modify: { match: { "targetname" "boss_push_left" } replace: { "speed" "600" } } modify: { match: { "targetname" "boss_push_right" } replace: { "speed" "600" } } modify: { match: { "classname" "trigger_multiple" "hammerid" "438134" } insert: { "OnTrigger" "point_servercommand,Command,say ***ZM Teleport in 10s!!***,0,1" } } modify: { match: { "classname" "trigger_multiple" "hammerid" "448597" } insert: { "OnTrigger" "point_servercommand,Command,say ***Ladder opening in 10s!!***,0,1" } } ;; _ ;; fix zm teleport glitch spot add: { "UseLandmarkAngles" "0" "targetname" "voodo1_teleport" "target" "voodo1_teleportdest" "StartDisabled" "1" "spawnflags" "4097" "origin" "-11648 -288 -3360" "filtername" "filter_t" "CheckDestIfClearForPlayer" "0" "classname" "trigger_teleport" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -383 -383 -351,0.1,1" "OnUser1" "!self,AddOutput,maxs 383 383 351,0.1,1" } modify: { match: { "classname" "logic_auto" "hammerid" "456846" } insert: { "OnMapSpawn" "voodo1_teleport,FireUser1,,0.1,1" } }