;------------------------ ;TRIGGER DOWN ON ELEVATOR ORIGIN ;------------------------ modify: { match: { "targetname" "tp_down_4" "classname" "trigger_teleport" } replace: { "origin" "-11302 4154 -4838" } } ;------------------------ ;FIXING THE CD ON ITEMS SAME FOR ALL THE LEVELS PLUMBER ;------------------------ modify: { match: { "targetname" "item_plombier_relay_use" "classname" "logic_relay" } delete: { "OnTrigger" "Item_plombier_particle_sfera,Start,,110,-1" "OnTrigger" "Item_plombier_button,Unlock,,110,-1" } insert: { "OnTrigger" "Item_plombier_particle_sfera,Start,,80,-1" "OnTrigger" "Item_plombier_button,Unlock,,80,-1" } } modify: { match: { "targetname" "item_plombier_relay_use_2" "classname" "logic_relay" } delete: { "OnTrigger" "Item_plombier_particle_sfera,Start,,90,-1" "OnTrigger" "Item_plombier_button,Unlock,,90,-1" } insert: { "OnTrigger" "Item_plombier_particle_sfera,Start,,80,-1" "OnTrigger" "Item_plombier_button,Unlock,,80,-1" } } modify: { match: { "targetname" "item_plombier_relay_use_3" "classname" "logic_relay" } delete: { "OnTrigger" "Item_plombier_particle_sfera,Start,,70,-1" "OnTrigger" "Item_plombier_button,Unlock,,70,-1" } insert: { "OnTrigger" "Item_plombier_particle_sfera,Start,,80,-1" "OnTrigger" "Item_plombier_button,Unlock,,80,-1" } } modify: { match: { "targetname" "item_plombier_relay_use_4" "classname" "logic_relay" } delete: { "OnTrigger" "Item_plombier_particle_sfera,Start,,50,-1" "OnTrigger" "Item_plombier_button,Unlock,,50,-1" } insert: { "OnTrigger" "Item_plombier_particle_sfera,Start,,80,-1" "OnTrigger" "Item_plombier_button,Unlock,,80,-1" } } filter: { "origin" "5230 4554 880" "targetname" "Item_plombier_case_display" "Case06" "6" "Case05" "5" "Case04" "4" "Case03" "3" "Case02" "2" "Case01" "1" "classname" "logic_case" "hammerid" "924029" "OnCase01" "Item_plombier_text_cd,Display,,0.01,-1" "OnCase01" "Item_plombier_text_cd,AddOutput,message - CD 110s Pushing water -,0,-1" "OnCase02" "Item_plombier_text_cd,Display,,0.01,-1" "OnCase02" "Item_plombier_text_cd,AddOutput,message - CD 90s burning and pushing water -,0,-1" "OnCase03" "Item_plombier_text_cd,Display,,0.01,-1" "OnCase03" "Item_plombier_text_cd,AddOutput,message - CD 70s freezing and pushing water -,0,-1" "OnCase04" "Item_plombier_text_cd,Display,,0.01,-1" "OnCase04" "Item_plombier_text_cd,AddOutput,message - CD 50s freezing and pushing water -,0,-1" "OnCase05" "Item_plombier_text_cd,Display,,0.01,-1" "OnCase05" "Item_plombier_text_cd,AddOutput,message - CD 50s freezing and pushing water -,0,-1" "OnCase06" "Item_plombier_text_cd,Display,,0.01,-1" "OnCase06" "Item_plombier_text_cd,AddOutput,message - CD 50s freezing and pushing water -,0,-1" } filter: { "origin" "5230 4570 880" "targetname" "Item_plombier_counter_display" "startvalue" "1" "StartDisabled" "0" "classname" "math_counter" "hammerid" "924031" "OnGetValue" "Item_plombier_case_display,InValue,,0,-1" } add: { "origin" "5278 4570 880" "y" "0.3" "x" "0.05" "targetname" "Item_plombier_text" "spawnflags" "0" "message" "Item: Plumber! \nEffect: Push zombies with his water \nDuration: 5 seconds \nCooldown: 80 seconds" "holdtime" "4" "fxtime" ".05" "fadeout" "0.5" "fadein" ".025" "effect" "2" "color2" "0 255 255" "color" "0 255 255" "channel" "2" "classname" "game_text" } filter: { "origin" "5278 4570 880" "y" "0.3" "x" "0.05" "targetname" "Item_plombier_text" "spawnflags" "0" "message" "Item: Plumber! "holdtime" "4" "fxtime" ".05" "fadeout" "0.5" "fadein" ".025" "effect" "2" "color2" "0 255 255" "color" "0 255 255" "channel" "2" "classname" "game_text" "hammerid" "923872" } filter: { "origin" "5262 4554 880" "y" "0.55" "x" "1" "targetname" "Item_plombier_text_cd" "spawnflags" "0" "message" "- CD 110s Pushing water -" "holdtime" "4000" "fxtime" ".05" "fadeout" ".05" "fadein" "0.05" "effect" "2" "color2" "135 206 250" "color" "135 206 250" "channel" "2" "classname" "game_text" "hammerid" "923726" } ;------------------------ ;FIXING THE CD ON ITEMS SAME FOR ALL THE LEVELS ELECTRICIAN ;------------------------ add: { "origin" "6139 4895 880" "y" "0.3" "x" "0.05" "targetname" "Item_electricien_text" "spawnflags" "0" "message" "Item: Electrician! \nEffect: Spawn a tower to electrocutes zombies \nDuration: 8 seconds \nCooldown: 80 seconds" "holdtime" "4" "fxtime" ".05" "fadeout" "0.5" "fadein" ".025" "effect" "2" "color2" "135 206 250" "color" "135 206 250" "channel" "2" "classname" "game_text" } filter: { "origin" "6139 4895 880" "y" "0.3" "x" "0.05" "targetname" "Item_electricien_text" "spawnflags" "0" "message" "Item: Electrician! "holdtime" "4" "fxtime" ".05" "fadeout" "0.5" "fadein" ".025" "effect" "2" "color2" "135 206 250" "color" "135 206 250" "channel" "2" "classname" "game_text" "hammerid" "924123" } filter: { "origin" "6155 4959 880" "targetname" "Item_electricien_case_display" "Case06" "6" "Case05" "5" "Case04" "4" "Case03" "3" "Case02" "2" "Case01" "1" "classname" "logic_case" "hammerid" "924036" "OnCase01" "Item_electricien_text_cd,Display,,0.01,-1" "OnCase01" "Item_electricien_text_cd,AddOutput,message - CD 110s Damage 50 -,0,-1" "OnCase02" "Item_electricien_text_cd,Display,,0.01,-1" "OnCase02" "Item_electricien_text_cd,AddOutput,message - CD 90s Damage 200 -,0,-1" "OnCase03" "Item_electricien_text_cd,Display,,0.01,-1" "OnCase03" "Item_electricien_text_cd,AddOutput,message - CD 70s Damage 400 -,0,-1" "OnCase04" "Item_electricien_text_cd,Display,,0.01,-1" "OnCase04" "Item_electricien_text_cd,AddOutput,message - CD 50s Damage 1000 -,0,-1" } filter: { "origin" "6155 4943 880" "targetname" "Item_electricien_counter_display" "startvalue" "1" "StartDisabled" "0" "classname" "math_counter" "hammerid" "924117" "OnGetValue" "Item_electricien_case_display,InValue,,0,-1" } filter: { "origin" "6155 4895 880" "y" "0.55" "x" "1" "targetname" "Item_electricien_text_cd" "spawnflags" "0" "message" "- CD 110s Damage 50 -" "holdtime" "4000" "fxtime" ".05" "fadeout" ".05" "fadein" "0.05" "effect" "2" "color2" "32 158 255" "color" "32 158 255" "channel" "2" "classname" "game_text" "hammerid" "924104" } modify: { match: { "targetname" "item_electricien_relay_use_2" "classname" "logic_relay" } delete: { "OnTrigger" "Item_electricien_particle_sfera,Start,,90,-1" "OnTrigger" "Item_electricien_button,Unlock,,90,-1" } insert: { "OnTrigger" "Item_electricien_particle_sfera,Start,,80,-1" "OnTrigger" "Item_electricien_button,Unlock,,80,-1" } } modify: { match: { "targetname" "item_electricien_relay_use_4" "classname" "logic_relay" } delete: { "OnTrigger" "Item_electricien_particle_sfera,Start,,50,-1" "OnTrigger" "Item_electricien_button,Unlock,,50,-1" } insert: { "OnTrigger" "Item_electricien_particle_sfera,Start,,80,-1" "OnTrigger" "Item_electricien_button,Unlock,,80,-1" } } modify: { match: { "targetname" "item_electricien_relay_use_3" "classname" "logic_relay" } delete: { "OnTrigger" "Item_electricien_particle_sfera,Start,,70,-1" "OnTrigger" "Item_electricien_button,Unlock,,70,-1" } insert: { "OnTrigger" "Item_electricien_particle_sfera,Start,,80,-1" "OnTrigger" "Item_electricien_button,Unlock,,80,-1" } } modify: { match: { "targetname" "item_electricien_relay_use" "classname" "logic_relay" } delete: { "OnTrigger" "Item_electricien_particle_sfera,Start,,110,-1" "OnTrigger" "Item_electricien_button,Unlock,,110,-1" } insert: { "OnTrigger" "Item_electricien_particle_sfera,Start,,80,-1" "OnTrigger" "Item_electricien_button,Unlock,,80,-1" } } ;------------------------ ;MAKING SOME PART OF THE MAP EASIER ;------------------------ modify: { match: { "targetname" "travaux_stage1_1_button11" "classname" "trigger_once" } delete: { "OnTrigger" "travaux_sound,Volume,0,20,-1" "OnTrigger" "cmd,Command,say ** The builder started to work 20s **,0,-1" "OnTrigger" "debris_2_break,Break,,20,-1" "OnTrigger" "debris_2,Kill,,20,-1" } insert: { "OnTrigger" "travaux_sound,Volume,0,30,-1" "OnTrigger" "cmd,Command,say ** The builder started to work 30s **,0,-1" "OnTrigger" "debris_2_break,Break,,30,-1" "OnTrigger" "debris_2,Kill,,30,-1" } } add: { "model" "*284" "spawnobject" "0" "spawnflags" "1" "rendermode" "0" "renderfx" "0" "rendercolor" "0 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "608 1328 -213" "nodamageforces" "0" "minhealthdmg" "0" "material" "0" "health" "1" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_breakable" } add: { "model" "*284" "spawnobject" "0" "spawnflags" "1" "rendermode" "0" "renderfx" "0" "rendercolor" "255 0 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "448 1328 -213" "nodamageforces" "0" "minhealthdmg" "0" "material" "0" "health" "1" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_breakable" } add: { "model" "*284" "spawnobject" "0" "spawnflags" "1" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 0" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "608 1248 -227" "nodamageforces" "0" "minhealthdmg" "0" "material" "0" "health" "1" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_breakable" } add: { "model" "*284" "spawnobject" "0" "spawnflags" "1" "rendermode" "0" "renderfx" "0" "rendercolor" "255 0 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "448 1248 -227" "nodamageforces" "0" "minhealthdmg" "0" "material" "0" "health" "1" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_breakable" } add: { "model" "*284" "spawnobject" "0" "spawnflags" "1" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 0" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "448 1088 -261" "nodamageforces" "0" "minhealthdmg" "0" "material" "0" "health" "1" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_breakable" } add: { "model" "*284" "spawnobject" "0" "spawnflags" "1" "rendermode" "0" "renderfx" "0" "rendercolor" "0 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "448 1168 -245" "nodamageforces" "0" "minhealthdmg" "0" "material" "0" "health" "1" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_breakable" } add: { "model" "*284" "spawnobject" "0" "spawnflags" "1" "rendermode" "0" "renderfx" "0" "rendercolor" "255 0 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "608 1168 -245" "nodamageforces" "0" "minhealthdmg" "0" "material" "0" "health" "1" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_breakable" } add: { "model" "*284" "spawnobject" "0" "spawnflags" "1" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 0" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "608 1168 -245" "nodamageforces" "0" "minhealthdmg" "0" "material" "0" "health" "1" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_breakable" } add: { "model" "*284" "spawnobject" "0" "spawnflags" "1" "rendermode" "0" "renderfx" "0" "rendercolor" "255 0 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "608 1088 -261" "nodamageforces" "0" "minhealthdmg" "0" "material" "0" "health" "1" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_breakable" } add: { "model" "*284" "spawnobject" "0" "spawnflags" "1" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 0" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "448 1008 -273" "nodamageforces" "0" "minhealthdmg" "0" "material" "0" "health" "1" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_breakable" } add: { "model" "*284" "spawnobject" "0" "spawnflags" "1" "rendermode" "0" "renderfx" "0" "rendercolor" "0 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "608 1008 -273" "nodamageforces" "0" "minhealthdmg" "0" "material" "0" "health" "1" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_breakable" } add: { "model" "*284" "spawnobject" "0" "spawnflags" "1" "rendermode" "0" "renderfx" "0" "rendercolor" "255 0 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "448 928 -287" "nodamageforces" "0" "minhealthdmg" "0" "material" "0" "health" "1" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_breakable" } add: { "model" "*284" "spawnobject" "0" "spawnflags" "1" "rendermode" "0" "renderfx" "0" "rendercolor" "0 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "608 928 -287" "nodamageforces" "0" "minhealthdmg" "0" "material" "0" "health" "1" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_breakable" } modify: { match: { "targetname" "button_lobby" "classname" "func_button" } delete: { "OnUseLocked" "move_1,Open,,35,-1" "OnUseLocked" "cmd,Command,say Electricity hasn't been fixed! door open: 35s,0,-1" "OnUseLocked" "fade_trigger,Fade,,35,-1" "OnUseLocked" "part_1water,Kill,,25.01,-1" "OnUseLocked" "elec_sound,StopSound,,25.01,-1" "OnUseLocked" "part_1water,Stop,,25,-1" "OnUseLocked" "hurt_water,Kill,,25,-1" "OnUseLocked" "elec_sound,Volume,0,25,-1" "OnUseLocked" "spark_5,Kill,,25,-1" "OnUseLocked" "cmd,Command,say Electricity is fixed! door open: 10s,25,-1" "OnUseLocked" "spark_working_1,StopSpark,,25,-1" "OnUseLocked" "spark_working_1,Kill,,25.01,-1" "OnUseLocked" "hall_smoke_part_1,Start,,35,-1" "OnUseLocked" "door_sound_boss,PlaySound,,35,-1" } insert: { "OnUseLocked" "move_1,Open,,20,-1" "OnUseLocked" "cmd,Command,say Electricity hasn't been fixed! door open: 20s,0,-1" "OnUseLocked" "fade_trigger,Fade,,20,-1" "OnUseLocked" "part_1water,Kill,,10.01,-1" "OnUseLocked" "elec_sound,StopSound,,10.01,-1" "OnUseLocked" "part_1water,Stop,,10,-1" "OnUseLocked" "hurt_water,Kill,,10,-1" "OnUseLocked" "elec_sound,Volume,0,10,-1" "OnUseLocked" "spark_5,Kill,,10,-1" "OnUseLocked" "cmd,Command,say Electricity is fixed! door open: 10s,10,-1" "OnUseLocked" "spark_working_1,StopSpark,,10,-1" "OnUseLocked" "spark_working_1,Kill,,10.01,-1" "OnUseLocked" "hall_smoke_part_1,Start,,20,-1" "OnUseLocked" "door_sound_boss,PlaySound,,20,-1" } } modify: { match: { "targetname" "Gimmick_Lift_Timer" "classname" "logic_timer" } delete: { "OnTimer" "Gimmick_Lift_Position,Subtract,0.05,0,-1" } insert: { "OnTimer" "Gimmick_Lift_Position,Subtract,0.02,0,-1" } } modify: { match: { "targetname" "travaux_stage1_1_test10" "classname" "filter_activator_name" } delete: { "OnFail" "travaux_sound,Volume,0,25,-1" "OnFail" "cmd,Command,say ** THE ELECTRICIAN LETF THE GAME ?! 25s **,0,-1" "OnFail" "spark_2,Kill,,25,1" "OnFail" "speed,ModifySpeed,1,25,-1" "OnFail" "speed,ModifySpeed,0,0,-1" "OnFail" "button_3,Unlock,,25,-1" "OnFail" "relay_fog_end,Trigger,,20,-1" "OnFail" "bridge3b,Open,,25,-1" "OnFail" "button_5,Unlock,,25,-1" "OnFail" "fade_trigger,Fade,,25,-1" } insert: { "OnFail" "travaux_sound,Volume,0,15,-1" "OnFail" "cmd,Command,say ** THE ELECTRICIAN LETF THE GAME ?! 15s **,0,-1" "OnFail" "spark_2,Kill,,15,1" "OnFail" "speed,ModifySpeed,1,15,-1" "OnFail" "speed,ModifySpeed,0,0,-1" "OnFail" "button_3,Unlock,,15,-1" "OnFail" "relay_fog_end,Trigger,,10,-1" "OnFail" "bridge3b,Open,,15,-1" "OnFail" "button_5,Unlock,,15,-1" "OnFail" "fade_trigger,Fade,,15,-1" } } modify: { match: { "targetname" "travaux_stage1_1_test3" "classname" "filter_activator_name" } delete: { "OnFail" "travaux_stage1_4_toggle,Toggle,,25,-1" "OnFail" "travaux_sound,Volume,0,25,-1" "OnFail" "cmd,Command,say ** THE PLUMBER IS DEAD OR WHAT? 25s **,0,-1" "OnFail" "water_4,Open,,25,-1" "OnFail" "speed,ModifySpeed,1,25,-1" "OnFail" "speed,ModifySpeed,0,0,-1" "OnFail" "part_4_water,Kill,,25.01,-1" "OnFail" "part_4_water,Stop,,25,-1" "OnFail" "relay_bridge2,Trigger,,35,-1" "OnFail" "chinese_bridge3,Enable,,35,-1" "OnFail" "fade_trigger,Fade,,25,-1" } insert: { "OnFail" "travaux_stage1_4_toggle,Toggle,,15,-1" "OnFail" "travaux_sound,Volume,0,15,-1" "OnFail" "cmd,Command,say ** THE PLUMBER IS DEAD OR WHAT? 15s **,0,-1" "OnFail" "water_4,Open,,15,-1" "OnFail" "speed,ModifySpeed,1,15,-1" "OnFail" "speed,ModifySpeed,0,0,-1" "OnFail" "part_4_water,Kill,,15.01,-1" "OnFail" "part_4_water,Stop,,15,-1" "OnFail" "relay_bridge2,Trigger,,25,-1" "OnFail" "chinese_bridge3,Enable,,25,-1" "OnFail" "fade_trigger,Fade,,15,-1" } } modify: { match: { "targetname" "button_2" "classname" "func_button" } delete: { "OnUseLocked" "move_2,Open,,35,-1" "OnUseLocked" "cmd,Command,say Electricity hasn't been fixed! door open: 35s,0,-1" "OnUseLocked" "fade_trigger,Fade,,35,-1" "OnUseLocked" "part_1water,Kill,,25.01,-1" "OnUseLocked" "elec_sound,StopSound,,25.01,-1" "OnUseLocked" "part_1water,Stop,,25,-1" "OnUseLocked" "hurt_water,Kill,,25,-1" "OnUseLocked" "elec_sound,Volume,0,25,-1" "OnUseLocked" "spark_5,Kill,,25,-1" "OnUseLocked" "cmd,Command,say Electricity is fixed! door open: 10s,25,-1" "OnUseLocked" "spark_working_2,StartSpark,,0,-1" "OnUseLocked" "spark_working_2,StopSpark,,25,-1" "OnUseLocked" "spark_working_2,Kill,,25.01,-1" "OnUseLocked" "hall_smoke_part_1,Start,,35,-1" "OnUseLocked" "tp_down_2,Enable,,25,-1" "OnUseLocked" "door_sound_boss,PlaySound,,35,-1" } insert: { "OnUseLocked" "move_2,Open,,20,-1" "OnUseLocked" "cmd,Command,say Electricity hasn't been fixed! door open: 20s,0,-1" "OnUseLocked" "!self,Kill,,0,-1" "OnUseLocked" "glow_lobby1,Kill,,0,-1" "OnUseLocked" "fade_trigger,Fade,,20,-1" "OnUseLocked" "part_1water,Kill,,10.01,-1" "OnUseLocked" "elec_sound,StopSound,,10.01,-1" "OnUseLocked" "part_1water,Stop,,10,-1" "OnUseLocked" "hurt_water,Kill,,10,-1" "OnUseLocked" "elec_sound,Volume,0,10,-1" "OnUseLocked" "spark_5,Kill,,10,-1" "OnUseLocked" "cmd,Command,say Electricity is fixed! door open: 10s,10,-1" "OnUseLocked" "spark_working_2,StartSpark,,0,-1" "OnUseLocked" "spark_working_2,StopSpark,,10,-1" "OnUseLocked" "spark_working_2,Kill,,10.01,-1" "OnUseLocked" "hall_smoke_part_1,Start,,20,-1" "OnUseLocked" "tp_down_2,Enable,,10,-1" "OnUseLocked" "door_sound_boss,PlaySound,,20,-1" "OnPressed" "mason_break1,Enable,,10,-1" "OnPressed" "mason_break1,Kill,,20,-1" "OnUseLocked" "mason_break1,Enable,,20,-1" "OnUseLocked" "mason_break1,Kill,,30,-1" } } modify: { match: { "targetname" "travaux_stage1_1_test8" "classname" "filter_activator_name" } delete: { "OnFail" "travaux_sound,Volume,0,25,-1" "OnFail" "cmd,Command,say ** THE ELECTRICIAN CAN FIX ELECTRICITY FASTER! LET HIM. 25s **,0,-1" "OnFail" "spark_1,Kill,,25,-1" "OnFail" "elec_sound_1,Volume,0,25,-1" "OnFail" "elec_sound_1,StopSound,,25.01,-1" "OnFail" "hurt_water_3,Kill,,25,-1" "OnFail" "speed,ModifySpeed,1,25,-1" "OnFail" "speed,ModifySpeed,0,0,-1" "OnFail" "button_2,Unlock,,25,-1" "OnFail" "relay_laser_elec_2,Trigger,,25,-1" "OnFail" "relay_laser_elec_3,Trigger,,25,-1" "OnFail" "fade_trigger,Fade,,25,-1" } insert: { "OnFail" "travaux_sound,Volume,0,15,-1" "OnFail" "cmd,Command,say ** THE ELECTRICIAN CAN FIX ELECTRICITY FASTER! LET HIM. 15s **,0,-1" "OnFail" "spark_1,Kill,,15,-1" "OnFail" "elec_sound_1,Volume,0,15,-1" "OnFail" "elec_sound_1,StopSound,,15.01,-1" "OnFail" "hurt_water_3,Kill,,15,-1" "OnFail" "speed,ModifySpeed,1,15,-1" "OnFail" "button_2,Unlock,,15,-1" "OnFail" "relay_laser_elec_2,Trigger,,15,-1" "OnFail" "relay_laser_elec_3,Trigger,,15,-1" "OnFail" "fade_trigger,Fade,,15,-1" } } modify: { match: { "targetname" "travaux_stage1_1_test1" "classname" "filter_activator_name" } delete: { "OnFail" "travaux_stage1_2_toggle,Toggle,,25,-1" "OnFail" "travaux_sound,Volume,0,25,-1" "OnFail" "cmd,Command,say ** LET THE GODDAMN PLUMBER FIX PIPES! 