;-------------------------------------------------------------------- ;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ ;-------------------------------------------------------------------- ;Remove Invalid Spawnpoint ;-------------------------- filter: { "origin" "15776 -16272 -15712" "classname" "info_player_terrorist" } filter: { "origin" "15776 -16272 -15696" "classname" "func_brush" } ;---------------------------------- ;ZombieMurder - Cant Delay on boss ;---------------------------------- add: { "model" "*296" "targetname" "SHIT_BOSSHURT_NODELAY" "StartDisabled" "0" "spawnflags" "1" "parentname" "FBO" "origin" "15808 15232 -15632" "nodmgforce" "0" "filtername" "FilterC" "damagetype" "256" "damagemodel" "0" "damagecap" "20" "damage" "100000" "classname" "trigger_hurt" } modify: { match: { "targetname" "S4" "classname" "func_button" } insert: { "OnPressed" "SHIT_BOSSHURT_NODELAY,Kill,,0,1" } } ;--------------------------------- ;Interstellar Door Kill Automatic ;--------------------------------- modify: { match: { "targetname" "Cargo" "classname" "func_breakable" } insert: { "OnBreak" "TrainDoor,Kill,,20,1" } } ;--------------------------------- ;Interstellar Escape Shortcut Fix ;--------------------------------- modify: { match: { "classname" "func_breakable" "targetname" "LadB" "origin" "4717 11568 -80" } replace: { "origin" "4717 11567 -80" } insert: { "OnBreak" "Train_Noglitch,Kill,,0,1" } } add: { "model" "*124" "target" "ZomCarT" "targetname" "Train_Noglitch" "StartDisabled" "0" "spawnflags" "1" "origin" "4728 11599 -96" "classname" "trigger_teleport" } ; Ladder they can reach and infect ct add: { "classname" "prop_dynamic" "targetname" "Train_Noglitch" "origin" "4724 11400 -180" "angles" "0 0 0" "model" "models/props_lab/blastdoor001c.mdl" "disablereceiveshadows" "1" "disableshadows" "1" "solid" "6" "rendermode" "10" } ;---------------------------------- ;Interstellar Escape Shortcut2 Fix ;---------------------------------- add: { "model" "*141" "targetname" "ZomCarT2" "target" "ZomCarT" "StartDisabled" "0" "spawnflags" "1" "parentname" "ZomCar" "origin" "2734 11280 -170" "classname" "trigger_teleport" } add: { "model" "*141" "targetname" "ZomCarT2" "target" "ZomCarT" "StartDisabled" "0" "spawnflags" "1" "parentname" "ZomCar" "origin" "2734 11248 -170" "classname" "trigger_teleport" } ;------------------------------- ;Interstellar Escape No Camping ;------------------------------- add: { "targetname" "InterstellarClip" "model" "*168" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "2192 11464 64" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_brush" } add: { "angles" "0 90 0" "targetname" "InterstellarClip" "model" "*168" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "2376 11616 64" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_brush" } ;------------------------------------ ;Interstellar Fix Train End position ;------------------------------------ modify: { match: { "targetname" "Zcp4" "origin" "10717 11264 -136" "classname" "path_track" } replace: { "origin" "10616 11264 -136" } } ;-------------------- ;Night City Real Fix ;-------------------- modify: { match: { "classname" "func_illusionary" } replace: { "disableshadows" "1" "disablereceiveshadows" "1" } } modify: { match: { "parentname" "LS" "model" "models/props/de_nuke/lifepreserver.mdl" "classname" "prop_dynamic_override" } replace: { "disableshadows" "1" "disablereceiveshadows" "1" } } modify: { match: { "parentname" "FL" "model" "models/props/cs_assault/forklift.mdl" "classname" "prop_dynamic_override" } replace: { "disableshadows" "1" "disablereceiveshadows" "1" } } modify: { match: { "parentname" "VM" "model" "models/props/cs_office/vending_machine.mdl" "classname" "prop_dynamic_override" } replace: { "disableshadows" "1" "disablereceiveshadows" "1" } } modify: { match: { "parentname" "PT" "model" "models/props/de_dust/palm_tree_head_skybox.mdl" "classname" "prop_dynamic_override" } replace: { "disableshadows" "1" "disablereceiveshadows" "1" } } modify: { match: { "parentname" "bush" "model" "models/props/de_inferno/bushgreenbig.mdl" "classname" "prop_dynamic_override" } replace: { "disableshadows" "1" "disablereceiveshadows" "1" } } modify: { match: { "parentname" "Box" "model" "models/props/de_nuke/crate_small.mdl" "classname" "prop_dynamic_override" } replace: { "disableshadows" "1" "disablereceiveshadows" "1" } } ;------------------------------- ;Night City Elevator Collisions ;------------------------------- modify: { match: { "targetname" "Elevator" "origin" "-16177 -14576 -15733" "classname" "func_tracktrain" } replace: { "spawnflags" "667" ;-> Unsolid } } add: { "model" "*46" "targetname" "Elevator_Collisions" "parentname" "Elevator" "spawnobject" "0" "spawnflags" "0" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "-16177 -14576 -15733" "nodamageforces" "0" "minhealthdmg" "0" "material" "0" "health" "0" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_breakable" } ;---------------------------- ;Nightcity No Glitch Camping ;---------------------------- add: { "targetname" "NightCityClip" "model" "*168" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "-14864 -14576 -12480" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_brush" } add: { "targetname" "NightCityClip" "model" "*168" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "-14864 -14320 -12480" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_brush" } add: { "targetname" "NightCityClip" "model" "*167" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "10" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "-14896 -14488 -12480" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "1" "disablereceiveshadows" "1" "classname" "func_brush" } add: { "model" "*303" "targetname" "AntiCampNightCity" "target" "TargetSpawnT" "StartDisabled" "1" "spawnflags" "1" "origin" "-384 -15296 -10896" "classname" "trigger_teleport" } modify: { match: { "origin" "15392 -15296 -10896" "classname" "trigger_teleport" "hammerid" "172784" } insert: { "OnStartTouch" "AntiCampNightCity,Enable,,15,1" } } ;-------------------------------------- ;Night City Fix Crash (Old WorkAround) ;-------------------------------------- ;add: ;{ ; "model" "*113" ; "StartDisabled" "0" ; "spawnflags" "1" ; "origin" "-14968 -14448 -12362" ; "target" "TargetSpawn" ; "filtername" "FilterC" ; "classname" "trigger_teleport" ; "hammerid" "648347" ;} ;add: ;{ ; "model" "*113" ; "StartDisabled" "0" ; "spawnflags" "1" ; "origin" "-14968 -14448 -12361" ; "target" "TargetSpawnT" ; "filtername" "FilterT" ; "classname" "trigger_teleport" ; "hammerid" "648347" ;} ;modify: ;{ ; match: ; { ; "targetname" "GP1" ; "classname" "path_track" ; } ; delete: ; { ; "OnPass" "CITT,Disable,,15,1" ; "OnPass" "CIT,Disable,,15,1" ; } ; insert: ; { ; "OnPass" "CITT,Disable,,0.00,1" ; "OnPass" "CIT,Disable,,0.00,1" ; "OnPass" "InBetween,Unlock,,3.00,1" ; } ;} ;modify: ;{ ; match: ; { ; "targetname" "BT" ; "classname" "trigger_teleport" ; } ; replace: ; { ; "target" "TargetSpawnT" ; } ;} ;---------------------------- ;Couch Escape - No Soft Lock ;---------------------------- modify: { match: { "origin" "16256 -16256 -15928" "classname" "logic_auto" "hammerid" "812830" } insert: { "OnMapSpawn" "CouchFixBrush,Enable,,0,-1" "OnMapSpawn" "CouchFixBrush2,Enable,,0,-1" } } add: { "model" "*316" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "12736 -12536 16146" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_brush" } add: { "model" "*316" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "12672 -12416 16202" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_brush" } ;++++++++++ ;First Box ;++++++++++ add: { "targetname" "CouchFixBrush" "model" "*316" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "12640 -12096 16106" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_brush" } add: { "targetname" "CouchFixBrush" "model" "*316" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "12736 -12096 16106" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_brush" } add: { "targetname" "CouchFixBrush" "model" "*316" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "12816 -12032 16226" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_brush" } add: { "targetname" "CouchFixBrush" "model" "*316" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "12560 -12032 16226" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_brush" } add: { "targetname" "CouchFixBrush" "model" "*316" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "12736 -12032 16194" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_brush" } add: { "targetname" "CouchFixBrush" "model" "*316" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "12608 -12032 16194" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_brush" } modify: { match: { "origin" "12672 -12088 16032" "classname" "func_physbox" "hammerid" "1030495" } insert: { "OnBreak" "CouchFixBrush,Disable,,0,-1" } } ;+++++++++++ ;Second Box ;+++++++++++ add: { "angles" "0 90 0" "targetname" "CouchFixBrush2" "model" "*316" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "12640 -12704 16146" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_brush" } add: { "targetname" "CouchFixBrush2" "model" "*316" "vrad_brush_cast_shadows" "0" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "12736 -12536 16146" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_brush" } modify: { match: { "origin" "12576 -12608 15944" "classname" "func_physbox" "hammerid" "1034252" } insert: { "OnBreak" "CouchFixBrush2,Disable,,0,-1" } } ;------------------------- ;C4 Button - Zombies Only ;------------------------- add: { "origin" "15210 12272 15408" "targetname" "C4Filter" "Negated" "0" "filterteam" "2" "classname" "filter_activator_team" "hammerid" "812826" "OnPass" "c4,Kill,,25,1" "OnPass" "C4B,Kill,,25,1" "OnPass" "com,Command,say ***C4 set to go off in 25secs!***,0,1" "OnPass" "SE,Explode,,25,1" "OnPass" "C4X,Break,,25,1" } modify: { match: { "classname" "func_button" "hammerid" "114752" "origin" "15176 12312 15388" } replace: { "wait" "1" } delete: { "OnPressed" "com,Command,say ***C4 set to go off in 20secs!