;-------------------------------------------------------------------- ;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ ;-------------------------------------------------------------------- ;GLOBAL: ZOMBIE SPAWNTIME REDUCED ;--------------------------------- modify: { match: { "targetname" "Map_Start" "classname" "logic_relay" } delete: { "OnSpawn" "Server,Command,zr_infect_spawntime_min 19.0,0,1" "OnSpawn" "Server,Command,zr_infect_spawntime_max 20.0,0,1" } insert: { "OnSpawn" "Server,Command,zr_infect_spawntime_min 14.0,0,1" "OnSpawn" "Server,Command,zr_infect_spawntime_max 15.0,0,1" } } ;------------------------------------- ;MAPADMIN: Edit for the marathon mode ;------------------------------------- modify: { match: { "targetname" "AdminRoom_MarathonBranch" "classname" "logic_branch" } delete: { "OnFalse" "AdminRoom_MarathonButton,Color,0 255 0,0,-1" "OnFalse" "Map_Marathon_Branch,SetValue,1,0,-1" "OnFalse" "AdminRoom_MarathonText,FireUser2,,0,-1" "OnFalse" "Server,Command,say **An admin toggled ON the Marathon Mode**,0,-1" "OnFalse" "!self,SetValue,1,0,-1" "OnTrue" "AdminRoom_MarathonButton,Color,255 255 255,0,-1" "OnTrue" "Map_Marathon_Branch,SetValue,0,0,-1" "OnTrue" "AdminRoom_MarathonText,FireUser1,,0,-1" "OnTrue" "Server,Command,say **An admin toggled OFF the Marathon Mode**,0,-1" "OnTrue" "!self,SetValue,0,0,-1" } insert: { "OnFalse" "!self,FireUser1,,0,-1" "OnTrue" "!self,FireUser2,,0,-1" "OnUser1" "AdminRoom_MarathonButton,Color,0 255 0,0,-1" "OnUser1" "Map_Marathon_Branch,SetValue,1,0,-1" "OnUser1" "AdminRoom_MarathonText,FireUser2,,0,-1" "OnUser1" "Server,Command,say **An admin toggled ON the Marathon Mode**,0,-1" "OnUser1" "!self,SetValue,1,0,-1" "OnUser2" "AdminRoom_MarathonButton,Color,255 255 255,0,-1" "OnUser2" "Map_Marathon_Branch,SetValue,0,0,-1" "OnUser2" "AdminRoom_MarathonText,FireUser1,,0,-1" "OnUser2" "Server,Command,say **An admin toggled OFF the Marathon Mode**,0,-1" "OnUser2" "!self,SetValue,0,0,-1" } } ;------------------------------------ ;RICCA ROOM: Sound on the wrong path ;------------------------------------ modify: { match: { "targetname" "ricca_ralsei_sound" "classname" "ambient_generic" ;"message" "custom/ricca2554/dr_spellcast.mp3" } replace: { "message" "collabware_sfx/ricca2554/dr_spellcast.mp3" } } modify: { match: { "targetname" "ricca_sound6" "classname" "ambient_generic" ;"message" "custom/ricca2554/dr_the_dna_of_the_soul.mp3" } replace: { "message" "collabware_sfx/ricca2554/dr_the_dna_of_the_soul.mp3" } } ;-------------------------------- ;ROSS ROOM: Wrong message timing ;-------------------------------- modify: { match: { "targetname" "ross_first_trigger" "classname" "trigger_once" } delete: { "OnTrigger" "ross_door_break,Break,,25,0" } insert: { "OnTrigger" "ross_door_break,Break,,20,0" } } ;------------------------------------- ;BANY BOSS: Kill triggers that detect ; the zombie virus when he is dead ;------------------------------------- modify: { match: { "targetname" "gsboss_trig_minion_dead" "classname" "trigger_multiple" } insert: { "OnNotTouching" "gsboss_zminion_trig_*,Kill,,0,1" } } ;-------------------------------------- ;BANY BOSS: Stronger zombie virus push ;-------------------------------------- modify: { match: { "targetname" "gsboss_sideboost_minion" "classname" "trigger_push" } replace: { "speed" "800" } } ;------------------------------ ;BANY BOSS: Slower movelinears ;------------------------------ modify: { match: { "targetname" "gsboss_zminion_trig_blue" "classname" "trigger_multiple" } delete: { "OnStartTouch" "gsboss_movel_blue,SetSpeed,51,0,-1" } insert: { "OnStartTouch" "gsboss_movel_blue,SetSpeed,25,0,-1" } } modify: { match: { "targetname" "gsboss_zminion_trig_pink" "classname" "trigger_multiple" } delete: { "OnStartTouch" "gsboss_movel_pink,SetSpeed,51,0,-1" } insert: { "OnStartTouch" "gsboss_movel_pink,SetSpeed,25,0,-1" } } modify: { match: { "targetname" "gsboss_zminion_trig_red" "classname" "trigger_multiple" } delete: { "OnStartTouch" "gsboss_movel_red,SetSpeed,51,0,-1" } insert: { "OnStartTouch" "gsboss_movel_red,SetSpeed,25,0,-1" } } modify: { match: { "targetname" "gsboss_zminion_trig_teal" "classname" "trigger_multiple" } delete: { "OnStartTouch" "gsboss_movel_teal,SetSpeed,51,0,-1" } insert: { "OnStartTouch" "gsboss_movel_teal,SetSpeed,25,0,-1" } } ;--------------------------- ;BANY BOSS: Server messages ;--------------------------- modify: { match: { "targetname" "gsboss_trig_init" "classname" "trigger_once" } delete: { "OnTrigger" "Server,Command,say ** OH NO! THAT IS THE CORONAVIRUS! **,0,1" } insert: { "OnTrigger" "Server,Command,say ** Boss Room by GS Bany **,0,1" "OnTrigger" "Server,Command,say ** OH NO! THAT IS THE CORONAVIRUS! **,1,1" "OnTrigger" "Server,Command,say >> ONE ZOMBIE NEEDS TO PICK THE MINION ITEM <<,2,1" } } ;----------------------------------------------- ;BANY BOSS: Part 1 - Damage less color epilepsy ;----------------------------------------------- add: { "targetname" "gsboss_p1delta_color_relay" "spawnflags" "0" "origin" "0 0 0" "classname" "logic_relay" "OnTrigger" "gsboss_p1delta_prop,Color,0 255 0,0,-1" "OnTrigger" "gsboss_p1delta_prop,Color,255 255 255,0.1,-1" "OnTrigger" "!self,FireUser1,,0.2,-1" } modify: { match: { "targetname" "gsboss_physb_p1corona" "classname" "func_physbox_multiplayer" } delete: { "OnHealthChanged" "gsboss_p1delta_prop,Color,0 255 0,0,-1" "OnHealthChanged" "gsboss_p1delta_prop,Color,255 255 255,0.1,-1" } insert: { "OnHealthChanged" "gsboss_p1delta_color_relay,Trigger,,0,-1" } } ;----------------------------------------------- ;BANY BOSS: Part 2 - Damage less color epilepsy ;----------------------------------------------- add: { "targetname" "gsboss_p2omicron_color_relay" "spawnflags" "0" "origin" "0 0 0" "classname" "logic_relay" "OnTrigger" "gsboss_p1delta_prop,Color,255 0 0,0,-1" "OnTrigger" "gsboss_p1delta_prop,Color,255 255 255,0.1,-1" "OnTrigger" "!self,FireUser1,,0.2,-1" } modify: { match: { "targetname" "gsboss_physb_p2corona" "classname" "func_physbox_multiplayer" } delete: { "OnHealthChanged" "gsboss_p2omicron_prop,Color,255 0 0,0,-1" "OnHealthChanged" "gsboss_p2omicron_prop,Color,255 255 255,0.1,-1" } insert: { "OnHealthChanged" "gsboss_p2omicron_color_relay,Trigger,,0,-1" } } ;------------------------------------------------- ;BANY BOSS: Disable Spawn TP when level is beaten ;------------------------------------------------- modify: { match: { "targetname" "gsboss_p2_relay_corona_defeat" "classname" "logic_relay" } insert: { "OnTrigger" "Spawn_Tele_CT,Disable,,8,1" "OnTrigger" "Spawn_Tele_T,Disable,,8,1" } } ;------------------------------ ;BANY ROOM: Arrow wrong timing ;------------------------------ modify: { match: { "targetname" "gsb_case_p2zmspawn" "classname" "logic_case" } delete: { "OnCase01" "gsb_p2_arrow_bot2,Alpha,255,49,1" "OnCase02" "gsb_p2_arrow_top2,Alpha,255,49,1" "OnCase03" "gsb_p2_arrow_bot1,Alpha,255,49,1" "OnCase04" "gsb_p2_arrow_top1,Alpha,255,49,1" } } ; The arrows get killed by the other cases. ; So only one