add: { "model" "*7" "targetname" "tp_bridge_glitch" "target" "tp_dest_2" "StartDisabled" "0" "spawnflags" "1" "origin" "-2864 3424 -294.24" "classname" "trigger_teleport" } add: { "origin" "-2864 3424 -294.24" "targetname" "part_bridge_glitch" "effect_name" "011a" "angles" "0 0 0" "classname" "info_particle_system" "hammerid" "109106" } modify: { match: { "targetname" "block_rock_1_target" "classname" "func_breakable" } insert: { "OnBreak" "part_bridge_glitch,Start,,0,-1" "OnBreak" "Item_Ammo_maker,ForceSpawn,,0,1" } delete: { "OnBreak" "Item_Ammo_maker,ForceSpawn,,3,1" } } modify: { match: { "origin" "7585.01 1648 -3663.18" "classname" "func_button" } insert: { "OnPressed" "part_bridge_glitch,Kill,,18,-1" "OnPressed" "tp_bridge_glitch,Kill,,18,-1" "OnPressed" "fade_transition,Fade,,29.9,1" "OnPressed" "relay_fog,Trigger,,17,-1" "OnPressed" "to_hp_block_3,Enable,,17,-1" "OnPressed" "tp_3,Enable,,30,-1" "OnPressed" "tp_hole_1,Kill,,30,-1" "OnPressed" "tp_hole_2,Kill,,30,-1" "OnPressed" "huggy_facory_sound,PlaySound,,18,-1" "OnPressed" "huggy_facory_sound_3,Volume,0,17,-1" "OnPressed" "huggy_facory_sound_3,Volume,1,16,-1" "OnPressed" "huggy_facory_sound_3,Volume,2,15,-1" "OnPressed" "huggy_facory_sound_3,Volume,3,14,-1" "OnPressed" "huggy_facory_sound_3,Volume,4,13,-1" "OnPressed" "huggy_facory_sound_3,Volume,5,12,-1" "OnPressed" "huggy_facory_sound_3,Volume,6,11,-1" "OnPressed" "huggy_facory_sound_3,Volume,7,10,-1" "OnPressed" "huggy_facory_sound_3,Volume,8,9,-1" "OnPressed" "huggy_facory_sound_3,Volume,9,8,-1" "OnPressed" "door_3,Open,,18,-1" "OnPressed" "server_command,Command,say ** Door open: 18s **,0,-1" "OnPressed" "door_sound_creepy,PlaySound,,18,-1" "OnPressed" "door_sound_creepya,PlaySound,,18,-1" } delete: { "OnPressed" "relay_fog,Trigger,,20,-1" "OnPressed" "to_hp_block_3,Enable,,20,-1" "OnPressed" "tp_3,Enable,,20,-1" "OnPressed" "tp_hole_1,Kill,,20,-1" "OnPressed" "tp_hole_2,Kill,,20,-1" "OnPressed" "huggy_facory_sound,PlaySound,,20,-1" "OnPressed" "huggy_facory_sound_3,Volume,0,20,-1" "OnPressed" "huggy_facory_sound_3,Volume,1,19,-1" "OnPressed" "huggy_facory_sound_3,Volume,2,18,-1" "OnPressed" "huggy_facory_sound_3,Volume,3,17,-1" "OnPressed" "huggy_facory_sound_3,Volume,4,16,-1" "OnPressed" "huggy_facory_sound_3,Volume,5,15,-1" "OnPressed" "huggy_facory_sound_3,Volume,6,14,-1" "OnPressed" "huggy_facory_sound_3,Volume,7,13,-1" "OnPressed" "huggy_facory_sound_3,Volume,8,12,-1" "OnPressed" "huggy_facory_sound_3,Volume,9,11,-1" "OnPressed" "door_3,Open,,20,-1" "OnPressed" "server_command,Command,say ** Door open: 20s **,0,-1" "OnPressed" "door_sound_creepy,PlaySound,,20,-1" "OnPressed" "door_sound_creepya,PlaySound,,20,-1" } } add: { "model" "*5" "targetname" "anti_glitch_breakable" "spawnobject" "0" "spawnflags" "1" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "-1952 10643 797.72" "nodamageforces" "0" "minhealthdmg" "0" "material" "8" "health" "1" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_breakable" } modify: { match: { "targetname" "lt_final_lasers_1" "classname" "logic_timer" } insert: { "OnTimer" "spark_lasers3,DoSpark,,2,-1" } } modify: { match: { "targetname" "lt_final_lasers" "classname" "logic_timer" } insert: { "OnTimer" "spark_lasers2,DoSpark,,2,-1" } } modify: { match: { "targetname" "laser_case_mv_11" "classname" "logic_case" } delete: { "OnCase03" "temp_mv_2_f_9,ForceSpawn,,0,-1" "OnCase03" "laser_sound,PlaySound,,0,-1" "OnCase04" "temp_mv_2_f_37,ForceSpawn,,0,-1" "OnCase04" "laser_sound,PlaySound,,0,-1" "OnCase05" "temp_mv_2_f_28,ForceSpawn,,0,-1" "OnCase05" "laser_sound,PlaySound,,0,-1" "OnCase01" "temp_mv_2_f_38,ForceSpawn,,0,-1" "OnCase01" "laser_sound,PlaySound,,0,-1" "OnCase02" "temp_mv_2_f_30,ForceSpawn,,0,-1" "OnCase02" "laser_sound,PlaySound,,0,-1" "OnCase06" "temp_mv_2_f_29,ForceSpawn,,0,-1" "OnCase06" "laser_sound,PlaySound,,0,-1" "OnCase13" "temp_mv_2_f_39,ForceSpawn,,0,-1" "OnCase08" "temp_mv_2_f_27,ForceSpawn,,0,-1" "OnCase09" "laser_sound,PlaySound,,0,-1" "OnCase09" "temp_mv_2_f_38,ForceSpawn,,0,-1" "OnCase09" "temp_mv_2_f_9,ForceSpawn,,0,-1" "OnCase10" "laser_sound,PlaySound,,0,-1" "OnCase10" "temp_mv_2_f_28,ForceSpawn,,0,-1" "OnCase10" "temp_mv_2_f_38,ForceSpawn,,0,-1" "OnCase08" "laser_sound,PlaySound,,0,-1" "OnCase07" "laser_sound,PlaySound,,0,-1" "OnCase11" "laser_sound,PlaySound,,0,-1" "OnCase11" "temp_mv_2_f_29,ForceSpawn,,0,-1" "OnCase11" "temp_mv_2_f_27,ForceSpawn,,0,-1" "OnCase12" "laser_sound,PlaySound,,0,-1" "OnCase12" "temp_mv_2_f_37,ForceSpawn,,0,-1" "OnCase12" "temp_mv_2_f_30,ForceSpawn,,0,-1" "OnCase13" "laser_sound,PlaySound,,0,-1" "OnCase13" "temp_mv_2_f_29,ForceSpawn,,0,-1" "OnCase13" "huggy_lasers1,SetAnimation,attack1,0,-1" "OnCase12" "huggy_lasers1,SetAnimation,attack1,0,-1" "OnCase11" "huggy_lasers1,SetAnimation,attack1,0,-1" "OnCase10" "huggy_lasers1,SetAnimation,attack1,0,-1" "OnCase09" "huggy_lasers1,SetAnimation,attack1,0,-1" "OnCase08" "huggy_lasers1,SetAnimation,attack1,0,-1" "OnCase07" "huggy_lasers1,SetAnimation,attack1,0,-1" "OnCase06" "huggy_lasers1,SetAnimation,attack1,0,-1" "OnCase05" "huggy_lasers1,SetAnimation,attack1,0,-1" "OnCase03" "huggy_lasers1,SetAnimation,attack1,0,-1" "OnCase02" "huggy_lasers1,SetAnimation,attack1,0,-1" "OnCase01" "huggy_lasers1,SetAnimation,attack1,0,-1" } insert: { "OnCase04" "temp_mv_2_f_37,ForceSpawn,,2,-1" "OnCase04" "laser_sound,PlaySound,,2,-1" "OnCase04" "huggy_lasers1,SetAnimation,attack1,0,-1" "OnCase05" "temp_mv_2_f_28,ForceSpawn,,2,-1" "OnCase05" "laser_sound,PlaySound,,2,-1" "OnCase05" "huggy_lasers1,SetAnimation,attack1,0,-1" "OnCase06" "temp_mv_2_f_29,ForceSpawn,,2,-1" "OnCase06" "laser_sound,PlaySound,,2,-1" "OnCase06" "huggy_lasers1,SetAnimation,attack1,0,-1" "OnCase08" "temp_mv_2_f_27,ForceSpawn,,2,-1" "OnCase08" "laser_sound,PlaySound,,2,-1" "OnCase08" "huggy_lasers1,SetAnimation,attack1,0,-1" "OnCase10" "laser_sound,PlaySound,,2,-1" "OnCase10" "temp_mv_2_f_28,ForceSpawn,,2,-1" "OnCase10" "huggy_lasers1,SetAnimation,attack1,0,-1" "OnCase11" "laser_sound,PlaySound,,2,-1" "OnCase11" "temp_mv_2_f_27,ForceSpawn,,2,-1" "OnCase11" "huggy_lasers1,SetAnimation,attack1,0,-1" "OnCase12" "laser_sound,PlaySound,,2,-1" "OnCase12" "temp_mv_2_f_37,ForceSpawn,,2,-1" "OnCase12" "huggy_lasers1,SetAnimation,attack1,0,-1" "OnCase13" "temp_mv_2_f_39,ForceSpawn,,2,-1" "OnCase13" "laser_sound,PlaySound,,2,-1" "OnCase13" "huggy_lasers1,SetAnimation,attack1,0,-1" } } modify: { match: { "targetname" "laser_case_mv_12" "classname" "logic_case" } delete: { "OnCase03" "temp_mv_2_f_8,ForceSpawn,,1,-1" "OnCase03" "laser_sound,PlaySound,,1,-1" "OnCase04" "temp_mv_2_f_26,ForceSpawn,,1,-1" "OnCase04" "laser_sound,PlaySound,,1,-1" "OnCase05" "temp_mv_2_f_35,ForceSpawn,,1,-1" "OnCase05" "laser_sound,PlaySound,,1,-1" "OnCase01" "temp_mv_2_f_34,ForceSpawn,,1,-1" "OnCase01" "laser_sound,PlaySound,,1,-1" "OnCase02" "temp_mv_2_f_33,ForceSpawn,,1,-1" "OnCase02" "laser_sound,PlaySound,,1,-1" "OnCase06" "temp_mv_2_f_32,ForceSpawn,,1,-1" "OnCase06" "laser_sound,PlaySound,,1,-1" "OnCase13" "temp_mv_2_f_31,ForceSpawn,,1,-1" "OnCase08" "temp_mv_2_f_36,ForceSpawn,,1,-1" "OnCase09" "laser_sound,PlaySound,,1,-1" "OnCase09" "temp_mv_2_f_34,ForceSpawn,,1,-1" "OnCase09" "temp_mv_2_f_8,ForceSpawn,,1,-1" "OnCase10" "laser_sound,PlaySound,,1,-1" "OnCase10" "temp_mv_2_f_35,ForceSpawn,,1,-1" "OnCase10" "temp_mv_2_f_34,ForceSpawn,,1,-1" "OnCase08" "laser_sound,PlaySound,,1,-1" "OnCase07" "laser_sound,PlaySound,,1,-1" "OnCase11" "laser_sound,PlaySound,,1,-1" "OnCase11" "temp_mv_2_f_32,ForceSpawn,,1,-1" "OnCase11" "temp_mv_2_f_36,ForceSpawn,,1,-1" "OnCase12" "laser_sound,PlaySound,,1,-1" "OnCase12" "temp_mv_2_f_26,ForceSpawn,,1,-1" "OnCase12" "temp_mv_2_f_33,ForceSpawn,,1,-1" "OnCase13" "laser_sound,PlaySound,,1,-1" "OnCase13" "temp_mv_2_f_32,ForceSpawn,,1,-1" "OnCase01" "huggy_lasers,SetAnimation,attack1,0,-1" "OnCase02" "huggy_lasers,SetAnimation,attack1,0,-1" "OnCase03" "huggy_lasers,SetAnimation,attack1,0,-1" "OnCase05" "huggy_lasers,SetAnimation,attack1,0,-1" "OnCase06" "huggy_lasers,SetAnimation,attack1,0,-1" "OnCase07" "huggy_lasers,SetAnimation,attack1,0,-1" "OnCase08" "huggy_lasers,SetAnimation,attack1,0,-1" "OnCase09" "huggy_lasers,SetAnimation,attack1,0,-1" "OnCase10" "huggy_lasers,SetAnimation,attack1,0,-1" "OnCase11" "huggy_lasers,SetAnimation,attack1,0,-1" "OnCase12" "huggy_lasers,SetAnimation,attack1,0,-1" "OnCase13" "huggy_lasers,SetAnimation,attack1,0,-1" } insert: { "OnCase04" "temp_mv_2_f_26,ForceSpawn,,2,-1" "OnCase04" "laser_sound,PlaySound,,2,-1" "OnCase04" "huggy_lasers,SetAnimation,attack1,0,-1" "OnCase05" "temp_mv_2_f_35,ForceSpawn,,2,-1" "OnCase05" "laser_sound,PlaySound,,2,-1" "OnCase05" "huggy_lasers,SetAnimation,attack1,0,-1" "OnCase06" "temp_mv_2_f_32,ForceSpawn,,2,-1" "OnCase06" "laser_sound,PlaySound,,2,-1" "OnCase06" "huggy_lasers,SetAnimation,attack1,0,-1" "OnCase08" "temp_mv_2_f_36,ForceSpawn,,2,-1" "OnCase08" "laser_sound,PlaySound,,2,-1" "OnCase08" "huggy_lasers,SetAnimation,attack1,0,-1" "OnCase10" "laser_sound,PlaySound,,2,-1" "OnCase10" "temp_mv_2_f_35,ForceSpawn,,2,-1" "OnCase10" "huggy_lasers,SetAnimation,attack1,0,-1" "OnCase11" "laser_sound,PlaySound,,2,-1" "OnCase11" "temp_mv_2_f_32,ForceSpawn,,2,-1" "OnCase11" "huggy_lasers,SetAnimation,attack1,0,-1" "OnCase12" "laser_sound,PlaySound,,2,-1" "OnCase12" "temp_mv_2_f_26,ForceSpawn,,2,-1" "OnCase12" "huggy_lasers,SetAnimation,attack1,0,-1" "OnCase13" "laser_sound,PlaySound,,2,-1" "OnCase13" "temp_mv_2_f_31,ForceSpawn,,2,-1" "OnCase13" "huggy_lasers,SetAnimation,attack1,0,-1" } } modify: { match: { "targetname" "Item_Ammo_Model" "classname" "info_particle_system" } replace: { "origin" "-3080 -1654 4038.99" } } filter: { "origin" "884 -5952 -6145" "Template03" "relay_mv_2_f_38" "Template02" "mv_2_f_2_h15" "Template01" "mv_2_f_36" "targetname" "temp_mv_2_f_38" "spawnflags" "0" "classname" "point_template" "hammerid" "69544" } filter: { "origin" "884 -5952 -6113" "Template03" "relay_mv_2_f_37" "Template02" "mv_2_f_2_h16" "Template01" "mv_2_f_39" "targetname" "temp_mv_2_f_30" "spawnflags" "0" "classname" "point_template" "hammerid" "69450" } filter: { "origin" "884 -5952 -6160" "Template03" "relay_mv_2_f_35" "Template02" "mv_2_f_1_h8" "Template01" "mv_2_f_35" "targetname" "temp_mv_2_f_9" "spawnflags" "0" "classname" "point_template" "hammerid" "69511" } filter: { "origin" "1164 -4288 -6145" "Template03" "relay_mv_2_f_26" "Template02" "mv_2_f_2_h12" "Template01" "mv_2_f_28" "targetname" "temp_mv_2_f_34" "spawnflags" "0" "classname" "point_template" "hammerid" "69474" } filter: { "origin" "1164 -4288 -6113" "Template03" "relay_mv_2_f_25" "Template02" "mv_2_f_2_h13" "Template01" "mv_2_f_31" "targetname" "temp_mv_2_f_33" "spawnflags" "0" "classname" "point_template" "hammerid" "69466" } filter: { "origin" "1164 -4288 -6161" "Template03" "relay_mv_2_f_30" "Template02" "mv_2_f_1_h7" "Template01" "mv_2_f_27" "targetname" "temp_mv_2_f_8" "spawnflags" "0" "classname" "point_template" "hammerid" "69343" } modify: { match: { "targetname" "mv_2_f_24" "classname" "func_movelinear" } replace: { "origin" "1024 -3906 -6738.5" } } modify: { match: { "targetname" "mv_2_f_2_h11" "classname" "trigger_hurt" } replace: { "origin" "1024 -4008 -6738" } } modify: { match: { "targetname" "mv_2_f_32" "classname" "func_movelinear" } replace: { "origin" "1024 -6334 -6738.5" "speed" "2000" } } modify: { match: { "targetname" "mv_2_f_2_h14" "classname" "trigger_hurt" } replace: { "origin" "1024 -6232 -6738" } } modify: { match: { "targetname" "lt_final_lasers_1" "classname" "logic_timer" } replace: { "LowerRandomBound" "1" "UpperRandomBound" "1.5" } } modify: { match: { "targetname" "lt_final_lasers" "classname" "logic_timer" } replace: { "LowerRandomBound" "1" "UpperRandomBound" "1.5" } } modify: { match: { "targetname" "door_2" "classname" "func_movelinear" } insert: { "OnFullyOpen" "fade_transition,Fade,,15.9,1" } } modify: { match: { "targetname" "fade_transition" "classname" "env_fade" } replace: { "rendercolor" "255 0 0" "holdtime" "0.1" "duration" "0.1" "renderamt" "15" } } modify: { match: { "targetname" "block_rock_1_target1" "classname" "func_breakable" } insert: { "OnBreak" "fade_transition,Fade,,9.9,1" } } modify: { match: { "targetname" "door_4" "classname" "func_movelinear" } insert: { "OnFullyOpen" "fade_transition,Fade,,24.9,1" } } add: { "origin" "1219 -5848 -6727" "targetname" "Button_items" "spawnflags" "49" "radius" "1250" "pitchstart" "100" "pitch" "100" "message" "buttons/bell1.wav" "health" "10" "classname" "ambient_generic" } modify: { match: { "targetname" "Item_Ammo_Filter" "classname" "filter_activator_name" } insert: { "OnPass" "Button_items,PlaySound,,0,-1" } } modify: { match: { "targetname" "Item_wind_filter" "classname" "filter_activator_name" } insert: { "OnPass" "Button_items,PlaySound,,0,-1" } } modify: { match: { "targetname" "gravity_filter" "classname" "filter_activator_name" } insert: { "OnPass" "Button_items,PlaySound,,0,-1" } } modify: { match: { "targetname" "to_final_game" "classname" "trigger_once" } delete: { "OnStartTouch" "gs_1,ApplyScore,,46,-1" "OnTrigger" "server_command,Command,say ** 30s **,15,-1" "OnTrigger" "spark_lasers*,Kill,,45,-1" "OnTrigger" "nuke,Enable,,48,-1" "OnTrigger" "server_command,Command,say ** LAST GAME START IN 10s.... **,5,-1" "OnTrigger" "server_command,Command,say ** 30s **,15,-1" "OnTrigger" "server_command,Command,sv_airaccelerate 150,15,-1" "OnTrigger" "server_command,Command,sv_gravity 250,15,-1" "OnTrigger" "system_imune,Enable,,0,-1" "OnTrigger" "mv_*,Kill,,45,-1" "OnTrigger" "env_f,Fade,,45,-1" "OnTrigger" "server_command,Command,say ** 30s **,15,-1" "OnTrigger" "server_command,Command,say ** YOU DID IT ? NOW WAY... GG BOYS... :)**,45,-1" "OnTrigger" "Item_Wind_trigger*,Kill,,15,-1" "OnTrigger" "Item_wind_button*,Kill,,15,-1" "OnTrigger" "sound_wind*,Volume,0,15,-1" "OnTrigger" "gravity_push*,Kill,,15,-1" "OnTrigger" "gravity_eff*,Kill,,15,-1" "OnTrigger" "gravity_button*,Kill,,15,-1" "OnTrigger" "gravity_particle*,Kill,,15,-1" "OnTrigger" "Item_Ammo_Trigger*,Kill,,15,-1" "OnTrigger" "Item_Ammo_Particle*,Kill,,15,-1" "OnStartTouch" "!activator,AddOutput,targetname player_imu,15,-1" } insert: { "OnTrigger" "anti_block_view_zm,Enable,,14.9,1" "OnTrigger" "fade_transition,Fade,,14.9,1" "OnTrigger" "fade_transition,Fade,,9.9,1" "OnTrigger" "server_command,Command,say ** LAST GAME START IN 10s...RESIST or not... **,5,-1" "OnTrigger" "boss_hp_remove,Enable,,45,1" "OnTrigger" "server_command,Command,say ** HOW DID YOU SURVIVE SO LONG?? MY HP ARE NOW GOING DOWN!! DIIE! **,45,-1" "OnTrigger" "system_imune,Enable,,15,-1" "OnTrigger" "Item_Wind_trigger*,Kill,,0,-1" "OnTrigger" "Item_wind_button*,Kill,,0,-1" "OnTrigger" "sound_wind*,Volume,0,0,-1" "OnTrigger" "gravity_push*,Kill,,0,-1" "OnTrigger" "gravity_eff*,Kill,,0,-1" "OnTrigger" "gravity_button*,Kill,,0,-1" "OnTrigger" "gravity_particle*,Kill,,0,-1" "OnTrigger" "Item_Ammo_Trigger*,Kill,,0,-1" "OnTrigger" "Item_Ammo_Particle*,Kill,,0,-1" "OnTrigger" "to_final_game_filter,enable,,14.9,-1" } } add: { "model" "*8" "targetname" "to_add_points" "StartDisabled" "1" "spawnflags" "1" "origin" "1511.51 -4991.99 -6288" "filtername" "filter_ct" "classname" "trigger_once" "OnStartTouch" "gs_1,ApplyScore,,0,-1" } modify: { match: { "targetname" "filter_imu" "classname" "filter_activator_name" } insert: { "OnFail" "text_lasers,Display,,0.01,-1" } } modify: { match: { "targetname" "mv_2_f_3_h20" "classname" "trigger_hurt" } delete: { "OnHurtPlayer" "text_lasers,Display,,0.01,1" } } modify: { match: { "targetname" "mv_2_f_3_h18" "classname" "trigger_hurt" } delete: { "OnHurtPlayer" "text_lasers,Display,,0.01,1" } } modify: { match: { "targetname" "mv_2_f_2_h14" "classname" "trigger_hurt" } delete: { "OnHurtPlayer" "text_lasers,Display,,0.01,1" } } modify: { match: { "targetname" "mv_2_f_3_h19" "classname" "trigger_hurt" } delete: { "OnHurtPlayer" "text_lasers,Display,,0.01,1" } } modify: { match: { "targetname" "mv_2_f_3_h17" "classname" "trigger_hurt" } delete: { "OnHurtPlayer" "text_lasers,Display,,0.01,1" } } modify: { match: { "targetname" "mv_2_f_3_h15" "classname" "trigger_hurt" } delete: { "OnHurtPlayer" "text_lasers,Display,,0.01,1" } } modify: { match: { "targetname" "mv_2_f_3_h14" "classname" "trigger_hurt" } delete: { "OnHurtPlayer" "text_lasers,Display,,0.01,1" } } modify: { match: { "targetname" "mv_2_f_3_h13" "classname" "trigger_hurt" } delete: { "OnHurtPlayer" "text_lasers,Display,,0.01,1" } } modify: { match: { "targetname" "mv_2_f_2_h11" "classname" "trigger_hurt" } delete: { "OnHurtPlayer" "text_lasers,Display,,0.01,1" } } modify: { match: { "targetname" "mv_2_f_3_h16" "classname" "trigger_hurt" } delete: { "OnHurtPlayer" "text_lasers,Display,,0.01,1" } } add: { "model" "*8" "wait" "0.1" "targetname" "anti_block_view_zm" "StartDisabled" "1" "spawnflags" "1" "origin" "1511.51 -4991.99 -6288" "filtername" "filter_t" "classname" "trigger_multiple" "OnStartTouch" "!activator,AddOutput,rendermode 6,0,-1" } modify: { match: { "targetname" "ResetName" "classname" "trigger_multiple" } insert: { "OnStartTouch" "!activator,AddOutput,rendermode 1,0,-1" } } modify: { match: { "targetname" "to_final_run" "classname" "trigger_once" } delete: { "OnTrigger" "break_3a,Break,,30,-1" "OnTrigger" "relay_fog_no_reverse_final,Trigger,,0,-1" "OnTrigger" "temp_model_5,ForceSpawn,,20,-1" } insert: { "OnTrigger" "break_3a,Break,,37,-1" "OnTrigger" "fade_final,fade,,31,1" "OnTrigger" "relay_fog_no_reverse_final,Trigger,,31,-1" "OnTrigger" "temp_model_5,ForceSpawn,,0,-1" "OnTrigger" "push_zm_final,kill,,37,-1" } } modify: { match: { "targetname" "train_model4" "classname" "func_tracktrain" } replace: { "startspeed" "260" } } modify: { match: { "targetname" "train_model5" "classname" "func_tracktrain" } replace: { "startspeed" "260" } } modify: { match: { "targetname" "relay_fog_no_reverse_final" "classname" "logic_relay" } insert: { "OnTrigger" "fog,Setmaxdensity,0.9,5.2,-1" "OnTrigger" "fog,SetEndDist,700,20,1" "OnTrigger" "fog,SetEndDist,650,20.1,1" "OnTrigger" "fog,SetEndDist,600,20.2,1" } } add: { "origin" "6724 -2378.37 -4992" "targetname" "fade_final" "spawnflags" "8" "rendercolor" "255 0 