;; _

;; increase nuke damage
 
modify:
{
	match:
	{
		"targetname" "trig_hurt"
		"classname" "trigger_hurt"
	}
	replace:
	{
		"damage" "100000"
	}
}

;; longer first holds

modify:
{
	match:
	{
		"origin" "-5602 2020 -195"
		"classname" "trigger_once"
		"hammerid" "75007"
	}
	delete:
	{
		"OnStartTouch" "r_house,Trigger,,0,-1"
		"OnStartTouch" "cmd,Command,say >>DOOR CLOSING IN 15s<<,0,1"
		"OnStartTouch" "cmd,Command,say >>DEFEND THE HOUSE 50s<<,5,1"
		"OnStartTouch" "cmd,Command,say >>5s LEFT<<,50,1"
		"OnStartTouch" "cmd,Command,say >>>RUN<<<,55,1"
	}
	insert:
	{
		"OnStartTouch" "r_house,Trigger,,15,1"
		"OnStartTouch" "cmd,Command,say >>DOOR CLOSING IN 30s<<,0,1"
		"OnStartTouch" "cmd,Command,say >>DEFEND THE HOUSE 50s<<,20,1"
		"OnStartTouch" "cmd,Command,say >>5s LEFT<<,65,1"
		"OnStartTouch" "cmd,Command,say >>>RUN<<<,70,1"
	}
}
modify:
{
	match:
	{
		"origin" "5692 2412 -258"
		"classname" "trigger_once"
		"hammerid" "86506"
	}
	delete:
	{
		"OnStartTouch" "r_gas,Trigger,,0,-1"
		"OnStartTouch" "cmd,Command,say >>DOOR CLOSING IN 15s<<,0,1"
		"OnStartTouch" "cmd,Command,say >>DEFEND THE GAS STATION 50s<<,5,1"
		"OnStartTouch" "cmd,Command,say >>5s LEFT<<,50,1"
		"OnStartTouch" "cmd,Command,say >>>RUN<<<,55,1"
	}
	insert:
	{
		"OnStartTouch" "r_gas,Trigger,,15,1"
		"OnStartTouch" "cmd,Command,say >>DOOR CLOSING IN 30s<<,0,1"
		"OnStartTouch" "cmd,Command,say >>DEFEND THE GAS STATION 50s<<,20,1"
		"OnStartTouch" "cmd,Command,say >>5s LEFT<<,65,1"
		"OnStartTouch" "cmd,Command,say >>>RUN<<<,70,1"
	}
}