***,0,1" "OnPressed" "SE,Explode,,25,1" "OnPressed" "C4X,Break,,25,1" } insert: { "OnPressed" "C4Filter,TestActivator,,0,-1" } } ;------------------------------------------ ;Slender - Spawn on players (like in b7.3) ;------------------------------------------ ; "model" "*390" = Slender Hurt ; "model" "*28" = Trigger Around the whole area ; Remove all current slenderman entities filter: { "model" "models/3d/slender/slender.mdl" "DisableBoneFollowers" "0" "classname" "prop_dynamic" } filter { "targetname" "/SlenderHurt.*/" "classname" "trigger_hurt" } filter { "targetname" "/SlenderTemp.*/" "classname" "point_template" } filter: { "parentname" "Sman" "classname" "trigger_hurt" } filter: { "targetname" "SlenderCase" "classname" "logic_case" } ; Oops, I also deleted the final room slender add: { "origin" "13696 -15232 -16255.2" "StartDisabled" "0" "spawnflags" "0" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255 200" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/3d/slender/slender.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "DisableBoneFollowers" "0" "angles" "0 270 0" "classname" "prop_dynamic" } ; Add the new slender add: { "origin" "-10160 9564 -16032" "Template03" "CoolSlenderRelay" "Template02" "CoolSlenderModel" "Template01" "CoolSlenderHurt" "targetname" "CoolSlenderTemplate" "spawnflags" "0" "classname" "point_template" } add: { "origin" "-10160 9564 -16096" "targetname" "CoolSlenderRelay" "classname" "logic_relay" "OnSpawn" "CoolSlenderHurt,Kill,,5,1" "OnSpawn" "CoolSlenderRelay,Kill,,0,1" "OnSpawn" "CoolSlenderModel,Kill,,5,1" } add: { "origin" "-10160 9564 -16096" "targetname" "CoolSlenderModel" "StartDisabled" "0" "spawnflags" "0" "solid" "0" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "116 96 196 200" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/3d/slender/slender.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "0 90 0" "classname" "prop_dynamic" } add: { "model" "*390" "targetname" "CoolSlenderHurt" "StartDisabled" "0" "spawnflags" "1" "parentname" "CoolSlenderModel" "origin" "-10160 9568 -16048" "nodmgforce" "0" "filtername" "FilterC" "damagetype" "64" "damagemodel" "0" "damagecap" "20" "damage" "100000" "classname" "trigger_hurt" } add: { "origin" "-10160 9564 -16096" "targetname" "OpenField_Maker" "spawnflags" "0" "PostSpawnInheritAngles" "0" "PostSpawnDirectionVariance" "0.15" "PostSpawnDirection" "0 0 0" "EntityTemplate" "CoolSlenderTemplate" "angles" "0 0 0" "classname" "env_entity_maker" } add: { "model" "*28" "wait" "8" "targetname" "OpenField_Maker_Trigger" "StartDisabled" "1" "spawnflags" "1" "origin" "-10160 10160 -15856" "filtername" "FilterC" "classname" "trigger_multiple" "OnTrigger" "OpenField_Maker,SetParent,!activator,0,-1" "OnTrigger" "OpenField_Maker,SetParentAttachment,primary,0.05,-1" "OnTrigger" "OpenField_Maker,ClearParent,,0.1,-1" "OnTrigger" "OpenField_Maker,AddOutput,angles 0 0 0,0.15,-1" "OnTrigger" "OpenField_Maker,ForceSpawn,,1,-1" } modify: { match: { "origin" "-10160 10160 -15856" "classname" "trigger_once" "hammerid" "18641" } delete: { "OnStartTouch" "SlenderCase,Kill,,90,1" "OnStartTouch" "SlenderCase,PickRandomShuffle,,0,1" "OnStartTouch" "Sman,Kill,,3,1" "OnStartTouch" "SlenderTemp15,Kill,,90,1" "OnStartTouch" "SlenderTemp14,Kill,,90,1" "OnStartTouch" "SlenderTemp13,Kill,,90,1" "OnStartTouch" "SlenderTemp12,Kill,,90,1" "OnStartTouch" "SlenderTemp11,Kill,,90,1" "OnStartTouch" "SlenderTemp10,Kill,,90,1" "OnStartTouch" "SlenderTemp9,Kill,,90,1" "OnStartTouch" "SlenderTemp8,Kill,,90,1" "OnStartTouch" "SlenderTemp7,Kill,,90,1" "OnStartTouch" "SlenderTemp6,Kill,,90,1" "OnStartTouch" "SlenderTemp5,Kill,,90,1" "OnStartTouch" "SlenderTemp4,Kill,,90,1" "OnStartTouch" "SlenderTemp3,Kill,,90,1" "OnStartTouch" "SlenderTemp2,Kill,,90,1" "OnStartTouch" "SlenderTemp1,Kill,,90,1" "OnStartTouch" "SlenderTemp,Kill,,90,1" } insert: { "OnStartTouch" "CoolSlenderTemplate,ForceSpawn,,0,1" "OnStartTouch" "CoolSlenderModel*,Kill,,3,1" "OnStartTouch" "OpenField_Maker_Trigger,Enable,,10,1" "OnStartTouch" "OpenField_*,Kill,,90,1" "OnStartTouch" "CoolSlender*,Kill,,90,1" } } ;-------------------------------------------------------------------- ;STRIPPER CFG BY SOFT SERVE ;-------------------------------------------------------------------- ;Fail Nade Add Props ;-------------------- add: { "origin" "15512 -15520 14944" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/de_train/biohazardtank_dm_03.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "-90 0 0" "classname" "prop_dynamic_override" } add: { "origin" "15440 -15520 14944" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/de_train/biohazardtank_dm_03.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "-90 0 0" "classname" "prop_dynamic_override" } add: { "origin" "15368 -15520 14944" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/de_train/biohazardtank_dm_03.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "-90 0 0" "classname" "prop_dynamic_override" } add: { "origin" "15296 -15520 14944" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/de_train/biohazardtank_dm_03.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "-90 0 0" "classname" "prop_dynamic_override" } add: { "origin" "15528 -15520 14944" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/de_train/biohazardtank_dm_03.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "-90 180 0" "classname" "prop_dynamic_override" } add: { "origin" "15600 -15520 14944" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/de_train/biohazardtank_dm_03.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "-90 180 0" "classname" "prop_dynamic_override" } add: { "origin" "15672 -15520 14944" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/de_train/biohazardtank_dm_03.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "-90 180 0" "classname" "prop_dynamic_override" } add: { "origin" "15744 -15520 14944" "solid" "6" "skin" "0" "SetBodyGroup" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "RandomAnimation" "0" "pressuredelay" "0" "PerformanceMode" "0" "model" "models/props/de_train/biohazardtank_dm_03.mdl" "mindxlevel" "0" "MinAnimTime" "5" "maxdxlevel" "0" "MaxAnimTime" "10" "health" "0" "fadescale" "1" "fademindist" "-1" "fademaxdist" "0" "ExplodeRadius" "0" "ExplodeDamage" "0" "disableshadows" "1" "disablereceiveshadows" "0" "DisableBoneFollowers" "1" "angles" "-90 180 0" "classname" "prop_dynamic_override" } ;-------------------------------------------------------------------- ;STRIPPER CFG BY BotoX ;-------------------------------------------------------------------- ;Fail Nade: Add "512: Damage Activates" to spawnflags ;----------------------------------------------------- ; Add a filter for hegrenade projectile add: { "targetname" "IDONTKNOW_HEGRENADE_FILTER" "filterclass" "hegrenade_projectile" "Negated" "Allow entities that match criteria" "origin" "16088 -15456 14944" "classname" "filter_activator_class" } ; Add a filter that check if ct or hegrenade is activator add: { "targetname" "IDONTKNOW_FAILNADE_FILTER1" "origin" "16088 -15456 14944" "Filter01" "IDONTKNOW_HEGRENADE_FILTER" "Filter02" "FilterV" "filtertype" "1" "classname" "filter_multi" "OnPass" "vB,Break,,0,1" "OnPass" "VP,EnableMotion,,0,1" "OnPass" "V,Lock,,0,1" } add: { "targetname" "IDONTKNOW_FAILNADE_FILTER2" "origin" "16088 -15456 14944" "Filter01" "IDONTKNOW_HEGRENADE_FILTER" "Filter02" "FilterV" "filtertype" "1" "classname" "filter_multi" "OnPass" "VB2,Break,,0,1" "OnPass" "V2,Lock,,0,1" } ; modify: ; { ; match: ; { ; "origin" "16088 -15456 14944" ; "targetname" "FilterV" ; "classname" "filter_activator_team" ; "hammerid" "1362142" ; } ; insert: ; { ; "OnPass" "V,Lock,,0,1" ; } ; } ; modify: ; { ; match: ; { ; "origin" "16064 -15456 14944" ; "targetname" "FilterV2" ; "classname" "filter_activator_team" ; "hammerid" "1362165" ; } ; insert: ; { ; "OnPass" "V2,Lock,,0,1" ; } ; } modify: { match: { "classname" "func_button" "targetname" "V" "origin" "16144 -15456 14990.3" "hammerid" "1052061" } replace: { "spawnflags" "3585" "wait" "0.02" } delete: { "OnPressed" "FilterV,TestActivator,,0,-1" } insert: { "damagefilter" "IDONTKNOW_FAILNADE_FILTER1" "OnPressed" "IDONTKNOW_FAILNADE_FILTER1,TestActivator,,0,-1" } } modify: { match: { "classname" "func_button" "targetname" "V2" "origin" "14896 -15584 14990.3" "hammerid" "1052357" } replace: { "spawnflags" "3585" "wait" "0.02" } delete: { "OnPressed" "FilterV2,TestActivator,,0,-1" } insert: { "damagefilter" "IDONTKNOW_FAILNADE_FILTER2" "OnPressed" "IDONTKNOW_FAILNADE_FILTER2,TestActivator,,0,-1" } } ;-------------------------------------------- ;Fail Nade: Zombie Teleport - Lower Z origin ;-------------------------------------------- add: { "origin" "15520 -15520 14882" "targetname" "NadeTargetT" "spawnflags" "0" "angles" "0 0 0" "classname" "info_target" "hammerid" "426619" } modify: { match: { "targetname" "NATT" "target" "NadeTarget" "origin" "15776 -15776 -15808" "classname" "trigger_teleport" "hammerid" "401617" } replace: { "target" "NadeTargetT" } } ;--------------------------------------- ;Fail Nade: CT Teleport - Only One Side ;--------------------------------------- modify: { match: { "origin" "15520 -15520 14932" "targetname" "NadeTarget" "classname" "info_target" "hammerid" "426619" } replace: { "origin" "16142 -15520 15000" "angles" "10 180 0" } } modify: { match: { "origin" "15520 -15520 14936" "classname" "trigger_once" "hammerid" "97323" } delete: { "OnStartTouch" "com,Command,say ***Split up on each side and keep the zombies in the center until the valves on both sides are unlocked!*** ,3,1" "OnStartTouch" "com,Command,say ***Split up!*** ,4,1" } insert: { "OnStartTouch" "com,Command,say ***Hold one side and keep the zombies away! When the valves are unlocked shoot or nade the other side!*** ,3,1" "OnStartTouch" "com,Command,say ***Hint: Shoot or nade the other button!***,56,1" } } ;------------------------------------------- ;Elevator - First door only breakable by ZM ;------------------------------------------- modify: { match: { "classname" "func_breakable" "hammerid" "139580" "origin" "-15920 -12176 -15744" } insert: { "damagefilter" "FilterT" } } ;----------------------------------- ;Elevator - Glass CT Side Higher HP ;----------------------------------- modify: { match: { "classname" "func_breakable" "parentname" "Elevator" "health" "700" } modify: { "health" "1500" } } ;--------------------------------------------------------- ;Elevator - Zombie door higher hp and break automatically ;--------------------------------------------------------- modify: { match: { "classname" "func_breakable" "hammerid" "160750" "origin" "-16016 -14320 -12288" } insert: { "targetname" "ElevatorZMDoor" } modify: { "health" "1000" } } modify: { match: { "classname" "func_breakable" "hammerid" "152907" "origin" "-15376 -14448 -12288" } insert: { "OnBreak" "ElevatorZMDoor,Break,,3,1" } } ;-------------------------------------------------------------------- ;STRIPPER CFG BY MOLTARD ;PART FOR THE "EXTREME RANDOM" EVENT (9 stages) ;-------------------------------------------------------------------- ;----------------------- ;Map - 30 minutes round ;----------------------- modify: { match: { "classname" "logic_auto" "hammerid" "812830" } delete: { "OnMapSpawn" "Com,Command,mp_roundtime 9,0,-1" } insert: { "OnMapSpawn" "Com,Command,mp_roundtime 30,0,-1" } } ;---------------------------------------------------- ;Train - Fixing Completly the shortcut (above train) ;---------------------------------------------------- add: { "model" "*200" "targetname" "ZomCarT2" "target" "ZomCarT" "StartDisabled" "0" "spawnflags" "1" "parentname" "ZomCar" "origin" "2496 11168 -40" "classname" "trigger_teleport" "OnUser1" "!self,Kill,,0,1" } modify: { match: { "targetname" "Zcp1" "classname" "path_track" } insert: { "OnPass" "ZomCarT2,FireUser1,,0,1" } } ;------------------------------------------------ ;Deathrun - Fixing the bug of waiting at the end ;------------------------------------------------ modify: { match: { "origin" "16208 -9472 -15872" "classname" "trigger_once" } insert: { "OnStartTouch" "DRH*,Enable,,20,1" "OnStartTouch" "DRH*,AddOutput,damage 200,25,1" } } ;---------------------------------- ;System - Play all levels in a row ;---------------------------------- add: { "origin" 15780 -16240 -15920" "targetname" "PickLevelRelay" "classname" "logic_relay" "OnTrigger" "Safe,Enable,,0,-1" "OnTrigger" "Delay,Disable,,0,-1" "OnTrigger" "com,Command,say ***Teleporting to next map!***,0,-1" "OnTrigger" "com,Command,say ***Good Luck!!***,1,-1" "OnTrigger" "Case,PickRandomShuffle,,5,-1" "OnTrigger" "Delay,Enable,,15,-1" } add: { "origin" 15780 -16240 -15920" "targetname" "PickEndLevelRelay" "classname" "logic_relay" "OnTrigger" "Safe,Enable,,0,1" "OnTrigger" "Delay,Disable,,0,1" "OnTrigger" "com,Command,say ***Teleporting to FINAL MAP!***,0,1" "OnTrigger" "com,Command,say ***Good Luck!!***,1,1" "OnTrigger" "ZMTeleportt,Enable,,5,1" "OnTrigger" "ZMTeleport,Enable,,5,1" } ; "model" "*210" = inbetwen ; "model" "*211" = inbetwen2 ; "model" "*212" = inbetwen3 filter: { "targetname" "InBetween" "classname" "func_button" "hammerid" "942350" } filter: { "targetname" "InBetween2" "classname" "func_button" "hammerid" "942424" } filter: { "targetname" "InBetween3" "classname" "func_button" "hammerid" "942428" } add: { "model" "*210" "wait" "-1" "unlocked_sound" "0" "unlocked_sentence" "0" "targetname" "InBetween" "speed" "5" "spawnflags" "3073" "sounds" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "16032 -16239.5 -15916" "movedir" "0 0 0" "locked_sound" "0" "locked_sentence" "0" "lip" "0" "health" "0" "disablereceiveshadows" "0" "classname" "func_button" "OnPressed" "PickLevelRelay,Trigger,,0,1" "OnPressed" "InBetween2,Unlock,,30,-1" "OnPressed" "!self,Kill,,30,1" } add: { "model" "*210" "wait" "-1" "unlocked_sound" "0" "unlocked_sentence" "0" "targetname" "InBetween2" "speed" "5" "spawnflags" "3073" "sounds" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "15968 -16239.5 -15916" "movedir" "0 0 