
add:
{
	"model" "*7"
	"targetname" "tp_bridge_glitch"
	"target" "tp_dest_2"
	"StartDisabled" "0"
	"spawnflags" "1"
	"origin" "-2864 3424 -294.24"
	"classname" "trigger_teleport"
}
add:
{
	"origin" "-2864 3424 -294.24"
	"targetname" "part_bridge_glitch"
	"effect_name" "011a"
	"angles" "0 0 0"
	"classname" "info_particle_system"
	"hammerid" "109106"
}
modify:
{
	match:
	{
		"targetname" "block_rock_1_target"
		"classname" "func_breakable"
	}
	insert:
	{
		"OnBreak" "part_bridge_glitch,Start,,0,-1"
		"OnBreak" "Item_Ammo_maker,ForceSpawn,,0,1"
	}
	delete:
	{
		"OnBreak" "Item_Ammo_maker,ForceSpawn,,3,1"
	}
}
modify:
{
	match:
	{
		"origin" "7585.01 1648 -3663.18"
		"classname" "func_button"
	}
	insert:
	{
		"OnPressed" "part_bridge_glitch,Kill,,18,-1"
		"OnPressed" "tp_bridge_glitch,Kill,,18,-1"
		"OnPressed" "fade_transition,Fade,,29.9,1"
		"OnPressed" "relay_fog,Trigger,,17,-1"
		"OnPressed" "to_hp_block_3,Enable,,17,-1"
		"OnPressed" "tp_3,Enable,,30,-1"
		"OnPressed" "tp_hole_1,Kill,,30,-1"
		"OnPressed" "tp_hole_2,Kill,,30,-1"
		"OnPressed" "huggy_facory_sound,PlaySound,,18,-1"
		"OnPressed" "huggy_facory_sound_3,Volume,0,17,-1"
		"OnPressed" "huggy_facory_sound_3,Volume,1,16,-1"
		"OnPressed" "huggy_facory_sound_3,Volume,2,15,-1"
		"OnPressed" "huggy_facory_sound_3,Volume,3,14,-1"
		"OnPressed" "huggy_facory_sound_3,Volume,4,13,-1"
		"OnPressed" "huggy_facory_sound_3,Volume,5,12,-1"
		"OnPressed" "huggy_facory_sound_3,Volume,6,11,-1"
		"OnPressed" "huggy_facory_sound_3,Volume,7,10,-1"
		"OnPressed" "huggy_facory_sound_3,Volume,8,9,-1"
		"OnPressed" "huggy_facory_sound_3,Volume,9,8,-1"
		"OnPressed" "door_3,Open,,18,-1"
		"OnPressed" "server_command,Command,say ** Door open: 18s **,0,-1"
		"OnPressed" "door_sound_creepy,PlaySound,,18,-1"
		"OnPressed" "door_sound_creepya,PlaySound,,18,-1"
	}
	delete:
	{
		"OnPressed" "relay_fog,Trigger,,20,-1"
		"OnPressed" "to_hp_block_3,Enable,,20,-1"
		"OnPressed" "tp_3,Enable,,20,-1"
		"OnPressed" "tp_hole_1,Kill,,20,-1"
		"OnPressed" "tp_hole_2,Kill,,20,-1"
		"OnPressed" "huggy_facory_sound,PlaySound,,20,-1"
		"OnPressed" "huggy_facory_sound_3,Volume,0,20,-1"
		"OnPressed" "huggy_facory_sound_3,Volume,1,19,-1"
		"OnPressed" "huggy_facory_sound_3,Volume,2,18,-1"
		"OnPressed" "huggy_facory_sound_3,Volume,3,17,-1"
		"OnPressed" "huggy_facory_sound_3,Volume,4,16,-1"
		"OnPressed" "huggy_facory_sound_3,Volume,5,15,-1"
