnTrigger" "cmd,Command,say **Hold this area for 20 seconds until roof is open!**,0,0" "OnTrigger" "Stage1_PaperFactory_Vents_002,Open,,20,1" } } modify: { match: { "targetname" "Stage1_once" "hammerid" "220301" } delete: { "OnTrigger" "Stage1_PaperFactory_Vents_002,Close,,2,1" "OnTrigger" "Stage1_TeleportAFK_003,Enable,,3.05,1" "OnTrigger" "Stage1_TeleportAFK_004,Enable,,3.05,1" } insert: { "OnTrigger" "Stage1_PaperFactory_Vents_002,Close,,10,1" "OnTrigger" "Stage1_TeleportAFK_003,Enable,,12.05,1" "OnTrigger" "Stage1_TeleportAFK_004,Enable,,12.05,1" } } modify: { match: { "targetname" "once_001" "hammerid" "244333" } delete: { "OnTrigger" "TeleportAFK_Room_002,Enable,,20,1" "OnTrigger" "Room_Teleporter1_Part,Kill,,20,1" "OnTrigger" "Stage3_map_fire,Kill,,20,1" "OnTrigger" "RandomEvent_Bridge_Part,Kill,,20,1" "OnTrigger" "RandomEvent_Bridge_phsybox,Kill,,20,1" "OnTrigger" "RandomEvent_Crane_road,Kill,,20,1" } insert: { "OnTrigger" "TeleportAFK_Room_002,Enable,,30,1" "OnTrigger" "Room_Teleporter1_Part,Kill,,30,1" "OnTrigger" "Stage3_map_fire,Kill,,30,1" "OnTrigger" "RandomEvent_Bridge_Part,Kill,,30,1" "OnTrigger" "RandomEvent_Bridge_phsybox,Kill,,30,1" "OnTrigger" "RandomEvent_Crane_road,Kill,,30,1" } } modify: { match: { "targetname" "bridge_002_trigger" "hammerid" "655060" } delete: { "OnTrigger" "cmd,Command,say **A bridge has appeared!**Move across!**,15,1" "OnTrigger" "!self,Kill,,15.5,1" "OnTrigger" "bridge_002,Toggle,,15,1" } insert: { "OnTrigger" "cmd,Command,say **A bridge has appeared!**Move across!**,12,1" "OnTrigger" "!self,Kill,,12.5,1" "OnTrigger" "bridge_002,Toggle,,12,1" } } modify: { match: { "targetname" "Stage2_once" "hammerid" "247203" } delete: { "OnTrigger" "cmd,Command,say **Teleporter will enable in 15 seconds!**,0,1" "OnTrigger" "Stage2_Teleporter2_Part,FireUser1,,15,1" "OnTrigger" "Stage2_Music_case_002,PickRandom,,15,1" } insert: { "OnTrigger" "cmd,Command,say **Teleporter will enable in 10 seconds!**,0,1" "OnTrigger" "Stage2_Teleporter2_Part,FireUser1,,10,1" "OnTrigger" "Stage2_Music_case_002,PickRandom,,10,1" } } modify: { match: { "targetname" "Stage2_once" "hammerid" "253231" } delete: { "OnTrigger" "Stage2_PaperCity_Door_001,Open,,18,1" "OnTrigger" "cmd,Command,say **Garage is open! Keep running!**,18,18" "OnTrigger" "Stage2_window_001,Break,,20,18" } insert: { "OnTrigger" "Stage2_PaperCity_Door_001,Open,,13,1" "OnTrigger" "cmd,Command,say **Garage is open! Keep running!**,13,18" "OnTrigger" "Stage2_window_001,Break,,14,18" } } modify: { match: { "targetname" "Stage2_once" "hammerid" "253335" } delete: { "OnTrigger" "cmd,Command,say **Gate will open in 15 seconds!**,10,1" "OnTrigger" "Stage2_PaperCity_Door_002,Open,,15,1" "OnTrigger" "Stage2_TeleportAFK_003,Enable,,30,1" } insert: { "OnTrigger" "cmd,Command,say **Gate will open in 10 seconds!**,10,1" "OnTrigger" "Stage2_PaperCity_Door_002,Open,,20,1" "OnTrigger" "Stage2_TeleportAFK_003,Enable,,32,1" } } modify: { match: { "targetname" "Stage2_once" "hammerid" "382409" } delete: { "OnTrigger" "Stage2_PaperCity_Door_003,Open,,20,1" "OnTrigger" "cmd,Command,say **We are very close,0,0" "OnTrigger" "cmd,Command,say **Gates will open in 15 seconds!