;; _ ;; increase nuke damage modify: { match: { "targetname" "trig_hurt" "classname" "trigger_hurt" } replace: { "damage" "100000" } } ;; longer first holds modify: { match: { "origin" "-5602 2020 -195" "classname" "trigger_once" "hammerid" "75007" } delete: { "OnStartTouch" "r_house,Trigger,,0,-1" "OnStartTouch" "cmd,Command,say >>DOOR CLOSING IN 15s<<,0,1" "OnStartTouch" "cmd,Command,say >>DEFEND THE HOUSE 50s<<,5,1" "OnStartTouch" "cmd,Command,say >>5s LEFT<<,50,1" "OnStartTouch" "cmd,Command,say >>>RUN<<<,55,1" } insert: { "OnStartTouch" "r_house,Trigger,,15,1" "OnStartTouch" "cmd,Command,say >>DOOR CLOSING IN 30s<<,0,1" "OnStartTouch" "cmd,Command,say >>DEFEND THE HOUSE 50s<<,20,1" "OnStartTouch" "cmd,Command,say >>5s LEFT<<,65,1" "OnStartTouch" "cmd,Command,say >>>RUN<<<,70,1" } } modify: { match: { "origin" "5692 2412 -258" "classname" "trigger_once" "hammerid" "86506" } delete: { "OnStartTouch" "r_gas,Trigger,,0,-1" "OnStartTouch" "cmd,Command,say >>DOOR CLOSING IN 15s<<,0,1" "OnStartTouch" "cmd,Command,say >>DEFEND THE GAS STATION 50s<<,5,1" "OnStartTouch" "cmd,Command,say >>5s LEFT<<,50,1" "OnStartTouch" "cmd,Command,say >>>RUN<<<,55,1" } insert: { "OnStartTouch" "r_gas,Trigger,,15,1" "OnStartTouch" "cmd,Command,say >>DOOR CLOSING IN 30s<<,0,1" "OnStartTouch" "cmd,Command,say >>DEFEND THE GAS STATION 50s<<,20,1" "OnStartTouch" "cmd,Command,say >>5s LEFT<<,65,1" "OnStartTouch" "cmd,Command,say >>>RUN<<<,70,1" } }