		"OnPressed" "huggy_facory_sound_3,Volume,6,14,-1"
		"OnPressed" "huggy_facory_sound_3,Volume,7,13,-1"
		"OnPressed" "huggy_facory_sound_3,Volume,8,12,-1"
		"OnPressed" "huggy_facory_sound_3,Volume,9,11,-1"
		"OnPressed" "door_3,Open,,20,-1"
		"OnPressed" "server_command,Command,say ** Door open: 20s **,0,-1"
		"OnPressed" "door_sound_creepy,PlaySound,,20,-1"
		"OnPressed" "door_sound_creepya,PlaySound,,20,-1"
	}
}
add:
{
	"model" "*5"
	"targetname" "anti_glitch_breakable"
	"spawnobject" "0"
	"spawnflags" "1"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"propdata" "0"
	"pressuredelay" "0"
	"physdamagescale" "1.0"
	"PerformanceMode" "0"
	"origin" "-1952 10643 797.72"
	"nodamageforces" "0"
	"minhealthdmg" "0"
	"material" "8"
	"health" "1"
	"gibdir" "0 0 0"
	"explosion" "0"
	"ExplodeRadius" "0"
	"explodemagnitude" "0"
	"ExplodeDamage" "0"
	"disableshadows" "0"
	"disablereceiveshadows" "0"
	"classname" "func_breakable"
}
modify:
{
	match:
	{
		"targetname" "lt_final_lasers_1"
		"classname" "logic_timer"
	}
	insert:
	{
		"OnTimer" "spark_lasers3,DoSpark,,2,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "lt_final_lasers"
		"classname" "logic_timer"
	}
	insert:
	{
		"OnTimer" "spark_lasers2,DoSpark,,2,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "laser_case_mv_11"
		"classname" "logic_case"
	}
	delete:
	{
		"OnCase03" "temp_mv_2_f_9,ForceSpawn,,0,-1"
		"OnCase03" "laser_sound,PlaySound,,0,-1"
		"OnCase04" "temp_mv_2_f_37,ForceSpawn,,0,-1"
		"OnCase04" "laser_sound,PlaySound,,0,-1"
		"OnCase05" "temp_mv_2_f_28,ForceSpawn,,0,-1"
		"OnCase05" "laser_sound,PlaySound,,0,-1"
		"OnCase01" "temp_mv_2_f_38,ForceSpawn,,0,-1"
		"OnCase01" "laser_sound,PlaySound,,0,-1"
		"OnCase02" "temp_mv_2_f_30,ForceSpawn,,0,-1"
		"OnCase02" "laser_sound,PlaySound,,0,-1"
		"OnCase06" "temp_mv_2_f_29,ForceSpawn,,0,-1"
		"OnCase06" "laser_sound,PlaySound,,0,-1"
		"OnCase13" "temp_mv_2_f_39,ForceSpawn,,0,-1"
		"OnCase08" "temp_mv_2_f_27,ForceSpawn,,0,-1"
		"OnCase09" "laser_sound,PlaySound,,0,-1"
		"OnCase09" "temp_mv_2_f_38,ForceSpawn,,0,-1"
		"OnCase09" "temp_mv_2_f_9,ForceSpawn,,0,-1"
		"OnCase10" "laser_sound,PlaySound,,0,-1"
		"OnCase10" "temp_mv_2_f_28,ForceSpawn,,0,-1"
		"OnCase10" "temp_mv_2_f_38,ForceSpawn,,0,-1"
		"OnCase08" "laser_sound,PlaySound,,0,-1"
		"OnCase07" "laser_sound,PlaySound,,0,-1"
		"OnCase11" "laser_sound,PlaySound,,0,-1"
		"OnCase11" "temp_mv_2_f_29,ForceSpawn,,0,-1"
