;-------------------------------------------------------------------- ;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ ;-------------------------------------------------------------------- ;FIX ELEVATOR ISSUES ;-------------------- modify: { match: { "classname" "logic_auto" "hammerid" "1087185" } insert: { "OnMapSpawn" "IFixAStupidMistake,FireUser1,,1,1" } } modify: { match: { "targetname" "Cargoelevator_top_relay_4" "classname" "logic_relay" } insert: { "OnTrigger" "IFixAStupidMistake,Enable,,0,-1" "OnTrigger" "IFixAStupidMistake,Kill,,26.95,-1" } } add: { "targetname" "IFixAStupidMistake" "target" "mainroom_teleport_destination" "StartDisabled" "1" "spawnflags" "1" "origin" "-329 1136 256" "classname" "trigger_teleport" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -13 -174 -256,0.1,1" "OnUser1" "!self,AddOutput,maxs 13 174 256,0.1,1" } add: { "targetname" "IFixAStupidMistake" "target" "mainroom_teleport_destination" "StartDisabled" "1" "spawnflags" "1" "origin" "-834 1136 256" "classname" "trigger_teleport" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -13 -174 -256,0.1,1" "OnUser1" "!self,AddOutput,maxs 13 174 256,0.1,1" } add: { "targetname" "IFixAStupidMistake" "target" "mainroom_teleport_destination" "StartDisabled" "1" "spawnflags" "1" "origin" "-578 881 256" "classname" "trigger_teleport" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -174 -13 -256,0.1,1" "OnUser1" "!self,AddOutput,maxs 174 13 256,0.1,1" } add: { "targetname" "IFixAStupidMistake" "target" "mainroom_teleport_destination" "StartDisabled" "1" "spawnflags" "1" "origin" "-578 1393 256" "classname" "trigger_teleport" "OnUser1" "!self,AddOutput,solid 2,0,1" "OnUser1" "!self,AddOutput,mins -174 -13 -256,0.1,1" "OnUser1" "!self,AddOutput,maxs 174 13 256,0.1,1" } ;-------------------------------------------------- ;RESTART ROUND ON WARMUP INSTEAD OF SLAYING PLAYERS ;-------------------------------------------------- ;Normal Warmup modify: { match: { "classname" "logic_relay" "targetname" "Stage_WARMUP_initate" } delete: { "OnTrigger" "Trigger_nuke2,Enable,,59,-1" "OnTrigger" "ending_explosion_sound2,PlaySound,,59,-1" } insert: { "OnTrigger" "command,Command,mp_restartgame 1,59,1" } } ;Extreme Warmup modify: { match: { "classname" "logic_relay" "targetname" "Stage_INTERLUDE_initate" } delete: { "OnTrigger" "Trigger_nuke2,Enable,,59,-1" "OnTrigger" "ending_explosion_sound2,PlaySound,,59,-1" } insert: { "OnTrigger" "command,Command,mp_restartgame 1,59,1" } } ;------------------------------------- ;FIX ZOMBIE GLITCH AFTER STAGE 4 BOSS ;------------------------------------- add: { "model" "*202" "targetname" "zombie_prison_push_antiglitch_s4" "origin" "-3475 -1917 -702" "filtername" "Zombie_only" "StartDisabled" "1" "pushdir" "0 90 0" "spawnflags" "1" "speed" "500" "classname" "trigger_push" } modify: { match: { "targetname" "boss_3_knockback_1_counter" "classname" "math_counter" } insert: { "OnHitMin" "zombie_prison_push_antiglitch_s4,Enable,,1,-1" } } modify: { match: { "origin" "-3475 -1923 -702" "classname" "trigger_once" } insert: { "OnStartTouch" "zombie_prison_push_antiglitch_s4,Disable,,8,-1" } } ; Also better automatically kill the pushes in case the CT dont want to go out of the room modify: { match: { "targetname" "boss_3_knockback_1_counter" "classname" "math_counter" } insert: { "OnHitMin" "Zombie_Prison_push1,Kill,,20,-1" "OnHitMin" "Zombie_Prison_push2,Kill,,20,-1" "OnHitMin" "zombie_prison_push_antiglitch_s4,Kill,,20,-1" } } ;Fix safe spot from stage 3 nuke add: { "model" "*431" "targetname" "stage3nukefix" "classname" "trigger_hurt" "origin" "-3128 2579 -492" "StartDisabled" "1" "spawnflags" "1" "damage" "50000" } modify: { match: { "classname" "func_breakable" "targetname" "boss_3_container" } insert: { "OnBreak" "stage3nukefix,Enable,,173,-1" } } ;-------------------------------------------------------------------- ; FOLLOWING FIXES BY HOBBITTEN ;-------------------------------------------------------------------- ;------------------------------------------------------------------------------- ; Adds another trigger_hurt for stage 3 at the staircase not being reached ;------------------------------------------------------------------------------- add: { "model" "*287" "targetname" "Trigger_nuke3_fix" "StartDisabled" "1" "spawnflags" "1" "origin" "-3523.73 