add: { "origin" "-1224 -1264 -440" "targetname" "TheCurrentLevelPlugin" "min" "1" "max" "3" "startvalue" "1" "classname" "math_counter" } modify: { match: { "targetname" "RelayEasy" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1" } } modify: { match: { "targetname" "RelayMid" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1" } } modify: { match: { "targetname" "RelayHard" "classname" "logic_relay" } insert: { "OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1" } } ;; _ ;; ze_puta ;; fix afk teleport/nuke evading spots add: { "model" "*1" "targetname" "SpawnToMiddleOut" "target" "ToTunnel" "StartDisabled" "1" "spawnflags" "1" "origin" "352 -1408 -80" "classname" "trigger_teleport" } add: { "model" "*2" "targetname" "SpawnToMiddleOut" "target" "ToTunnel" "StartDisabled" "1" "spawnflags" "1" "origin" "-1376 -1408 -80" "classname" "trigger_teleport" } add: { "model" "*3" "targetname" "ToSewersDirect" "target" "IntoSewers" "StartDisabled" "1" "spawnflags" "1" "origin" "-512 -896 -80" "classname" "trigger_teleport" } add: { "model" "*3" "targetname" "Nuke" "StartDisabled" "1" "spawnflags" "1" "origin" "-512 -896 -80" "nodmgforce" "0" "damagetype" "262144" "damagemodel" "0" "damagecap" "20000000" "damage" "10000000" "classname" "trigger_hurt" } add: { "model" "*42" "targetname" "Nuke" "StartDisabled" "1" "spawnflags" "1" "origin" "1512 1304 96" "nodmgforce" "0" "damagetype" "262144" "damagemodel" "0" "damagecap" "20000000" "damage" "10000000" "classname" "trigger_hurt" }