25s **,0,-1" "OnFail" "water_3,Open,,25,-1" "OnFail" "speed,ModifySpeed,1,25,-1" "OnFail" "case_chinese_choice1,PickRandom,,25,-1" "OnFail" "fade_trigger,Fade,,25,-1" } insert: { "OnFail" "travaux_stage1_2_toggle,Toggle,,15,-1" "OnFail" "travaux_sound,Volume,0,15,-1" "OnFail" "cmd,Command,say ** LET THE GODDAMN PLUMBER FIX PIPES! 15s **,0,-1" "OnFail" "water_3,Open,,15,-1" "OnFail" "speed,ModifySpeed,1,15,-1" "OnFail" "case_chinese_choice1,PickRandom,,15,-1" "OnFail" "fade_trigger,Fade,,15,-1" } } modify: { match: { "targetname" "travaux_stage1_1_test" "classname" "filter_activator_name" } delete: { "OnFail" "travaux_sound,Volume,0,25,-1" "OnFail" "travaux_stage1_1_toggle,Toggle,,25,-1" "OnFail" "cmd,Command,say ** Why did you trigger? LET THE PLUMBER FIX IT! 25s **,0,-1" "OnFail" "water_1,Open,,25,-1" "OnFail" "part_1a,Stop,,25,-1" "OnFail" "!activator,ModifySpeed,1,25,-1" "OnFail" "speed,ModifySpeed,1,25,-1" "OnFail" "speed,ModifySpeed,0,0,-1" "OnFail" "case_chinese_choice,PickRandom,,25,-1" "OnFail" "case_chinese_choice,Kill,,25.01,-1" "OnFail" "relay_toggle_1_2nd_time,Trigger,,25,-1" } insert: { "OnFail" "travaux_stage1_1_toggle,Toggle,,15,-1" "OnFail" "travaux_sound,Volume,0,15,-1" "OnFail" "cmd,Command,say ** Why did you trigger? LET THE PLUMBER FIX IT! 15s **,0,-1" "OnFail" "water_1,Open,,15,-1" "OnFail" "part_1a,Stop,,15,-1" "OnFail" "!activator,ModifySpeed,1,15,-1" "OnFail" "speed,ModifySpeed,1,15,-1" "OnFail" "case_chinese_choice,PickRandom,,15,-1" "OnFail" "case_chinese_choice,Kill,,15.01,-1" "OnFail" "relay_toggle_1_2nd_time,Trigger,,15,-1" } } modify: { match: { "targetname" "travaux_stage1_1_test9" "classname" "filter_activator_name" } delete: { "OnFail" "cmd,Command,say ** Why did you trigger? LET THE ELECTRICIAN DO IT! 25s **,0,-1" "OnFail" "spark_5,Kill,,25,-1" "OnFail" "elec_sound,Volume,0,25,-1" "OnFail" "elec_sound,StopSound,,25.01,-1" "OnFail" "hurt_water,Kill,,25,-1" "OnFail" "speed,ModifySpeed,1,25,-1" "OnFail" "part_1water,Kill,,25.01,-1" "OnFail" "part_1water,Stop,,25,-1" "OnFail" "cmd,Command,say ** The electricity seems fixed for now.. **,25,-1" "OnFail" "button_lobby,Unlock,,25,-1" "OnFail" "compare_elec,SetValue,1,25,-1" "OnFail" "relay_elec_spawn,Trigger,,25,-1" "OnFail" "relay_laser_elec_1,Trigger,,25,-1" } insert: { "OnFail" "travaux_sound,Volume,0,15,-1" "OnFail" "cmd,Command,say ** Why did you trigger? LET THE ELECTRICIAN DO IT! 15s **,0,-1" "OnFail" "spark_5,Kill,,15,-1" "OnFail" "elec_sound,Volume,0,15,-1" "OnFail" "elec_sound,StopSound,,15.01,-1" "OnFail" "hurt_water,Kill,,15,-1" "OnFail" "speed,ModifySpeed,1,15,-1" "OnFail" "part_1water,Kill,,15.01,-1" "OnFail" "part_1water,Stop,,15,-1" "OnFail" "cmd,Command,say ** The electricity seems fixed for now.. **,15,-1" "OnFail" "button_lobby,Unlock,,15,-1" "OnFail" "compare_elec,SetValue,1,15,-1" "OnFail" "relay_elec_spawn,Trigger,,15,-1" "OnFail" "relay_laser_elec_1,Trigger,,15,-1" } } modify: { match: { "targetname" "travaux_stage1_1_test9" "classname" "filter_activator_name" } delete: { "OnFail" "cmd,Command,say ** Why did you trigger? LET THE ELECTRICIAN DO IT! 25s **,0,-1" "OnFail" "spark_5,Kill,,25,-1" "OnFail" "elec_sound,Volume,0,25,-1" "OnFail" "elec_sound,StopSound,,25.01,-1" "OnFail" "hurt_water,Kill,,25,-1" "OnFail" "speed,ModifySpeed,1,25,-1" "OnFail" "part_1water,Kill,,25.01,-1" "OnFail" "part_1water,Stop,,25,-1" "OnFail" "cmd,Command,say ** The electricity seems fixed for now.. **,25,-1" "OnFail" "button_lobby,Unlock,,25,-1" "OnFail" "compare_elec,SetValue,1,25,-1" "OnFail" "relay_elec_spawn,Trigger,,25,-1" "OnFail" "relay_laser_elec_1,Trigger,,25,-1" } insert: { "OnFail" "travaux_sound,Volume,0,15,-1" "OnFail" "cmd,Command,say ** Why did you trigger? LET THE ELECTRICIAN DO IT! 15s **,0,-1" "OnFail" "spark_5,Kill,,15,-1" "OnFail" "elec_sound,Volume,0,15,-1" "OnFail" "elec_sound,StopSound,,15.01,-1" "OnFail" "hurt_water,Kill,,15,-1" "OnFail" "speed,ModifySpeed,1,15,-1" "OnFail" "part_1water,Kill,,15.01,-1" "OnFail" "part_1water,Stop,,15,-1" "OnFail" "cmd,Command,say ** The electricity seems fixed for now.. **,15,-1" "OnFail" "button_lobby,Unlock,,15,-1" "OnFail" "compare_elec,SetValue,1,15,-1" "OnFail" "relay_elec_spawn,Trigger,,15,-1" "OnFail" "relay_laser_elec_1,Trigger,,15,-1" } } add: { "model" "*76" "targetname" "tp_5_anti_glitch" "target" "tp_dest_boss" "StartDisabled" "1" "spawnflags" "1" "origin" "-2009.5 505 -256" "classname" "trigger_teleport" } modify: { match: { "targetname" "travaux_stage1_1_test11" "classname" "filter_activator_name" } delete: { "OnFail" "travaux_sound,Volume,0,25,-1" "OnFail" "cmd,Command,say ** I STOP TO TALK.. 25s **,0,-1" "OnFail" "travaux_stage1_1_button26,Kill,,0,-1" "OnFail" "spark_3,Kill,,25,1" "OnFail" "speed,ModifySpeed,1,25,-1" "OnFail" "button_4,Unlock,,25,-1" "OnFail" "relay_laser_elec_5,Trigger,,25,-1" "OnFail" "fade_trigger,Fade,,25,-1" } insert: { "OnFail" "travaux_sound,Volume,0,15,-1" "OnFail" "cmd,Command,say ** WHERE IS THE ELECTRICIAN?! 15s **,0,-1" "OnFail" "travaux_stage1_1_button26,Kill,,0,-1" "OnFail" "spark_3,Kill,,15,1" "OnFail" "speed,ModifySpeed,1,15,-1" "OnFail" "button_4,Unlock,,15,-1" "OnFail" "relay_laser_elec_5,Trigger,,15,-1" "OnFail" "fade_trigger,Fade,,15,-1" "OnPass" "grate_1,Break,,5,-1" "OnFail" "grate_1,Break,,15,-1" "OnPass" "cmd,Command,say ** OPENING THE SHORTCUT... **,5,-1" "OnFail" "cmd,Command,say ** OPENING THE SHORTCUT... **,15,-1" } } filter: { "origin" "-1648 310 -140.653" "VerticalGlowSize" "16" "targetname" "glow_lobby2" "spawnflags" "0" "rendercolor" "12 255 0" "MinDist" "1" "MaxDist" "10" "HorizontalGlowSize" "16" "HDRColorScale" "1.0" "GlowProxySize" "2.0" "angles" "0 180 0" "classname" "env_lightglow" "hammerid" "1044711" } filter: { "model" "*281" "wait" "3" "unlocked_sound" "0" "unlocked_sentence" "0" "targetname" "button_3" "speed" "5" "spawnflags" "3073" "sounds" "0" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "origin" "-1659 310 -211.55" "movedir" "0 0 0" "locked_sound" "0" "locked_sentence" "0" "lip" "0" "health" "0" "disablereceiveshadows" "0" "classname" "func_button" } add: { "model" "*124" "StartDisabled" "0" "spawnflags" "1" "origin" "-1680 512 -218" "classname" "trigger_once" "OnTrigger" "tp_3,Enable,,45,-1" "OnTrigger" "relay_kill3,Trigger,,45.01,-1" "OnTrigger" "relay_fog_no_reverse,Trigger,,0,-1" "OnTrigger" "fade_trigger,Fade,,0,-1" "OnTrigger" "hall_smoke_part_1,Start,,0,-1" "OnTrigger" "move_3,Open,,0,-1" "OnTrigger" "temp_c4,Kill,,0,-1" "OnTrigger" "laser_2,TurnOn,,0,-1" "OnTrigger" "laser_1,TurnOn,,0,-1" "OnTrigger" "tp_down_3,Enable,,0,-1" "OnTrigger" "part_6,Start,,0,-1" "OnTrigger" "timer_tesla_lab,Enable,,0,-1" "OnTrigger" "door_sound_boss,PlaySound,,0,-1" "OnTrigger" "5,Volume,0,5,-1" "OnTrigger" "6,PlaySound,,5,-1" "OnTrigger" "part_ambient_machine,Start,,0,-1" "OnTrigger" "laser_ele1a5,TurnOn,,0,-1" "OnTrigger" "laser_ele1a6,TurnOn,,0,-1" "OnTrigger" "informations_room_text,AddOutput,Message - WORLD KIDLAND LABORATORY & RESEARCH -,0,-1" "OnTrigger" "informations_room_text,Display,,0.01,-1" } filter: { "model" "*364" "targetname" "tp_anti_glitch_game1" "target" "tp_dest_anti_glitch_game1" "StartDisabled" "1" "spawnflags" "1" "origin" "898 1150 -158" "classname" "trigger_teleport" "hammerid" "1485356" } modify: { match: { "targetname" "button_4" "classname" "func_button" } delete: { "OnPressed" "grate_1,Break,,0,-1" "OnUseLocked" "grate_1,Break,,0,-1" "OnUseLocked" "move_4,Open,,35,-1" "OnUseLocked" "cmd,Command,say Electricity hasn't been fixed! door open: 35s,0,-1" "OnUseLocked" "!self,Kill,,0,-1" "OnUseLocked" "glow_lobby3,Kill,,0,-1" "OnUseLocked" "fade_trigger,Fade,,35,-1" "OnUseLocked" "part_1water,Kill,,25.01,-1" "OnUseLocked" "elec_sound,StopSound,,25.01,-1" "OnUseLocked" "part_1water,Stop,,25,-1" "OnUseLocked" "hurt_water,Kill,,25,-1" "OnUseLocked" "elec_sound,Volume,0,25,-1" "OnUseLocked" "spark_5,Kill,,25,-1" "OnUseLocked" "cmd,Command,say Electricity is fixed! door open: 10s,25,-1" "OnUseLocked" "spark_working_4,StopSpark,,25,-1" "OnUseLocked" "spark_working_4,Kill,,25.01,-1" "OnUseLocked" "hall_smoke_part_1,Start,,35,-1" "OnUseLocked" "part_6,Kill,,35,-1" "OnUseLocked" "dyn_decor_1,Enable,,35,-1" "OnUseLocked" "grate_1,Break,,0,-1" "OnUseLocked" "door_sound_boss,PlaySound,,35,-1" "OnUseLocked" "relay_fog_end,Trigger,,30,-1" "OnUseLocked" "hall_smoke_part_outside,Start,,35,-1" "OnUseLocked" "to_outside,Enable,,35,-1" "OnUseLocked" "chinese_boss,Enable,,35,-1" "OnUseLocked" "fade_trigger,Fade,,35,-1" } insert: { "OnPressed" "mason_break4,Enable,,10,-1" "OnPressed" "mason_break4,Kill,,20,-1" "OnUseLocked" "mason_break4,Enable,,20,-1" "OnUseLocked" "mason_break4,Kill,,35,-1" "OnUseLocked" "move_4,Open,,20,-1" "OnUseLocked" "cmd,Command,say Electricity hasn't been fixed! door open: 20s,0,-1" "OnUseLocked" "!self,Kill,,0,-1" "OnUseLocked" "glow_lobby3,Kill,,0,-1" "OnUseLocked" "fade_trigger,Fade,,20,-1" "OnUseLocked" "part_1water,Kill,,10.01,-1" "OnUseLocked" "elec_sound,StopSound,,10.01,-1" "OnUseLocked" "part_1water,Stop,,10,-1" "OnUseLocked" "hurt_water,Kill,,10,-1" "OnUseLocked" "elec_sound,Volume,0,10,-1" "OnUseLocked" "spark_5,Kill,,10,-1" "OnUseLocked" "cmd,Command,say Electricity is fixed! door open: 10s,10,-1" "OnUseLocked" "spark_working_4,StopSpark,,10,-1" "OnUseLocked" "spark_working_4,Kill,,10.01,-1" "OnUseLocked" "hall_smoke_part_1,Start,,20,-1" "OnUseLocked" "part_6,Kill,,20,-1" "OnUseLocked" "dyn_decor_1,Enable,,20,-1" "OnUseLocked" "grate_1,Break,,0,-1" "OnUseLocked" "door_sound_boss,PlaySound,,20,-1" "OnUseLocked" "relay_fog_end,Trigger,,20,-1" "OnUseLocked" "hall_smoke_part_outside,Start,,20,-1" "OnUseLocked" "to_outside,Enable,,20,-1" "OnUseLocked" "chinese_boss,Enable,,20,-1" "OnUseLocked" "fade_trigger,Fade,,20,-1" } } add: { "model" "*129" "spawnobject" "0" "spawnflags" "45056" "rendermode" "0" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "preferredcarryangles" "0 0 0" "PerformanceMode" "0" "origin" "2882 649 -206.36" "notsolid" "0" "nodamageforces" "0" "material" "2" "massScale" "0" "health" "12000" "gibdir" "0 0 0" "forcetoenablemotion" "0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "Damagetype" "0" "damagetoenablemotion" "0" "damagefilter" "filter_t" "classname" "func_physbox" } modify: { match: { "targetname" "button_5" "classname" "func_button" } delete: { "OnUseLocked" "move_5a,Open,,35,-1" "OnUseLocked" "cmd,Command,say Electricity hasn't been fixed! door open: 35s,0,-1" "OnUseLocked" "fade_trigger,Fade,,35,-1" "OnUseLocked" "cmd,Command,say Electricity is fixed! door open: 10s,25,-1" "OnUseLocked" "door_sound_boss,PlaySound,,35,-1" "OnUseLocked" "move_5b,Open,,35,-1" "OnUseLocked" "part_ambient_game,Start,,35,-1" "OnUseLocked" "fade_trigger,Fade,,35,-1" } insert: { "OnUseLocked" "move_5a,Open,,20,-1" "OnUseLocked" "cmd,Command,say Electricity hasn't been fixed! door open: 20s,0,-1" "OnUseLocked" "fade_trigger,Fade,,20,-1" "OnUseLocked" "door_sound_boss,PlaySound,,20,-1" "OnUseLocked" "move_5b,Open,,20,-1" "OnUseLocked" "part_ambient_game,Start,,20,-1" "OnUseLocked" "fade_trigger,Fade,,2,-1" } } modify: { match: { "targetname" "travaux_stage1_1_test10" "classname" "filter_activator_name" } insert: { "OnPass" "button_5,AddOutput,Origin 3368 3319 859,0.01,-1" "OnPass" "button_5,AddOutput,Origin 3131 710 -200,5.01,-1" } } ;------------------------ ;UPGRADING WALL ITEMS ;------------------------ modify: { match: { "targetname" "Item_macon_text12" "classname" "game_text" } replace: { "color2" "255 126 0" "color" "255 126 0" "message" "Item: Mason! \nEffect: Wall HP: 150 \nCooldown: 5 seconds" } } modify: { match: { "targetname" "Item_macon_text4" "classname" "game_text" } replace: { "color2" "255 126 0" "color" "255 126 0" "message" "Item: Mason! \nEffect: Wall HP: 150 \nCooldown: 5 seconds" } } modify: { match: { "targetname" "macon_wall4" "classname" "func_physbox" } replace: { "health" "150" "rendercolor" "255 126 0" } } modify: { match: { "targetname" "Item_macon_particle_sfera4" "classname" "info_particle_system" } replace: { "effect_name" "custom_004" } } modify: { match: { "targetname" "macon_wall12" "classname" "func_physbox" } replace: { "health" "150" "rendercolor" "255 126 0" } } modify: { match: { "targetname" "Item_macon_particle_sfera12" "classname" "info_particle_system" } replace: { "effect_name" "custom_004" } } modify: { match: { "targetname" "macon_wall13" "classname" "func_physbox" } replace: { "health" "150" "rendercolor" "0 210 255" } } modify: { match: { "targetname" "Item_macon_particle_sfera13" "classname" "info_particle_system" } replace: { "effect_name" "custom_041" } } modify: { match: { "targetname" "macon_wall14" "classname" "func_physbox" } replace: { "health" "50" } } modify: { match: { "targetname" "macon_wall15" "classname" "func_physbox" } replace: { "health" "150" "rendercolor" "255 126 0" } } modify: { match: { "targetname" "Item_macon_particle_sfera15" "classname" "info_particle_system" } replace: { "effect_name" "custom_004" } } modify: { match: { "targetname" "macon_wall16" "classname" "func_physbox" } replace: { "health" "50" } } ;------------------------ ;BREAKING THE MASONS WALLS WHEN THE ELEVATOR IS GOING UP TO PREVENT TROLLS ;------------------------ modify: { match: { "targetname" "tm_set_speed_elevator_notfixed" "classname" "trigger_once" } insert: { "OnTrigger" "mason_wall_timer_break,Enable,,9,-1" "OnTrigger" "mason_wall_timer_break,Disable,,11,-1" } } modify: { match: { "targetname" "tm_set_speed_elevator_normal" "classname" "trigger_once" } insert: { "OnTrigger" "mason_wall_timer_break,Enable,,9,-1" "OnTrigger" "mason_wall_timer_break,Disable,,11,-1" } } ;------------------------ ;ATTACKS INFORMATIONS TEXT TRIGGERS ;------------------------ modify: { match: { "targetname" "elec_ball_attack" "classname" "logic_relay" } insert: { "OnTrigger" "informations_attack_text,AddOutput,Message - BOSS ABILITY - ENERGY BALLS -,0,-1" "OnTrigger" "informations_attack_text,Display,,0.01,-1" } } modify: { match: { "targetname" "rage_attack" "classname" "logic_relay" } insert: { "OnTrigger" "informations_attack_text,AddOutput,Message - BOSS ABILITY - BERSERK -,0,-1" "OnTrigger" "informations_attack_text,Display,,0.01,-1" } } modify: { match: { "targetname" "relay_zombies" "classname" "logic_relay" } insert: { "OnTrigger" "informations_attack_text,AddOutput,Message - BOSS ABILITY - ZOMBIES ATTACK -,0,-1" "OnTrigger" "informations_attack_text,Display,,0.01,-1" } } modify: { match: { "targetname" "relay_water" "classname" "logic_relay" } insert: { "OnTrigger" "informations_attack_text,AddOutput,Message - BOSS ABILITY - BROKEN PIPES -,0,-1" "OnTrigger" "informations_attack_text,Display,,0.01,-1" } } modify: { match: { "targetname" "relay_electricity" "classname" "logic_relay" } insert: { "OnTrigger" "informations_attack_text,AddOutput,Message - BOSS ABILITY - SELF ENERGY -,0,-1" "OnTrigger" "informations_attack_text,Display,,0.01,-1" } } ;------------------------ ;ATTACKS INFORMATIONS TEXT ;------------------------ add: { "origin" "1648 3216 1140" "y" "0.3" "x" "0.1" "targetname" "informations_builders_text" "spawnflags" "1" "message" "- MASONS ITEMS UNLOCKED -" "holdtime" "3" "fxtime" "0.25" "fadeout" "3" "fadein" "0.1" "color2" "84 92 255" "color" "84 92 255" "channel" "1" "classname" "game_text" "hammerid" "77056" } add: { "origin" "1648 3216 1141" "y" "0.3" "x" "-1" "targetname" "informations_attack_text" "spawnflags" "1" "message" "attack1" "holdtime" "8" "fxtime" "0.25" "fadeout" "3" "fadein" "0.1" "color2" "255 70 105" "color" "255 70 105" "channel" "1" "classname" "game_text" "hammerid" "77056" } ;------------------------ ;ROOM INFORMATIONS TEXT ;------------------------ add: { "origin" "1648 3216 1142" "y" "0.2" "x" "-1" "targetname" "informations_room_text" "spawnflags" "1" "holdtime" "2" "fxtime" "0.25" "fadeout" "6" "fadein" "3" "color2" "175 230 255" "color" "175 230 255" "channel" "1" "classname" "game_text" "hammerid" "77056" } ;------------------------ ;ROOM INFORMATIONS TEXT TRIGGERS ;------------------------ modify: { match: { "origin" "1648 3216 1136" "classname" "trigger_once" } insert: { "OnTrigger" "informations_room_text,AddOutput,Message - WORLD KIDLAND - CHINA Wujin District - 2031 -,15,-1" "OnTrigger" "informations_room_text,Display,,15.01,-1" } } modify: { match: { "classname" "func_breakable" "origin" "-16 -424 678" } insert: { "OnBreak" "informations_room_text,AddOutput,Message - WORLD KIDLAND MAIN LOBBY -,0,-1" "OnBreak" "informations_room_text,Display,,0.01,-1" } } modify: { match: { "targetname" "travaux_stage1_1_button2" "classname" "trigger_once" } insert: { "OnTrigger" "informations_room_text,AddOutput,Message - WORLD KIDLAND MACHINES ROOM ALPHA -,10,-1" "OnTrigger" "informations_room_text,Display,,10.01,-1" } } modify: { match: { "targetname" "move_5b" "classname" "func_movelinear" } insert: { "OnFullyOpen" "informations_room_text,AddOutput,Message - WORLD KIDLAND PLAYGROUND -,0,-1" "OnFullyOpen" "informations_room_text,Display,,0.01,-1" } } modify: { match: { "targetname" "move_4" "classname" "func_movelinear" } insert: { "OnFullyOpen" "informations_room_text,AddOutput,Message - WORLD KIDLAND OUTDOOR PARK -,0,-1" "OnFullyOpen" "informations_room_text,Display,,0.01,-1" } } modify: { match: { "origin" "-7216 1096.01 -162" "classname" "func_breakable" } insert: { "OnBreak" "informations_room_text,AddOutput,Message - SENIOR ADMINISTRATIVE MANAGEMENT -,0,-1" "OnBreak" "informations_room_text,Display,,0.01,-1" } } modify: { match: { "targetname" "door_after_boss" "classname" "func_movelinear" } insert: { "OnFullyOpen" "informations_room_text,AddOutput,Message - WORLD KIDLAND ADMINISTRATIVE OFFICE -,5,-1" "OnFullyOpen" "informations_room_text,Display,,5.01,-1" } } modify: { match: { "origin" "-11301 4940 1724" "classname" "trigger_once" } insert: { "OnTrigger" "informations_room_text,AddOutput,Message - WORLD KIDLAND UNKNOW PLACE???!!! -,0,-1" "OnTrigger" "informations_room_text,Display,,0.01,-1" } } ;------------------------ ;KILLING THE LAST TP CT IN THE CASE IT'S NOT TOUCHED ;------------------------ modify: { match: { "targetname" "to_final_elect" "classname" "trigger_once" } insert: { "OnTrigger" "tp_boss_elec_ct,Kill,,15,-1" } } ;------------------------ ;IMPROVING THE BOSS PART ;------------------------ modify: { match: { "targetname" "Guard_Boss_Attack_Timer" "classname" "logic_timer" } delete: { "OnTimer" "boss_attacls_case,PickRandom,,0,-1" } insert: { "OnTimer" "boss_attacls_case,PickRandomShuffle,,0,-1" } } add: { "origin" "-8321.69 1374.5 -1184" "targetname" "mason_items_boss" "spawnflags" "0" "classname" "logic_relay" "OnTrigger" "informations_builders_text,Display,,3,-1" "OnTrigger" "mason_items_unlock,trigger,,3,-1" "OnTrigger" "anti_troll_elevator,disable,,2.99,-1" "OnTrigger" "anti_troll_elevator,Enable,,11,-1" "OnTrigger" "macon_wall*,Break,,11,-1" "OnTrigger" "tp_anti_glitch_water_attack,Enable,,11,-1" "OnTrigger" "tp_anti_glitch_water_attack,Disable,,11.05,-1" "OnTrigger" "cmd,Command,say ** MASON ITEMS UNLOCKED IN 3S! **,0,-1" "OnTrigger" "cmd,Command,say ** MASON ITEMS LOCKED! **,11,-1" "OnTrigger" "informations_builders_text,AddOutput,Message - MASONS