3086.4 -1660.5" "nodmgforce" "0" "damagetype" "64" "damagemodel" "0" "damagecap" "999999" "damage" "999999" "classname" "trigger_hurt" } modify: { match: { "classname" "logic_auto" "origin" "1804 -1301 8" } insert: { "OnMapSpawn" "Trigger_nuke3_fix,AddOutput,angles 90 0,0,-1" } } modify: { match: { "targetname" "Trigger_nuke3" "classname" "trigger_hurt" "origin" "1988.5 2119.45 -244.5" } replace: { "damage" "999999" "damagecap" "999999" } } ;------------------------------------------------------------------------------------ ; Adds the Trigger_nuke3_fix into the other entities that activates Trigger_nuke3 ;------------------------------------------------------------------------------------ modify: { match: { "targetname" "boss_3_container" "classname" "func_breakable" } insert: { "OnBreak" "Trigger_nuke3_fix,Enable,,173,-1" } } modify: { match: { "targetname" "bomb_track_2" "classname" "path_track" } insert: { "OnPass" "Trigger_nuke3_fix,Enable,,0,-1" } } modify: { match: { "targetname" "manta_track_6" "classname" "path_track" } insert: { "OnPass" "Trigger_nuke3_fix,Enable,,3,-1" } } modify: { match: { "targetname" "2_Ending" "classname" "trigger_once" } insert: { "OnStartTouch" "Trigger_nuke3_fix,Enable,,3,-1" "OnStartTouch" "fix_never_ending_round_relay,Kill,,0,-1" } } modify: { match: { "targetname" "stage_6_win_trigger" "classname" "trigger_multiple" } insert: { "OnStartTouch" "Trigger_nuke3_fix,Enable,,3,-1" } } modify: { match: { "targetname" "Stage_1_Win_Relay" "classname" "logic_relay" } insert: { "OnTrigger" "Trigger_nuke3_fix,Enable,,3,-1" } } ;---------------------------------------------------------------------------- ; Fixes stage 1 teleporter near elevator not being connected to a location ;---------------------------------------------------------------------------- modify: { match: { "targetname" "stage_1_teleport_temp_2" "classname" "trigger_teleport" } insert: { "target" "Teleporter_tomb_Cargo" } } ;------------------------------------------------------------------------------------------------------------------------- ; Adding extra teleporters at stage 3 for the props underneath bridge can be standed on and prevent being teleported ;------------------------------------------------------------------------------------------------------------------------- add: { "model" "*38" "targetname" "stage_3_teleport_perm_6" "target" "teleport_core_1_destination" "StartDisabled" "1" "spawnflags" "1" "origin" "-4456.59 2782.86 -1205.9" "classname" "trigger_teleport" } add: { "model" "*38" "targetname" "stage_3_teleport_perm_6" "target" "teleport_core_1_destination" "StartDisabled" "1" "spawnflags" "1" "origin" "-4624 2752 -1205.9" "classname" "trigger_teleport" } add: { "model" "*38" "targetname" "stage_3_teleport_perm_6" "target" "teleport_core_1_destination" "StartDisabled" "1" "spawnflags" "1" "origin" "-5024 2352 -1287.99" "classname" "trigger_teleport" } add: { "model" "*38" "targetname" "stage_3_teleport_perm_6" "target" "teleport_core_1_destination" "StartDisabled" "1" "spawnflags" "1" "origin" "-4928 -1328 -1303.99" "classname" "trigger_teleport" } add: { "model" "*38" "targetname" "stage_3_teleport_perm_6" "target" "teleport_core_1_destination" "StartDisabled" "1" "spawnflags" "1" "origin" "-4496 -2368 -1287.99" "classname" "trigger_teleport" } add: { "model" "*38" "targetname" "stage_3_teleport_perm_6" "target" "teleport_core_1_destination" "StartDisabled" "1" "spawnflags" "1" "origin" "-5120 -3936 -1223.99" "classname" "trigger_teleport" } ;------------------------------------------------------------------------- ; Fixing stage 2 where the round can never end if no one reaches the end ;------------------------------------------------------------------------- add: { "origin" "-3480 -2712 -1016" "targetname" "fix_never_ending_round_relay" "StartDisabled" "0" "spawnflags" "0" "classname" "logic_relay" "OnTrigger" "command,Command,say *** HUMANS FAILED TO ESCAPE ***,0,-1" "OnTrigger" "ending_explosion_sound,PlaySound,,0,-1" "OnTrigger" "ending_screen_fade,Fade,,0,-1" "OnTrigger" "Trigger_nuke3_fix,Enable,,3,-1" "OnTrigger" "Trigger_nuke3,Enable,,3,-1" "OnTrigger" "ending_explosion_sound2,PlaySound,,3,-1" } modify: { match: { "targetname" "Train_path4" "classname" "path_track" } insert: { "OnPass" "fix_never_ending_round_relay,Trigger,,8,-1" } }