		"OnCase11" "temp_mv_2_f_27,ForceSpawn,,0,-1"
		"OnCase12" "laser_sound,PlaySound,,0,-1"
		"OnCase12" "temp_mv_2_f_37,ForceSpawn,,0,-1"
		"OnCase12" "temp_mv_2_f_30,ForceSpawn,,0,-1"
		"OnCase13" "laser_sound,PlaySound,,0,-1"
		"OnCase13" "temp_mv_2_f_29,ForceSpawn,,0,-1"
		"OnCase13" "huggy_lasers1,SetAnimation,attack1,0,-1"
		"OnCase12" "huggy_lasers1,SetAnimation,attack1,0,-1"
		"OnCase11" "huggy_lasers1,SetAnimation,attack1,0,-1"
		"OnCase10" "huggy_lasers1,SetAnimation,attack1,0,-1"
		"OnCase09" "huggy_lasers1,SetAnimation,attack1,0,-1"
		"OnCase08" "huggy_lasers1,SetAnimation,attack1,0,-1"
		"OnCase07" "huggy_lasers1,SetAnimation,attack1,0,-1"
		"OnCase06" "huggy_lasers1,SetAnimation,attack1,0,-1"
		"OnCase05" "huggy_lasers1,SetAnimation,attack1,0,-1"
		"OnCase03" "huggy_lasers1,SetAnimation,attack1,0,-1"
		"OnCase02" "huggy_lasers1,SetAnimation,attack1,0,-1"
		"OnCase01" "huggy_lasers1,SetAnimation,attack1,0,-1"
	}
	insert:
	{
		"OnCase04" "temp_mv_2_f_37,ForceSpawn,,2,-1"
		"OnCase04" "laser_sound,PlaySound,,2,-1"
		"OnCase04" "huggy_lasers1,SetAnimation,attack1,0,-1"
		"OnCase05" "temp_mv_2_f_28,ForceSpawn,,2,-1"
		"OnCase05" "laser_sound,PlaySound,,2,-1"
		"OnCase05" "huggy_lasers1,SetAnimation,attack1,0,-1"
		"OnCase06" "temp_mv_2_f_29,ForceSpawn,,2,-1"
		"OnCase06" "laser_sound,PlaySound,,2,-1"
		"OnCase06" "huggy_lasers1,SetAnimation,attack1,0,-1"
		"OnCase08" "temp_mv_2_f_27,ForceSpawn,,2,-1"
		"OnCase08" "laser_sound,PlaySound,,2,-1"
		"OnCase08" "huggy_lasers1,SetAnimation,attack1,0,-1"
		"OnCase10" "laser_sound,PlaySound,,2,-1"
		"OnCase10" "temp_mv_2_f_28,ForceSpawn,,2,-1"
		"OnCase10" "huggy_lasers1,SetAnimation,attack1,0,-1"
		"OnCase11" "laser_sound,PlaySound,,2,-1"
		"OnCase11" "temp_mv_2_f_27,ForceSpawn,,2,-1"
		"OnCase11" "huggy_lasers1,SetAnimation,attack1,0,-1"
		"OnCase12" "laser_sound,PlaySound,,2,-1"
		"OnCase12" "temp_mv_2_f_37,ForceSpawn,,2,-1"
		"OnCase12" "huggy_lasers1,SetAnimation,attack1,0,-1"
		"OnCase13" "temp_mv_2_f_39,ForceSpawn,,2,-1"
		"OnCase13" "laser_sound,PlaySound,,2,-1"
		"OnCase13" "huggy_lasers1,SetAnimation,attack1,0,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "laser_case_mv_12"
		"classname" "logic_case"
	}
		delete:
	{
		"OnCase03" "temp_mv_2_f_8,ForceSpawn,,1,-1"
		"OnCase03" "laser_sound,PlaySound,,1,-1"
		"OnCase04" "temp_mv_2_f_26,ForceSpawn,,1,-1"
		"OnCase04" "laser_sound,PlaySound,,1,-1"
		"OnCase05" "temp_mv_2_f_35,ForceSpawn,,1,-1"