exist when the output of 'init' are executed modify: { match: { "targetname" "gsb_init" "classname" "trigger_once" } insert: { "OnTrigger" "gsb_p2_arrow_bot2,Alpha,255,40,1" "OnTrigger" "gsb_p2_arrow_top2,Alpha,255,40,1" "OnTrigger" "gsb_p2_arrow_bot1,Alpha,255,40,1" "OnTrigger" "gsb_p2_arrow_top1,Alpha,255,40,1" } } ;----------------------------------------- ;BANY ROOM: Temporary blocks against bhop ;----------------------------------------- add: { "model" "*129" "volume" "0" "targetname" "gsb_p2_blockbhop" "spawnflags" "0" "solidbsp" "0" "rendermode" "3" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "0" "origin" "-8352 -3308.5 2128" "maxspeed" "0" "fanfriction" "0" "dmg" "0" "disableshadows" "1" "disablereceiveshadows" "1" "angles" "0 0 0" "classname" "func_rotating" } add: { "model" "*129" "volume" "0" "targetname" "gsb_p2_blockbhop" "spawnflags" "0" "solidbsp" "0" "rendermode" "3" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "0" "origin" "-8256 -3308.5 2128" "maxspeed" "0" "fanfriction" "0" "dmg" "0" "disableshadows" "1" "disablereceiveshadows" "1" "angles" "0 0 0" "classname" "func_rotating" } add: { "model" "*129" "volume" "0" "targetname" "gsb_p2_blockbhop" "spawnflags" "0" "solidbsp" "0" "rendermode" "3" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "0" "origin" "-8544 -4895.5 2128" "maxspeed" "0" "fanfriction" "0" "dmg" "0" "disableshadows" "1" "disablereceiveshadows" "1" "angles" "0 0 0" "classname" "func_rotating" } add: { "model" "*129" "volume" "0" "targetname" "gsb_p2_blockbhop" "spawnflags" "0" "solidbsp" "0" "rendermode" "3" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "0" "origin" "-8640 -4895.5 2128" "maxspeed" "0" "fanfriction" "0" "dmg" "0" "disableshadows" "1" "disablereceiveshadows" "1" "angles" "0 0 0" "classname" "func_rotating" } ;------------------------------------ ;BANY BOSS: Change game text channel ;------------------------------------ modify: { match: { "targetname" "gsboss_itemminion_text" "classname" "game_text" } replace: { "channel" "4" } } modify: { match: { "targetname" "gsboss_p2_shadowesper_credits" "classname" "game_text" } replace: { "channel" "4" } } ;------------------------------------ ;BANY ROOM: Change game text channel ;------------------------------------ modify: { match: { "targetname" "gsb_p1_forcefield_text" "classname" "game_text" } replace: { "channel" "4" } } ;------------------------------------- ;BERKE ROOM: Change game text channel ;------------------------------------- modify: { match: { "targetname" "berke1text1" "classname" "game_text" } replace: { "channel" "4" } } ;----------------------------------- ;MOG ROOM: Change game text channel ;----------------------------------- modify: { match: { "targetname" "supersuit_text" "classname" "game_text" } replace: { "channel" "5" } } ;--------------------------------------- ;4ECHO ROOM: Anti block of the rotating ;--------------------------------------- add: { "targetname" "4e_L_antiblocker_1" "teleportoffset" "0 0 176" "StartDisabled" "0" "spawnflags" "1" "origin" "-2560 8704 -7040" "classname" "trigger_teleport_relative" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -144 -144 -16,0.1,1" "OnUser1" "!self,AddOutput,maxs 144 144 16,0.1,1" } add: { "targetname" "4e_L_antiblocker_2" "teleportoffset" "0 0 176" "StartDisabled" "0" "spawnflags" "1" "origin" "-2560 8704 -6400" "classname" "trigger_teleport_relative" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -144 -144 -16,0.1,1" "OnUser1" "!self,AddOutput,maxs 