ITEMS LOCKED -,8,-1" "OnTrigger" "informations_builders_text,Display,,10.01,-1" "OnTrigger" "informations_builders_text,AddOutput,Message - MASONS ITEMS UNLOCKED -,11,-1" } add: { "origin" "-8341.56 1367.34 -1184" "targetname" "mason_items_boss_timer" "StartDisabled" "1" "spawnflags" "0" "RefireTime" "22" "classname" "logic_timer" "OnTimer" "mason_items_boss,trigger,,0,-1" } ;------------------------ ;CHANGING GAMEPLAY AFTER SECOND GAME ;------------------------ modify: { match: { "targetname" "water_4" "classname" "func_water_analog" } replace: { "movedistance" "30" } } ;------------------------ ;CANCELING THE RING ATTACK WHEN BOSS DIES ;------------------------ modify: { match: { "targetname" "Guard_Boss_Trigger_End_attack" "classname" "logic_relay" } insert: { "OnTrigger" "tp_zombies_attack_main,Disable,,0,-1" "OnTrigger" "elec_ball_attack,CancelPending,,0,-1" "OnTrigger" "circle_boss_timer_spawn,Kill,,0,-1" "OnTrigger" "circle_boss_hurt*,Kill,,0,-1" "OnTrigger" "part_circle_boss*,Kill,,0,-1" "OnTrigger" "circle_maker*,Kill,,0,-1" "OnTrigger" "mason_items_boss_timer,Kill,,0,-1" "OnTrigger" "mason_items_boss,CancelPending,,0,-1" "OnTrigger" "mason_wall_timer_break,Enable,,0,-1" "OnTrigger" "mason_wall_timer_break,Disable,,0.3,-1" } } modify: { match: { "origin" "2560 35.03 -406" "classname" "func_physbox" } replace: { "spawnflags" "45057" } } ;------------------------ ;REMAKING TP PART ON KID GAMES ;------------------------ add: { "origin" "-800 1120 -268" "targetname" "tp_down_kid_game1_dest3" "angles" "0 180 0" "classname" "info_teleport_destination" } add: { "model" "*212" "targetname" "tp_down_kid_game4" "target" "tp_down_kid_game1_dest3" "StartDisabled" "1" "spawnflags" "1" "origin" "-944 1440 -548" "classname" "trigger_teleport" } add: { "model" "*56" "targetname" "tp_down_kid_game4" "target" "tp_down_kid_game1_dest3" "StartDisabled" "1" "spawnflags" "1" "origin" "-1504 824 -640" "classname" "trigger_teleport" } add: { "model" "*56" "targetname" "tp_down_kid_game4" "target" "tp_down_kid_game1_dest3" "StartDisabled" "1" "spawnflags" "1" "origin" "-1504 824 -636" "classname" "trigger_teleport" } add: { "model" "*313" "targetname" "tp_down_kid_game3" "target" "tp_down_kid_game1_dest1" "StartDisabled" "1" "spawnflags" "1" "origin" "556 696 -883" "classname" "trigger_teleport" } add: { "model" "*313" "targetname" "tp_down_kid_game3" "target" "tp_down_kid_game1_dest1" "StartDisabled" "1" "spawnflags" "1" "origin" "468 696 -883" "classname" "trigger_teleport" } add: { "origin" "771 1228 -124" "targetname" "tp_down_kid_game1_dest2" "angles" "0 180 0" "classname" "info_teleport_destination" } add: { "model" "*258" "targetname" "tp_down_kid_game3" "target" "tp_down_kid_game1_dest1" "StartDisabled" "1" "spawnflags" "1" "origin" "-320 728 -798.23" "classname" "trigger_teleport" } add: { "origin" "1578 1120 -242" "targetname" "tp_down_kid_game1_dest1" "angles" "0 180 0" "classname" "info_teleport_destination" } add: { "model" "*258" "targetname" "tp_down_kid_game2" "target" "tp_down_kid_game1_dest1" "StartDisabled" "1" "spawnflags" "1" "origin" "1344 728 -805.23" "classname" "trigger_teleport" } modify: { match: { "targetname" "button_5" "classname" "func_button" } insert: { "OnPressed" "tp_down_kid_game*,Enable,,10,-1" "OnUseLocked" "tp_down_kid_game*,Enable,,35,-1" } } add: { "origin" "3050 942 -242" "targetname" "tp_down_kid_game1_dest" "angles" "0 90 0" "classname" "info_teleport_destination" } add: { "model" "*376" "targetname" "tp_down_kid_game1" "target" "tp_down_kid_game1_dest" "StartDisabled" "1" "spawnflags" "1" "origin" "2948 1313 -798" "classname" "trigger_teleport" } ;------------------------ ;ADDING A NAME TO THE TRIGGER JUST BEFORE THE BOSS AND MAKE THE GRATE ONLY BREAK ON TRIGGER ;------------------------ modify: { match: { "origin" "-7216 1096.01 -162" "classname" "func_breakable" "hammerid" "527213" } replace: { "spawnflags" "1" } insert: { "targetname" "grate_boss_break" } } modify: { match: { "origin" "-6949 1100 -240" "classname" "trigger_once" "targetname" "to_outside" } delete: { "OnTrigger" "cmd,Command,say ** THE WORKER IS BUILDING A TELEPORT! **,0,-1" "OnTrigger" "cmd,Command,say ** KILL THIS GRATE AND FALLBACK FAST!! 10s **,2,-1" "OnTrigger" "tp_outside_stairs_final,Enable,,12,-1" "OnTrigger" "part_stairs_outside_final,Start,,12,-1" } insert: { "OnTrigger" "cmd,Command,say ** MY ARENA WILL BE OPEN FOR YOU IN 30s **,2,-1" "OnTrigger" "grate_boss_break,Break,,32,-1" } } ;------------------------ ;REMOVING THE TRIGGER THAT MAKE THE ELEVATOR GOING TOP BEFORE BOSS PART ;------------------------ filter: { "model" "*342" "StartDisabled" "0" "spawnflags" "1" "origin" "-6336 950 -583" "classname" "trigger_once" "hammerid" "2037663" "OnTrigger" "cmd,Command,say ** The Chinese worker is helping the zombies!,0,-1" "OnTrigger" "cmd,Command,say **this thing is an elevator! wtf...10s **,0,-1" "OnTrigger" "elevator_outside_1,Open,,10,-1" "OnTrigger" "tp_outside_stairs,Enable,,0,-1" "OnTrigger" "part_stairs_outside,Start,,0,-1" "OnTrigger" "elevator_sound,Volume,10,10,-1" "OnTrigger" "elevator_sound,PlaySound,,10.01,-1" "OnTrigger" "elevator_sound,PlaySound,,10,-1" } ;------------------------ ;FIXING PLUMBER TRIGGER ITEM LVL 3 ;------------------------ modify: { match: { "targetname" "Item_plombier_trigger3" "classname" "trigger_push" } delete: { "OnStartTouch" "speed,ModifySpeed,1,5,-1" "OnStartTouch" "speed,ModifySpeed,1,5,-1" "OnStartTouch" "speed,ModifySpeed,0,0,-1" "OnStartTouch" "speed,ModifySpeed,0,0,-1" "OnStartTouch" "speed,ModifySpeed,0.5,3,-1" "OnStartTouch" "speed,ModifySpeed,0.5,3,-1" "OnStartTouch" "speed,ModifySpeed,0.6,3.5,-1" "OnStartTouch" "speed,ModifySpeed,0.6,3.5,-1" "OnStartTouch" "speed,ModifySpeed,0.7,4,-1" "OnStartTouch" "speed,ModifySpeed,0.7,4,-1" "OnStartTouch" "speed,ModifySpeed,0.8,4.5,-1" "OnStartTouch" "speed,ModifySpeed,0.8,4.5,-1" "OnEndTouch" "speed,ModifySpeed,0.9,4.75,-1" "OnEndTouch" "speed,ModifySpeed,0.9,4.75,-1" } insert: { "OnStartTouch" "speed,ModifySpeed,0,0,-1" "OnStartTouch" "speed,ModifySpeed,0.5,3,-1" "OnStartTouch" "speed,ModifySpeed,0.6,3.5,-1" "OnStartTouch" "speed,ModifySpeed,0.7,4,-1" "OnStartTouch" "speed,ModifySpeed,0.8,4.5,-1" "OnStartTouch" "speed,ModifySpeed,0.9,4.75,-1" "OnStartTouch" "speed,ModifySpeed,1,6,-1" } } ;------------------------ ;CHANGING BOSS START ;------------------------ modify: { match: { "targetname" "to_add_hp_boss" "classname" "trigger_once" } delete: { "OnTrigger" "Guard_Boss_Break,SetDamageFilter,filter_ct,6,1" "OnTrigger" "cmd,Command,say ** Boss Fight in 10s **,0,1" "OnStartTouch" "Boss_Health_backup,Add,70,3,-1" "OnStartTouch" "Boss_Health,Add,70,3,-1" } insert: { "OnTrigger" "Guard_Boss_Break,SetDamageFilter,filter_ct,10,1" "OnTrigger" "cmd,Command,say ** Boss Fight in 5s **,5,1" "OnTrigger" "cmd,Command,say ** I'M IN A GOOD MOOD TODAY! WILL GIVE YOU 200HP! **,3,1" "OnStartTouch" "!activator,AddOutput,health 200,3,-1" "OnTrigger" "mason_items_boss_timer,Enable,,10,1" "OnStartTouch" "Boss_Health_backup,Add,45,3,-1" "OnStartTouch" "Boss_Health,Add,45,3,-1" } } ;------------------------ ;MAKING THE LAST FIXES EASIER AFTER BOSS FIGHT ;------------------------ modify: { match: { "targetname" "travaux_stage1_1_test12" "classname" "filter_activator_name" } delete: { "OnFail" "travaux_sound,Volume,0,25,-1" "OnFail" "cmd,Command,say ** MOSTLY THE ELECTRICIAN IS AFK. 25s **,0,-1" "OnFail" "travaux_sound,Volume,10,0,-1" "OnPass" "travaux_sound,Volume,0,5,-1" "OnPass" "travaux_sound,PlaySound,,0.01,-1" "OnPass" "travaux_sound,Volume,10,0,-1" "OnPass" "cmd,Command,say ** The Electrician started to work! it's fast! 5s **,0,-1" "OnFail" "spark_4,Kill,,25,1" "OnPass" "spark_4,Kill,,5,1" "OnPass" "speed,ModifySpeed,1,5,-1" "OnPass" "speed,ModifySpeed,0,0,-1" "OnFail" "speed,ModifySpeed,1,25,-1" "OnFail" "speed,ModifySpeed,0,0,-1" "OnFail" "water_hurt_2,Kill,,25,-1" "OnPass" "water_hurt_2,Kill,,5,-1" "OnFail" "part_water_2,Stop,,25,-1" "OnPass" "part_water_2,Stop,,5,-1" "OnPass" "part_water_2,Kill,,5.01,-1" "OnFail" "part_water_2,Kill,,25.01,-1" "OnPass" "Item_electricien_counter_triggers,Add,1,0,-1" "OnPass" "Item_electricien_counter_display,GetValue,,0.01,-1" "OnPass" "Item_electricien_counter_display,Add,1,0,-1" "OnFail" "tm_set_speed_elevator_notfixed,Kill,,25,-1" "OnPass" "tm_set_speed_elevator_notfixed,Kill,,5,-1" "OnPass" "tm_set_speed_elevator_normal,Enable,,5,-1" "OnFail" "tm_set_speed_elevator_normal,Enable,,25,-1" "OnFail" "tm_set_speed_elevator_count,Kill,,25,-1" "OnPass" "tm_set_speed_elevator_count,Kill,,5,-1" "OnFail" "button_6,Unlock,,25,-1" "OnPass" "button_6,Unlock,,5,-1" } insert: { "OnPass" "button_6,Unlock,,2,-1" "OnPass" "tm_set_speed_elevator_count,Kill,,2,-1" "OnPass" "part_water_2,Stop,,2,-1" "OnPass" "part_water_2,Kill,,2.01,-1" "OnPass" "tm_set_speed_elevator_notfixed,Kill,,2,-1" "OnPass" "tm_set_speed_elevator_normal,Enable,,2,-1" "OnPass" "Item_electricien_counter_triggers,Add,1,0,-1" "OnPass" "Item_electricien_counter_display,GetValue,,0.01,-1" "OnPass" "Item_electricien_counter_display,Add,1,0,-1" "OnPass" "water_hurt_2,Kill,,2,-1" "OnPass" "spark_4,Kill,,2,1" "OnPass" "speed,ModifySpeed,1,2,-1" "OnPass" "speed,ModifySpeed,0,0,-1" "OnPass" "travaux_sound,Volume,0,2,-1" "OnPass" "travaux_sound,PlaySound,,0.01,-1" "OnPass" "travaux_sound,Volume,10,0,-1" "OnPass" "cmd,Command,say ** The Electrician started to work! it's fast! 2s **,0,-1" "OnFail" "travaux_sound,Volume,0,15,-1" "OnFail" "cmd,Command,say ** MOSTLY THE ELECTRICIAN IS AFK. 