**,5,1" } insert: { "OnTrigger" "Stage2_PaperCity_Door_003,Open,,20,1" "OnTrigger" "cmd,Command,say **We are very close! Paper King gonna die! Lets go comrades!**,0,0" "OnTrigger" "cmd,Command,say **Gates will open in 15 seconds!**,5,1" } } modify: { match: { "targetname" "Stage2_PaperCity_Chopper_HP" "hammerid" "437252" } delete: { "OnHitMin" "Stage2_PaperCity_Wall_002,Kill,,18,-1" "OnHitMin" "cmd,Command,say **Well done,0,0" } insert: { "OnHitMin" "Stage2_PaperCity_Wall_002,Kill,,14,-1" "OnHitMin" "cmd,Command,say **Well done! Chopper has been destroyed! Escape from this empty city!**,0,0" } } modify: { match: { "targetname" "Stage1_FalseTriggerZombie" "hammerid" "217341" } delete: { "OnTrigger" "cmd,Command,say **zombies escaped,0,0" } insert: { "OnTrigger" "cmd,Command,say **zombies escaped! You lose!**,0,0" } } modify: { match: { "targetname" "Stage2_PaperCity_Door_003" "hammerid" "76086" } delete: { "OnFullyOpen" "cmd,Command,say **Wait,0,7" "OnFullyOpen" "cmd,Command,say **he should be at the landing site,0,0" } insert: { "OnFullyOpen" "cmd,Command,say **Wait! Its a trap get out of here fast!,7,1" "OnFullyOpen" "cmd,Command,say **What the hell!? he should be at the landing site!**,0,1" } } ;--------------------------------------- ; Balance MLG Duck ;--------------------------------------- modify: { match: { "classname" "trigger_hurt" "hammerid" "578091" } replace: { "damagecap" "15" "damage" "45" } } modify: { match: { "targetname" "Stage3_Teleporter_trigger_005" "hammerid" "512103" } delete: { "OnEndTouch" "Stage3_MLG_Duck_HP,Add,535,0,-1" } insert: { "OnEndTouch" "Stage3_MLG_Duck_HP,Add,375,0,-1" } } modify: { match: { "targetname" "Stage3_BossAttack_Jacek_Hurt" "hammerid" "557160" } delete: { "OnStartTouch" "!activator,AddOutput,health 25,0,-1" } insert: { "OnStartTouch" "!activator,AddOutput,health 75,0,-1" } } modify: { match: { "targetname" "Stage3_BossAttackCase" "hammerid" "191669" } delete: { "OnCase03" "Stage3_MLG_Duck_HP,Add,185,0,-1" "OnCase03" "cmd,Command,say **MLG Duck opens a pack of crips! Duck has healed 185 hp**,0,-1" "OnCase05" "cmd,Command,say **MLG Duck summons Sans!**,0,-1" "OnCase07" "Stage3_Boss_Func,FireUser2,,0,-1" "OnCase07" "Stage3_Boss_Func,FireUser1,,5,-1" "OnCase07" "Stage3_BossAttack_Shield_Particle,Stop,,5,-1" "OnCase10" "cmd,Command,say **MLG Duck summons Jackie (onii) Chan!**,0,-1 "OnCase10" "Stage3_BossAttack_Jacek_Part,FireUser1,,0,-1" } insert: { "OnCase03" "cmd,Command,say **MLG Duck opens a pack of crips! Duck has healed 350 hp**,0,-1" "OnCase03" "Stage3_MLG_Duck_HP,Add,350,0,-1" "OnCase05" "cmd,Command,say **MLG Duck summons Sans!**,0,-1" "OnCase07" "Stage3_Boss_Func,FireUser2,,0,-1" "OnCase07" "Stage3_Boss_Func,FireUser1,,13,-1" "OnCase07" "Stage3_BossAttack_Shield_Particle,Stop,,13,-1" "OnCase10" "cmd,Command,say **MLG Duck summons Jackie (onii) Chan!**,0,1" "OnCase10" "Stage3_BossAttack_Jacek_Part,FireUser1,,0,1" "OnCase15" "Stage3_BossAttack_Doritos_Case,PickRandom,,0,-1" "OnCase16" "Stage3_BossAttack_Doritos_Case,PickRandom,,0,-1" } } modify: { match: { "targetname" "Stage3_BossAttack_Doritos_Case" "hammerid" "525969" } delete: { "OnCase04" "cmd,Command,say **MLG Duck summons Doritos Cheese,0,0" } insert: { "OnCase04" "Stage3_BossAttackTimer,Disable,,0,0" "OnCase04" "cmd,Command,say **MLG Duck summons Doritos Cheese**,0,0" "OnCase04" "cmd,Command,say **Destroy Doritos Cheese before is too late!