From ba965fe92f77d50a320a9c3854f8fbf8fbff46c4 Mon Sep 17 00:00:00 2001 From: xen Date: Thu, 16 Jan 2020 16:39:45 +0200 Subject: [PATCH] Update --- ze_atix_panic_b3t.cfg | 57 +++- ze_avalanche_reboot_beta7.cfg | 31 ++ ze_boatescape6_remix_fix2.cfg | 563 ++++++++++++++++++++++++++++++- ze_christmas_beta3f.cfg | 58 ++++ ze_crazy_escape_css2.cfg | 21 ++ ze_deadcore_s6.cfg | 15 + ze_dreamin_v2_3s.cfg | 71 ++++ ze_ffvii_cosmo_canyon_v5fix.cfg | 106 +++++- ze_ffxii_westersand_v7_2.cfg | 17 + ze_got_the_north_b4.cfg | 20 ++ ze_jurassicpark_c1v4.cfg | 19 ++ ze_lotr_mount_doom_v3.cfg | 256 +++++++++----- ze_lotr_mount_doom_v4_2.cfg | 282 +++++++++++----- ze_minecraft_adventure_v1_2c.cfg | 53 +++ ze_mountain_escape_v5_zy.cfg | 29 ++ ze_pkmn_adventure_v8_6s_fix2.cfg | 62 +++- ze_random_v9.cfg | 4 +- ze_rev_s2.cfg | 3 + ze_rizomata_s1_3.cfg | 19 +- ze_santassination_css2.cfg | 525 +++++++++++++++++++++------- ze_shroomforest2_v1.cfg | 123 +++++++ ze_shroomforest3_b6_2.cfg | 113 ++++++- ze_shroomforest_v4_5.cfg | 103 ++++++ ze_sorrento_night_v3.cfg | 34 ++ ze_starwars_v2fix.cfg | 34 ++ ze_surf_bona_s2.cfg | 39 ++- ze_surf_sahok_t5_9.cfg | 12 + ze_voodoo_islands_v4_007.cfg | 21 ++ 28 files changed, 2386 insertions(+), 304 deletions(-) create mode 100644 ze_avalanche_reboot_beta7.cfg create mode 100644 ze_christmas_beta3f.cfg create mode 100644 ze_dreamin_v2_3s.cfg create mode 100644 ze_got_the_north_b4.cfg create mode 100644 ze_jurassicpark_c1v4.cfg create mode 100644 ze_sorrento_night_v3.cfg create mode 100644 ze_surf_sahok_t5_9.cfg create mode 100644 ze_voodoo_islands_v4_007.cfg diff --git a/ze_atix_panic_b3t.cfg b/ze_atix_panic_b3t.cfg index 408122a..dab590e 100644 --- a/ze_atix_panic_b3t.cfg +++ b/ze_atix_panic_b3t.cfg @@ -20,4 +20,59 @@ modify: { "OnTrigger" "nuke_hurt,Disable,,10,-1" } -} \ No newline at end of file +} + +;------------------ +;ANTI KNIFE TRIGGER +;------------------ + + +filter: +{ + "classname" "logic_auto" +} +add: +{ + "origin" "478 548 304" + "targetname" "Map_InitRound" + "spawnflags" "0" + "classname" "logic_relay" + "OnSpawn" "!self,Kill,,0,1" + "OnSpawn" "keypad_%i_case,InValue,0,0,1" + "OnSpawn" "door4,Unlock,,110,1" + "OnSpawn" "door5,Unlock,,210,1" + "OnSpawn" "door6,Unlock,,110,1" + "OnSpawn" "door7,Unlock,,110,1" + "OnSpawn" "door9,Unlock,,110,1" + "OnSpawn" "door10,Unlock,,110,1" + "OnSpawn" "door12,Unlock,,110,1" + "OnSpawn" "door13,Unlock,,110,1" + "OnSpawn" "NoKniferAllowed,FireUser1,,1,1" +} + +add: +{ + "targetname" "NoKniferAllowed" + "target" "idiots_falls" + "StartDisabled" "0" + "spawnflags" "1" + "origin" "-96 -1280 730.5" + "classname" "trigger_teleport" + "OnUser1" "!self,AddOutput,solid 2,0,1" + "OnUser1" "!self,AddOutput,mins -608 -32 -232,0.1,1" + "OnUser1" "!self,AddOutput,maxs 608 32 232,0.1,1" +} + + +modify: +{ + match: + { + "targetname" "9" + "classname" "path_track" + } + insert: + { + "OnPass" "NoKniferAllowed,Kill,,10,1" + } +} diff --git a/ze_avalanche_reboot_beta7.cfg b/ze_avalanche_reboot_beta7.cfg new file mode 100644 index 0000000..0d29e05 --- /dev/null +++ b/ze_avalanche_reboot_beta7.cfg @@ -0,0 +1,31 @@ +;******************************************* +;*-------------STRIPPER BY-----------------* +;*---------------KLIXUS--------------------* +;******************************************* + + +;Moves item spawnpoints from unobtainable area to playable area + +modify: +{ + match: + { + "targetname" "lvl3_item_origin" + "classname" "logic_case" + "hammerid" "2010245" + } + delete: + { + "OnCase01" "lvl3_item_spawn,AddOutput,origin 811 -1313 7270,0,1" + "OnCase02" "lvl3_item_spawn,AddOutput,origin 6854 644 7412,0,1" + "OnCase03" "lvl3_item_spawn,AddOutput,origin 5116 3154 7332,0,1" + "OnCase04" "lvl3_item_spawn,AddOutput,origin 6034 5228 7424,0,1" + } + insert: + { + "OnCase01" "lvl3_item_spawn,AddOutput,origin 1187 4572 7211,0,1" + "OnCase02" "lvl3_item_spawn,AddOutput,origin 3623 2763 3871,0,1" + "OnCase03" "lvl3_item_spawn,AddOutput,origin 3788 944 3559,0,1" + "OnCase04" "lvl3_item_spawn,AddOutput,origin -1170 -1038 3247,0,1" + } +} diff --git a/ze_boatescape6_remix_fix2.cfg b/ze_boatescape6_remix_fix2.cfg index ea3c188..2fce839 100644 --- a/ze_boatescape6_remix_fix2.cfg +++ b/ze_boatescape6_remix_fix2.cfg @@ -136,4 +136,565 @@ add: filter: { "classname" "light_environment" -} \ No newline at end of file +} + + +;--------------------- +;This part by Moltard +;--------------------- + +; New Ending with boat and chopper swapped + +add: +{ + "origin" "892.35 2813.09 680.78" + "spawnflags" "1" + "classname" "logic_auto" + "OnMapSpawn" "Init_PermEntities,FireUser1,,0,1" + "OnMapSpawn" "Perm_CounterEnding,GetValue,,0.02,1" +} + +add: +{ + "origin" "892.35 2813.09 680.78" + "targetname" "Init_PermEntities" + "spawnflags" "0" + "angles" "0 0 0" + "classname" "info_target" + "hammerid" "38786" + "OnUser1" "Perm_EntityTemplate,ForceSpawn,,0,1" + "OnUser1" "Perm_CounterEnding,AddOutput,classname info_target,0.03,1" + "OnUser1" "!self,Kill,,0.06,1" +} +add: +{ + "targetname" "Perm_EntityTemplate" + "origin" "892.35 2813.09 680.78" + "spawnflags" "2" + "Template01" "Perm_CounterEnding" + "classname" "point_template" +} +add: +{ + "targetname" "Perm_CounterEnding" + "origin" "892.35 2813.09 680.78" + "startvalue" "0" + "min" "0" + "max" "2" + "classname" "math_counter" + "hammerid" "38511" + "OnGetValue" "Perm_CompareEnding,SetValueCompare,,0,-1" +} + +add: +{ + "targetname" "Perm_CompareEnding" + "CompareValue" "2" + "InitialValue" "0" + "classname" "logic_compare" + "origin" "915.182 -9354.21 521" + "OnEqualTo" "MegaEndingButton,Kill,,0,1" + "OnEqualTo" "MegaEndingModel,Kill,,0,1" +} + +add: +{ + "targetname" "MegaEndingModel" + "classname" "prop_dynamic" + "angles" "0 300 0" + "fademindist" "-1" + "fadescale" "1" + "MaxAnimTime" "10" + "MinAnimTime" "5" + "model" "models/perftest/gman.mdl" + "modelscale" "1.0" + "renderamt" "255" + "rendercolor" "255 255 255" + "skin" "0" + "solid" "6" + "origin" "898 -9330 447" +} + +add: +{ + "model" "*28" + "targetname" "MegaEndingButton" + "classname" "func_button" + "disablereceiveshadows" "0" + "disableshadows" "0" + "health" "0" + "lip" "0" + "locked_sentence" "0" + "locked_sound" "0" + "movedir" "0 0 0" + "origin" "899 -9332 516" + "renderamt" "255" + "rendercolor" "255 255 255" + "renderfx" "0" + "rendermode" "0" + "sounds" "10" + "spawnflags" "513" + "speed" "5" + "unlocked_sentence" "0" + "unlocked_sound" "0" + "wait" "-1" + "OnPressed" "!self,Kill,,0,1" + "OnPressed" "MegaEndingModel,Kill,,0,1" + "OnPressed" "Swap_Boat_Chopper,Trigger,,0,1" +} + +modify: +{ + match: + { + "targetname" "rock_wall" + "classname" "func_breakable" + } + insert: + { + "OnBreak" "MegaEndingButton,Kill,,0,1" + "OnBreak" "MegaEndingModel,Kill,,0,1" + } +} + + +add: +{ + "origin" "368 12040 800" + "StartDisabled" "0" + "targetname" "Swap_Boat_Chopper" + "spawnflags" "0" + "classname" "logic_relay" + "OnTrigger" "Perm_CounterEnding,Add,1,0,1" + "OnTrigger" "command,Command,say *** Special Ending Unlocked ***,0,1" + + "OnTrigger" "Boat3_Become_Chopper,Trigger,,0,1" + "OnTrigger" "Chopper_Become_Boat,Trigger,,0.5,1" + "OnTrigger" "Message_Chopper,SetValue,0,0,1" + "OnTrigger" "Message_Boat3,SetValue,0,0,1" + "OnTrigger" "Message_Boat4,SetValue,0,0,1" + "OnTrigger" "Message_Inbound,SetValue,0,0,1" +} + +; Stuff that were modified for the ending to work + + + +modify: +{ + match: + { + "origin" "892.35 2813.09 680.78" + "classname" "func_button" + } + delete: + { + "OnPressed" "boat_3,StartForward,,0,-1" + "OnPressed" "chinook,StartForward,,10,-1" + "OnPressed" "command,Command,say *** Rescue boats inbound ***,0,-1" + "OnPressed" "command,Command,say *** Rescue helicopter inbound ***,10,-1" + } + insert: + { + "OnPressed" "Boat3_IsNot_Chopper,Test,,0,-1" + "OnPressed" "Chopper_IsNot_Boat,Test,,0,-1" + "OnPressed" "Message_Inbound,Test,,0,-1" + } +} + +add: +{ + "origin" "368 12040 800" + "targetname" "Message_Inbound" + "InitialValue" "1" + "classname" "logic_branch" + + "OnFalse" "command,Command,say *** Rescue boat 1 inbound ***,0,-1" + "OnFalse" "command,Command,say *** Amphibious helicopter inbound ***,2,-1" + "OnFalse" "command,Command,say *** Flying boat inbound ***,10,-1" + + "OnTrue" "command,Command,say *** Rescue boats inbound ***,0,-1" + "OnTrue" "command,Command,say *** Rescue helicopter inbound ***,10,-1" +} + + + +add: +{ + "origin" "368 12040 800" + "StartDisabled" "0" + "targetname" "Chopper_Become_Boat" + "spawnflags" "0" + "classname" "logic_relay" + "OnTrigger" "chinook,TeleportToPathTrack,boat_3_path_start,0,-1" + "OnTrigger" "Chopper_IsNot_Boat,SetValue,0,0,-1" +} + +add: +{ + "origin" "368 12040 800" + "StartDisabled" "0" + "targetname" "Boat3_Become_Chopper" + "spawnflags" "0" + "classname" "logic_relay" + "OnTrigger" "chinookrotor1,AddOutput,origin -1022.18 11778.8 440,0,-1" + "OnTrigger" "chinookrotor1,SetParent,boat_3,0.1,-1" + "OnTrigger" "boat_3,TeleportToPathTrack,chinookpath1,0.2,-1" + "OnTrigger" "Boat3_IsNot_Chopper,SetValue,0,0,-1" +} + +add: +{ + "origin" "368 12040 800" + "targetname" "Boat3_IsNot_Chopper" + "InitialValue" "1" + "classname" "logic_branch" + "OnFalse" "boat_3,StartForward,,10,-1" + "OnTrue" "boat_3,StartForward,,0,-1" +} +add: +{ + "origin" "368 12040 800" + "targetname" "Chopper_IsNot_Boat" + "InitialValue" "1" + "classname" "logic_branch" + "OnFalse" "chinook,StartForward,,0,-1" + "OnTrue" "chinook,StartForward,,10,-1" +} + +add: +{ + "origin" "368 12040 800" + "targetname" "Message_Chopper" + "InitialValue" "1" + "classname" "logic_branch" + + "OnFalse" "!activator,Stop,,0,-1" + "OnFalse" "command,Command,say *** Flying boat departing in 45 seconds ***,0,-1" + "OnFalse" "command,Command,say *** Flying boat departing in 30 seconds ***,15,-1" + "OnFalse" "command,Command,say *** Flying boat departing in 15 seconds ***,30,-1" + "OnFalse" "command,Command,say *** Flying boat departing in 5 seconds ***,40,-1" + "OnFalse" "command,Command,say *** Flying boat is leaving ***,45,-1" + "OnFalse" "!activator,StartForward,,50,-1" + + "OnTrue" "!activator,Stop,,0,-1" + "OnTrue" "!activator,FireUser1,,2.5,-1" + "OnTrue" "command,Command,say *** Rescue helicopter departing in 30 seconds ***,0,-1" + "OnTrue" "command,Command,say *** Rescue helicopter departing in 15 seconds ***,15,-1" + "OnTrue" "command,Command,say *** Rescue helicopter departing in 10 seconds ***,20,-1" + "OnTrue" "command,Command,say *** Rescue helicopter departing in 5 seconds ***,25,-1" + "OnTrue" "command,Command,say *** Rescue helicopter is leaving ***,30,-1" + "OnTrue" "!activator,FireUser2,,30,-1" + "OnTrue" "!activator,StartForward,,35,-1" +} + + +modify: +{ + match: + { + "targetname" "chinookpath8" + "classname" "path_track" + } + delete: + { + "OnPass" "chinook,Stop,,0,-1" + "OnPass" "chinook,StartForward,,35,-1" + "OnPass" "chinookdoor,Toggle,,2.5,-1" + "OnPass" "chinookdoor,Toggle,,30,-1" + "OnPass" "command,Command,say *** Rescue helicopter departing in 30 seconds ***,0,-1" + "OnPass" "command,Command,say *** Rescue helicopter departing in 15 seconds ***,15,-1" + "OnPass" "command,Command,say *** Rescue helicopter departing in 10 seconds ***,20,-1" + "OnPass" "command,Command,say *** Rescue helicopter departing in 5 seconds ***,25,-1" + "OnPass" "command,Command,say *** Rescue helicopter is leaving ***,30,-1" + } + insert: + { + "OnPass" "Message_Chopper,Test,,0,-1" + } +} + + +add: +{ + "origin" "368 12040 800" + "targetname" "Message_Boat3" + "InitialValue" "1" + "classname" "logic_branch" + + "OnFalse" "!activator,Stop,,0,-1" + "OnFalse" "!activator,FireUser1,,2.5,-1" + "OnFalse" "!activator,FireUser2,,25,-1" + "OnFalse" "!activator,FireUser3,,30,-1" + "OnFalse" "command,Command,say *** Amphibious helicopter departing in 30 seconds ***,0,-1" + "OnFalse" "command,Command,say *** Amphibious helicopter departing in 10 seconds ***,20,-1" + "OnFalse" "command,Command,say *** Amphibious helicopter departing in 15 seconds ***,15,-1" + "OnFalse" "command,Command,say *** Amphibious helicopter departing in 5 seconds ***,25,-1" + "OnFalse" "command,Command,say *** Amphibious helicopter is leaving ***,30,-1" + "OnFalse" "!activator,StartForward,,30,-1" + + "OnTrue" "!activator,Stop,,0,-1" + "OnTrue" "command,Command,say *** Rescue boats departing in 30 seconds ***,0,-1" + "OnTrue" "command,Command,say *** Rescue boats departing in 5 seconds ***,25,-1" + "OnTrue" "command,Command,say *** Rescue boats departing in 10 seconds ***,20,-1" + "OnTrue" "command,Command,say *** Rescue boats departing in 15 seconds ***,15,-1" + "OnTrue" "command,Command,say *** Rescue boats are leaving ***,30,-1" + "OnTrue" "!activator,FireUser2,,30,-1" + "OnTrue" "!activator,StartForward,,30,-1" +} + +modify: +{ + match: + { + "targetname" "boat_3_path_2" + "classname" "path_track" + } + delete: + { + "OnPass" "boat_3,Stop,,0,-1" + "OnPass" "boat_3,StartForward,,30,-1" + "OnPass" "command,Command,say *** Rescue boats departing in 30 seconds ***,0,-1" + "OnPass" "command,Command,say *** Rescue boats departing in 15 seconds ***,15,-1" + "OnPass" "command,Command,say *** Rescue boats departing in 10 seconds ***,20,-1" + "OnPass" "command,Command,say *** Rescue boats departing in 5 seconds ***,25,-1" + "OnPass" "command,Command,say *** Rescue boats are leaving ***,30,-1" + } + insert: + { + "OnPass" "Message_Boat3,Test,,0,-1" + } +} + +add: +{ + "origin" "368 12040 800" + "targetname" "Message_Boat4" + "InitialValue" "1" + "classname" "logic_branch" + + "OnFalse" "command,Command,say *** Rescue boat 1 departing in 30 seconds ***,0,-1" + "OnFalse" "command,Command,say *** Rescue boat 1 departing in 15 seconds ***,15,-1" + "OnFalse" "command,Command,say *** Rescue boat 1 departing in 10 seconds ***,20,-1" + "OnFalse" "command,Command,say *** Rescue boat 1 departing in 5 seconds ***,25,-1" + "OnFalse" "command,Command,say *** Rescue boat 1 is leaving ***,30,-1" +} + +modify: +{ + match: + { + "targetname" "boat_4_path_2" + "classname" "path_track" + } + delete: + { + "OnPass" "boat_4,Stop,,0,-1" + "OnPass" "boat_4,StartForward,,30,-1" + } + insert: + { + "OnPass" "!activator,Stop,,0,-1" + "OnPass" "Message_Boat4,Test,,0,-1" + "OnPass" "!activator,StartForward,,30,-1" + + } +} + +modify: +{ + match: + { + "targetname" "chinook" + "classname" "func_tracktrain" + } + insert: + { + "OnUser1" "chinookdoor,Open,,0,-1" + "OnUser2" "chinookdoor,Close,,0,-1" + "OnUser3" "chinooksteamjet,TurnOn,,0,-1" + "OnUser3" "chinooksteamjetburn,Enable,,0,-1" + "OnUser4" "chinooksteamjet,TurnOff,,0,-1" + "OnUser4" "chinooksteamjetburn,Disable,,0,-1" + } +} + +modify: +{ + match: + { + "targetname" "chinookpath11" + "classname" "path_track" + } + delete: + { + "OnPass" "chinooksteamjet,Toggle,,0,-1" + "OnPass" "chinooksteamjetburn,Enable,,0,-1" + } + insert: + { + "OnPass" "!activator,FireUser3,,0,-1" + } +} + +modify: +{ + match: + { + "targetname" "chinookpath12" + "classname" "path_track" + } + delete: + { + "OnPass" "chinooksteamjet,Toggle,,0,-1" + "OnPass" "chinooksteamjetburn,Disable,,0,-1" + } + insert: + { + "OnPass" "!activator,FireUser4,,0,-1" + } +} + +modify: +{ + match: + { + "targetname" "chinookpath3" + "classname" "path_track" + } + delete: + { + "OnPass" "chinooksteamjet,Toggle,,0,-1" + "OnPass" "chinooksteamjetburn,Enable,,0,-1" + } + insert: + { + "OnPass" "!activator,FireUser3,,0,-1" + } +} + +modify: +{ + match: + { + "targetname" "chinookpath5" + "classname" "path_track" + } + delete: + { + "OnPass" "chinooksteamjet,Toggle,,0,-1" + "OnPass" "chinooksteamjetburn,Disable,,0,-1" + } + insert: + { + "OnPass" "!activator,FireUser4,,0,-1" + } +} + +modify: +{ + match: + { + "targetname" "chinookpath1" + "classname" "path_track" + } + delete: + { + "OnPass" "chinook,Stop,,0,-1" + } + insert: + { + "OnPass" "!activator,Stop,,0,-1" + } +} + +modify: +{ + match: + { + "targetname" "chinookpath14" + "classname" "path_track" + } + delete: + { + "OnPass" "chinook,Stop,,0,-1" + "OnPass" "chinookdoor,Toggle,,2.5,-1" + } + insert: + { + "OnPass" "!activator,Stop,,0,-1" + + "OnPass" "!activator,FireUser1,,2.5,-1" + } +} + +modify: +{ + match: + { + "targetname" "boat_3_path_start" + "classname" "path_track" + } + delete: + { + "OnPass" "boat_3,Stop,,0,-1" + } + insert: + { + "OnPass" "!activator,Stop,,0,-1" + } +} + +modify: +{ + match: + { + "targetname" "boat_3_path_end" + "classname" "path_track" + } + delete: + { + "OnPass" "boat_3,Stop,,0,-1" + } + insert: + { + "OnPass" "!activator,Stop,,0,-1" + "OnPass" "!activator,FireUser1,,2.5,-1" + "OnPass" "!activator,FireUser4,,0,-1" + } +} + +modify: +{ + match: + { + "targetname" "boat_4_path_start" + "classname" "path_track" + } + delete: + { + "OnPass" "boat_4,Stop,,0,-1" + } + insert: + { + "OnPass" "!activator,Stop,,0,-1" + } +} + +modify: +{ + match: + { + "targetname" "boat_4_path_end" + "classname" "path_track" + } + delete: + { + "OnPass" "boat_4,Stop,,0,-1" + } + insert: + { + "OnPass" "!activator,Stop,,0,-1" + "OnPass" "!activator,FireUser1,,2.5,-1" + } +} diff --git a/ze_christmas_beta3f.cfg b/ze_christmas_beta3f.cfg new file mode 100644 index 0000000..136ec5d --- /dev/null +++ b/ze_christmas_beta3f.cfg @@ -0,0 +1,58 @@ +;-------------------------------------------------------------------- +;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ +;-------------------------------------------------------------------- +;FIX LVL3 BOSS HP +;----------------- + +modify: +{ + match: + { + "targetname" "Lvl3_Boss_HealthTr" + "classname" "trigger_multiple" + } + replace: + { + "StartDisabled" "1" + "classname" "trigger_once" + } + delete: + { + "wait" "1" + } +} + +modify: +{ + match: + { + "targetname" "Lvl3_BossPush" + "classname" "trigger_push" + } + insert: + { + "OnStartTouch" "Lvl3_Boss_HealthTr,Enable,,4.90,1" + } +} + +;--------------------------- +;MAKE CAT A BIT MORE USEFUL +;--------------------------- + +modify: +{ + match: + { + "targetname" "Cat_Timer" + "classname" "logic_timer" + ; "RefireTime" "1" + } + delete: + { + "OnTimer" "Boss_Health,Subtract,4,0,-1" + } + insert: + { + "OnTimer" "Boss_Health,Subtract,50,0,-1" + } +} diff --git a/ze_crazy_escape_css2.cfg b/ze_crazy_escape_css2.cfg index 562b1b8..cf2a7f6 100644 --- a/ze_crazy_escape_css2.cfg +++ b/ze_crazy_escape_css2.cfg @@ -3056,3 +3056,24 @@ add: ; Generated 220 add blocks. ; File generated on Sun, 31 Mar 2019 03:12:01 +0000 in 0.0907585620880127 seconds. + +;----------- +;Enable bhop +;----------- + +modify: +{ + match: + { + "classname" "point_servercommand" + "targetname" "Console" + } + delete: + { + "OnUser1" "!self,Command,sv_enablebunnyhopping 0,0,1" + } + insert: + { + "OnUser1" "!self,Command,sv_enablebunnyhopping 1,0,1" + } +} diff --git a/ze_deadcore_s6.cfg b/ze_deadcore_s6.cfg index eb3ebc5..9947f59 100644 --- a/ze_deadcore_s6.cfg +++ b/ze_deadcore_s6.cfg @@ -1,3 +1,18 @@ +; Don't lagcomp the kill triggers inside the moving cubes on A (1073741824[anti-lag comp] + 1[client]) +modify: +{ + match: + { + "classname" "trigger_hurt" + "targetname" "/a_boss_bhurt.*/" + } + replace: + { + "spawnflags" "1073741825" + } +} + +; Fix teleport to cage at the end of D modify: { match: diff --git a/ze_dreamin_v2_3s.cfg b/ze_dreamin_v2_3s.cfg new file mode 100644 index 0000000..ce75c87 --- /dev/null +++ b/ze_dreamin_v2_3s.cfg @@ -0,0 +1,71 @@ +;--------------------------------- +;Add math_counter for stagedisplay +;--------------------------------- + +add: +{ + "origin" "-5952 7296 2185" + "targetname" "TheCurrentLevelPlugin" + "min" "0" + "max" "3" + "startvalue" "0" + "classname" "math_counter" +} + +modify: +{ + match: + { + "targetname" "st1_trigger" + "classname" "logic_relay" + } + insert: + { + "OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1" + } +} +modify: +{ + match: + { + "targetname" "st2_trigger" + "classname" "logic_relay" + } + insert: + { + "OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1" + } +} +modify: +{ + match: + { + "targetname" "st3_trigger" + "classname" "logic_relay" + } + insert: + { + "OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1" + } +} + +;------------------------ +;Fix bug score on stage 2 +;------------------------ + +modify: +{ + match: + { + "classname" "trigger_once" + "targetname" "score_trigger" + } + replace: + { + "classname" "trigger_multiple" + } + insert: + { + "wait" "0" + } +} diff --git a/ze_ffvii_cosmo_canyon_v5fix.cfg b/ze_ffvii_cosmo_canyon_v5fix.cfg index 0b71b03..b657368 100644 --- a/ze_ffvii_cosmo_canyon_v5fix.cfg +++ b/ze_ffvii_cosmo_canyon_v5fix.cfg @@ -34,7 +34,7 @@ modify: } } -;;Disable Bhop Before Lazers Rage Mode +; Disable Bhop Before Lazers Rage Mode modify: { match: @@ -48,7 +48,7 @@ modify: } } -;;Enable Bhop At Lazers Rage Mode +; Enable Bhop At Lazers Rage Mode modify: { match: @@ -60,4 +60,104 @@ modify: { "OnStartTouch" "cmd,Command,sv_enablebunnyhopping 1,0,1" } -} \ No newline at end of file +} + +; Add beams to show a trigger's bounds in cave descent + +add: +{ + "origin" "-4720 -1401 1336" + "TouchType" "0" + "TextureScroll" "35" + "texture" "sprites/laserbeam.spr" + "targetname" "Gi_Cave_TP_beam1" + "StrikeTime" "1" + "spawnflags" "1" + "renderfx" "0" + "rendercolor" "0 192 0" + "renderamt" "200" + "Radius" "256" + "NoiseAmplitude" "0" + "LightningStart" "Gi_Cave_TP_beam1" + "LightningEnd" "Gi_Cave_TP_beam2" + "life" "0" + "HDRColorScale" "1.0" + "framestart" "0" + "framerate" "0" + "decalname" "Bigshot" + "damage" "0" + "BoltWidth" "2" + "classname" "env_beam" +} +add: +{ + "origin" "-4720 -1057 1336" + "TouchType" "0" + "TextureScroll" "35" + "texture" "sprites/laserbeam.spr" + "targetname" "Gi_Cave_TP_beam2" + "StrikeTime" "1" + "spawnflags" "1" + "renderfx" "0" + "rendercolor" "0 192 0" + "renderamt" "200" + "Radius" "256" + "NoiseAmplitude" "0" + "LightningStart" "Gi_Cave_TP_beam2" + "LightningEnd" "Gi_Cave_TP_beam3" + "life" "0" + "HDRColorScale" "1.0" + "framestart" "0" + "framerate" "0" + "decalname" "Bigshot" + "damage" "0" + "BoltWidth" "2" + "classname" "env_beam" +} +add: +{ + "origin" "-4786 -1057 1336" + "TouchType" "0" + "TextureScroll" "35" + "texture" "sprites/laserbeam.spr" + "targetname" "Gi_Cave_TP_beam3" + "StrikeTime" "1" + "spawnflags" "1" + "renderfx" "0" + "rendercolor" "0 192 0" + "renderamt" "200" + "Radius" "256" + "NoiseAmplitude" "0" + "LightningStart" "Gi_Cave_TP_beam3" + "LightningEnd" "Gi_Cave_TP_beam4" + "life" "0" + "HDRColorScale" "1.0" + "framestart" "0" + "framerate" "0" + "decalname" "Bigshot" + "damage" "0" + "BoltWidth" "2" + "classname" "env_beam" +} +add: +{ + "origin" "-4786 -804 1336" + "targetname" "Gi_Cave_TP_beam4" + "spawnflags" "0" + "angles" "0 0 0" + "classname" "info_teleport_destination" +} + +; Disable Bhop Before Last Boss Hard & Extreme Modes +modify: +{ + match: + { + "targetname" "lvl2_Gi_Nattak_Push" + "classname" "trigger_push" + } + insert: + { + "OnStartTouch" "cmd,Command,sv_enablebunnyhopping 0,0,1" + } +} diff --git a/ze_ffxii_westersand_v7_2.cfg b/ze_ffxii_westersand_v7_2.cfg index 84c9770..1560b23 100644 --- a/ze_ffxii_westersand_v7_2.cfg +++ b/ze_ffxii_westersand_v7_2.cfg @@ -226,6 +226,23 @@ modify: } } +;------------------------------------------------ +; Disable lagcomp for the trigger above elevator +;------------------------------------------------ + +modify: +{ + match: + { + "classname" "trigger_teleport" + "targetname" "Elevator_Blocker" + } + replace: + { + "spawnflags" "1073741825" + } +} + ;---------------------------------------------- ; ANTI-TROLL: Make earth only solid for zombies ;---------------------------------------------- diff --git a/ze_got_the_north_b4.cfg b/ze_got_the_north_b4.cfg new file mode 100644 index 0000000..fb5d16c --- /dev/null +++ b/ze_got_the_north_b4.cfg @@ -0,0 +1,20 @@ +;--------------------------------------- +;Reducing burn duration of fire at spawn +;--------------------------------------- + +modify: +{ + match: + { + "classname" "trigger_hurt" + "targetname" "Spawn_Rekt" + } + delete: + { + "OnStartTouch" "!activator,IgniteLifetime,999,0,-1" + } + insert: + { + "OnStartTouch" "!activator,IgniteLifetime,3,0,-1" + } +} diff --git a/ze_jurassicpark_c1v4.cfg b/ze_jurassicpark_c1v4.cfg new file mode 100644 index 0000000..6737c76 --- /dev/null +++ b/ze_jurassicpark_c1v4.cfg @@ -0,0 +1,19 @@ +;-------------------------------------------------------------------- +;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ +;-------------------------------------------------------------------- +;NUKE INSTANT KILL ANY ZOMBIE +;----------------------------- + +modify: +{ + match: + { + "targetname" "nerve_gas" + "classname" "trigger_hurt" + } + replace: + { + "damagecap" "999999" + "damage" "999999" + } +} diff --git a/ze_lotr_mount_doom_v3.cfg b/ze_lotr_mount_doom_v3.cfg index a8a79e5..92b655e 100644 --- a/ze_lotr_mount_doom_v3.cfg +++ b/ze_lotr_mount_doom_v3.cfg @@ -728,81 +728,6 @@ modify: } } -;---------- -;BHOP EDIT -;---------- - -modify: -{ - match: - { - "classname" "logic_auto" - } - insert: - { - "OnNewGame" "consola,Command,sv_enablebunnyhopping 1,0,1" - } -} - -modify: -{ - match: - { - "targetname" "barrerafinal" - "classname" "func_breakable" - } - insert: - { - "OnBreak" "consola,Command,sv_enablebunnyhopping 0,0,1" - } -} - -modify: -{ - match: - { - "targetname" "derrr" - "classname" "trigger_once" - } - delete: - { - "OnStartTouch" "derrumbamiento,FireUser1,,0,1" - } - insert: - { - "OnStartTouch" "derrumbamiento,FireUser1,,4,1" - } -} - -;modify: -;{ -; match: -; { -; "origin" "-6824 4016 -3226" -; "classname" "trigger_once" -; } -; delete: -; { -; "OnStartTouch" "derrr,Enable,,0,-1" -; "OnStartTouch" "derrumbamiento,FireUser1,,10,1" -; "OnStartTouch" "vidanazgul,Break,,19.5,1" -; "OnStartTouch" "nukefinal,Enable,,20,1" -; "OnStartTouch" "nukefinal2,Enable,,20,1" -; "OnStartTouch" "supervivientes,Enable,,20,1" -; "OnStartTouch" "supervivientes,Disable,,20.05,1" -; } -; insert: -; { -; "OnStartTouch" "derrr,Enable,,5,-1" -; "OnStartTouch" "derrumbamiento,FireUser1,,15,1" -; "OnStartTouch" "vidanazgul,Break,,24.5,1" -; "OnStartTouch" "nukefinal,Enable,,25,1" -; "OnStartTouch" "nukefinal2,Enable,,25,1" -; "OnStartTouch" "supervivientes,Enable,,25,1" -; "OnStartTouch" "supervivientes,Disable,,25.05,1" -; } -;} - ;----------- ;FIX NAZGUL ;----------- @@ -892,9 +817,14 @@ modify: "hammerid" "2259" "model" "*297" } - replace: + delete: { - "OnStartTouch" "puertax,Break,,0,1" + "OnStartTouch" "nazzzz,PickRandom,,4,1" + + } + insert: + { + "OnStartTouch" "puertax,Break,,4,1" } } @@ -904,3 +834,175 @@ filter: "targetname" "nazzzz" "hammerid" "2252" } + + +;---------------------- +;REMOVE USELESS ENTITY +;---------------------- + +filter: +{ + "targetname" "filtro2" + "filtername" "anillo" + "classname" "filter_activator_name" +} + +;---------------------- +;PREVENT PEOPLE WHO +; DIDNT GO DOWN THE HILL +; FROM TRIGGERING +;----------------------- + +modify: +{ + match: + { + "classname" "logic_auto" + } + insert: + { + "OnNewGame" "player,AddOutput,targetname default,0,1" + } +} + +add: +{ + "model" "*216" + "wait" "1" + "targetname" "PLAYER_BECOME_LEGIT_TRIGGER" + "StartDisabled" "0" + "spawnflags" "1" + "origin" "-2543 6233 -2506" + "filtername" "humanos" + "classname" "trigger_multiple" + "OnStartTouch" "!activator,AddOutput,targetname LEGIT_PLAYER,0,-1" +} + +add: +{ + "origin" "-2543 6233 -2506" + "targetname" "LEGIT_PLAYER_FILTER" + "Negated" "0" + "filtername" "LEGIT_PLAYER" + "classname" "filter_activator_name" +} +add: +{ + "origin" "-2543 6233 -2506" + "targetname" "UNLEGIT_PLAYER_FILTER" + "Negated" "1" + "filtername" "LEGIT_PLAYER" + "classname" "filter_activator_name" +} + +add: +{ + "origin" "-2543 6233 -2506" + "targetname" "YOU_ARE_TOTALLY_LEGIT_FILTER" + "Negated" "0" + "filtertype" "0" + "Filter01" "humanos" + "Filter02" "LEGIT_PLAYER_FILTER" + "classname" "filter_multi" +} +add: +{ + "origin" "-2543 6233 -2506" + "targetname" "YOU_ARE_TOTALLY_UNLEGIT_FILTER" + "Negated" "0" + "filtertype" "0" + "Filter01" "humanos" + "Filter02" "UNLEGIT_PLAYER_FILTER" + "classname" "filter_multi" +} + +modify: +{ + match: + { + "origin" "-6824 4016 -3226" + "classname" "trigger_once" + "hammerid" "1083" + "filtername" "humanos" + } + replace: + { + "filtername" "YOU_ARE_TOTALLY_LEGIT_FILTER" + } +} + +modify: +{ + match: + { + "targetname" "supervivientes" + "filtername" "humanos" + "classname" "trigger_once" + } + replace: + { + "filtername" "YOU_ARE_TOTALLY_LEGIT_FILTER" + } +} + +; Destroy their score +add: +{ + "model" "*61" + "wait" "-1" + "targetname" "supervivientes" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-6434 4014 -3396.55" + "filtername" "YOU_ARE_TOTALLY_UNLEGIT_FILTER" + "classname" "trigger_once" + "OnStartTouch" "anillomiomenos20,ApplyScore,,0,-1" + "OnStartTouch" "anillomiomenos20,ApplyScore,,0,-1" + "OnStartTouch" "anillomiomenos20,ApplyScore,,0,-1" +} + +modify: +{ + match: + { + "targetname" "derrr" + "classname" "trigger_once" + } + delete: + { + "OnStartTouch" "derrumbamiento,FireUser1,,0,1" + } + insert: + { + "OnStartTouch" "derrumbamiento,FireUser1,,4,1" + } +} + +;modify: +;{ +; match: +; { +; "origin" "-6824 4016 -3226" +; "classname" "trigger_once" +; } +; delete: +; { +; "OnStartTouch" "derrr,Enable,,0,-1" +; "OnStartTouch" "derrumbamiento,FireUser1,,10,1" +; "OnStartTouch" "vidanazgul,Break,,19.5,1" +; "OnStartTouch" "nukefinal,Enable,,20,1" +; "OnStartTouch" "nukefinal2,Enable,,20,1" +; "OnStartTouch" "supervivientes,Enable,,20,1" +; "OnStartTouch" "supervivientes,Disable,,20.05,1" +; } +; insert: +; { +; "OnStartTouch" "derrr,Enable,,5,-1" +; "OnStartTouch" "derrumbamiento,FireUser1,,15,1" +; "OnStartTouch" "vidanazgul,Break,,24.5,1" +; "OnStartTouch" "nukefinal,Enable,,25,1" +; "OnStartTouch" "nukefinal2,Enable,,25,1" +; "OnStartTouch" "supervivientes,Enable,,25,1" +; "OnStartTouch" "supervivientes,Disable,,25.05,1" +; } +;} diff --git a/ze_lotr_mount_doom_v4_2.cfg b/ze_lotr_mount_doom_v4_2.cfg index 55939bd..cef9fe9 100644 --- a/ze_lotr_mount_doom_v4_2.cfg +++ b/ze_lotr_mount_doom_v4_2.cfg @@ -77,86 +77,6 @@ modify: } } - -;---------- -;BHOP EDIT -;---------- - - -modify: -{ - match: - { - "classname" "logic_auto" - } - insert: - { - "OnNewGame" "consola,Command,sv_enablebunnyhopping 1,0,1" - } -} - -modify: -{ - match: - { - "targetname" "barrerafinal" - "classname" "func_breakable" - } - insert: - { - "OnBreak" "consola,Command,sv_enablebunnyhopping 0,0,1" - } -} - -modify: -{ - match: - { - "targetname" "derrr" - "classname" "trigger_once" - } - delete: - { - "OnStartTouch" "derrumbamiento,FireUser1,,0,1" - } - insert: - { - "OnStartTouch" "derrumbamiento,FireUser1,,4,1" - } -} - - -;modify: -;{ -; match: -; { -; "origin" "-6824 4016 -3226" -; "classname" "trigger_once" -; } -; delete: -; { -; "OnStartTouch" "derrr,Enable,,0,-1" -; "OnStartTouch" "derrumbamiento,FireUser1,,10,1" -; "OnStartTouch" "vidanazgul,Break,,19.5,1" -; "OnStartTouch" "nukefinal,Enable,,20,1" -; "OnStartTouch" "nukefinal2,Enable,,20,1" -; "OnStartTouch" "supervivientes,Enable,,20,1" -; "OnStartTouch" "supervivientes,Disable,,20.05,1" -; } -; insert: -; { -; "OnStartTouch" "derrr,Enable,,5,-1" -; "OnStartTouch" "derrumbamiento,FireUser1,,15,1" -; "OnStartTouch" "vidanazgul,Break,,24.5,1" -; "OnStartTouch" "nukefinal,Enable,,25,1" -; "OnStartTouch" "nukefinal2,Enable,,25,1" -; "OnStartTouch" "supervivientes,Enable,,25,1" -; "OnStartTouch" "supervivientes,Disable,,25.05,1" -; } -;} - - - ;---------------- ;FIX