15s **,0,-1" "OnFail" "travaux_sound,Volume,10,0,-1" "OnFail" "spark_4,Kill,,15,1" "OnFail" "speed,ModifySpeed,1,15,-1" "OnFail" "speed,ModifySpeed,0,0,-1" "OnFail" "water_hurt_2,Kill,,15,-1" "OnFail" "part_water_2,Stop,,15,-1" "OnFail" "part_water_2,Kill,,15.01,-1" "OnFail" "tm_set_speed_elevator_notfixed,Kill,,15,-1" "OnFail" "tm_set_speed_elevator_normal,Enable,,15,-1" "OnFail" "tm_set_speed_elevator_count,Kill,,15,-1" "OnFail" "button_6,Unlock,,15,-1" } } modify: { match: { "targetname" "button_6" "classname" "func_button" } delete: { "OnPressed" "fade_trigger,Fade,,10,-1" "OnPressed" "door_sound_boss,PlaySound,,10,-1" "OnPressed" "fade_trigger,Fade,,10,-1" "OnPressed" "glow_lobby5,Kill,,0,-1" "OnPressed" "!self,Kill,,0,-1" "OnPressed" "door_elevator,Open,,10,-1" "OnPressed" "cmd,Command,say ** The door will open: 10s **,0,-1" "OnUseLocked" "cmd,Command,say Electricity hasn't been fixed! Elevator door open: 35s,0,-1" "OnUseLocked" "!self,Kill,,0,-1" "OnUseLocked" "glow_lobby5,Kill,,0,-1" "OnUseLocked" "fade_trigger,Fade,,35,-1" "OnUseLocked" "cmd,Command,say Electricity is fixed! Elevator door open: 10s,25,-1" "OnUseLocked" "door_sound_boss,PlaySound,,35,-1" "OnUseLocked" "door_elevator,Open,,35,-1" "OnUseLocked" "fade_trigger,Fade,,35,-1" } insert: { "OnPressed" "fade_trigger,Fade,,5,-1" "OnPressed" "door_sound_boss,PlaySound,,5,-1" "OnPressed" "fade_trigger,Fade,,5,-1" "OnPressed" "glow_lobby5,Kill,,0,-1" "OnPressed" "!self,Kill,,0,-1" "OnPressed" "door_elevator,Open,,5,-1" "OnPressed" "cmd,Command,say ** The door will open: 5s **,0,-1" "OnUseLocked" "cmd,Command,say Electricity hasn't been fixed! Elevator door open: 15s,0,-1" "OnUseLocked" "!self,Kill,,0,-1" "OnUseLocked" "glow_lobby5,Kill,,0,-1" "OnUseLocked" "fade_trigger,Fade,,15,-1" "OnUseLocked" "cmd,Command,say Electricity is fixed! Elevator door open: 10s,5,-1" "OnUseLocked" "door_sound_boss,PlaySound,,15,-1" "OnUseLocked" "door_elevator,Open,,15,-1" "OnUseLocked" "fade_trigger,Fade,,15,-1" } } modify: { match: { "targetname" "travaux_stage1_1_test2" "classname" "filter_activator_name" } delete: { "OnPass" "travaux_stage1_1_button27,Unlock,,5,-1" "OnPass" "water_2,Open,,5,-1" "OnPass" "part_5,Stop,,5,-1" "OnPass" "travaux_sound,Volume,0,5,-1" "OnPass" "travaux_stage1_3_toggle,Toggle,,5,-1" "OnPass" "travaux_sound,Volume,10,0,-1" "OnPass" "cmd,Command,say ** The Plomber started to work! it's fast! 5s **,0,-1" "OnPass" "!activator,ModifySpeed,1,5,-1" "OnPass" "speed,ModifySpeed,1,5,-1" "OnPass" "speed,ModifySpeed,0,0,-1" "OnFail" "travaux_stage1_3_toggle,Toggle,,25,-1" "OnFail" "travaux_sound,Volume,0,25,-1" "OnFail" "cmd,Command,say ** THE PLUMBER CRASHED OR SOMETHING ? 25s **,0,-1" "OnFail" "travaux_sound,Volume,10,0,-1" "OnFail" "speed,ModifySpeed,1,25,-1" "OnFail" "speed,ModifySpeed,0,0,-1" "OnFail" "part_5,Stop,,25,-1" "OnFail" "water_2,Open,,25,-1" "OnFail" "travaux_stage1_1_button27,Unlock,,25,-1" } insert: { "OnPass" "travaux_stage1_1_button27,Unlock,,2,-1" "OnPass" "water_2,Open,,2,-1" "OnPass" "part_5,Stop,,2,-1" "OnPass" "travaux_sound,Volume,0,2,-1" "OnPass" "travaux_stage1_3_toggle,Toggle,,2,-1" "OnPass" "travaux_sound,Volume,10,0,-1" "OnPass" "cmd,Command,say ** The Plomber started to work! it's fast! 2s **,0,-1" "OnPass" "!activator,ModifySpeed,1,2,-1" "OnPass" "speed,ModifySpeed,1,2,-1" "OnPass" "speed,ModifySpeed,0,0,-1" "OnFail" "travaux_stage1_3_toggle,Toggle,,10,-1" "OnFail" "travaux_sound,Volume,0,10,-1" "OnFail" "cmd,Command,say ** THE PLUMBER CRASHED OR SOMETHING ? 10s **,0,-1" "OnFail" "travaux_sound,Volume,10,0,-1" "OnFail" "speed,ModifySpeed,1,10,-1" "OnFail" "speed,ModifySpeed,0,0,-1" "OnFail" "part_5,Stop,,10,-1" "OnFail" "water_2,Open,,10,-1" "OnFail" "travaux_stage1_1_button27,Unlock,,10,-1" } } ;------------------------ ;CHANGING THE DISTANCE THAT LAST WATER MOVE ;------------------------ modify: { match: { "targetname" "water_2" "classname" "func_water_analog" } replace: { "movedistance" "534" } } ;------------------------ ;CHANGING THE DAMAGE OF THE BALLS AT THE END ;------------------------ modify: { match: { "targetname" "timer_elec_final" "classname" "logic_timer" } replace: { "RefireTime" "0.5" } } modify: { match: { "targetname" "elec_hurt_ball" "classname" "trigger_hurt" } replace: { "damage" "45" } } ;------------------------ ;ADDING A PAIN SYSTEM TO AVOID PLAYERS TO TROLL ON CLOSE AREA LIKE DOORS. KID GAMES ;------------------------ add: { "model" "*344" "targetname" "mason_break4" "StartDisabled" "1" "spawnflags" "8" "origin" "-4564 -800 -1151" "classname" "trigger_once" "OnStartTouch" "!activator,Break,,0,-1" } ;------------------------ ;ADDING A PAIN SYSTEM TO AVOID PLAYERS TO TROLL ON CLOSE AREA LIKE DOORS. KID GAMES ;------------------------ add: { "model" "*344" "targetname" "mason_break3" "StartDisabled" "1" "spawnflags" "8" "origin" "-1768 512 -203" "classname" "trigger_once" "OnStartTouch" "!activator,Break,,0,-1" } modify: { match: { "targetname" "button_3" "classname" "func_button" } insert: { "OnPressed" "mason_break3,Enable,,10,-1" "OnPressed" "mason_break3,Kill,,20,-1" "OnUseLocked" "mason_break3,Enable,,35,-1" "OnUseLocked" "mason_break3,Kill,,45,-1" } } ;------------------------ ;ADDING A PAIN SYSTEM TO AVOID PLAYERS TO TROLL ON CLOSE AREA LIKE DOORS. KID GAMES ;------------------------ add: { "model" "*344" "targetname" "mason_break2" "StartDisabled" "1" "spawnflags" "8" "origin" "3040 794 -211.59" "classname" "trigger_once" "OnStartTouch" "!activator,Break,,0,-1" } modify: { match: { "targetname" "button_5" "classname" "func_button" } insert: { "OnPressed" "mason_break2,Enable,,10,-1" "OnPressed" "mason_break2,Kill,,20,-1" "OnUseLocked" "mason_break2,Enable,,35,-1" "OnUseLocked" "mason_break2,Kill,,45,-1" } } ;------------------------ ;ADDING A PAIN SYSTEM TO AVOID PLAYERS TO TROLL ON CLOSE AREA LIKE DOORS. MOVE2 ;------------------------ add: { "model" "*344" "targetname" "mason_break1a" "StartDisabled" "1" "spawnflags" "8" "origin" "2560 -896 -203" "classname" "trigger_once" "OnStartTouch" "macon_wall*,Break,,0,-1" } add: { "model" "*344" "targetname" "mason_break1" "StartDisabled" "1" "spawnflags" "8" "origin" "2560 -1080 -203" "classname" "trigger_once" "OnStartTouch" "macon_wall*,Break,,0,-1" } modify: { match: { "targetname" "to_game2_end_win" "classname" "trigger_once" } insert: { "OnTrigger" "mason_break1a,Enable,,13,-1" "OnTrigger" "mason_break1a,Kill,,30,-1" } } modify: { match: { "targetname" "to_game2_end_lose" "classname" "trigger_once" } insert: { "OnTrigger" "mason_break1a,Enable,,13,-1" "OnTrigger" "mason_break1a,Kill,,30,-1" } } ;------------------------ ;FILTERING NO SENS TELEPORT ON THE MAPS ;------------------------ filter: { "model" "*213" "targetname" "tp_outside_stairs_final" "target" "tp_outside_stairs_final_dest" "StartDisabled" "1" "spawnflags" "1" "origin" "-6334 962 -607.5" "classname" "trigger_teleport" "hammerid" "2038156" } filter: { "origin" "-6334 962 -595.46" "targetname" "part_stairs_outside_final" "start_active" "0" "effect_name" "custom_particle_043" "angles" "0 0 0" "classname" "info_particle_system" "hammerid" "2038159" } filter: { "model" "*341" "targetname" "tp_outside_stairs" "target" "tp_outside_stairs_dest" "StartDisabled" "1" "spawnflags" "1" "origin" "-5277 -798 -1167.5" "classname" "trigger_teleport" "hammerid" "2037839" } filter: { "origin" "-5277 -798 -1155.46" "targetname" "part_stairs_outside" "start_active" "0" "effect_name" "custom_particle_043" "angles" "0 0 0" "classname" "info_particle_system" "hammerid" "2037842" } ;------------------------ ;REMOVING NO SENS TRIGGER THAT BREAK THE PHYSBOX ON THE BOSS ARENA ;------------------------ filter: { "model" "*81" "targetname" "tp_5_phys" "StartDisabled" "1" "spawnflags" "8" "origin" "-8562 784 -504" "classname" "trigger_once" "hammerid" "1374496" "OnStartTouch" "!activator,Break,,0,-1" } ;------------------------ ;ADDING A SYSTEME THAT KILL THE MASON ITEMS WALL BEFORE THE BOSS FIGHT ;------------------------ add: { "origin" "-8296 1400 -1184" "targetname" "mason_wall_timer_break" "StartDisabled" "1" "spawnflags" "0" "RefireTime" "0.2" "classname" "logic_timer" "OnTimer" "macon_wall*,Break,,0,-1" } modify: { match: { "targetname" "to_add_hp_boss_start" "classname" "trigger_once" } insert: { "OnTrigger" "mason_wall_timer_break,Enable,,15.05,1" "OnTrigger" "mason_wall_timer_break,Disable,,15.5,1" } } ;------------------------ ;FIX THE WATER AT THE END NOT GOING DOWN WHEN THE ELEVATOR BUTTON IS PRESSED ;------------------------ modify: { match: { "targetname" "button_6" "classname" "Func_Button" } delete: { "OnUseLocked" "cmd,Command,say Electricity hasn't been fixed! Elevator door open: 35s,0,-1" "OnUseLocked" "cmd,Command,say Electricity is fixed! Elevator door open: 10s,25,-1" } insert: { "OnUseLocked" "cmd,Command,say Electricity or Pipes hasn't been fixed! Elevator door open: 35s,0,-1" "OnUseLocked" "cmd,Command,say Electricity and Pipes are fixed! Elevator door open: 10s,25,-1" "OnUseLocked" "water_hurt_2,Kill,,25,-1" "OnUseLocked" "water_2,Open,,25,-1" "OnUseLocked" "part_5,Kill,,25,-1" "OnUseLocked" "travaux_stage1_3_toggle,Toggle,,25,-1" "OnUseLocked" "travaux_stage1_1_button27,Kill,,25,-1" "OnUseLocked" "travaux_stage1_28,Kill,,25,-1" "OnUseLocked" "travaux_stage1_1_button3,Kill,,25,-1" "OnUseLocked" "travaux_stage1_4,Kill,,25,-1" "OnUseLocked" "travaux_stage1_3_toggle,Toggle,,25,-1" "OnUseLocked" "part_water_2,Kill,,25,-1" "OnPressed" "travaux_stage1_1_button27,Kill,,10,-1" "OnPressed" "travaux_stage1_28,Kill,,10,-1" "OnPressed" "travaux_stage1_1_button3,Kill,,10,-1" "OnPressed" "travaux_stage1_4,Kill,,10,-1" } } ;------------------------ ;NERFING DAMAGE ON TRIGGER TELEPORT DOWN ;------------------------ modify: { match: { "targetname" "tp_down_2a" "classname" "trigger_hurt" } replace: { "damage" "5" } } modify: { match: { "targetname" "tp_down_2" "classname" "trigger_hurt" } replace: { "damage" "5" } } ;------------------------ ;CHANGING THE TIME WHEN THE TRIGGER THAT BREAK THE MASON ITEMS BEING ENABLE TO AVOID TE BOSS BEEING STUCK ;------------------------ modify: { match: { "targetname" "to_add_hp_boss_start" "classname" "trigger_once" } delete: { "OnTrigger" "tp_5_phys,Enable,,15,1" "OnTrigger" "tp_5_phys,Kill,,15.05,1" } insert: { "OnTrigger" "tp_5_phys,Enable,,24.05,1" "OnTrigger" "tp_5_phys,Kill,,24.55,1" } } modify: { match: { "targetname" "item_bomb_explosion*" "classname" "env_explosion" } replace: { "iMagnitude" "60" } } ;------------------------ ;MUSIC VOLUME 0 AFTER THE ELEVATOR ;------------------------ modify: { match: { "classname" "trigger_once" "origin" "-11301 4940 1724" } insert: { "OnTrigger" "8a,Volume,0,0,1" "OnTrigger" "tp_6,Enable,,20,-1" } delete: { "OnTrigger" "tp_6,Enable,,8,-1" } } ;------------------------ ;TRIGGER TP NOT ENABLE ON THE ELEVATOR WHEN THE ELECTRICITY IS FIXED ;------------------------ modify: { match: { "classname" "trigger_once" "targetname" "tm_set_speed_elevator_normal" } insert: { "OnTrigger" "tp_down_4,Enable,,10,1" "OnTrigger" "timer_destination,Enable,,10,1" "OnTrigger" "fade_trigger,Fade,,10,1" "OnTrigger" "elevator_move_zm,Open,,15,1" "OnTrigger" "8a,PlaySound,,6,1" "OnTrigger" "8,Volume,0,3,1" } } ;------------------------ ;DYNAMIC ENTWATCH CONFIG ;------------------------ modify: { match: { "classname" "logic_case" "targetname" "Item_plombier_case_triggers" } insert: { "OnCase01" "cmd,Command,sm_ewsetshortname 923951 PlumberLv1,0,-1" "OnCase02" "cmd,Command,sm_ewsetshortname 923951 PlumberLv2,0,-1" "OnCase03" "cmd,Command,sm_ewsetshortname 923951 PlumberLv3,0,-1" "OnCase04" "cmd,Command,sm_ewsetshortname 923951 PlumberLv4,0,-1" "OnCase05" "cmd,Command,sm_ewsetshortname 923951 PlumberLv4,0,-1" "OnCase06" "cmd,Command,sm_ewsetshortname 923951 PlumberLv4,0,-1" } } modify: { match: { "classname" "logic_case" "targetname" "Item_electricien_case_triggers" } insert: { "OnCase01" "cmd,Command,sm_ewsetshortname 924365 ElecLv1,0,-1" "OnCase02" "cmd,Command,sm_ewsetshortname 924365 ElecLv2,0,-1" "OnCase03" "cmd,Command,sm_ewsetshortname 924365 ElecLv3,0,-1" "OnCase04" "cmd,Command,sm_ewsetshortname 924365 ElecLv4,0,-1" "OnCase05" "cmd,Command,sm_ewsetshortname 924365 ElecLv4,0,-1" "OnCase06" "cmd,Command,sm_ewsetshortname 924365 ElecLv4,0,-1" } } ;------------------------ ;TURNING OFF THE MUSIC BEFORE THE LAST ARENA AND FIXING PUSHSCALE ;------------------------ modify: { match: { "origin" "6912 -2880 3680" "classname" "trigger_once" } delete: { "OnTrigger" "cmd1,Command,phys_pushscale 2,0,-1" } insert: { "OnTrigger" "builder_elec_final_sound,Volume,0,0,-1" "OnTrigger" "builder_elec_final_sound,Stopsound,,0.01,-1" "OnTrigger" "cmd1,Command,phys_pushscale 4,0,-1" } } modify: { match: { "classname" "logic_auto" "origin" "3936 4182 1112" } insert: { "OnMapSpawn" "cmd1,Command,phys_pushscale 1,0,-1" "OnMapSpawn" "player,AddOutput,modelindex 509,0,-1" } delete: { "OnMapSpawn" "player,AddOutput,modelindex 505,0,-1" } } ;------------------------ ;CHANGING THE MASS SCALE OF THE LAST BALL ;------------------------ modify: { match: { "targetname" "ball_boss_final" "classname" "func_physbox" } replace: { "massScale" "0.4" } } ;---------------------- ;REMOVING USELESS GAME PLAYER EQUIP ;------------------------ fiLter: { "origin" "3916 4200 1112" "weapon_p90" "1" "weapon_knife" "1" "weapon_hegrenade" "1" "weapon_elite" "1" "spawnflags" "0" "classname" "game_player_equip" "hammerid" "328262" } filter: { "origin" "-11036.5 5551.53 1656" "weapon_p90" "1" "weapon_knife" "1" "weapon_hegrenade" "1" "weapon_elite" "1" "spawnflags" "0" "classname" "game_player_equip" "hammerid" "764191" } ;------------------------ ;ADDING A TP INSTEAD OF THE HURT FOR THE FIRST GAME ;------------------------ add: { "model" "*101" "targetname" "tp_game_1_down" "target" "tp_dest_game1ct" "StartDisabled" "1" "spawnflags" "1" "origin" "1376 -5440 704" "classname" "trigger_teleport" "filtername" "filter_ct" } filter: { "model" "*101" "targetname" "tp_game_1_down" "StartDisabled" "1" "spawnflags" "1" "origin" "1376 -5440 704" "nodmgforce" "0" "damagetype" "0" "damagemodel" "0" "damagecap" "20" "damage" "999" "classname" "trigger_hurt" "hammerid" "1714851" "OnHurtPlayer" "tp_dest_game1t,Teleport,,0,-1" } add: { "model" "*101" "targetname" "tp_game_1_down" "StartDisabled" "1" "spawnflags" "1" "origin" "1376 -5440 704" "nodmgforce" "0" "damagetype" "0" "damagemodel" "0" "damagecap" "20" "damage" "999" "classname" "trigger_hurt" "filtername" "filter_t" "OnHurtPlayer" "tp_dest_game1t,Teleport,,0,-1" } ;------------------------ ;DELAYING THE GLOBAL TP FIRST GAME ;------------------------ modify: { match: { "targetname" "move_4" "classname" "func_movelinear" } delete: { "OnFullyOpen" "tp_4,Enable,,15,-1" "OnFullyOpen" "relay_kill4,Trigger,,15,-1" } insert: { "OnFullyOpen" "tp_4,Enable,,45,-1" "OnFullyOpen" "relay_kill4,Trigger,,45,-1" } } modify: { match: { "targetname" "move_3" "classname" "func_movelinear" } delete: { "OnFullyOpen" "tp_3,Enable,,15,-1" "OnFullyOpen" "relay_kill3,Trigger,,15.01,-1" "OnFullyOpen" "cmd,Command,say ** Mass tp in 15s **,0,-1" "OnFullyOpen" "relay_fog_no_reverse,Trigger,,0,-1" } } modify: { match: { "targetname" "to_game1_t" "classname" "trigger_once" } delete: { "OnTrigger" "tp_game_1_start_t,Kill,,19.99,-1" "OnTrigger" "tp_game_1_back_t,Enable,,20,-1" } insert: { "OnTrigger" "tp_game_1_start_t,Kill,,27.99,-1" "OnTrigger" "tp_game_1_back_t,Enable,,28,-1" } } modify: { match: { "targetname" "to_game1_ct" "classname" "trigger_once" } delete: { "OnTrigger" "tp_game_1_start_t,Kill,,19.99,-1" "OnTrigger" "tp_game_1_back_t,Enable,,20,-1" } insert: { "OnTrigger" "tp_game_1_start_t,Kill,,27.99,-1" "OnTrigger" "tp_game_1_back_t,Enable,,28,-1" } } ;------------------------ ;FIXING THE IMMUNITY FOR THE HUMANS FOR THE SECOND GAME ;------------------------ modify: { match: { "targetname" "tp_game_2_back_ct" "classname" "trigger_teleport" } insert: { "OnStartTouch" "!activator,SetDamageFilter,,0,-1" } } filter: { "model" "*63" "wait" "0.1" "targetname" "no_damage_ct" "StartDisabled" "1" "spawnflags" "1" "origin" "-3064 -5952 1507.64" "filtername" "filter_t" "classname" "trigger_multiple" "OnStartTouch" "Item_macon_filter_game,TestActivator,,0,-1" } add: { "model" "*63" "wait" "0.1" "targetname" "no_damage_ct" "StartDisabled" "1" "spawnflags" "1" "origin" "-3064 -5952 1507.64" "filtername" "filter_ct" "classname" "trigger_multiple" "hammerid" "1748412" "OnStartTouch" "!activator,SetDamageFilter,Filter_Team_Zombies_Ignore,0,-1" } add: { "origin" "6912 -1992 3728" "targetname" "no_damage_ct_timer" "StartDisabled" "1" "spawnflags" "0" "RefireTime" "0.3" "classname" "logic_timer" "OnTimer" "no_damage_ct,Enable,,0,-1" "OnTimer" "no_damage_ct,Disable,,0.01,-1" } ;------------------------ ;DELAYING THE GLOBAL TP SECOND GAME ;------------------------ modify: { match: { "targetname" "to_game2_end_win" "classname" "trigger_once" } delete: { "OnTrigger" "tp_game_2_back_t,Enable,,23,-1" "OnTrigger" "tp_game_2_start_t,Kill,,22.99,-1" } insert: { "OnTrigger" "tp_game_2_back_t,Enable,,33,-1" "OnTrigger" "tp_game_2_start_t,Kill,,32.99,-1" "OnTrigger" "no_damage_ct_timer,Kill,,33,-1" "OnTrigger" "informations_room_text,AddOutput,Message - WORLD KIDLAND MACHINES ROOM BETA -,13,-1" "OnTrigger" "informations_room_text,Display,,13.01,-1" } } modify: { match: { "targetname" "to_game2_end_lose" "classname" "trigger_once" } delete: { "OnTrigger" "tp_game_2_back_t,Enable,,23,-1" "OnTrigger" "tp_game_2_start_t,Kill,,22.99,-1" } insert: { "OnTrigger" "tp_game_2_back_t,Enable,,33,-1" "OnTrigger" "tp_game_2_start_t,Kill,,32.99,-1" "OnTrigger" "no_damage_ct_timer,Kill,,33,-1" "OnTrigger" "informations_room_text,AddOutput,Message - WORLD KIDLAND MACHINES ROOM -,13,-1" "OnTrigger" "informations_room_text,Display,,13.01,-1" } } ;------------------------ ;ANTI TROLL MASON ITEMS ;------------------------ modify: { match: { "targetname" "move_2" "classname" "func_movelinear" } insert: { "OnFullyOpen" "no_damage_ct_timer,Enable,,0.02,-1" } } ;------------------------ ;ANTI TROLL MASON ITEMS GAME KID ;------------------------ add: { "model" "*191" "wait" "1" "targetname" "anti_troll_game" "StartDisabled" "1" "spawnflags" "8" "origin" "949 1188 -157.21" "classname" "trigger_multiple" "OnStartTouch" "macon_wall*,Break,,0,-1" } modify: { match: { "targetname" "to_game_bridge_ct" "classname" "trigger_once" } insert: { "OnTrigger" "button_3,Kill,,0,-1" } } ;------------------------ ;NERFING THE CIRCLE ATTACKS TO AVOID A SV CRASH ;------------------------ modify: { match: { "targetname" "circle_boss_to" "classname" "trigger_once" } delete: { "OnStartTouch" "circle_maker,ForceSpawnAtEntityOrigin,!activator,0,-1" } insert: { "OnStartTouch" "circle_maker,ForceSpawnAtEntityOrigin,!activator,0,1" } } ;------------------------ ;MAKING THE LAST BALLS BOSS BEEING SLOWER ;------------------------ modify: { match: { "targetname" "fire_ball_train" "classname" "func_tracktrain" } replace: { "startspeed" "800" } } ;------------------------ ;BLOCKING THE ZOMBIE BEEING ABLE TO GO