;--------------------------------------------------------- ; Removing the function that set the money to the players ;--------------------------------------------------------- modify: { match: { "targetname" "to_start" "classname" "trigger_once" } delete: { "OnTrigger" "shop_script,RunScriptCode,SetCTsMoneyTo6000(),20.01,-1" } } ;------------------------------------------- ; Adding more zombies to the boss fight (4) ;------------------------------------------- modify: { match: { "targetname" "boss_arena_teleport_relay" "classname" "logic_relay" } insert: { "OnTrigger" "temp_zm_to_boss_attack,ForceSpawn,,5.21,-1" "OnTrigger" "temp_zm_to_boss_attack,ForceSpawn,,5.42,-1" "OnTrigger" "temp_zm_to_boss_attack,ForceSpawn,,5.63,-1" } } ;------------------------------------ ; Increasing the zombie regeneration ;------------------------------------ modify: { match: { "classname" "logic_auto" "origin" "849 3793 104" } delete: { "OnMapSpawn" "cmd,Command,zr_class_modify zombies health_regen_amount 50,0.01,-1" } insert: { "OnMapSpawn" "cmd,Command,zr_class_modify zombies health_regen_amount 200,0.01,-1" } } ;------------------------------------------- ; Killing zombies shop lately if overdefend ;------------------------------------------- modify: { match: { "origin" "-1448 568 1368" "targetname" "case_time1" "classname" "logic_case" "hammerid" "535984" } delete: { "OnCase01" "dyn_1,Kill,,0,-1" "OnCase01" "button_shop_zm_1,Kill,,0,-1" } insert: { "OnCase01" "dyn_1,Kill,,15,-1" "OnCase01" "button_shop_zm_1,Kill,,15,-1" "OnCase01" "part_shop_zm_1,Kill,,15,-1" } } ; ;shop zm 2 ; modify: { match: { "origin" "1672 936 72" "targetname" "case_time2" "classname" "logic_case" "hammerid" "765327" } delete: { "OnCase01" "dyn_2,Kill,,0,-1" "OnCase01" "button_shop_zm_2,Kill,,0,-1" "OnCase01" "part_shop_zm_2,Kill,,0,-1" } insert: { "OnCase01" "dyn_2,Kill,,15,-1" "OnCase01" "button_shop_zm_2,Kill,,15,-1" "OnCase01" "part_shop_zm_2,Kill,,15,-1" } } ; ;shop zm 3 ; modify: { match: { "origin" "5368 504 -376" "targetname" "case_time3" "classname" "logic_case" "hammerid" "765538" } delete: { "OnCase01" "dyn_3,Kill,,0,-1" "OnCase01" "button_shop_zm_3,Kill,,0,-1" "OnCase01" "part_shop_zm_3,Kill,,0,-1" } insert: { "OnCase01" "dyn_3,Kill,,15,-1" "OnCase01" "button_shop_zm_3,Kill,,15,-1" "OnCase01" "part_shop_zm_3,Kill,,15,-1" } } ; ;shop zm 4 ; modify: { match: { "origin" "4920 -2328 -824" "targetname" "case_time4" "classname" "logic_case" "hammerid" "767050" } delete: { "OnCase01" "dyn_4,Kill,,0,-1" "OnCase01" "button_shop_zm_4,Kill,,0,-1" "OnCase01" "part_shop_zm_4,Kill,,0,-1" } insert: { "OnCase01" "dyn_4,Kill,,15,-1" "OnCase01" "button_shop_zm_4,Kill,,15,-1" "OnCase01" "part_shop_zm_4,Kill,,15,-1" } } ;--------------------------------------- ; Increasing the number of zombie items ;--------------------------------------- modify: { match: { "targetname" "counter_zm_items" "origin" "-3018 596.075 1347.48" "classname" "math_counter" } replace: { "max" "20" } } ;--------------------------------------------------- ; Increasing the time to defend on all counter time ;--------------------------------------------------- modify: { match: { "targetname" "counter_time1" "classname" "math_counter" } replace: { "startvalue" "22" } } modify: { match: { "targetname" "counter_time2" "classname" "math_counter" } replace: { "startvalue" "22" } } modify: { match: { "targetname" "counter_time3" "classname" "math_counter" } replace: { "startvalue" "22" } } modify: { match: { "targetname" "counter_time4" "classname" "math_counter" } replace: { "startvalue" "22" } } modify: { match: { "targetname" "counter_time5" "classname" "math_counter" } replace: { "startvalue" "22" } } ;--------------------- ; Fixing glitch arena ;--------------------- modify: { match: { "targetname" "tm_testing_boss_or_not" "classname" "trigger_multiple" "origin" "4704 -5344 1308" } replace: { "origin" "4704 -5472 1308" } } ;------------------------- ; Fixing elevator knifing ;------------------------- add: { "model" "*56" "targetname" "elevator_1_top_break" "spawnobject" "0" "spawnflags" "1" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "parentname" "elevator_1" "origin" "-1168 704 1468z" "nodamageforces" "0" "minhealthdmg" "0" "material" "0" "health" "1" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_breakable" } add: { "model" "*56" "targetname" "elevator_1_top_break" "spawnobject" "0" "spawnflags" "1" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "parentname" "elevator_1" "origin" "-1168 704 1476" "nodamageforces" "0" "minhealthdmg" "0" "material" "0" "health" "1" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_breakable" } ;-------------------------------- ; Fix incorrect targetname usage ;-------------------------------- modify: { match: { "hammerid" "/777383|798601/" "classname" "trigger_teleport" } delete: { "OnStartTouch" "!activator,AddOutput,targetname player,0,-1" } insert: { "OnStartTouch" "!activator,AddOutput,targetname player_none,0,-1" } } modify: { match: { "hammerid" "1838075" "classname" "trigger_multiple" } delete: { "OnStartTouch" "!activator,AddOutput,targetname player,0,-1" } insert: { "OnStartTouch" "!activator,AddOutput,targetname player_none,0,-1" } } modify: { match: { "targetname" "player" "classname" "filter_activator_name" } replace: { "filtername" "player" } }