NUKE GLITCH ;---------------- @@ -232,3 +152,205 @@ modify: "damage" "9999999" } } + +;---------------------- +;REMOVE USELESS ENTITY +;---------------------- + +filter: +{ + "targetname" "filtro2" + "filtername" "anillo" + "classname" "filter_activator_name" +} + + +;------------------------ +;DELETE LIGHT FILTER +;LET ENTWATCH DO THE JOB +;------------------------ + + +filter: +{ + "targetname" "filtro_erendil" + "classname" "filter_activator_name" +} + +modify: +{ + match: + { + "targetname" "star1" + "classname" "func_button" + } + delete: + { + "OnPressed" "filtro_erendil,TestActivator,,0,-1" + } + insert: + { + "OnPressed" "luzcheck,SetValueCompare,1,0,-1" + } +} + +;---------------------- +;PREVENT PEOPLE WHO +; DIDNT GO DOWN THE HILL +; FROM TRIGGERING +;----------------------- + +modify: +{ + match: + { + "classname" "logic_auto" + } + insert: + { + "OnNewGame" "player,AddOutput,targetname default,0,1" + } +} + +add: +{ + "model" "*201" + "wait" "1" + "targetname" "PLAYER_BECOME_LEGIT_TRIGGER" + "StartDisabled" "0" + "spawnflags" "1" + "origin" "-2543 6233 -2506" + "filtername" "humanos" + "classname" "trigger_multiple" + "OnStartTouch" "!activator,AddOutput,targetname LEGIT_PLAYER,0,-1" +} + +add: +{ + "origin" "-2543 6233 -2506" + "targetname" "LEGIT_PLAYER_FILTER" + "Negated" "0" + "filtername" "LEGIT_PLAYER" + "classname" "filter_activator_name" +} +add: +{ + "origin" "-2543 6233 -2506" + "targetname" "UNLEGIT_PLAYER_FILTER" + "Negated" "1" + "filtername" "LEGIT_PLAYER" + "classname" "filter_activator_name" +} + +add: +{ + "origin" "-2543 6233 -2506" + "targetname" "YOU_ARE_TOTALLY_LEGIT_FILTER" + "Negated" "0" + "filtertype" "0" + "Filter01" "humanos" + "Filter02" "LEGIT_PLAYER_FILTER" + "classname" "filter_multi" +} +add: +{ + "origin" "-2543 6233 -2506" + "targetname" "YOU_ARE_TOTALLY_UNLEGIT_FILTER" + "Negated" "0" + "filtertype" "0" + "Filter01" "humanos" + "Filter02" "UNLEGIT_PLAYER_FILTER" + "classname" "filter_multi" +} + +modify: +{ + match: + { + "origin" "-6824 4016 -3226" + "classname" "trigger_once" + "hammerid" "1083" + "filtername" "humanos" + } + replace: + { + "filtername" "YOU_ARE_TOTALLY_LEGIT_FILTER" + } +} + +modify: +{ + match: + { + "targetname" "supervivientes" + "filtername" "humanos" + "classname" "trigger_once" + } + replace: + { + "filtername" "YOU_ARE_TOTALLY_LEGIT_FILTER" + } +} + +; Destroy their score +add: +{ + "model" "*68" + "wait" "-1" + "targetname" "supervivientes" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "-6434 4014 -3396.55" + "filtername" "YOU_ARE_TOTALLY_UNLEGIT_FILTER" + "classname" "trigger_once" + "OnStartTouch" "anillomiomenos20,ApplyScore,,0,-1" + "OnStartTouch" "anillomiomenos20,ApplyScore,,0,-1" + "OnStartTouch" "anillomiomenos20,ApplyScore,,0,-1" +} + +modify: +{ + match: + { + "targetname" "derrr" + "classname" "trigger_once" + } + delete: + { + "OnStartTouch" "derrumbamiento,FireUser1,,0,1" + } + insert: + { + "OnStartTouch" "derrumbamiento,FireUser1,,4,1" + } +} + +;modify: +;{ +; match: +; { +; "origin" "-6824 4016 -3226" +; "classname" "trigger_once" +; } +; delete: +; { +; "OnStartTouch" "derrr,Enable,,0,-1" +; "OnStartTouch" "derrumbamiento,FireUser1,,10,1" +; "OnStartTouch" "vidanazgul,Break,,19.5,1" +; "OnStartTouch" "nukefinal,Enable,,20,1" +; "OnStartTouch" "nukefinal2,Enable,,20,1" +; "OnStartTouch" "supervivientes,Enable,,20,1" +; "OnStartTouch" "supervivientes,Disable,,20.05,1" +; } +; insert: +; { +; "OnStartTouch" "derrr,Enable,,5,-1" +; "OnStartTouch" "derrumbamiento,FireUser1,,15,1" +; "OnStartTouch" "vidanazgul,Break,,24.5,1" +; "OnStartTouch" "nukefinal,Enable,,25,1" +; "OnStartTouch" "nukefinal2,Enable,,25,1" +; "OnStartTouch" "supervivientes,Enable,,25,1" +; "OnStartTouch" "supervivientes,Disable,,25.05,1" +; } +;} + diff --git a/ze_minecraft_adventure_v1_2c.cfg b/ze_minecraft_adventure_v1_2c.cfg index e82ea52..bbf4556 100644 --- a/ze_minecraft_adventure_v1_2c.cfg +++ b/ze_minecraft_adventure_v1_2c.cfg @@ -105,3 +105,56 @@ modify: "filtername" "ct_filter" } } + +;-------------------------- +;STAGE2: FIX ZTELE EXPLOIT +;-------------------------- + +; The lava +modify: +{ + match: + { + "targetname" "nether_lava" + "origin" "-3312 8000 4644" + "classname" "trigger_teleport" + "hammerid" "175615" + } + insert: + { + "OnUser1" "!self,AddOutput,target nether_lavadest5,0,1" + } +} +modify: +{ + match: + { + "targetname" "nether_lava" + "origin" "-624 7344 5432" + "classname" "trigger_teleport" + "hammerid" "1517050" + } + insert: + { + "OnUser1" "!self,AddOutput,target nether_boss_dest,0,1" + } +} + +modify: +{ + match: + { + "targetname" "nether_ghast_kill" + "classname" "logic_relay" + "hammerid" "214506" + } + delete: + { + "OnTrigger" "nether_lava,AddOutput,target nether_lavadest5,10,-1" + } + insert: + { + "OnTrigger" "nether_lava,FireUser1,,10,-1" + } +} + diff --git a/ze_mountain_escape_v5_zy.cfg b/ze_mountain_escape_v5_zy.cfg index bbd99bb..3cb792b 100644 --- a/ze_mountain_escape_v5_zy.cfg +++ b/ze_mountain_escape_v5_zy.cfg @@ -1643,3 +1643,32 @@ modify: ; system to break the ladder at the top slowly +;----------------------------- +;DON'T LAG COMPENSATE TORNADOS +;----------------------------- + +modify: +{ + match: + { + "classname" "trigger_push" + "targetname" "triggerTornadoPush" + } + replace: + { + "spawnflags" "1073741833" + } +} + +modify: +{ + match: + { + "classname" "func_physbox_multiplayer" + "targetname" "physboxTornado" + } + replace: + { + "spawnflags" "1073758208" + } +} diff --git a/ze_pkmn_adventure_v8_6s_fix2.cfg b/ze_pkmn_adventure_v8_6s_fix2.cfg index d4f0b85..5936806 100644 --- a/ze_pkmn_adventure_v8_6s_fix2.cfg +++ b/ze_pkmn_adventure_v8_6s_fix2.cfg @@ -70,4 +70,64 @@ modify: { "OnStartTouch" "giratinahp,Add,370,0,-1" } -} \ No newline at end of file +} + +;-------------------------- +;Buff Laser Boss HP Stage 4 +;-------------------------- + +modify: +{ + match: + { + "classname" "trigger_multiple" + "hammerid" "437195" + } + delete: + { + "OnStartTouch" "weavilefinalhp,Add,50,0,-1" + } + insert: + { + "OnStartTouch" "weavilefinalhp,Add,110,0,-1" + } +} + +;---------------------------------------------------------------- +;Fix Stage 3 Groudon's Roar that can happen after Groudon's death +;---------------------------------------------------------------- + +modify: +{ + match: + { + "classname" "func_breakable" + "targetname" "Groudon" + } + insert: + { + "OnBreak" "groudon_roar_relay,CancelPending,,0,1" + "OnBreak" "groudon_roar_relay,Disable,,0,1" + } +} + +;-------------------------------------- +;Fix Judgement Hurt after Arceus' death +;-------------------------------------- + +modify: +{ + match: + { + "classname" "func_breakable" + "targetname" "Arceus" + } + delete: + { + "OnBreak" "Arceus_Judgement_Hurt,Disable,,0,-1" + } + insert: + { + "OnBreak" "Arceus_Judgement_Hurt,Kill,,0,-1" + } +} diff --git a/ze_random_v9.cfg b/ze_random_v9.cfg index 91bfcaa..c0b0446 100644 --- a/ze_random_v9.cfg +++ b/ze_random_v9.cfg @@ -1185,11 +1185,11 @@ modify: delete: { "OnStartTouch" "com,Command,say ***Split up on each side and keep the zombies in the center until the valves on both sides are unlocked!*** ,3,1" + "OnStartTouch" "com,Command,say ***Split up!*** ,4,1" } insert: { "OnStartTouch" "com,Command,say ***Hold one side and keep the zombies away! When the valves are unlocked shoot or nade the other side!*** ,3,1" - "OnStartTouch" "com,Command,say ***Hold one side and keep the zombies away! When the valves are unlocked shoot or nade the other side!*** ,3,1" - "OnStartTouch" "com,Command,say ***Hold one side and keep the zombies away! When the valves are unlocked shoot or nade the other side!*** ,3,1" + "OnStartTouch" "com,Command,say ***Hint: Shoot or nade the other button!