DOWN ON THE LAST ARENA ;------------------------ add: { "model" "*376" "targetname" "break_anti_glitch" "spawnobject" "0" "spawnflags" "1" "rendermode" "6" "renderfx" "0" "rendercolor" "255 255 255" "renderamt" "255" "propdata" "0" "pressuredelay" "0" "physdamagescale" "1.0" "PerformanceMode" "0" "origin" "6912 -2080 3856" "nodamageforces" "0" "minhealthdmg" "0" "material" "10" "health" "1" "gibdir" "0 0 0" "explosion" "0" "ExplodeRadius" "0" "explodemagnitude" "0" "ExplodeDamage" "0" "disableshadows" "0" "disablereceiveshadows" "0" "classname" "func_breakable" } ;------------------------ ;INCREASING THE BALL FORCE ON THE LAST ARENA ;------------------------ filter: { "origin" "7096 -1712 3624" "targetname" "ball_final_move_Case" "Case09" "25" "Case08" "24" "Case07" "23" "Case06" "22" "Case05" "21" "Case04" "20" "Case03" "19" "Case02" "18" "Case01" "17" "classname" "logic_case" "hammerid" "2552543" "OnCase01" "cmd1,Command,phys_pushscale 1,0,-1" "OnCase02" "cmd1,Command,phys_pushscale 1,0,-1" "OnCase03" "cmd1,Command,phys_pushscale 1,0,-1" "OnCase04" "cmd1,Command,phys_pushscale 1,0,-1" "OnCase05" "cmd1,Command,phys_pushscale 1,0,-1" "OnCase06" "cmd1,Command,phys_pushscale 1,0,-1" "OnCase07" "cmd1,Command,phys_pushscale 1,0,-1" "OnCase08" "cmd1,Command,phys_pushscale 1,0,-1" "OnCase09" "cmd1,Command,phys_pushscale 1,0,-1" "OnCase01" "Guard_Boss_Thrust_Forward1,Scale,1870,0,-1" "OnCase02" "Guard_Boss_Thrust_Forward1,Scale,1880,0,-1" "OnCase03" "Guard_Boss_Thrust_Forward1,Scale,1890,0,-1" "OnCase04" "Guard_Boss_Thrust_Forward1,Scale,1900,0,-1" "OnCase05" "Guard_Boss_Thrust_Forward1,Scale,1900,0,-1" "OnCase06" "Guard_Boss_Thrust_Forward1,Scale,1900,0,-1" "OnCase07" "Guard_Boss_Thrust_Forward1,Scale,1900,0,-1" "OnCase08" "Guard_Boss_Thrust_Forward1,Scale,1900,0,-1" "OnCase09" "Guard_Boss_Thrust_Forward1,Scale,1900,0,-1" } add: { "origin" "7096 -1712 3624" "targetname" "ball_final_move_Case" "Case16" "32" "Case15" "31" "Case14" "30" "Case13" "29" "Case12" "28" "Case11" "27" "Case10" "26" "Case09" "25" "Case08" "24" "Case07" "23" "Case06" "22" "Case05" "21" "Case04" "20" "Case03" "19" "Case02" "18" "Case01" "17" "classname" "logic_case" "OnCase01" "cmd1,Command,phys_pushscale 1,0,-1" "OnCase02" "cmd1,Command,phys_pushscale 0.95,0,-1" "OnCase03" "cmd1,Command,phys_pushscale 0.9,0,-1" "OnCase04" "cmd1,Command,phys_pushscale 0.85,0,-1" "OnCase05" "cmd1,Command,phys_pushscale 0.8,0,-1" "OnCase06" "cmd1,Command,phys_pushscale 0.75,0,-1" "OnCase07" "cmd1,Command,phys_pushscale 0.7,0,-1" "OnCase08" "cmd1,Command,phys_pushscale 0.65,0,-1" "OnCase09" "cmd1,Command,phys_pushscale 0.6,0,-1" "OnCase10" "cmd1,Command,phys_pushscale 0.55,0,-1" "OnCase11" "cmd1,Command,phys_pushscale 0.5,0,-1" "OnCase12" "cmd1,Command,phys_pushscale 0.45,0,-1" "OnCase13" "cmd1,Command,phys_pushscale 0.40,0,-1" "OnCase14" "cmd1,Command,phys_pushscale 0.35,0,-1" "OnCase15" "cmd1,Command,phys_pushscale 0.30,0,-1" "OnCase16" "cmd1,Command,phys_pushscale 0.25,0,-1" "OnCase01" "Guard_Boss_Thrust_Forward1,Scale,1940,0,-1" "OnCase02" "Guard_Boss_Thrust_Forward1,Scale,1960,0,-1" "OnCase03" "Guard_Boss_Thrust_Forward1,Scale,1980,0,-1" "OnCase04" "Guard_Boss_Thrust_Forward1,Scale,2000,0,-1" "OnCase05" "Guard_Boss_Thrust_Forward1,Scale,2020,0,-1" "OnCase06" "Guard_Boss_Thrust_Forward1,Scale,2040,0,-1" "OnCase07" "Guard_Boss_Thrust_Forward1,Scale,2060,0,-1" "OnCase08" "Guard_Boss_Thrust_Forward1,Scale,2080,0,-1" "OnCase09" "Guard_Boss_Thrust_Forward1,Scale,2100,0,-1" "OnCase10" "Guard_Boss_Thrust_Forward1,Scale,2120,0,-1" "OnCase11" "Guard_Boss_Thrust_Forward1,Scale,2140,0,-1" "OnCase12" "Guard_Boss_Thrust_Forward1,Scale,2160,0,-1" "OnCase13" "Guard_Boss_Thrust_Forward1,Scale,2180,0,-1" "OnCase14" "Guard_Boss_Thrust_Forward1,Scale,2200,0,-1" "OnCase15" "Guard_Boss_Thrust_Forward1,Scale,2220,0,-1" "OnCase16" "Guard_Boss_Thrust_Forward1,Scale,2240,0,-1" } filter: { "origin" "7080 -1712 3624" "targetname" "ball_final_move_Case" "Case16" "16" "Case15" "15" "Case14" "14" "Case13" "13" "Case12" "12" "Case11" "11" "Case10" "10" "Case09" "9" "Case08" "8" "Case07" "7" "Case06" "6" "Case05" "5" "Case04" "4" "Case03" "3" "Case02" "2" "Case01" "1" "classname" "logic_case" "hammerid" "2552541" "OnCase01" "Item_Ammo_Trigger_solo,Enable,,0,-1" "OnCase01" "Item_Ammo_Timer,Enable,,0,-1" "OnCase01" "cmd1,Command,say ** SOLO ?? INFINITE AMMO ENABLE!! **,0,-1" "OnCase01" "cmd1,Command,phys_pushscale 4,0,-1" "OnCase02" "cmd1,Command,phys_pushscale 3.6,0,-1" "OnCase03" "cmd1,Command,phys_pushscale 3.2,0,-1" "OnCase04" "cmd1,Command,phys_pushscale 2.9,0,-1" "OnCase05" "cmd1,Command,phys_pushscale 2.6,0,-1" "OnCase06" "cmd1,Command,phys_pushscale 2.3,0,-1" "OnCase07" "cmd1,Command,phys_pushscale 2,0,-1" "OnCase08" "cmd1,Command,phys_pushscale 1.9,0,-1" "OnCase09" "cmd1,Command,phys_pushscale 1.8,0,-1" "OnCase10" "cmd1,Command,phys_pushscale 1.7,0,-1" "OnCase11" "cmd1,Command,phys_pushscale 1.6,0,-1" "OnCase12" "cmd1,Command,phys_pushscale 1.5,0,-1" "OnCase13" "cmd1,Command,phys_pushscale 1.4,0,-1" "OnCase14" "cmd1,Command,phys_pushscale 1.3,0,-1" "OnCase15" "cmd1,Command,phys_pushscale 1.2,0,-1" "OnCase16" "cmd1,Command,phys_pushscale 1.1,0,-1" "OnCase01" "Guard_Boss_Thrust_Forward1,Scale,1700,0,-1" "OnCase02" "Guard_Boss_Thrust_Forward1,Scale,1720,0,-1" "OnCase03" "Guard_Boss_Thrust_Forward1,Scale,1730,0,-1" "OnCase04" "Guard_Boss_Thrust_Forward1,Scale,1740,0,-1" "OnCase05" "Guard_Boss_Thrust_Forward1,Scale,1750,0,-1" "OnCase06" "Guard_Boss_Thrust_Forward1,Scale,1760,0,-1" "OnCase07" "Guard_Boss_Thrust_Forward1,Scale,1770,0,-1" "OnCase08" "Guard_Boss_Thrust_Forward1,Scale,1780,0,-1" "OnCase09" "Guard_Boss_Thrust_Forward1,Scale,1790,0,-1" "OnCase10" "Guard_Boss_Thrust_Forward1,Scale,1800,0,-1" "OnCase11" "Guard_Boss_Thrust_Forward1,Scale,1810,0,-1" "OnCase12" "Guard_Boss_Thrust_Forward1,Scale,1820,0,-1" "OnCase13" "Guard_Boss_Thrust_Forward1,Scale,1830,0,-1" "OnCase14" "Guard_Boss_Thrust_Forward1,Scale,1840,0,-1" "OnCase15" "Guard_Boss_Thrust_Forward1,Scale,1850,0,-1" "OnCase16" "Guard_Boss_Thrust_Forward1,Scale,1860,0,-1" } add: { "origin" "7080 -1712 3624" "targetname" "ball_final_move_Case" "Case16" "16" "Case15" "15" "Case14" "14" "Case13" "13" "Case12" "12" "Case11" "11" "Case10" "10" "Case09" "9" "Case08" "8" "Case07" "7" "Case06" "6" "Case05" "5" "Case04" "4" "Case03" "3" "Case02" "2" "Case01" "1" "classname" "logic_case" "OnCase01" "Item_Ammo_Trigger_solo,Enable,,0,-1" "OnCase01" "Item_Ammo_Timer,Enable,,0,-1" "OnCase01" "cmd1,Command,say ** SOLO ?? INFINITE AMMO ENABLE!! **,0,-1" "OnCase01" "cmd1,Command,phys_pushscale 5,0,-1" "OnCase02" "cmd1,Command,phys_pushscale 4.5,0,-1" "OnCase03" "cmd1,Command,phys_pushscale 4.1,0,-1" "OnCase04" "cmd1,Command,phys_pushscale 3.6,0,-1" "OnCase05" "cmd1,Command,phys_pushscale 2.8,0,-1" "OnCase06" "cmd1,Command,phys_pushscale 2.3,0,-1" "OnCase07" "cmd1,Command,phys_pushscale 2,0,-1" "OnCase08" "cmd1,Command,phys_pushscale 1.9,0,-1" "OnCase09" "cmd1,Command,phys_pushscale 1.8,0,-1" "OnCase10" "cmd1,Command,phys_pushscale 1.7,0,-1" "OnCase11" "cmd1,Command,phys_pushscale 1.6,0,-1" "OnCase12" "cmd1,Command,phys_pushscale 1.5,0,-1" "OnCase13" "cmd1,Command,phys_pushscale 1.4,0,-1" "OnCase14" "cmd1,Command,phys_pushscale 1.3,0,-1" "OnCase15" "cmd1,Command,phys_pushscale 1.2,0,-1" "OnCase16" "cmd1,Command,phys_pushscale 1.1,0,-1" "OnCase01" "Guard_Boss_Thrust_Forward1,Scale,1250,0,-1" "OnCase02" "Guard_Boss_Thrust_Forward1,Scale,1350,0,-1" "OnCase03" "Guard_Boss_Thrust_Forward1,Scale,1450,0,-1" "OnCase04" "Guard_Boss_Thrust_Forward1,Scale,1500,0,-1" "OnCase05" "Guard_Boss_Thrust_Forward1,Scale,1550,0,-1" "OnCase06" "Guard_Boss_Thrust_Forward1,Scale,1600,0,-1" "OnCase07" "Guard_Boss_Thrust_Forward1,Scale,1650,0,-1" "OnCase08" "Guard_Boss_Thrust_Forward1,Scale,1700,0,-1" "OnCase09" "Guard_Boss_Thrust_Forward1,Scale,1750,0,-1" "OnCase10" "Guard_Boss_Thrust_Forward1,Scale,1800,0,-1" "OnCase11" "Guard_Boss_Thrust_Forward1,Scale,1820,0,-1" "OnCase12" "Guard_Boss_Thrust_Forward1,Scale,1840,0,-1" "OnCase13" "Guard_Boss_Thrust_Forward1,Scale,1860,0,-1" "OnCase14" "Guard_Boss_Thrust_Forward1,Scale,1880,0,-1" "OnCase15" "Guard_Boss_Thrust_Forward1,Scale,1900,0,-1" "OnCase16" "Guard_Boss_Thrust_Forward1,Scale,1920,0,-1" } ;------------------------ ;FIXING THE LAST WALL BEEING ABLE TO BE SHOOT BY ZOMBIES ;------------------------ modify: { match: { "targetname" "break_final_boss" "classname" "func_breakable" } replace: { "spawnflags" "1" } } ;------------------------ ;ADDING DAMAGE ON THE LAST DOOR TO PREVENT PLAYERS BLOCKING IT ;------------------------ modify: { match: { "targetname" "final_door_elec" "classname" "func_movelinear" } replace: { "blockdamage" "99999" } } ;------------------------ ;ADDING HP TO ONE ZOMBIES ON THE TESLA ITEMS TO PREVENT ALL ZOMBIES TO BE DEAD ;------------------------ modify: { match: { "targetname" "hurt_electricien" "classname" "trigger_hurt" } insert: { "OnStartTouch" "!activator,AddOutput,health 99999,0,1" } } ;------------------------ ;FIXING THE TP ON THE ELEVATOR PART ;------------------------ filter: { "origin" "-10960 3960 -1464" "targetname" "timer_destination" "StartDisabled" "1" "RefireTime" "10" "classname" "logic_timer" "hammerid" "1406460" } ;------------------------ ;BUFFING THE BALLS BOSS HP ;------------------------ modify: { match: { "targetname" "to_hp_elec_final" "classname" "trigger_once" } delete: { "OnStartTouch" "break_elec_boss_final,AddHealth,200,0,-1" } insert: { "OnStartTouch" "break_elec_boss_final,AddHealth,350,0,-1" } }