0" "locked_sound" "0" "locked_sentence" "0" "lip" "0" "health" "0" "disablereceiveshadows" "0" "classname" "func_button" "OnPressed" "PickLevelRelay,Trigger,,0,1" "OnPressed" "InBetween3,Unlock,,30,-1" "OnPressed" "!self,Kill,,30,1" } add: { "model" "*210" "wait" "-1" "unlocked_sound" "0" "unlocked_sentence" "0" "targetname" "InBetween3" "speed" "5" "spawnflags" "3073" "sounds" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "15904 -16239.5 -15916" "movedir" "0 0 0" "locked_sound" "0" "locked_sentence" "0" "lip" "0" "health" "0" "disablereceiveshadows" "0" "classname" "func_button" "OnPressed" "PickLevelRelay,Trigger,,0,1" "OnPressed" "InBetween4,Unlock,,30,-1" "OnPressed" "!self,Kill,,30,1" } add: { "model" "*210" "wait" "-1" "unlocked_sound" "0" "unlocked_sentence" "0" "targetname" "InBetween4" "speed" "5" "spawnflags" "3073" "sounds" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "15840 -16239.5 -15916" "movedir" "0 0 0" "locked_sound" "0" "locked_sentence" "0" "lip" "0" "health" "0" "disablereceiveshadows" "0" "classname" "func_button" "OnPressed" "PickLevelRelay,Trigger,,0,1" "OnPressed" "InBetween5,Unlock,,30,-1" "OnPressed" "!self,Kill,,30,1" } add: { "model" "*211" "wait" "-1" "unlocked_sound" "0" "unlocked_sentence" "0" "targetname" "InBetween5" "speed" "5" "spawnflags" "3073" "sounds" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "15776 -16239.5 -15916" "movedir" "0 0 0" "locked_sound" "0" "locked_sentence" "0" "lip" "0" "health" "0" "disablereceiveshadows" "0" "classname" "func_button" "OnPressed" "PickLevelRelay,Trigger,,0,1" "OnPressed" "InBetween6,Unlock,,30,-1" "OnPressed" "!self,Kill,,30,1" } add: { "model" "*211" "wait" "-1" "unlocked_sound" "0" "unlocked_sentence" "0" "targetname" "InBetween6" "speed" "5" "spawnflags" "3073" "sounds" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "15712 -16239.5 -15916" "movedir" "0 0 0" "locked_sound" "0" "locked_sentence" "0" "lip" "0" "health" "0" "disablereceiveshadows" "0" "classname" "func_button" "OnPressed" "PickLevelRelay,Trigger,,0,1" "OnPressed" "InBetween7,Unlock,,30,-1" "OnPressed" "!self,Kill,,30,1" } add: { "model" "*211" "wait" "-1" "unlocked_sound" "0" "unlocked_sentence" "0" "targetname" "InBetween7" "speed" "5" "spawnflags" "3073" "sounds" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "15648 -16239.5 -15916" "movedir" "0 0 0" "locked_sound" "0" "locked_sentence" "0" "lip" "0" "health" "0" "disablereceiveshadows" "0" "classname" "func_button" "OnPressed" "PickLevelRelay,Trigger,,0,1" "OnPressed" "InBetween8,Unlock,,30,-1" "OnPressed" "!self,Kill,,30,1" } add: { "model" "*211" "wait" "-1" "unlocked_sound" "0" "unlocked_sentence" "0" "targetname" "InBetween8" "speed" "5" "spawnflags" "3073" "sounds" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "15584 -16239.5 -15916" "movedir" "0 0 0" "locked_sound" "0" "locked_sentence" "0" "lip" "0" "health" "0" "disablereceiveshadows" "0" "classname" "func_button" "OnPressed" "PickLevelRelay,Trigger,,0,1" "OnPressed" "InBetween9,Unlock,,30,-1" "OnPressed" "!self,Kill,,30,1" } add: { "model" "*212" "wait" "-1" "unlocked_sound" "0" "unlocked_sentence" "0" "targetname" "InBetween9" "speed" "5" "spawnflags" "3073" "sounds" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "15520 -16239.5 -15916" "movedir" "0 0 0" "locked_sound" "0" "locked_sentence" "0" "lip" "0" "health" "0" "disablereceiveshadows" "0" "classname" "func_button" "OnPressed" "PickEndLevelRelay,Trigger,,0,1" "OnPressed" "!self,Kill,,30,1" }