***,56,1" } } diff --git a/ze_rev_s2.cfg b/ze_rev_s2.cfg index ffb79ca..cc51cd9 100644 --- a/ze_rev_s2.cfg +++ b/ze_rev_s2.cfg @@ -1,3 +1,4 @@ +; Fix zombies getting stuck during boss on level 1 modify: { match: @@ -10,6 +11,8 @@ modify: "OnPass" "l2_kabe_2,AddOutput,target destination_zm_boss_tp_p,10,-1" } } + +; Fix zombies spawning among humans modify: { match: diff --git a/ze_rizomata_s1_3.cfg b/ze_rizomata_s1_3.cfg index 313559a..ec3c3ba 100644 --- a/ze_rizomata_s1_3.cfg +++ b/ze_rizomata_s1_3.cfg @@ -210,8 +210,9 @@ add: } - -;FIX THE SHORTCUT ON STAGE4 +;---------------------------- +; FIX THE SHORTCUT ON STAGE4 +;---------------------------- add: { @@ -252,7 +253,9 @@ add: "rendermode" "10" } -;lower some tp heights to prevent a surf for zombies to get ahead during lvl 5 boss fight ascension phase +;--------------------------------------------------------------------------------------------------------------------------------- +; lower some tp heights to prevent a surf for zombies to get ahead during lvl 5 boss fight ascension phase (taken from gfl csgo) +;--------------------------------------------------------------------------------------------------------------------------------- modify: { @@ -276,3 +279,13 @@ modify: "OnCase04" "!activator,AddOutput,origin -1082 1598 -5901,0,-1" } } + +;------------------------------------------------------------------ +; Remove the admin room teleports (we can use !adminroom anyway) +;------------------------------------------------------------------ + +filter: +{ + "classname" "trigger_multiple" + "OnStartTouch" "!activator,AddOutput,origin 0 0 -2056,0,-1" +} diff --git a/ze_santassination_css2.cfg b/ze_santassination_css2.cfg index eaa03f9..2ea4bd3 100644 --- a/ze_santassination_css2.cfg +++ b/ze_santassination_css2.cfg @@ -1,134 +1,3 @@ -;------------------------- -; MAP: BOSS 1 > HEALTH INCREASE -;------------------------- - -modify: -{ - match: - { - "model" "*82" - "hammerid" "1524443" - "classname" "trigger_multiple" - } - delete: - { - "OnStartTouch" "bosss_hp,AddHealth,2000,0,-1" - } - insert: - { - "OnStartTouch" "bosss_hp,AddHealth,2200,0,-1" - } -} -modify: -{ - match: - { - "model" "*501" - "hammerid" "1767907" - "classname" "func_physbox_multiplayer" - } - replace: - { - "OnHealthChanged" "bosss_hp,RemoveHealth,250,0,-1" - } -} - -;------------------------- -; MAP: BOSS 2 > HEALTH INCREASE -;------------------------- - -modify: -{ - match: - { - "model" "*92" - "hammerid" "1597904" - "classname" "trigger_multiple" - } - delete: - { - "OnStartTouch" "bosss_hp1,AddHealth,2500,0,-1" - } - insert: - { - "OnStartTouch" "bosss_hp1,AddHealth,3500,0,-1" - } -} -modify: -{ - match: - { - "model" "*503" - "hammerid" "1736347" - "classname" "func_physbox_multiplayer" - } - replace: - { - "OnHealthChanged" "bosss_hp1,RemoveHealth,250,0,-1" - } -} - -;------------------------- -; MAP: BOSS 3 > HEALTH INCREASE -;------------------------- - -modify: -{ - match: - { - "model" "*70" - "hammerid" "1598476" - "classname" "trigger_multiple" - } - delete: - { - "OnStartTouch" "bosss_hp2,AddHealth,3000,0,-1" - } - insert: - { - "OnStartTouch" "bosss_hp2,AddHealth,4000,0,-1" - } -} -modify: -{ - match: - { - "model" "*56" - "hammerid" "1736535" - "classname" "func_physbox_multiplayer" - } - replace: - { - "OnHealthChanged" "bosss_hp2,RemoveHealth,250,0,-1" - } -} - -;------------------------- -; MAP: ETERNAL TRUTH BOSS HEALTH -;------------------------- - -modify: -{ - match: - { - "hammerid" "2231849" - "classname" "logic_relay" - "targetname" "eternaltruth_bossaddhp" - } - delete: - { - "OnTrigger" "bosss_hp,AddHealth,1000,0,-1" - "OnTrigger" "bosss_hp1,AddHealth,1000,0,-1" - "OnTrigger" "bosss_hp2,AddHealth,1000,0,-1" - } - insert: - { - "OnTrigger" "bosss_hp,AddHealth,1200,0,-1" - "OnTrigger" "bosss_hp1,AddHealth,1200,0,-1" - "OnTrigger" "bosss_hp2,AddHealth,1200,0,-1" - } -} - ;------------------------- ; MAP: ADD MISSING BOSS MODEL ;------------------------- @@ -353,3 +222,397 @@ modify: "parentname" "item_holder_6" } } + +; Comparing "ze_santassination_css2.bsp" (2314 entities) with "ze_santassination_css3.bsp" (2315 entities) +; Removed 2306 identical entities. + +; __ __ ____ _____ _____ ________ __ +; | \/ |/ __ \| __ \_ _| ____\ \ / / +; | \ / | | | | | | || | | |__ \ \_/ / +; | |\/| | | | | | | || | | __| \ / +; | | | | |__| | |__| || |_| | | | +; |_| |_|\____/|_____/_____|_| |_| +modify: +{ + match: + { + "classname" "func_physbox_multiplayer" + "targetname" "bosss_hpg2" + "origin" "10240 3152 -12160" + "model" "*56" + "hammerid" "1736535" + } + replace: + { + "OnHealthChanged" "bosss_hp2,RemoveHealth,250,0,-1" + } +} +modify: +{ + match: + { + "classname" "trigger_multiple" + "targetname" "bosss_start2" + "origin" "10240 2048 -13129.1" + "model" "*70" + "hammerid" "1598476" + } + delete: + { + "OnStartTouch" "bosss_hp2,AddHealth,3000,0,-1" + } + insert: + { + "OnStartTouch" "bosss_hp2,AddHealth,4000,0,-1" + } +} +modify: +{ + match: + { + "classname" "trigger_multiple" + "targetname" "bosss_start" + "origin" "-961 -6912 1472" + "model" "*82" + "hammerid" "1524443" + } + delete: + { + "OnStartTouch" "bosss_hp,AddHealth,2000,0,-1" + } + insert: + { + "OnStartTouch" "bosss_hp,AddHealth,2200,0,-1" + } +} +modify: +{ + match: + { + "classname" "trigger_multiple" + "targetname" "bosss_start1" + "origin" "1568 -6656 9288" + "model" "*92" + "hammerid" "1597904" + } + delete: + { + "OnStartTouch" "bosss_hp1,AddHealth,2500,0,-1" + } + insert: + { + "OnStartTouch" "bosss_hp1,AddHealth,3500,0,-1" + } +} +modify: +{ + match: + { + "classname" "logic_relay" + "targetname" "eternaltruth_bossaddhp" + "origin" "82.1593 131.722 11529" + "hammerid" "2231849" + } + delete: + { + "OnTrigger" "bosss_hp1,AddHealth,1000,0,-1" + "OnTrigger" "bosss_hp,AddHealth,1000,0,-1" + "OnTrigger" "bosss_hp2,AddHealth,1000,0,-1" + } + insert: + { + "OnTrigger" "bosss_hp1,AddHealth,1200,0,-1" + "OnTrigger" "bosss_hp,AddHealth,1200,0,-1" + "OnTrigger" "bosss_hp2,AddHealth,1200,0,-1" + } +} +modify: +{ + match: + { + "classname" "func_physbox_multiplayer" + "targetname" "bosss_hpg" + "origin" "-1000 -6912 1248" + "model" "*501" + "hammerid" "1767907" + } + replace: + { + "OnHealthChanged" "bosss_hp,RemoveHealth,250,0,-1" + } +} +modify: +{ + match: + { + "classname" "func_physbox_multiplayer" + "targetname" "bosss_hpg1" + "origin" "1552 -6656 9568" + "model" "*503" + "hammerid" "1736347" + } + replace: + { + "OnHealthChanged" "bosss_hp1,RemoveHealth,250,0,-1" + } +} +; Generated 8 modify blocks. + +; ______ _____ _ _______ ______ _____ +; | ____|_ _| | |__ __| ____| __ \ +; | |__ | | | | | | | |__ | |__) | +; | __| | | | | | | | __| | _ / +; | | _| |_| |____| | | |____| | \ \ +; |_| |_____|______|_| |______|_| \_\ +; Generated 0 filter blocks. + +; _____ _____ +; /\ | __ \| __ \ +; / \ | | | | | | | +; / /\ \ | | | | | | | +; / ____ \| |__| | |__| | +; /_/ \_\_____/|_____/ +add: +{ + "renderamt" "255" + "StartDisabled" "1" + "modelscale" "1.0" + "model" "models/santa_css/luffaren/luff_santatrue.mdl" + "origin" "10240 3072 -13280" + "fademindist" "-1" + "fadescale" "1" + "MinAnimTime" "5" + "parentname" "bosss_phys2" + "MaxAnimTime" "10" + "rendercolor" "255 255 255" + "solid" "0" + "DefaultAnim" "idlestart" + "hammerid" "1250642" + "angles" "0 270 0" + "skin" "0" + "targetname" "boss_t_model" + "classname" "prop_dynamic" +} +; Generated 1 add blocks. + +; File generated on Wed, 07 Sep 2016 18:28:48 +0000 in 0.2822000980377197 seconds. + +;---------------------- +;Fixes by Vanya +;---------------------- + +;Moves Santa Claus' trigger slightly to the side so that players cannot glitch HP during bossfight + +modify: +{ + match: + { + "targetname" "bosss_start" + "classname" "trigger_multiple" + "hammerid" "1524443" + } + replace: + { + "origin" "-961 -6880 1472" + } +} + +;Makes