144 144 16,0.1,1" } modify: { match: { "targetname" "4e_init" "classname" "trigger_once" } insert: { "OnTrigger" "4e_L_antiblocker_1,FireUser1,,0,1" "OnTrigger" "4e_L_antiblocker_2,FireUser1,,0,1" } } ;---------------------------------------- ;SPAWN: Start the first level selection ; by calling the counter ; Allow more easily to start with a boss ; with admin forceinput ;---------------------------------------- modify: { match: { "targetname" "Spawn_TriggerNew" "classname" "trigger_multiple" } delete: { "OnTrigger" "Spawn_RelayNextRoom,Trigger,,35,1" } insert: { "OnTrigger" "Spawn_CountRooms,GetValue,,35,1" } } ;----------------------------------- ;MOG BOSS: Safe kill of path tracks ;----------------------------------- modify: { match: { "targetname" "boss_avatarofevil_bparticle_relay" "classname" "logic_relay" } insert: { "OnSpawn" "boss_avatarofevil_bparticle_particle,Kill,,15,1" "OnSpawn" "boss_avatarofevil_bparticle_explosion_maker,Kill,,15,1" "OnSpawn" "boss_avatarofevil_bparticle_tracktrain,Kill,,15.03,1" "OnSpawn" "boss_avatarofevil_bparticle_dummytrain,Kill,,15.03,1" "OnSpawn" "boss_avatarofevil_bparticle_path0,Kill,,15.06,1" "OnSpawn" "boss_avatarofevil_bparticle_path1,Kill,,15.06,1" "OnSpawn" "boss_avatarofevil_bparticle_path2,Kill,,15.06,1" } } ;--------------------------------------------------------- ;ZOMBIE PANIC: Change destination of secret teleport-back ;--------------------------------------------------------- modify: { match: { "targetname" "zombiepanic_secret_tpback" "classname" "trigger_teleport" } replace: { "target" "zombiepanic_cheerleader3_teleport" } } ;---------------------------------- ;BANY BOSS: Force CT health to 100 ;---------------------------------- modify: { match: { "targetname" "gsboss_trig_minion_ctadd" "classname" "trigger_multiple" } insert: { "filtername" "Filter_CT" "OnStartTouch" "!activator,AddOutput,health 100,0,-1" } } ;------------------------------------------------------------- ;BANY BOSS: Fix flags of hitbox to make it non solid to nades ;------------------------------------------------------------- modify: { match: { "targetname" "gsboss_physb_p2corona" "classname" "func_physbox_multiplayer" } replace: { "spawnflags" "60416" } } modify: { match: { "targetname" "gsboss_physb_p1corona" "classname" "func_physbox_multiplayer" } replace: { "spawnflags" "60416" } } ;------------------------------------ ;BANY BOSS: Raise Minion Item button ;------------------------------------ modify: { match: { "targetname" "gsboss_itemminion_button" "classname" "func_button" ; "origin" "12274 -10828 5916" } replace: { "origin" "12274 -10828 5948" } } ;----------------------------------------------------- ;ZOMBIE PANIC: Filter the damage from the secret item ;----------------------------------------------------- modify: { match: { "targetname" "Laser_Hurt" "classname" "trigger_hurt" ; "filtername" "filter_zm" } replace: { "filtername" "Filter_T" } } modify: { match: { "targetname" "amulet_Hurt" "classname" "trigger_hurt" ; "filtername" "filter_zm" } replace: { "filtername" "Filter_T" } } ;--------------------------------------------------------------------------- ;MOG BOSS: Replace the platform teleport attack to only tp few zombies (10) ;--------------------------------------------------------------------------- filter: { "targetname" "boss_avatarofevil_zombie1_platform_dest" "classname" "info_teleport_destination" } add: { "origin" "10816 8192 1224" "targetname" "boss_avatarofevil_zombie1_platform_dest" "target" "!activator" "spawnflags" "0" "angles" "0 