0" "renderamt" "2" "holdtime" "100" "duration" "1" "classname" "env_fade" } modify: { match: { "targetname" "block_rock_1_target3" "classname" "func_breakable" } delete: { "OnBreak" "jumpscare_huggy,PlaySound,,5,-1" "OnBreak" "tp_trap_3,Enable,,5,-1" "OnBreak" "tp_trap_3_t,Enable,,8,-1" "OnBreak" "tp_trap_3_t,Kill,,10,-1" "OnBreak" "tp_trap_3,Kill,,6,-1" "OnBreak" "server_command,Command,say ** I TOLD YOU TO STOP TO DESTROY MY FACTORY!! GET PUNISHED AGAIN!! :)**,0,-1" } insert: { "OnBreak" "tp_trap_3,Enable,,15,-1" "OnBreak" "tp_trap_3_t,Enable,,17,-1" "OnBreak" "tp_trap_3,Kill,,17,-1" "OnBreak" "server_command,Command,say ** DEFEND!!! I DON'T KNOW FOR HOW LONG TIME...SORRY :)**,0,-1" } } modify: { match: { "targetname" "tp_dest_4" "classname" "info_teleport_destination" } replace: { "origin" "8864 -3952 -5056" } } modify: { match: { "targetname" "tp_dest_3" "classname" "info_teleport_destination" } replace: { "origin" "5600 1360 -3712" } } modify: { match: { "targetname" "block_rock_1_part4a" "classname" "info_particle_system" } replace: { "origin" "9344 -3424 -5070.98" "effect_name" "explosion_huge" } } modify: { match: { "targetname" "block_rock_1_part3" "classname" "info_particle_system" } replace: { "origin" "7456 -2958 -5070.98" "effect_name" "explosion_huge" } } modify: { match: { "targetname" "block_rock_1_part3" "classname" "info_particle_system" } replace: { "origin" "6576 -4240 -5070.98" "effect_name" "explosion_huge" } } modify: { match: { "targetname" "to_trap_2" "classname" "trigger_once" } delete: { "OnTrigger" "server_command,Command,say ** My second game :) MEMORY!! :) 10s...,0,-1" "OnTrigger" "logic_texture_1,PickRandom,,5,-1" "OnTrigger" "block_rock_1_breakable3,Break,,30,-1" "OnTrigger" "tp_trap_2_end,Enable,,25,-1" "OnTrigger" "tp_trap_2_end_t,Enable,,30,-1" "OnTrigger" "break_machine_1a,Break,,30,-1" "OnTrigger" "block_rock_1_part3a,Start,,30,-1" "OnTrigger" "case_explode,PickRandom,,30,-1" "OnTrigger" "block_rock_1_barrel3a,Break,,30,-1" "OnTrigger" "block_rock_1_part3a,Kill,,35,-1" "OnTrigger" "fog,Setmaxdensity,0,1,-1" "OnTrigger" "break_trap_2_*,Kill,,35,-1" "OnTrigger" "logic_texture_1,Kill,,35,-1" "OnTrigger" "texture_1,Kill,,35,-1" "OnTrigger" "breakable_*,Kill,,25,-1" "OnTrigger" "temp_2,Kill,,25,-1" "OnTrigger" "temp_6,Kill,,25,-1" "OnTrigger" "temp_1,Kill,,25,-1" "OnTrigger" "temp_3,Kill,,25,-1" } insert: { "OnTrigger" "server_command,Command,say ** My second game :) MEMORY!! :) 10s...,0,-1" "OnTrigger" "logic_texture_1,PickRandom,,10,-1" "OnTrigger" "block_rock_1_breakable3,Break,,35,-1" "OnTrigger" "tp_trap_2_end,Enable,,30,-1" "OnTrigger" "tp_trap_2_end_t,Enable,,35,-1" "OnTrigger" "break_machine_1a,Break,,35,-1" "OnTrigger" "block_rock_1_part3a,Start,,35,-1" "OnTrigger" "case_explode,PickRandom,,35,-1" "OnTrigger" "block_rock_1_barrel3a,Break,,35,-1" "OnTrigger" "block_rock_1_part3a,Kill,,40,-1" "OnTrigger" "fog,Setmaxdensity,0,1,-1" "OnTrigger" "break_trap_2_*,Kill,,40,-1" "OnTrigger" "logic_texture_1,Kill,,40,-1" "OnTrigger" "texture_1,Kill,,40,-1" "OnTrigger" "breakable_*,Kill,,30,-1" "OnTrigger" "temp_2,Kill,,30,-1" "OnTrigger" "temp_6,Kill,,30,-1" "OnTrigger" "temp_1,Kill,,30,-1" "OnTrigger" "temp_3,Kill,,30,-1" "OnTrigger" "tp_trap_3_t,Kill,,34.5,-1" } } modify: { match: { "targetname" "mv_2_f_30" "classname" "func_movelinear" } replace: { "origin" "1024 -3906 -6694.5" } } modify: { match: { "targetname" "mv_2_f_3_h15" "classname" "trigger_hurt" } replace: { "origin" "1024 -4008 -6694" } } modify: { match: { "targetname" "mv_2_f_38" "classname" "func_movelinear" } replace: { "origin" "1024 -6334 -6694.5" } } modify: { match: { "targetname" "mv_2_f_3_h19" "classname" "trigger_hurt" } replace: { "origin" "1024 -6232 -6694" } } modify: { match: { "targetname" "block_rock_1_target4" "classname" "func_breakable" } delete: { "OnBreak" "tp_trap_2,Kill,,10.5,-1" "OnBreak" "tp_trap_1,Kill,,5.5,-1" "OnBreak" "tp_trap_1,Enable,,5,-1" "OnBreak" "server_command,Command,say ** HOW DAR YOU DESTROY MY FACTORY!! GET PUNISHED!! **,0,-1" "OnBreak" "tp_trap_2,Enable,,10,-1" } insert: { "OnBreak" "tp_trap_1,Kill,,20,-1" "OnBreak" "tp_4,Enable,,10,-1" "OnBreak" "fade_transition,Fade,,9.9,1" "OnBreak" "tp_trap_1,Enable,,10,-1" "OnBreak" "server_command,Command,say ** HOW DAR DO YOU DESTROY MY FACTORY!! GET PUNISHED!! 10s **,0,-1" "OnBreak" "tp_trap_2,Enable,,12,-1" } } modify: { match: { "targetname" "break_3_cts" "classname" "func_breakable" } delete: { "OnBreak" "tp_4,Enable,,30,-1" } } modify: { match: { "targetname" "relay_fog_no_reverse" "classname" "logic_relay" } insert: { "OnTrigger" "fog,Setmaxdensity,0.99,5.7,-1" "OnTrigger" "fog,SetEndDist,700,4.7,1" "OnTrigger" "fog,SetEndDist,650,4.8,1" "OnTrigger" "fog,SetEndDist,600,4.9,1" "OnTrigger" "fog,SetEndDist,550,5,1" "OnTrigger" "fog,SetEndDist,500,5.1,1" "OnTrigger" "fog,SetEndDist,450,5.2,1" "OnTrigger" "fog,SetEndDist,400,5.3,1" "OnTrigger" "fog,SetEndDist,350,5.4,1" "OnTrigger" "fog,SetEndDist,300,5.5,1" "OnTrigger" "fog,SetEndDist,250,5.6,1" "OnTrigger" "fog,SetEndDist,300,5.7,1" } } modify: { match: { "targetname" "relay_fog" "classname" "logic_relay" } insert: { "OnTrigger" "fog,SetEndDist,700,4.7,1" "OnTrigger" "fog,SetEndDist,650,4.8,1" "OnTrigger" "fog,SetEndDist,600,4.9,1" "OnTrigger" "fog,SetEndDist,550,5,1" "OnTrigger" "fog,SetEndDist,500,5.1,1" "OnTrigger" "fog,SetEndDist,450,5.2,1" "OnTrigger" "fog,SetEndDist,400,5.3,1" "OnTrigger" "fog,SetEndDist,350,5.4,1" "OnTrigger" "fog,SetEndDist,300,5.5,1" "OnTrigger" "fog,SetEndDist,250,5.6,1" "OnTrigger" "fog,SetEndDist,300,5.7,1" "OnTrigger" "fog,SetEndDist,350,5.8,1" "OnTrigger" "fog,SetEndDist,400,5.9,1" "OnTrigger" "fog,SetEndDist,450,6,1" "OnTrigger" "fog,SetEndDist,500,6.1,1" "OnTrigger" "fog,SetEndDist,550,6.2,1" "OnTrigger" "fog,SetEndDist,600,6.3,1" "OnTrigger" "fog,SetEndDist,650,6.4,1" "OnTrigger" "fog,SetEndDist,700,6.5,1" "OnTrigger" "fog,SetEndDist,750,7,1" } } filter: { "origin" "6720 -10418 -5099" "targetname" "pb_29" "target" "pb_30" "spawnflags" "0" "orientationtype" "1" "angles" "0 0 