it so that Santa Claus' hurt trigger keeps damaging players so they can't stack anymore + +modify: +{ + match: + { + "targetname" "bosss_hurt" + "classname" "trigger_hurt" + "hammerid" "1596659" + } + delete: + { + "OnHurtPlayer" "filter_triggerhurt_no,FireUser1,,0,-1" + } +} + +;Makes it so that Big Santa's hurt trigger keeps damaging players so they can't stack anymore + +modify: +{ + match: + { + "targetname" "bosss_hurt1" + "classname" "trigger_hurt" + "hammerid" "1597898" + } + delete: + { + "OnHurtPlayer" "filter_triggerhurt_no,FireUser1,,0,-1" + } +} + +;Makes it so that Socrates' hurt triggers keep damaging players so they can't stack anymore + +modify: +{ + match: + { + "targetname" "bosss_hurt2" + "classname" "trigger_hurt" + "hammerid" "1598470" + } + delete: + { + "OnHurtPlayer" "filter_triggerhurt_no,FireUser1,,0,-1" + } +} + +modify: +{ + match: + { + "targetname" "bosss_hurt22" + "classname" "trigger_hurt" + "hammerid" "1695186" + } + delete: + { + "OnHurtPlayer" "filter_triggerhurt_no,FireUser1,,0,-1" + } +} + +;Creates a trigger around Big Santa's room so that players cannot glitch HP before bossfight + +add: +{ + "model" "*536" + "UseLandmarkAngles" "0" + "targetname" "bosss_start1_new" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "1536 -6656 9246" + "classname" "trigger_multiple" + "filter" "filter_ct" + + "OnStartTouch" "bosss_hp1,AddHealth,3500,0,-1" + "OnUser2" "!self,Enable,,0.2,-1" + "OnUser2" "!self,Disable,,0.5,-1" + "OnUser2" "bosss_hp1,SetHealth,5000,0,-1" + "OnUser1" "!self,FireUser2,,15,-1" + "OnUser2" "bosss_targeter1,Enable,,0,-1" + "OnUser2" "bosss_phys1,EnableMotion,,0,-1" + "OnUser2" "bosss_hurt1,Enable,,0,-1" + "OnUser1" "boss_sb_modelfirst,SetDefaultAnimation,idle,7.05,-1" + "OnUser1" "santa_s_laugh2,PlaySound,,7,-1" + "OnUser1" "s_santapoof_maker,ForceSpawnAtEntityOrigin,bosss_start1,5,-1" + "OnUser1" "boss_sb_modelfirst,Enable,,5,-1" + "OnUser1" "bosss_hurt1,Enable,,10,-1" + "OnUser1" "santa_s_laugh,PlaySound,,12,-1" + "OnUser1" "boss_sb_modelfirst,SetAnimation,idle,9,-1" + "OnUser1" "boss_sb_modelfirst,SetAnimation,laugh,7,-1" + "OnUser1" "boss_sb_modelfirst,Disable,,10,-1" + "OnUser1" "s_santapoof_maker,ForceSpawnAtEntityOrigin,bosss_start1,10,-1" + "OnUser1" "boss_sb_model,Enable,,10,-1" + "OnUser1" "boss_sb_model,SetAnimation,idle,12,-1" + "OnUser1" "boss_sb_model,SetDefaultAnimation,idle,12.02,-1" + "OnUser1" "boss_sb_model,SetAnimation,roll,15,-1" + "OnUser1" "boss_sb_model,SetDefaultAnimation,roll,15.02,-1" + "OnUser1" "boss_sb_wallbreak,Break,,30,-1" + "OnUser1" "boss_sb_bouncetimer,Enable,,15,-1" + "OnUser1" "music_fs_boss2,PlaySound,,0,-1" + "OnUser1" "music_fs_final1,FireUser4,,0.02,1" + "OnUser1" "music_fs_final2,FireUser4,,0.02,1" + "OnUser1" "music_fs_final2,Volume,0,0,1" + "OnUser1" "music_fs_final1,Volume,0,0,1" + "OnUser2" "server,Command,say *** - BIG SANTA - ***,0,1" + "OnUser2" "bosss_measure1,Enable,,0,-1" + "OnUser2" "bosss_hpg1,SetParentAttachment,primary,0,-1" + "OnStartTouch" "eternaltruth_bossaddhp,Trigger,,0,-1" + "OnUser1" "boss_hurter_timer,FireUser1,,10,-1" + "OnUser1" "boss_truthbender_timer,FireUser1,,10,-1" + "OnUser1" "boss_truthbender_spawner,AddOutput,origin 915 -6625 10855,10,-1" +} + +;Replaces old trigger in Big Santa's room with the new one + +modify: +{ + match: + { + "targetname" "fs_finalgate" + "classname" "func_door" + "hammerid" "1388249" + } + delete: + { + "OnFullyClosed" "bosss_start1,FireUser1,,5,1" + } + insert: + { + "OnFullyClosed" "bosss_start1_new,FireUser1,,5,1" + } +} + +;Adds a new failsafe trigger so that music plays when you get to Socrates + +add: +{ + "model" "*36" + "wait" "0.1" + "targetname" "bosss_start2_music" + "StartDisabled" "0" + "spawnflags" "1" + "origin" "9984 -2928 -13328" + "classname" "trigger_once" + "OnTrigger" "music_truesanta,PlaySound,,0,-1" + "OnTrigger" "!self,Kill,,0,1" +} + +;Deletes music from the old trigger when you reach Socrates + +modify: +{ + match: + { + "targetname" "bosss_start2" + "classname" "trigger_multiple" + "hammerid" "1598476" + } + delete: + { + "OnUser1" "music_truesanta,PlaySound,,0,-1" + } +} + +;Fixes music when you kill Socrates + +modify: +{ + match: + { + "targetname" "bosss_hp2" + "classname" "func_physbox_multiplayer" + "hammerid" "1598473" + } + delete: + { + "OnBreak" "music_truth_win,PlaySound,,0,-1" + } + insert: + { + "OnBreak" "music_truth_win,FireUser1,,0.02,-1" + } +} + +;Adds Luffaren's stripper cix for Extreme Act 1 + +modify: +{ + match: + { + "classname" "func_physbox_multiplayer" + "targetname" "npc_phys2gg3" + } + insert: + { + "OnBreak" "g_npc_death,Trigger,,0.00,-1" + } +} diff --git a/ze_shroomforest2_v1.cfg b/ze_shroomforest2_v1.cfg index cf48566..1ebf901 100644 --- a/ze_shroomforest2_v1.cfg +++ b/ze_shroomforest2_v1.cfg @@ -32,3 +32,126 @@ modify: "spawnflags" "1074266112" } } + + +;------------------------ +;LEVEL1: REMOVE ONE ITEM +;------------------------ + +modify: +{ + match: + { + "targetname" "TempLevel1" + "classname" "point_template" + } + delete: + { + "OnUser1" "ItemTemp_Lvl1,PickRandomShuffle,,0.2,1" + "OnUser1" "ItemOrigin_Lvl1,PickRandomShuffle,,0.23,1" + "OnUser1" "ItemSpawner_Lvl1,ForceSpawn,,0.26,1" + } +} + +;-------------------------------------- +;INCREASE ITEMS COOLDOWN to 60 SECONDS +;-------------------------------------- + +modify: +{ + match: + { + "targetname" "Item_Ammo_Filter" + "classname" "filter_activator_name" + } + delete: + { + "OnPass" "Item_Ammo_Model,Start,,45,-1" + } + insert: + { + "OnPass" "Item_Ammo_Button,Lock,,0,-1" + "OnPass" "Item_Ammo_Model,Start,,60,-1" + "OnPass" "Item_Ammo_Button,Unlock,,60,-1" + } +} + +modify: +{ + match: + { + "targetname" "Item_Heal_Filter" + "classname" "filter_activator_name" + } + delete: + { + "OnPass" "Item_Heal_Rotating,Start,,45,-1" + "OnPass" "Item_Heal_Button,Unlock,,45,-1" + "OnPass" "Item_Heal_Rotating,Color,255 255 255,45,-1" + } + insert: + { + "OnPass" "Item_Heal_Rotating,Start,,60,-1" + "OnPass" "Item_Heal_Button,Unlock,,60,-1" + "OnPass" "Item_Heal_Rotating,Color,255 255 255,60,-1" + } +} + +modify: +{ + match: + { + "targetname" "Item_Earth_Filter" + "classname" "filter_activator_name" + } + delete: + { + "OnPass" "Item_Earth_Model_Particle,Start,,45,-1" + "OnPass" "Item_Earth_Model,Enable,,45,-1" + "OnPass" "Item_Earth_Button,Unlock,,45,-1" + } + insert: + { + "OnPass" "Item_Earth_Model_Particle,Start,,60,-1" + "OnPass" "Item_Earth_Model,Enable,,60,-1" + "OnPass" "Item_Earth_Button,Unlock,,60,-1" + } +} + +modify: +{ + match: + { + "targetname" "Item_Gravity_Filter" + "classname" "filter_activator_name" + } + delete: + { + "OnPass" "Item_Gravity_Model,Start,,45,-1" + "OnPass" "Item_Gravity_Button,Unlock,,45,-1" + } + insert: + { + "OnPass" "Item_Gravity_Model,Start,,60,-1" + "OnPass" "Item_Gravity_Button,Unlock,,60,-1" + } +} + +modify: +{ + match: + { + "targetname" "Item_Wind_Filter" + "classname" "filter_activator_name" + } + delete: + { + "OnPass" "Item_Wind_Model,TurnOn,,45,-1" + "OnPass" "Item_Wind_Button,Unlock,,45,-1" + } + insert: + { + "OnPass" "Item_Wind_Model,TurnOn,,60,-1" + "OnPass" "Item_Wind_Button,Unlock,,60,-1" + } +} diff --git a/ze_shroomforest3_b6_2.cfg b/ze_shroomforest3_b6_2.cfg index fff0efe..f32d058 100644 --- a/ze_shroomforest3_b6_2.cfg +++ b/ze_shroomforest3_b6_2.cfg @@ -399,19 +399,124 @@ modify: } } -;------------------------------------------------- -;THANKS ENTWATCH FOR PREVENTING AMMO INFINITE USE -;------------------------------------------------- + +;-------------------------------------- +;INCREASE ITEMS COOLDOWN to 60 SECONDS +;-------------------------------------- modify: { match: { "targetname" "Item_Ammo_Filter" + "classname" "filter_activator_name" + } + delete: + { + "OnPass" "Item_Ammo_Model,Start,,45,-1" } insert: { "OnPass" "Item_Ammo_Button,Lock,,0,-1" - "OnPass" "Item_Ammo_Button,Unlock,,45,-1" + "OnPass" "Item_Ammo_Model,Start,,60,-1" + "OnPass" "Item_Ammo_Button,Unlock,,60,-1" } } + +modify: +{ + match: + { + "targetname" "Item_Heal_Filter" + "classname" "filter_activator_name" + } + delete: + { + "OnPass" "Item_Heal_Rotating,Start,,45,-1" + "OnPass" "Item_Heal_Button,Unlock,,45,-1" + } + insert: + { + "OnPass" "Item_Heal_Rotating,Start,,60,-1" + "OnPass" "Item_Heal_Button,Unlock,,60,-1" + } +} + +modify: +{ + match: + { + "targetname" "Item_Heal_Branch" + "classname" "logic_branch" + } + delete: + { + "OnFalse" "Item_Heal_Cross,Skin,0,45,-1" + "OnTrue" "Item_Heal_Cross,Skin,2,45,-1" + } + insert: + { + "OnFalse" "Item_Heal_Cross,Skin,0,60,-1" + "OnTrue" "Item_Heal_Cross,Skin,2,60,-1" + } +} + +modify: +{ + match: + { + "targetname" "Item_Earth_Filter" + "classname" "filter_activator_name" + } + delete: + { + "OnPass" "Item_Earth_Model_Particle,Start,,45,-1" + "OnPass" "Item_Earth_Model,Enable,,45,-1" + "OnPass" "Item_Earth_Button,Unlock,,45,-1" + } + insert: + { + "OnPass" "Item_Earth_Model_Particle,Start,,60,-1" + "OnPass" "Item_Earth_Model,Enable,,60,-1" + "OnPass" "Item_Earth_Button,Unlock,,60,-1" + } +} + +modify: +{ + match: + { + "targetname" "Item_Gravity_Filter" + "classname" "filter_activator_name" + } + delete: + { + "OnPass" "Item_Gravity_Model,Start,,45,-1" + "OnPass" "Item_Gravity_Button,Unlock,,45,-1" + } + insert: + { + "OnPass" "Item_Gravity_Model,Start,,60,-1" + "OnPass" "Item_Gravity_Button,Unlock,,60,-1" + } +} + +modify: +{ + match: + { + "targetname" "Item_Wind_Filter" + "classname" "filter_activator_name" + } + delete: + { + "OnPass" "Item_Wind_Model,TurnOn,,45,-1" + "OnPass" "Item_Wind_Button,Unlock,,45,-1" + } + insert: + { + "OnPass" "Item_Wind_Model,TurnOn,,60,-1" + "OnPass" "Item_Wind_Button,Unlock,,60,-1" + } +} + diff --git a/ze_shroomforest_v4_5.cfg b/ze_shroomforest_v4_5.cfg index b89714a..2e25f90 100644 --- a/ze_shroomforest_v4_5.cfg +++ b/ze_shroomforest_v4_5.cfg @@ -28,3 +28,106 @@ modify: "OnCase02" "Lvl2_AFK_Tp3,Kill,,0,1" } } + +;-------------------------------------- +;INCREASE ITEMS COOLDOWN to 60 SECONDS +;-------------------------------------- + +modify: +{ + match: + { + "targetname" "Item_Ammo_Filter" + "classname" "filter_activator_name" + } + delete: + { + "OnPass" "Item_Ammo_Model,Start,,45,-1" + } + insert: + { + "OnPass" "Item_Ammo_Button,Lock,,0,-1" + "OnPass" "Item_Ammo_Model,Start,,60,-1" + "OnPass" "Item_Ammo_Button,Unlock,,60,-1" + } +} + +modify: +{ + match: + { + "targetname" "Item_Heal_Filter" + "classname" "filter_activator_name" + } + delete: + { + "OnPass" "Item_Heal_Rotating,Start,,45,-1" + "OnPass" "Item_Heal_Button,Unlock,,45,-1" + "OnPass" "Item_Heal_Rotating,Color,255 255 255,45,-1" + } + insert: + { + "OnPass" "Item_Heal_Rotating,Start,,60,-1" + "OnPass" "Item_Heal_Button,Unlock,,60,-1" + "OnPass" "Item_Heal_Rotating,Color,255 255 255,60,-1" + } +} + +modify: +{ + match: + { + "targetname" "Item_Earth_Filter" + "classname" "filter_activator_name" + } + delete: + { + "OnPass" "Item_Earth_Model_Particle,Start,,45,-1" + "OnPass" "Item_Earth_Model,Enable,,45,-1" + "OnPass" "Item_Earth_Button,Unlock,,45,-1" + } + insert: + { + "OnPass" "Item_Earth_Model_Particle,Start,,60,-1" + "OnPass" "Item_Earth_Model,Enable,,60,-1" + "OnPass" "Item_Earth_Button,Unlock,,60,-1" + } +} + +modify: +{ + match: + { + "targetname" "Item_Gravity_Filter" + "classname" "filter_activator_name" + } + delete: + { + "OnPass" "Item_Gravity_Model,Start,,45,-1" + "OnPass" "Item_Gravity_Button,Unlock,,45,-1" + } + insert: + { + "OnPass" "Item_Gravity_Model,Start,,60,-1" + "OnPass" "Item_Gravity_Button,Unlock,,60,-1" + } +} + +modify: +{ + match: + { + "targetname" "Item_Wind_Filter" + "classname" "filter_activator_name" + } + delete: + { + "OnPass" "Item_Wind_Model,TurnOn,,45,-1" + "OnPass" "Item_Wind_Button,Unlock,,45,-1" + } + insert: + { + "OnPass" "Item_Wind_Model,TurnOn,,60,-1" + "OnPass" "Item_Wind_Button,Unlock,,60,-1" + } +} diff --git a/ze_sorrento_night_v3.cfg b/ze_sorrento_night_v3.cfg new file mode 100644 index 0000000..b543500 --- /dev/null +++ b/ze_sorrento_night_v3.cfg @@ -0,0 +1,34 @@ +;-------------------------------------------------------------------- +;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ +;-------------------------------------------------------------------- +;FIX NUKE +;--------- + +add: +{ + "model" "*99" + "targetname" "nuke_hurt" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "1616 672 14" + "nodmgforce" "0" + "damagetype" "64" + "damagemodel" "0" + "damagecap" "1000000" + "damage" "1000000" + "classname" "trigger_hurt" +} +add: +{ + "model" "*99" + "targetname" "nuke_hurt" + "StartDisabled" "1" + "spawnflags" "1" + "origin" "1616 672 238" + "nodmgforce" "0" + "damagetype" "64" + "damagemodel" "0" + "damagecap" "1000000" + "damage" "1000000" + "classname" "trigger_hurt" +} diff --git a/ze_starwars_v2fix.cfg b/ze_starwars_v2fix.cfg index 25d3d8a..27b0871 100644 --- a/ze_starwars_v2fix.cfg +++ b/ze_starwars_v2fix.cfg @@ -169,3 +169,37 @@ modify: "startvalue" "12" } } + +;--------------------------------------------------------------- +;Disable trigger_hurt when Darth Maul dies at the end of Stage 6 +;--------------------------------------------------------------- + +modify: +{ + match: + { + "classname" "path_track" + "targetname" "Darth_maul_the_end_attack_3" + } + insert: + { + "OnPass" "Hurt_end_maul,Disable,,31,-1" + } +} + +;----------------------------------------- +;Disable Motion Darth Maul Physbox Stage 5 +;----------------------------------------- + +modify: +{ + match: + { + "classname" "func_physbox_multiplayer" + "targetname" "Dart_Maul_phybox" + } + replace: + { + "spawnflags" "60416" + } +} diff --git a/ze_surf_bona_s2.cfg b/ze_surf_bona_s2.cfg index b27ca78..3f4f03f 100644 --- a/ze_surf_bona_s2.cfg +++ b/ze_surf_bona_s2.cfg @@ -2,7 +2,7 @@ modify: { match: { - "classname" "trigger_multiple" + "classname" "trigger_once" "targetname" "5komenotriga-" } insert: @@ -10,3 +10,40 @@ modify: "filtername" "Human" } } + +modify: +{ + match: + { + "classname" "trigger_multiple" + "origin" "-5477 -12752.5 -5628.57" + } + delete: + { + "OnStartTouch" "boss_breakable,SetDamageFilter,Human,3,1" + "OnStartTouch" "server,Command,say << Rear wall closes in 5 seconds! >>,3,1" + "OnStartTouch" "wall,Toggle,,8,1" + } + insert: + { + "targetname" "boss_trigger" + "OnStartTouch" "so-nanoka-,Lock,,0,1" + "OnStartTouch" "server,Command,say << Rear wall closes in 3 seconds! >>,3,1" + "OnStartTouch" "boss_breakable,SetDamageFilter,Human,4,1" + "OnStartTouch" "wall,Toggle,,6,1" + "OnStartTouch" "so-nanoka-,Unlock,,6,1" + } +} + +modify: +{ + match: + { + "classname" "math_counter" + "targetname" "boss_hp" + } + insert: + { + "OnHitMin" "!self,Kill,,0,1" + } +} \ No newline at end of file diff --git a/ze_surf_sahok_t5_9.cfg b/ze_surf_sahok_t5_9.cfg new file mode 100644 index 0000000..04c8e0f --- /dev/null +++ b/ze_surf_sahok_t5_9.cfg @@ -0,0 +1,12 @@ +modify: +{ + match: + { + "classname" "trigger_push" + "targetname" "Noctali_Boss_Push_Hp" + } + replace: + { + "speed" "500" + } +} diff --git a/ze_voodoo_islands_v4_007.cfg b/ze_voodoo_islands_v4_007.cfg new file mode 100644 index 0000000..bf167eb --- /dev/null +++ b/ze_voodoo_islands_v4_007.cfg @@ -0,0 +1,21 @@ +;-------------------------------------------------------------------- +;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/ +;-------------------------------------------------------------------- +;BETTER AFK TP +;---------------- + +modify: +{ + match: + { + "targetname" "timer final" + "classname" "logic_relay" + } + insert: + { + ;"OnTrigger" "pen 2,Enable,,30,-1" + "OnTrigger" "pen,AddOutput,target move on 2,30,1" + ;"OnTrigger" "pen 3,Enable,,140,1" + "OnTrigger" "pen,AddOutput,target move on 3,140,1" + } +}