0 0" "classname" "point_teleport" } filter: { "model" "*619" "targetname" "boss_avatarofevil_zombie1_platform_teleport" "target" "boss_avatarofevil_zombie1_platform_dest" "origin" "12288 8192 2192" "classname" "trigger_teleport" "hammerid" "2731795" } add: { "model" "*619" "wait" "1" "targetname" "boss_avatarofevil_zombie1_platform_teleport" "StartDisabled" "1" "spawnflags" "1" "filtername" "Filter_T" "origin" "12288 8192 2192" "classname" "trigger_multiple" "OnUser1" "boss_avatarofevil_zombie1_platform_dest,Teleport,,0,-1" "OnUser2" "!self,AddOutput,OnStartTouch !self:FireUser1::0:10,0,1" } modify: { match: { "targetname" "boss_avatarofevil_zombie1_platform_door" "classname" "func_door" } delete: { "OnFullyClosed" "boss_avatarofevil_zombie1_platform_momrot_main1,Open,,1,-1" "OnFullyClosed" "!self,Open,,14,-1" "OnFullyOpen" "boss_avatarofevil_zombie1_platform_angle,FireUser1,,1,-1" "OnFullyClosed" "boss_avatarofevil_zombie1_platform_teleport,Enable,,1,-1" "OnOpen" "boss_avatarofevil_zombie1_platform_teleport,Kill,,0,-1" } insert: { "OnFullyClosed" "boss_avatarofevil_zombie1_platform_teleport,FireUser2,,0,1" "OnFullyClosed" "boss_avatarofevil_zombie1_platform_teleport,Enable,,1,1" "OnFullyClosed" "boss_avatarofevil_zombie1_platform_momrot_main1,Open,,1,1" "OnFullyClosed" "!self,Open,,14,1" "OnFullyClosed" "boss_avatarofevil_zombie1_platform_teleport,Kill,,14,1" "OnFullyClosed" "boss_avatarofevil_zombie1_platform_dest,Kill,,14,1" "OnFullyOpen" "boss_avatarofevil_zombie1_platform_angle,KillHierarchy,,0.20,1" } } ;----------------------------------------------------------- ;MOG BOSS: Change when the platform teleport attack appears ;----------------------------------------------------------- modify: { match: { "targetname" "boss_avatarofevil_return_2" "classname" "logic_relay" } delete: { "OnTrigger" "boss_avatarofevil_zombieplatform_momrot,FireUser1,,2,-1" } } modify: { match: { "targetname" "boss_avatarofevil_attack_1" "classname" "logic_relay" } insert: { "OnTrigger" "boss_avatarofevil_zombieplatform_momrot,FireUser1,,3,-1" } } modify: { match: { "targetname" "boss_avatarofevil_attack_2" "classname" "logic_relay" } insert: { "OnTrigger" "boss_avatarofevil_zombieplatform_momrot,FireUser1,,3,-1" } } ;------------------------------ ;BANY BOSS: Increase Boss 2 HP ;------------------------------ modify: { match: { "targetname" "gsboss_p2_trigaddhealth_corona" "classname" "trigger_once" } delete: { "OnStartTouch" "gsboss_physb_p2corona,AddHealth,1500,0,-1" } insert: { "OnStartTouch" "gsboss_physb_p2corona,AddHealth,2200,0,-1" } } ;--------------------------------------------------------------- ;GLOBAL: Increase the cooldown when rooms are played (3 rounds) ;--------------------------------------------------------------- modify: { match: { "targetname" "/Map_Room_Counter_.*/" "classname" "math_counter" ; "max" "2" } replace: { "max" "4" } } modify: { match: { "targetname" "Level_SelectCase" "classname" "logic_case" } delete: { "OnCase01" "Map_Room_Counter_Vanya,SetValue,2,0,1" "OnCase02" "Map_Room_Counter_Ceeanide,SetValue,2,0,1" "OnCase03" "Map_Room_Counter_Berke,SetValue,2,0,1" "OnCase04" "Map_Room_Counter_Fereloz,SetValue,2,0,1" "OnCase05" "Map_Room_Counter_Pasas,SetValue,2,0,1" "OnCase06" "Map_Room_Counter_GSBany,SetValue,2,0,1" "OnCase07" "Map_Room_Counter_Warped,SetValue,2,0,1" "OnCase08" "Map_Room_Counter_Ross,SetValue,2,0,1" "OnCase09" "Map_Room_Counter_Mog,SetValue,2,0,1" "OnCase10" "Map_Room_Counter_joueurnul,SetValue,2,0,1" "OnCase11" "Map_Room_Counter_Nostar,SetValue,2,0,1" "OnCase12" "Map_Room_Counter_Ricca,SetValue,2,0,1" "OnCase13" "Map_Room_Counter_4Echo,SetValue,2,0,1" "OnCase14" "Map_Room_Counter_Shino,SetValue,2,0,1" } insert: { ; The counters will cap the value to their max value "OnCase01" "Map_Room_Counter_Vanya,Add,10,0,1" "OnCase02" "Map_Room_Counter_Ceeanide,Add,10,0,1" "OnCase03" "Map_Room_Counter_Berke,Add,10,0,1" "OnCase04" "Map_Room_Counter_Fereloz,Add,10,0,1" "OnCase05" "Map_Room_Counter_Pasas,Add,10,0,1" "OnCase06" "Map_Room_Counter_GSBany,Add,10,0,1" "OnCase07" "Map_Room_Counter_Warped,Add,10,0,1" "OnCase08" "Map_Room_Counter_Ross,Add,10,0,1" "OnCase09" "Map_Room_Counter_Mog,Add,10,0,1" "OnCase10" "Map_Room_Counter_joueurnul,Add,10,0,1" "OnCase11" "Map_Room_Counter_Nostar,Add,10,0,1" "OnCase12" "Map_Room_Counter_Ricca,Add,10,0,1" "OnCase13" "Map_Room_Counter_4Echo,Add,10,0,1" "OnCase14" "Map_Room_Counter_Shino,Add,10,0,1" } } ;-------------------------------------------------- ;CEEANIDE: Make end area push stronger for Zombies ;-------------------------------------------------- add: { "model" "*446" "targetname" "WaterWave_PushSmall" "StartDisabled" "0" "speed" "100" "spawnflags" "1" "pushdir" "0 0 0" "parentname" "WaterWave_Water" "origin" "-14112 5312 3360" "filtername" "Filter_T" "alternateticksfix" "0" "classname" "trigger_push" } add: { "model" "*446" "targetname" "WaterWave_PushSmall" "StartDisabled" "0" "speed" "100" "spawnflags" "1" "pushdir" "0 0 0" "parentname" "WaterWave_Water" "origin" "-14112 5120 3360" "filtername" "Filter_T" "alternateticksfix" "0" "classname" "trigger_push" } ;---------------------------------------------------- ;CEEANIDE: Make it more clear where to go at the end ;---------------------------------------------------- add: { "model" "*130" "volume" "0" "targetname" "ww_arrow_end" "spawnflags" "64" "solidbsp" "0" "rendermode" "3" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "0" "origin" "-13392 5599.5 3568" "maxspeed" "0" "fanfriction" "0" "dmg" "0" "disableshadows" "1" "disablereceiveshadows" "1" "angles" "0 0 0" "classname" "func_rotating" } modify: { match: { "targetname" "Level_SelectCase" "classname" "logic_case" } delete: { "OnUser1" "ww_escapeClip,Kill,,0,1" "OnUser1" "Server,Command,say >>>MAKE YOUR ESCAPE - SURF THE WAVE<<<,0,1" ; Also making this only once "OnPressed" "ww_zm_barrier,Disable,,35,-1" } insert: { "OnUser1" "ww_escapeClip,Togle,,0,1" "OnUser1" "ww_arrow_end,AddOutput,angles 45 0 0,0,1" "OnUser1" "ww_arrow_end,Alpha,255,0.02,1" "OnUser1" "Server,Command,say >>>MAKE YOUR ESCAPE - SURF THE WAVE<<<,0,1" "OnUser1" "Server,Command,say >>>JUMP ON THE RAMP WHEN THE WAVE IS COMING<<<,1,1" "OnPressed" "ww_zm_barrier,Disable,,35,1" } } ;------------------------------------ ;GENERAL: Reset player name on death ;------------------------------------ add: { "model" "*436" "targetname" "game_playerdie" "origin" "-6428 130 -1208" "StartDisabled" "0" "spawnflags" "0" "InputFilter" "14" "classname" "trigger_brush" "OnUse" "!activator,AddOutput,targetname default,0,-1" ; In case the set origin doesnt work "OnUser1" "!self,AddOutput,origin -6428 130 -1208,0,1" } ;------------------------------------------------ ;GENERAL: Disable the trigger that reset players ;------------------------------------------------ modify: { match: { "targetname" "Spawn_TriggerNew" "classname" "trigger_multiple" } insert: { "OnTrigger" "!self,Disable,,50,1" "OnTrigger" "game_playerdie,FireUser1,,10,1" } }