0" "classname" "path_track" "hammerid" "29197" } add: { "origin" "6720 -10418 -5099" "targetname" "pb_29" "target" "pb_30" "spawnflags" "0" "orientationtype" "1" "angles" "0 0 0" "classname" "path_track" "hammerid" "29197" "speed" "800" "OnPass" "train_model5,SetSpeed,800,0.5,-1" } filter: { "origin" "6720 -13184 -5099" "targetname" "pb_15" "target" "pb_16" "spawnflags" "0" "orientationtype" "1" "angles" "0 0 0" "classname" "path_track" "hammerid" "27928" } add: { "origin" "6720 -13184 -5099" "targetname" "pb_15" "target" "pb_16" "spawnflags" "0" "orientationtype" "1" "angles" "0 0 0" "classname" "path_track" "hammerid" "27928" "speed" "800" "OnPass" "train_model4,SetSpeed,800,0.5,-1" } filter: { "origin" "6720 -10418 -6512" "targetname" "pb_30" "target" "pb_31" "spawnflags" "0" "orientationtype" "1" "angles" "0 0 0" "classname" "path_track" "hammerid" "29567" } add: { "origin" "6720 -10418 -6512" "targetname" "pb_30" "target" "pb_31" "spawnflags" "0" "orientationtype" "1" "angles" "0 0 0" "classname" "path_track" "hammerid" "29567" "speed" "270" "OnPass" "train_model5,SetSpeed,270,0,-1" } filter: { "origin" "6720 -13184 -6508" "targetname" "pb_16" "target" "pb_17" "spawnflags" "0" "orientationtype" "1" "angles" "0 0 0" "classname" "path_track" "hammerid" "28053" } add: { "origin" "6720 -13184 -6508" "targetname" "pb_16" "target" "pb_17" "spawnflags" "0" "orientationtype" "1" "angles" "0 0 0" "classname" "path_track" "hammerid" "28053" "speed" "270" "OnPass" "train_model4,SetSpeed,270,0,-1" } modify: { match: { "targetname" "mv_2_f_34" "classname" "func_movelinear" } replace: { "speed" "2300" } } modify: { match: { "targetname" "mv_2_f_38" "classname" "func_movelinear" } replace: { "speed" "2300" } } modify: { match: { "targetname" "mv_2_f_33" "classname" "func_movelinear" } replace: { "speed" "2300" } } modify: { match: { "targetname" "mv_2_f_37" "classname" "func_movelinear" } replace: { "speed" "2300" } } modify: { match: { "targetname" "mv_2_f_24" "classname" "func_movelinear" } replace: { "speed" "2300" } } modify: { match: { "targetname" "mv_2_f_26" "classname" "func_movelinear" } replace: { "speed" "2300" } } modify: { match: { "targetname" "mv_2_f_30" "classname" "func_movelinear" } replace: { "speed" "2300" } } modify: { match: { "targetname" "mv_2_f_25" "classname" "func_movelinear" } replace: { "speed" "2300" } } modify: { match: { "targetname" "mv_2_f_29" "classname" "func_movelinear" } replace: { "speed" "2300" } } add: { "model" "*5" "targetname" "break_boss_lasers" "spawnobject" "0" "spawnflags" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "1032 -3956 -6522.28" "nodamageforces" "0" "minhealthdmg" "0" "material" "2" "health" "150" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "damagefilter" "Filter_Nada" "classname" "func_breakable" "OnBreak" "mv_*,Kill,,0.01,-1" "OnBreak" "mv_*,Kill,,1.25,-1" "OnBreak" "mv_*,Kill,,1.5,-1" "OnBreak" "mv_*,Kill,,1.75,-1" "OnBreak" "mv_*,Kill,,2,-1" "OnBreak" "env_f,Fade,,2,-1" "OnBreak" "to_add_points,Enable,,5,1" "OnBreak" "nuke,Enable,,5,-1" "OnBreak" "spark_lasers*,Kill,,0,-1" "OnBreak" "server_command,Command,say ** HOW DARE YOU ?! NOW WAY...AH..LAST LASERS! DIE!!!**,0,-1" "OnBreak" "server_command,Command,say ** WELL PLAYED GUYS...YOU WON...**,3,-1" "OnBreak" "lt_final_lasers,Kill,,0.01,-1" "OnBreak" "lt_final_lasers_1,Kill,,0.01,-1" "OnBreak" "lt_final_lasers,disable,,0,-1" "OnBreak" "lt_final_lasers_1,disable,,0,-1" "OnBreak" "huggy_lasers*,Kill,,0,-1" "OnBreak" "huggy_lasers_1*,Kill,,0,-1" "OnBreak" "break_explode_part_4,start,,0,-1" } add: { "model" "*5" "targetname" "break_boss_lasers_1" "spawnobject" "0" "spawnflags" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "1032 -6292 -6522.28" "nodamageforces" "0" "minhealthdmg" "0" "material" "2" "health" "150" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "damagefilter" "Filter_Nada" "classname" "func_breakable" "OnBreak" "mv_*,Kill,,0.01,-1" "OnBreak" "mv_*,Kill,,1.25,-1" "OnBreak" "mv_*,Kill,,1.5,-1" "OnBreak" "mv_*,Kill,,1.75,-1" "OnBreak" "mv_*,Kill,,2,-1" "OnBreak" "env_f,Fade,,2,-1" "OnBreak" "to_add_points,Enable,,5,1" "OnBreak" "nuke,Enable,,5,-1" "OnBreak" "spark_lasers*,Kill,,0,-1" "OnBreak" "server_command,Command,say ** HOW DARE YOU ?! NOW WAY...AH..LAST LASERS! DIE!!!**,0,-1" "OnBreak" "server_command,Command,say ** WELL PLAYED GUYS...YOU WON...**,3,-1" "OnBreak" "lt_final_lasers,Kill,,0,-1" "OnBreak" "lt_final_lasers_1,Kill,,0,-1" "OnBreak" "lt_final_lasers,disable,,0,-1" "OnBreak" "lt_final_lasers_1,disable,,0,-1" "OnBreak" "huggy_lasers_1*,Kill,,0,-1" "OnBreak" "huggy_lasers*,Kill,,0,-1" "OnBreak" "break_explode_part_5,start,,0,-1" } modify: { match: { "targetname" "case_random_lasers" "classname" "logic_case" } insert: { "OnCase01" "break_boss_lasers,SetDamageFilter,filter_ct,5,-1" "OnCase01" "break_boss_lasers_1,kill,,0,-1" "OnCase01" "add_hp_break_lasers,Enable,,0,-1" "OnCase02" "break_boss_lasers_1,SetDamageFilter,filter_ct,5,-1" "OnCase02" "break_boss_lasers,kill,,0,-1" "OnCase02" "add_hp_break_lasers,enable,,0,-1" } } add: { "model" "*8" "targetname" "add_hp_break_lasers" "StartDisabled" "1" "spawnflags" "1" "origin" "1511.51 -4991.99 -6288" "filtername" "filter_ct" "classname" "trigger_once" "OnStartTouch" "break_boss_lasers_1,AddHealth,500,0,-1" "OnStartTouch" "break_boss_lasers,AddHealth,500,0,-1" } modify: { match: { "targetname" "mv_2_f_2_h14" "classname" "trigger_hurt" } delete: { "OnStartTouch" "Speed,ModifySpeed,1,0.8,-1" "OnStartTouch" "Speed,ModifySpeed,0.1,0,-1" } } modify: { match: { "targetname" "mv_2_f_3_h17" "classname" "trigger_hurt" } delete: { "OnStartTouch" "Speed,ModifySpeed,1,0.8,-1" "OnStartTouch" "Speed,ModifySpeed,0.1,0,-1" } } modify: { match: { "targetname" "mv_2_f_3_h19" "classname" "trigger_hurt" } delete: { "OnStartTouch" "Speed,ModifySpeed,1,0.8,-1" "OnStartTouch" "Speed,ModifySpeed,0.1,0,-1" } } modify: { match: { "targetname" "mv_2_f_3_h20" "classname" "trigger_hurt" } delete: { "OnStartTouch" "Speed,ModifySpeed,1,0.8,-1" "OnStartTouch" "Speed,ModifySpeed,0.1,0,-1" } } modify: { match: { "targetname" "mv_2_f_3_h18" "classname" "trigger_hurt" } delete: { "OnStartTouch" "Speed,ModifySpeed,1,0.8,-1" "OnStartTouch" "Speed,ModifySpeed,0.1,0,-1" } } modify: { match: { "targetname" "mv_2_f_2_h11" "classname" "trigger_hurt" } delete: { "OnStartTouch" "Speed,ModifySpeed,1,0.8,-1" "OnStartTouch" "Speed,ModifySpeed,0.1,0,-1" } } modify: { match: { "targetname" "mv_2_f_3_h13" "classname" "trigger_hurt" } delete: { "OnStartTouch" "Speed,ModifySpeed,1,0.8,-1" "OnStartTouch" "Speed,ModifySpeed,0.1,0,-1" } } modify: { match: { "targetname" "mv_2_f_3_h15" "classname" "trigger_hurt" } delete: { "OnStartTouch" "Speed,ModifySpeed,1,0.8,-1" "OnStartTouch" "Speed,ModifySpeed,0.1,0,-1" } } modify: { match: { "targetname" "mv_2_f_3_h16" "classname" "trigger_hurt" } delete: { "OnStartTouch" "Speed,ModifySpeed,1,0.8,-1" "OnStartTouch" "Speed,ModifySpeed,0.1,0,-1" } } modify: { match: { "targetname" "mv_2_f_3_h14" "classname" "trigger_hurt" } delete: { "OnStartTouch" "Speed,ModifySpeed,1,0.8,-1" "OnStartTouch" "Speed,ModifySpeed,0.1,0,-1" } } modify: { match: { "targetname" "Item_Ammo_Trigger" "classname" "trigger_hurt" } delete: { "OnStartTouch" "!self,AddOutput,OnStartTouch !activator:AddOutput:max_health 250:0:-1,0,1" } } modify: { match: { "targetname" "Item_Ammo_Filter" "classname" "filter_activator_name" } delete: { "OnPass" "Item_Ammo_Model,Start,,45,-1" } insert: { "OnPass" "Item_Ammo_Model,Start,,70,-1" "OnPass" "Item_Ammo_Button,Lock,,0,-1" "OnPass" "Item_Ammo_Button,Unlock,,70,-1" } } modify: { match: { "targetname" "gravity_filter" "classname" "filter_activator_name" } delete: { "OnPass" "gravity_button,Unlock,,60,-1" "OnPass" "gravity_eff,Start,,60,-1" } insert: { "OnPass" "gravity_button,Unlock,,90,-1" "OnPass" "gravity_eff,Start,,90,-1" } } modify: { match: { "targetname" "item_wind_relay_use" "classname" "logic_relay" } delete: { "OnTrigger" "Item_wind_button,Unlock,,50,-1" "OnTrigger" "Item_wind_particle_sfera,Start,,50,-1" } insert: { "OnTrigger" "Item_wind_button,Unlock,,90,-1" "OnTrigger" "Item_wind_particle_sfera,Start,,90,-1" } } modify: { match: { "targetname" "door_5" "classname" "func_movelinear" } insert: { "OnFullyOpen" "relay_fog_no_reverse,Trigger,,0,-1" } delete: { "OnFullyOpen" "relay_fog,Trigger,,3,-1" } } modify: { match: { "targetname" "break_3_cts" "classname" "func_breakable" } insert: { "OnBreak" "fog,SetEndDist,700,0,1" "OnBreak" "fog,Setmaxdensity,0,0,-1" } } modify: { match: { "targetname" "tp_hole_1" "classname" "trigger_teleport" } replace: { "origin" "368 1352 -546" } } modify: { match: { "targetname" "break_explode_part_4" "classname" "info_particle_system" } replace: { "origin" "1024 -3904 -6686.98" } } add: { "origin" "1024 -6336 -6686.98" "targetname" "break_explode_part_5" "effect_name" "explosion" "angles" "0 90 0" "classname" "info_particle_system" } filter: { "origin" "-3144.7 -1676.36 4052.38" "y" ".3" "x" ".05" "targetname" "Item_Ammo_Text" "spawnflags" "0" "message" "Name:Infinite Ammo Description: Create an infinite ammo and heal area Effect: Give Unlimited Ammo ! Duration: 10 Secs Cooldown: 50 Secs" "holdtime" "7" "fxtime" "0.5" "fadeout" "2" "fadein" ".02" "effect" "2" "color2" "255 0 128" "color" "255 0 128" "channel" "4" "classname" "game_text" "hammerid" "11756" } filter: { "origin" "-2006 -2655 4120.03" "y" "0.3" "x" "0.05" "targetname" "Item_wind_text" "spawnflags" "0" "message" "Item: Wind: Push zombies Duration: 4 seconds Cooldown: 50 seconds" "holdtime" "4" "fxtime" ".05" "fadeout" "0.5" "fadein" ".025" "effect" "2" "color2" "255 255 0" "color" "255 255 0" "channel" "2" "classname" "game_text" "hammerid" "11552" } modify: { match: { "origin" "-2640 13300 630.49" "classname" "func_button" "hammerid" "11378" } insert: { "OnPressed" "server_command,Command,say ** Station Door will open in: 25s **,0,-1" "OnPressed" "door_sound_creepy,PlaySound,,25,-1" "OnPressed" "door_sound_creepya,PlaySound,,25,-1" "OnPressed" "to_hp_block_1,Enable,,25,-1" "OnPressed" "door_1,Open,,25,-1" } delete: { "OnPressed" "server_command,Command,say ** Door open: 20s **,0,-1" "OnPressed" "door_sound_creepy,PlaySound,,20,-1" "OnPressed" "door_sound_creepya,PlaySound,,20,-1" "OnPressed" "to_hp_block_1,Enable,,20,-1" "OnPressed" "door_1,Open,,20,-1" } } modify: { match: { "targetname" "door_1" "classname" "func_movelinear" } insert: { "OnFullyOpen" "door_sound_creepya,PlaySound,,15,-1" "OnFullyOpen" "door_sound_creepy,PlaySound,,15,-1" "OnFullyOpen" "door_2,Open,,15,-1" "OnFullyOpen" "server_command,Command,say ** Parking Door will be open in: 15s **,0,-1" } delete: { "OnFullyOpen" "door_sound_creepya,PlaySound,,10,-1" "OnFullyOpen" "door_sound_creepy,PlaySound,,10,-1" "OnFullyOpen" "door_2,Open,,10,-1" "OnFullyOpen" "server_command,Command,say ** Door open: 10s **,0,-1" } } filter: { "model" "*64" "targetname" "tp_trap_1_end1" "target" "tp_dest_4" "StartDisabled" "1" "spawnflags" "1" "origin" "14144 -14312 -8064" "filtername" "filter_t" "classname" "trigger_teleport" "hammerid" "9915" } modify: { match: { "targetname" "to_trap_1" "classname" "trigger_once" } insert: { "OnTrigger" "server_command,Command,say ** TIME TO RUUUUUN!! IN..hm..SUPRISE!!!