;; increase nuke damage modify: { match: { "targetname" "global_hurt" "classname" "trigger_hurt" } replace: { "damage" "100000" } } ;; trigger nuke only by boat filter: { "model" "*173" "classname" "trigger_multiple" } ;; keep nuke enabled modify: { match: { "targetname" "end_sequence" "classname" "logic_relay" } delete: { "OnTrigger" "global_hurt,Disable,,11,-1" } } ;; make final water instakill (nemesis compatible) modify: { match: { "origin" "-4480 10692 -132" "classname" "trigger_hurt" } replace: { "damage" "100000" } } modify: { match: { "origin" "-9512 10692 -132" "classname" "trigger_hurt" } replace: { "damage" "100000" } }