**,2,0" } } modify: { match: { "targetname" "Stage3_BossAttack_DoritosCheese_fade_all" "classname" "env_fade" } replace: { "renderamt" "115" } } modify: { match: { "targetname" "Stage3_BossAttack_Shrek_hurt" "classname" "trigger_hurt" } replace: { "damage" "40" } } modify: { match: { "targetname" "Stage3_BossAttack_DoritosMTN_Hurt" "hammerid" "540803" } delete: { "OnStartTouch" "speed,ModifySpeed,6.00,0,-1" } insert: { "OnStartTouch" "speed,ModifySpeed,8.00,0,-1" } } modify: { match: { "targetname" "Stage3_BossAttack_DoritosFlames_Hurt" "classname" "trigger_hurt" } replace: { "damage" "8" } } modify: { match: { "targetname" "Stage3_BossAttack_PringlesBomb_hurt" "classname" "trigger_hurt" } replace: { "damagecap" "15" "damage" "15" } } modify: { match: { "targetname" "Stage3_MLG_Duck_HP" "hammerid" "191665" } delete: { "OnHitMin" "Stage3_TeleportAFK_010,Enable,,13,-1" } insert: { "OnHitMin" "Stage3_TeleportAFK_010,Enable,,10,-1" } } ;--------------------------------------- ;Fix chopper boss bugs ;--------------------------------------- modify: { match: { "targetname" "Stage2_Boss_MainBody_DoorR" "classname" "func_movelinear" } replace: { "origin" "9034 13634.5 -622.5" } } modify: { match: { "targetname" "Stage2_Boss_MainBody_DoorL" "classname" "func_movelinear" } replace: { "origin" "9034 13523.5 -622.5" } } modify: { match: { "targetname" "Stage2_Boss_MainBody_DoorR" "classname" "func_movelinear" } delete: { "OnUser1" "Stage2_Boss_MainBody_DoorR,Open,,0,-1" "OnUser1" "Stage2_Boss_MainBody_DoorR,Close,,9,-1" } } modify: { match: { "targetname" "Stage2_Boss_MainBody_DoorL" "classname" "func_movelinear" } delete: { "OnUser1" "Stage2_Boss_MainBody_DoorL,Open,,0,-1" "OnUser1" "Stage2_Boss_MainBody_DoorL,Close,,9,-1" } } ;--------------------------------------- ;Open electric cherry doors ;--------------------------------------- modify: { match: { "classname" "logic_auto" "hammerid" "178791" } insert: { "OnNewGame" "electric cherry_model_door,Open,,5,-1" } } ;--------------------------------------- ;Balance gersh device item ;--------------------------------------- modify: { match: { "targetname" "mine_hurt2" "classname" "trigger_hurt" } replace: { "damagecap" "200" "damage" "750" } } ;--------------------------------------- ;Balance Serious Bomb item ;--------------------------------------- modify: { match: { "targetname" "Item_Serious_Bomb_hurt" "classname" "trigger_hurt" } replace: { "damagecap" "1" "damage" "1" } } modify: { match: { "targetname" "Item_Serious_Bomb_hurt" "classname" "trigger_hurt" } insert: { "OnStartTouch" "!activator,AddOutput,health 250,0,-1" } } ;--------------------------------------- ;Balance and fix Nuke item ;--------------------------------------- modify: { match: { "targetname" "Item_Nuke_Fade_002" "classname" "env_fade" } replace: { "renderamt" "100" } } modify: { match: { "targetname" "Nuke_secret_counter" "classname" "math_counter" } replace: { "max" "4" } } ;--------------------------------------- ;Balance M4 item ;--------------------------------------- modify: { match: { "targetname" "Weapon_m4_hurt" "classname" "trigger_hurt" } replace: { "damage" "550" } } modify: { match: { "targetname" "Weapon_m4_hurt" "classname" "trigger_hurt" } delete: { "OnStartTouch" "speed,ModifySpeed,0.35,0,-1" } insert: { "OnStartTouch" "speed,ModifySpeed,0.79,0,-1" } } ;--------------------------------------- ;Balance Doritos item ;--------------------------------------- modify: { match: { "targetname" "Weapon_doritosS_hurt" "classname" "trigger_multiple" } delete: { "OnStartTouch" "speed,ModifySpeed,1.80,0,-1" } insert: { "OnStartTouch" "speed,ModifySpeed,2.35,0,-1" } } ;--------------------------------------- ;Balance Perk Cola items ;--------------------------------------- modify: { match: { "targetname" "Weapon_Stamina_Up_hurt" "hammerid" "916947" } delete: { "OnStartTouch" "speed,ModifySpeed,2.15,0,-1" } insert: { "OnStartTouch" "speed,ModifySpeed,2.22,0,-1" } } modify: { match: { "targetname" "Item_electric cherry_hurt" "hammerid" "1110120" } delete: { "OnStartTouch" "speed,ModifySpeed,0.68,0,-1" } insert: { "OnStartTouch" "speed,ModifySpeed,0.68,0,-1" } } modify: { match: { "targetname" "Item_phd_flopper_fade2" "classname" "env_fade" } replace: { "renderamt" "85" } } modify: { match: { "targetname" "Item_raygun_Spawner" "classname" "env_entity_maker" } replace: { "origin" "8695 6085 -4236" } } ;--------------------------------------- ;Better songs have bigger chance to play ;--------------------------------------- modify: { match: { "targetname" "Stage3_Music_case_001" "hammerid" "1428166" } insert: { "OnCase04" "stage3_harder_better_faster_stronger.mp3,FireUser1,,0,-1" } } modify: { match: { "targetname" "Stage3_Music_case_002" "hammerid" "999681" } insert: { "OnCase03" "stage3_reflections.mp3,FireUser1,,0,-1" } } ;--------------------------------------- ;Fix Sans sprite ;--------------------------------------- modify: { match: { "targetname" "Stage3_BossAttack_Sans_Sprite" "classname" "env_sprite" } replace: { "scale" "0.25" "model" "malgo/particle/sans_001.vmt" } } ;--------------------------------------- ;Nerf last defend stage 3 ;--------------------------------------- modify: { match: { "targetname" "Stage3_heli_track_13" "hammerid" "786012" } delete: { "OnPass" "Stage3_TeleportAFK_012,Enable,,3,-1" } insert: { "OnPass" "Stage3_TeleportAFK_012,Enable,,5,-1" } } ;--------------------------------------- ;Faster spawn items from mystery box ;--------------------------------------- modify: { match: { "targetname" "Mysterybox_case_move2" "hammerid" "1272839" } delete: { "OnCase01" "Mysterybox_gun_*,Kill,,7.01,-1" "OnCase01" "Mysterybox_spawner,ForceSpawn,,7.01,-1" "OnCase02" "Mysterybox_gun_*,Kill,,7.01,-1" "OnCase02" "Mysterybox_spawner,ForceSpawn,,7.01,-1" "OnCase03" "Mysterybox_gun_*,Kill,,7.01,-1" "OnCase03" "Mysterybox_spawner,ForceSpawn,,7.01,-1" "OnCase04" "Mysterybox_gun_*,Kill,,7.01,-1" "OnCase04" "Mysterybox_spawner,ForceSpawn,,7.01,-1" "OnCase05" "Mysterybox_gun_*,Kill,,7.01,-1" "OnCase05" "Mysterybox_spawner,ForceSpawn,,7.01,-1" "OnCase06" "Mysterybox_gun_*,Kill,,7.01,-1" "OnCase06" "Mysterybox_spawner,ForceSpawn,,7.01,-1" } insert: { "OnCase01" "Mysterybox_gun_*,Kill,,5.01,-1" "OnCase01" "Mysterybox_spawner,ForceSpawn,,5.01,-1" "OnCase02" "Mysterybox_gun_*,Kill,,5.01,-1" "OnCase02" "Mysterybox_spawner,ForceSpawn,,5.01,-1" "OnCase03" "Mysterybox_gun_*,Kill,,5.01,-1" "OnCase03" "Mysterybox_spawner,ForceSpawn,,5.01,-1" "OnCase04" "Mysterybox_gun_*,Kill,,5.01,-1" "OnCase04" "Mysterybox_spawner,ForceSpawn,,5.01,-1" "OnCase05" "Mysterybox_gun_*,Kill,,5.01,-1" "OnCase05" "Mysterybox_spawner,ForceSpawn,,5.01,-1" "OnCase06" "Mysterybox_gun_*,Kill,,5.01,-1" "OnCase06" "Mysterybox_spawner,ForceSpawn,,5.01,-1" } } ;--------------------------------------- ;Fix Chopper boss shoot ambient and boost his attacks ;--------------------------------------- modify: { match: { "targetname" "Stage2_Boss_MainBody_MinigunRot2RHurt" "classname" "trigger_hurt" } replace: { "damage" "115" } } modify: { match: { "targetname" "Stage2_BossAttack_chopper_laser" "classname" "env_laser" } replace: { "damage" "35" } } modify: { match: { "targetname" "Stage2_BossAttack_Gas_Hurt" "classname" "trigger_hurt" "hammerid" "424721" } replace: { "damage" "25" } } modify: { match: { "targetname" "Stage2_BossAttack_Gas_Hurt" "classname" "trigger_hurt" "hammerid" "424737" } replace: { "damage" "25" } } modify: { match: { "targetname" "Stage2_BossAttack_Gas_Hurt" "classname" "trigger_hurt" "hammerid" "424740" } replace: { "damage" "25" } } modify: { match: { "targetname" "Stage2_BossAttack_Gas_Hurt" "classname" "trigger_hurt" "hammerid" "424746" } replace: { "damage" "25" } } modify: { match: { "targetname" "Stage2_BossAttack_Gas_Hurt" "classname" "trigger_hurt" "hammerid" "424758" } replace: { "damage" "25" } } modify: { match: { "targetname" "Stage2_BossAttack_Gas_Hurt" "classname" "trigger_hurt" "hammerid" "424761" } replace: { "damage" "25" } } modify: { match: { "targetname" "Stage2_BossAttack_Gas_Hurt" "classname" "trigger_hurt" "hammerid" "424770" } replace: { "damage" "25" } } modify: { match: { "targetname" "Stage2_BossAttack_Gas_Hurt" "classname" "trigger_hurt" "hammerid" "424773" } replace: { "damage" "25" } } modify: { match: { "targetname" "Stage2_BossAttack_Gas_Hurt" "classname" "trigger_hurt" "hammerid" "424776" } replace: { "damage" "25" } } modify: { match: { "targetname" "Stage2_BossAttack_Gas_Hurt" "classname" "trigger_hurt" "hammerid" "424785" } replace: { "damage" "25" } } modify: { match: { "targetname" "Stage2_BossAttack_chopper_attack_timer" "classname" "logic_timer" } replace: { "RefireTime" "4" } } modify: { match: { "targetname" "Stage2_BossAttack_chopper_gun_sound" "classname" "ambient_generic" } replace: { "message" "npc/attack_helicopter/aheli_weapon_fire_loop3.wav" } } ;--------------------------------------- ;Change spawn of 2 secret nuke boxes ;--------------------------------------- modify: { match: { "targetname" "Nuke_secret_start_relay" "hammerid" "892408" } delete: { "OnTrigger" "Map_Special3_Spawner,AddOutput,origin 6853 5513 -2413,1.05,-1" "OnTrigger" "Map_Special3_Spawner,AddOutput,origin 11811 7988 -2488,3.05,-1" } insert: { "OnTrigger" "Map_Special3_Spawner,AddOutput,origin 9556 9113 -1163.87,1.05,-1" "OnTrigger" "Map_Special3_Spawner,AddOutput,origin 9480.22 8156.56 -2497.5,3.05,-1" } } ;--------------------------------------- ;Change spawn of 3 secret serious bomb boxes ;--------------------------------------- modify: { match: { "targetname" "Serious_secret_start_relay" "hammerid" "892412" } delete: { "OnTrigger" "Map_Special3_Spawner,AddOutput,origin 10348.1 9799.48 -2504,1.05,-1" "OnTrigger" "Map_Special3_Spawner,AddOutput,origin 5796 9070 -2482,3.05,-1" "OnTrigger" "Map_Special3_Spawner,AddOutput,origin 9507.22 8281.3 -2384,4.05,-1" } insert: { "OnTrigger" "Map_Special3_Spawner,AddOutput,origin 10053 8173 -2009.87,1.05,-1" "OnTrigger" "Map_Special3_Spawner,AddOutput,origin 12317 8452 -2383.85,3.05,-1" "OnTrigger" "Map_Special3_Spawner,AddOutput,origin 9498 8185 -2511.87,4.05,-1" } } ;--------------------------------------- ;Boost MTN items ;--------------------------------------- modify: { match: { "targetname" "Weapon_mtn_hurt" "hammerid" "828605" } delete: { "OnStartTouch" "!activator,AddOutput,max_health 185,0,-1" } insert: { "OnStartTouch" "!activator,AddOutput,max_health 205,0,-1" } } modify: { match: { "targetname" "Weapon_mtnS_hurt" "hammerid" "829358" } delete: { "OnStartTouch" "!activator,AddOutput,max_health 255,0,-1" } insert: { "OnStartTouch" "!activator,AddOutput,max_health 295,0,-1" } } ;--------------------------------------- ;Change stage 3 ending ;--------------------------------------- modify: { match: { "targetname" "Duck laser relay" "classname" "logic_relay" } delete: { "OnTrigger" "Duck laser template,ForceSpawn,,4,-1" "OnTrigger" "Duck laser timer,Enable,,6,-1" "OnTrigger" "Stage3_Laser_Duck_Multi,Enable,,4,-1" "OnTrigger" "Stage3_Laser_Duck_Multi,Disable,,4.1,-1" "OnTrigger" "Stage3_TeleportAFK_013,Enable,,3,-1" "OnTrigger" "cmd,Command,say **Get ready for the last battle!**,2,-1" "OnTrigger" "Explosion_Temp_huge,ForceSpawn,,4.05,-1" "OnTrigger" "Explosion_Temp_huge,AddOutput,origin 13159 8394 -1215,4,-1" "OnTrigger" "cmd,Command,say **Paper King is here!?**,0,0" "OnTrigger" "cmd,Command,say **Wait?! MLG Duck is still alive! Shoot!**,4,-1" } insert: { "OnTrigger" "cmd,Command,say **Paper King is here!?**,0,-1" "OnTrigger" "cmd,Command,say **I was sure he died in the helicopter!**,2,-1" "OnTrigger" "cmd,Command,say **Doesn't matter! We'll get him next time! In Ratescape2!**,4,-1" "OnTrigger" "Stage3_WinTriggerCt,Enable,,6,-1" } } modify: { match: { "classname" "logic_auto" "hammerid" "178791" } delete: { "OnNewGame" "cmd,Command,say **Map Status: No Stripper!**,0,-1" } insert: { "OnNewGame" "cmd,Command,say **Map Status: Stripper #7 Enable!**,0,-1" } } ;; _ ;; music volume modify: { match: { "message" "malgo/music/ratescape new/remake/stage1_colours.mp3" "classname" "ambient_generic" } replace: { "message" "#malgo/music/ratescape new/remake/stage1_colours.mp3" } } modify: { match: { "message" "malgo/music/ratescape new/remake/stage1_infiltrate.mp3" "classname" "ambient_generic" } replace: { "message" "#malgo/music/ratescape new/remake/stage1_infiltrate.mp3" } } modify: { match: { "message" "malgo/music/ratescape new/remake/stage1_propane_nightmares.mp3" "classname" "ambient_generic" } replace: { "message" "#malgo/music/ratescape new/remake/stage1_propane_nightmares.mp3" } } modify: { match: { "message" "malgo/music/ratescape new/remake/stage2_assaulting.mp3" "classname" "ambient_generic" } replace: { "message" "#malgo/music/ratescape new/remake/stage2_assaulting.mp3" } } modify: { match: { "message" "malgo/music/ratescape new/remake/stage2_dont_stay.mp3" "classname" "ambient_generic" } replace: { "message" "#malgo/music/ratescape new/remake/stage2_dont_stay.mp3" } } modify: { match: { "message" "malgo/music/ratescape new/remake/stage2_energy.mp3" "classname" "ambient_generic" } replace: { "message" "#malgo/music/ratescape new/remake/stage2_energy.mp3" } } modify: { match: { "message" "malgo/music/ratescape new/remake/stage2_faint.mp3" "classname" "ambient_generic" } replace: { "message" "#malgo/music/ratescape new/remake/stage2_faint.mp3" } } modify: { match: { "message" "malgo/music/ratescape new/remake/stage2_gravity.mp3" "classname" "ambient_generic" } replace: { "message" "#malgo/music/ratescape new/remake/stage2_gravity.mp3" } } modify: { match: { "message" "malgo/music/ratescape new/remake/stage2_papercut.mp3" "classname" "ambient_generic" } replace: { "message" "#malgo/music/ratescape new/remake/stage2_papercut.mp3" } } modify: { match: { "message" "malgo/music/ratescape new/remake/stage3_bones.mp3" "classname" "ambient_generic" } replace: { "message" "#malgo/music/ratescape new/remake/stage3_bones.mp3" } } modify: { match: { "message" "malgo/music/ratescape new/remake/stage3_downtown_tokyo.mp3" "classname" "ambient_generic" } replace: { "message" "#malgo/music/ratescape new/remake/stage3_downtown_tokyo.mp3" } } modify: { match: { "message" "malgo/music/ratescape new/remake/stage3_finale.mp3" "classname" "ambient_generic" } replace: { "message" "#malgo/music/ratescape new/remake/stage3_finale.mp3" } } modify: { match: { "message" "malgo/music/ratescape new/remake/stage3_harder_better_faster_stronger.mp3" "classname" "ambient_generic" } replace: { "message" "#malgo/music/ratescape new/remake/stage3_harder_better_faster_stronger.mp3" } } modify: { match: { "message" "malgo/music/ratescape new/remake/stage3_mlg_song.mp3" "classname" "ambient_generic" } replace: { "message" "#malgo/music/ratescape new/remake/stage3_mlg_song.mp3" } } modify: { match: { "message" "malgo/music/ratescape new/remake/stage3_propane_nightmares_[celldweller_remix].mp3" "classname" "ambient_generic" } replace: { "message" "#malgo/music/ratescape new/remake/stage3_propane_nightmares_[celldweller_remix].mp3" } } modify: { match: { "message" "malgo/music/ratescape new/remake/stage3_reflections.mp3" "classname" "ambient_generic" } replace: { "message" "#malgo/music/ratescape new/remake/stage3_reflections.mp3" } } modify: { match: { "message" "malgo/music/ratescape new/remake/stage3_transcend.mp3" "classname" "ambient_generic" } replace: { "message" "#malgo/music/ratescape new/remake/stage3_transcend.mp3" } } modify: { match: { "message" "malgo/music/ratescape new/remake/zm_miracle.mp3" "classname" "ambient_generic" } replace: { "message" "#malgo/music/ratescape new/remake/zm_miracle.mp3" } } modify: { match: { "message" "malgo/music/ratescape new/remake/zm_wojna.mp3" "classname" "ambient_generic" } replace: { "message" "#malgo/music/ratescape new/remake/zm_wojna.mp3" } }