**,5,-1" "OnTrigger" "server_command,Command,say ** ZOMBIES ARE FREE IN..AH YEAH!! 10s AND.. ME TOO! :))) **,12.5,-1" "OnTrigger" "break_trap_1,Break,,19.5,-1" "OnTrigger" "push_zm_trap_1,Kill,,22.5,-1" "OnTrigger" "temp_model_3,ForceSpawn,,15,-1" } delete: { "OnTrigger" "server_command,Command,say ** TIME TO RUUUUUN!! I'M ANGRY NOW!! :) **,0,-1" "OnTrigger" "server_command,Command,,0,2" "OnTrigger" "break_trap_1,Break,,7,-1" "OnTrigger" "push_zm_trap_1,Kill,,10,-1" "OnTrigger" "server_command,Command,say ** My Zombies will be free in 5s.... RUUN :) **,5,-1" "OnTrigger" "temp_model_3,ForceSpawn,,0,-1" } } filter: { "model" "*117" "vrad_brush_cast_shadows" "0" "targetname" "brush_trap_2" "StartDisabled" "0" "spawnflags" "2" "Solidity" "0" "solidbsp" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "13128 -1600 -4088" "invert_exclusion" "0" "InputFilter" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_brush" "hammerid" "19493" } add: { "model" "*117" "targetname" "brush_trap_2" "spawnobject" "0" "spawnflags" "1" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "13128 -1600 -4088" "nodamageforces" "0" "minhealthdmg" "0" "material" "8" "health" "1" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_breakable" } modify: { match: { "targetname" "train_model3" "classname" "func_tracktrain" } replace: { "startspeed" "260" } } add: { "origin" "252 1998 1519" "targetname" "relay_model4" "spawnflags" "0" "classname" "logic_relay" "hammerid" "5662" "OnSpawn" "slender_model4,SetAnimation,crawl_sideways,36,-1" "OnSpawn" "train_model4,StartForward,,36,-1" "OnSpawn" "timer_footstep,Enable,,36,-1" "OnSpawn" "hurt_model4*,Enable,,36,-1" "OnSpawn" "slender_model4,SetAnimation,jumpdown,0,-1" "OnSpawn" "npc_ents3a1,PlaySound,,0,-1" "OnSpawn" "momy_count,PlaySound,,20,-1" "OnSpawn" "npc_ents5,PlaySound,,0,-1" "OnSpawn" "momy_run,PlaySound,,0,-1" "OnSpawn" "slender_model4,SetAnimation,jumpscare,34,-1" "OnSpawn" "slender_model4,SetAnimation,hand_reach,30,-1" } filter: { "origin" "8768 -11712 -4989" "targetname" "relay_model4" "spawnflags" "0" "classname" "logic_relay" "hammerid" "20706" "OnSpawn" "slender_model4,SetAnimation,crawl_sideways,16,-1" "OnSpawn" "glitch_effect,StopOverlays,,16,-1" "OnSpawn" "train_model4,StartForward,,16,-1" "OnSpawn" "timer_footstep,Enable,,16,-1" "OnSpawn" "hurt_model4*,Enable,,16,-1" "OnSpawn" "slender_model4,SetAnimation,jumpscare,0,-1" "OnSpawn" "slender_model4,SetAnimation,hand_reach,1,-1" "OnSpawn" "glitch_effect,StopOverlays,,16,-1" "OnSpawn" "glitch2a,PlaySound,,15,-1" "OnSpawn" "glitch2,PlaySound,,15,-1" "OnSpawn" "glitch_effect,StartOverlays,,15,-1" "OnSpawn" "glitch_effect,StartOverlays,,8,-1" "OnSpawn" "glitch1,PlaySound,,8,-1" "OnSpawn" "glitch1a,PlaySound,,8,-1" "OnSpawn" "glitch_effect,StopOverlays,,1,-1" "OnSpawn" "npc_ents3a1,PlaySound,,0,-1" "OnSpawn" "npc_ents5,PlaySound,,0,-1" "OnSpawn" "glitch1a,PlaySound,,0,-1" "OnSpawn" "glitch1,PlaySound,,0,-1" "OnSpawn" "glitch_effect,StartOverlays,,0,-1" "OnSpawn" "effect1,PlaySound,,0,-1" } add: { "origin" "14144 -14264 -8184" "targetname" "pb_7" "spawnflags" "0" "orientationtype" "1" "angles" "0 0 0" "classname" "path_track" "hammerid" "2082" "OnPass" "train_model2*,Kill,,0.1,-1" "OnPass" "hurt_model2*,Kill,,0.1,-1" "OnPass" "break_boss_1*,Kill,,0.1,-1" "OnPass" "temp_model_3*,Kill,,0.1,-1" "OnPass" "ld_boss2*,Kill,,0.1,-1" "OnPass" "door_sound_creepya,PlaySound,,5,-1" "OnPass" "door_sound_creepy,PlaySound,,5,-1" "OnPass" "6,Volume,9,0,-1" "OnPass" "6,Volume,8,1,-1" "OnPass" "6,Volume,7,2,-1" "OnPass" "6,Volume,6,3,-1" "OnPass" "6,Volume,6,4,-1" "OnPass" "6,Volume,4,5,-1" "OnPass" "6,Volume,3,6,-1" "OnPass" "6,Volume,2,7,-1" "OnPass" "6,Volume,1,8,-1" "OnPass" "6,Volume,0,9,-1" "OnPass" "timer_footstep,Disable,,0,-1" "OnPass" "6a,Volume,0,9,-1" "OnPass" "6a,Volume,1,8,-1" "OnPass" "6a,Volume,2,7,-1" "OnPass" "6a,Volume,3,6,-1" "OnPass" "6a,Volume,4,5,-1" "OnPass" "6a,Volume,6,4,-1" "OnPass" "6a,Volume,6,3,-1" "OnPass" "6a,Volume,7,2,-1" "OnPass" "6a,Volume,8,1,-1" "OnPass" "6a,Volume,9,0,-1" "OnPass" "tp_trap_1_all,Enable,,5,-1" "OnPass" "push_trap_1,Kill,,0,-1" "OnPass" "tp_trap_1_all,Kill,,10,-1" "OnPass" "tp_trap_1_end1,Kill,,2,-1" "OnPass" "tp_trap_1_end,Kill,,2,-1" "OnPass" "truck_block_1a,Kill,,20,-1" "OnPass" "block_rock_1_part4a,Start,,20,-1" "OnPass" "block_rock_1_part4a,Kill,,25,-1" "OnPass" "block_rock_1_barrel4a,Break,,20,-1" "OnPass" "case_explode,PickRandom,,20,-1" "OnPass" "block_rock_1_breakable4,Break,,20,-1" "OnPass" "server_command,Command,say ** HOW DARE DO YOU SURIVE ??!! DEFEND hm... 15s!!! :) **,5,-1" "OnPass" "tp_trap_2,Kill,,4.8,-1" } filter: { "origin" "14144 -14264 -8184" "targetname" "pb_7" "spawnflags" "0" "orientationtype" "1" "angles" "0 0 0" "classname" "path_track" "hammerid" "2082" "OnPass" "train_model2*,Kill,,0.1,-1" "OnPass" "hurt_model2*,Kill,,0.1,-1" "OnPass" "break_boss_1*,Kill,,0.1,-1" "OnPass" "temp_model_3*,Kill,,0.1,-1" "OnPass" "ld_boss2*,Kill,,0.1,-1" "OnPass" "door_sound_creepya,PlaySound,,5,-1" "OnPass" "door_sound_creepy,PlaySound,,5,-1" "OnPass" "6,Volume,9,0,-1" "OnPass" "6,Volume,8,1,-1" "OnPass" "6,Volume,7,2,-1" "OnPass" "6,Volume,6,3,-1" "OnPass" "6,Volume,6,4,-1" "OnPass" "6,Volume,4,5,-1" "OnPass" "6,Volume,3,6,-1" "OnPass" "6,Volume,2,7,-1" "OnPass" "6,Volume,1,8,-1" "OnPass" "6,Volume,0,9,-1" "OnPass" "timer_footstep,Disable,,0,-1" "OnPass" "6a,Volume,0,9,-1" "OnPass" "6a,Volume,1,8,-1" "OnPass" "6a,Volume,2,7,-1" "OnPass" "6a,Volume,3,6,-1" "OnPass" "6a,Volume,4,5,-1" "OnPass" "6a,Volume,6,4,-1" "OnPass" "6a,Volume,6,3,-1" "OnPass" "6a,Volume,7,2,-1" "OnPass" "6a,Volume,8,1,-1" "OnPass" "6a,Volume,9,0,-1" "OnPass" "tp_trap_1_all,Enable,,5,-1" "OnPass" "block_rock_1_breakable4,Break,,0,-1" "OnPass" "push_trap_1,Kill,,0,-1" "OnPass" "tp_trap_1_all,Kill,,10,-1" "OnPass" "tp_trap_1_end1,Kill,,2,-1" "OnPass" "tp_trap_1_end,Kill,,2,-1" "OnPass" "server_command,Command,** YOU SURVIVED BUT DON'T TOUCH MY FACTORY ANYMORE **,0,-1" "OnPass" "truck_block_1a,Kill,,0,-1" "OnPass" "block_rock_1_part4a,Start,,0,-1" "OnPass" "block_rock_1_part4a,Kill,,5,-1" "OnPass" "block_rock_1_barrel4a,Break,,0,-1" "OnPass" "case_explode,PickRandom,,0,-1" } modify: { match: { "targetname" "tp_trap_3_t" "classname" "trigger_teleport" } insert: { "filtername" "filter_t" } } modify: { match: { "targetname" "tp_dest_trap_end_2" "classname" "point_teleport" } replace: { "origin" "7384 -2512 -5056" } } modify: { match: { "targetname" "breakable_6" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_5" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_4" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_3" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_2" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_1" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_6a" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_5a" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_4a" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_3a" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_2a" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_1a" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_6b" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_5b" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_4b" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_3b" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_2b" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_1b" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_6d" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_5d" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_4d" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_3d" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_2d" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "targetname" "breakable_1d" "classname" "func_button" } replace: { "wait" "0.1" } } modify: { match: { "origin" "7504 -7220 -4796" "classname" "func_button" "hammerid" "1699" } delete: { "OnPressed" "door_4,Open,,20,-1" "OnPressed" "server_command,Command,say ** the last door of the factory open in: 20s **,0,-1" "OnPressed" "glow_button_4,Kill,,0,-1" "OnPressed" "glow_button_1_light3,TurnOff,,0,-1" "OnPressed" "door_sound_creepy,PlaySound,,20,-1" "OnPressed" "door_sound_creepya,PlaySound,,20,-1" "OnPressed" "server_command,Command,say ** Let's leave this crazy place... **,20,-1" "OnPressed" "to_final_run,Enable,,0,-1" } insert: { "OnPressed" "door_4,Open,,17,-1" "OnPressed" "server_command,Command,say ** OH! SEEMS LIKE YOU FOUND THE BUTTON TO OPEN IT!! HOLD THEM hm.. 17s! **,0,-1" "OnPressed" "glow_button_4,Kill,,0,-1" "OnPressed" "glow_button_1_light3,TurnOff,,0,-1" "OnPressed" "door_sound_creepy,PlaySound,,17,-1" "OnPressed" "door_sound_creepya,PlaySound,,17,-1" "OnPressed" "server_command,Command,say ** Let's leave this crazy place... **,17,-1" "OnPressed" "to_final_run,Enable,,0,-1" "OnPressed" "push_zm_final,enable,,0,-1" } } add: { "model" "*10" "targetname" "push_zm_final" "StartDisabled" "1" "speed" "400" "spawnflags" "1" "pushdir" "0 90 0" "origin" "8640 -11456 -4808" "filtername" "filter_t" "alternateticksfix" "0" "classname" "trigger_push" } modify: { match: { "targetname" "train_model2" "classname" "func_tracktrain" } replace: { "startspeed" "1350" } } add: { "origin" "1511.51 -4991.99 -6288" "targetname" "boss_hp_remove" "StartDisabled" "1" "spawnflags" "0" "RefireTime" "0.25" "classname" "logic_timer" "OnTimer" "break_boss_lasers_1,RemoveHealth,50,0,-1" "OnTimer" "break_boss_lasers,RemoveHealth,50,0,-1" } ; Clean Unknown command from logic_auto modify: { match: { "hammerid" "11996" "classname" "logic_auto" "origin" "-2672 -3600 4136" } delete: { "OnMapSpawn" "server_command,Command,r_drawscreenoverlay 1,0,-1" "OnMapSpawn" "server_command,Command,mp_roundtime 30,0,1" "OnMapSpawn" "server_command,Command,zr_ztele_humans 0,0,-1" "OnMapSpawn" "server_command,Command,zr_ztele_zombie_after 0,0,-1" "OnMapSpawn" "server_command,Command,zr_ztele_zombie_before 0,0,-1" } } add: { "model" "*8" "targetname" "to_final_game_filter" "StartDisabled" "1" "spawnflags" "1" "origin" "1511.51 -4991.99 -6288" "filtername" "filter_ct" "classname" "trigger_once" "OnStartTouch" "!activator,AddOutput,targetname player_imu,0,-1" } modify: { match: { "targetname" "imune_1" "classname" "trigger_multiple" } replace: { "filtername" "filter_ct" } } modify: { match: { "targetname" "imune_2" "classname" "trigger_multiple" } replace: { "filtername" "filter_ct" } } modify: { match: { "origin" "7504 -7220 -4796" "classname" "func_button" "hammerid" "1699" } replace: { "origin" "7520 -7220 -4796" } } modify: { match: { "targetname" "door_5" "classname" "func_movelinear" } delete: { "OnFullyOpen" "temp_model_2,ForceSpawn,,4,-1" "OnFullyOpen" "light_huggy_1,TurnOff,,15,-1" } insert: { "OnFullyOpen" "temp_model_2,ForceSpawn,,5,-1" "OnFullyOpen" "light_huggy_1,TurnOff,,10,-1" } } } modify: { match: { "origin" "9624.01 1139 -3663.18" "classname" "func_button" "hammerid" "12430" } delete: { "OnPressed" "door_5,Open,,15,-1" "OnPressed" "server_command,Command,say ** Door open: 15s **,0,-1" "OnPressed" "door_sound_creepy,PlaySound,,15,-1" "OnPressed" "door_sound_creepya,PlaySound,,15,-1" "OnPressed" "momy_angry,PlaySound,,15,-1" "OnPressed" "momy_angrya,PlaySound,,15,-1" "OnPressed" "huggy_facory_sound,Volume,0,15,-1" "OnPressed" "huggy_facory_sound,Volume,1,14,-1" "OnPressed" "huggy_facory_sound,Volume,2,13,-1" "OnPressed" "huggy_facory_sound,Volume,3,12,-1" "OnPressed" "huggy_facory_sound,Volume,4,11,-1" "OnPressed" "huggy_facory_sound,Volume,5,10,-1" "OnPressed" "huggy_facory_sound,Volume,6,9,-1" "OnPressed" "huggy_facory_sound,Volume,7,8,-1" "OnPressed" "huggy_facory_sound,Volume,8,7,-1" "OnPressed" "huggy_facory_sound,Volume,9,6,-1" "OnPressed" "huggy_facory_sound_2,PlaySound,,15,-1" } insert: { "OnPressed" "door_5,Open,,20,-1" "OnPressed" "server_command,Command,say ** WELCOME TO MY TOYS FACTORY!! WANT TO MAKE A FRIENDS? WAIT HM...20s!! **,0,-1" "OnPressed" "door_sound_creepy,PlaySound,,20,-1" "OnPressed" "door_sound_creepya,PlaySound,,20,-1" "OnPressed" "momy_angry,PlaySound,,15,-1" "OnPressed" "momy_angrya,PlaySound,,15,-1" "OnPressed" "huggy_facory_sound,Volume,0,20,-1" "OnPressed" "huggy_facory_sound,Volume,1,19,-1" "OnPressed" "huggy_facory_sound,Volume,2,18,-1" "OnPressed" "huggy_facory_sound,Volume,3,17,-1" "OnPressed" "huggy_facory_sound,Volume,4,16,-1" "OnPressed" "huggy_facory_sound,Volume,5,15,-1" "OnPressed" "huggy_facory_sound,Volume,6,14,-1" "OnPressed" "huggy_facory_sound,Volume,7,13,-1" "OnPressed" "huggy_facory_sound,Volume,8,12,-1" "OnPressed" "huggy_facory_sound,Volume,9,11,-1" "OnPressed" "huggy_facory_sound_2,PlaySound,,20,-1" } } modify: { match: { "targetname" "block_rock_1_explosion5" "classname" "env_explosion" } replace: { "iMagnitude" "450" } } modify: { match: { "targetname" "block_rock_1_explosion1" } replace: { "iMagnitude" "450" } } modify: { match: { "targetname" "block_rock_1_explosion2" } replace: { "iMagnitude" "450" } }