;Fix a door modify: { match: { "classname" "func_door" "targetname" "silodoor_02_brush" } replace: { "spawnflags" "0" } } ;Disable items for event filter: { "classname" "weapon_deagle" "targetname" "weapon_ammorefill" } filter: { "classname" "weapon_deaagle" "targetname" "weapon_ice" }