		"OnCase05" "laser_sound,PlaySound,,1,-1"
		"OnCase01" "temp_mv_2_f_34,ForceSpawn,,1,-1"
		"OnCase01" "laser_sound,PlaySound,,1,-1"
		"OnCase02" "temp_mv_2_f_33,ForceSpawn,,1,-1"
		"OnCase02" "laser_sound,PlaySound,,1,-1"
		"OnCase06" "temp_mv_2_f_32,ForceSpawn,,1,-1"
		"OnCase06" "laser_sound,PlaySound,,1,-1"
		"OnCase13" "temp_mv_2_f_31,ForceSpawn,,1,-1"
		"OnCase08" "temp_mv_2_f_36,ForceSpawn,,1,-1"
		"OnCase09" "laser_sound,PlaySound,,1,-1"
		"OnCase09" "temp_mv_2_f_34,ForceSpawn,,1,-1"
		"OnCase09" "temp_mv_2_f_8,ForceSpawn,,1,-1"
		"OnCase10" "laser_sound,PlaySound,,1,-1"
		"OnCase10" "temp_mv_2_f_35,ForceSpawn,,1,-1"
		"OnCase10" "temp_mv_2_f_34,ForceSpawn,,1,-1"
		"OnCase08" "laser_sound,PlaySound,,1,-1"
		"OnCase07" "laser_sound,PlaySound,,1,-1"
		"OnCase11" "laser_sound,PlaySound,,1,-1"
		"OnCase11" "temp_mv_2_f_32,ForceSpawn,,1,-1"
		"OnCase11" "temp_mv_2_f_36,ForceSpawn,,1,-1"
		"OnCase12" "laser_sound,PlaySound,,1,-1"
		"OnCase12" "temp_mv_2_f_26,ForceSpawn,,1,-1"
		"OnCase12" "temp_mv_2_f_33,ForceSpawn,,1,-1"
		"OnCase13" "laser_sound,PlaySound,,1,-1"
		"OnCase13" "temp_mv_2_f_32,ForceSpawn,,1,-1"
		"OnCase01" "huggy_lasers,SetAnimation,attack1,0,-1"
		"OnCase02" "huggy_lasers,SetAnimation,attack1,0,-1"
		"OnCase03" "huggy_lasers,SetAnimation,attack1,0,-1"
		"OnCase05" "huggy_lasers,SetAnimation,attack1,0,-1"
		"OnCase06" "huggy_lasers,SetAnimation,attack1,0,-1"
		"OnCase07" "huggy_lasers,SetAnimation,attack1,0,-1"
		"OnCase08" "huggy_lasers,SetAnimation,attack1,0,-1"
		"OnCase09" "huggy_lasers,SetAnimation,attack1,0,-1"
		"OnCase10" "huggy_lasers,SetAnimation,attack1,0,-1"
		"OnCase11" "huggy_lasers,SetAnimation,attack1,0,-1"
		"OnCase12" "huggy_lasers,SetAnimation,attack1,0,-1"
		"OnCase13" "huggy_lasers,SetAnimation,attack1,0,-1"
	}
	insert:
	{
		"OnCase04" "temp_mv_2_f_26,ForceSpawn,,2,-1"
		"OnCase04" "laser_sound,PlaySound,,2,-1"
		"OnCase04" "huggy_lasers,SetAnimation,attack1,0,-1"
		"OnCase05" "temp_mv_2_f_35,ForceSpawn,,2,-1"
		"OnCase05" "laser_sound,PlaySound,,2,-1"
		"OnCase05" "huggy_lasers,SetAnimation,attack1,0,-1"
		"OnCase06" "temp_mv_2_f_32,ForceSpawn,,2,-1"
		"OnCase06" "laser_sound,PlaySound,,2,-1"
		"OnCase06" "huggy_lasers,SetAnimation,attack1,0,-1"
		"OnCase08" "temp_mv_2_f_36,ForceSpawn,,2,-1"
		"OnCase08" "laser_sound,PlaySound,,2,-1"
		"OnCase08" "huggy_lasers,SetAnimation,attack1,0,-1"
		"OnCase10" "laser_sound,PlaySound,,2,-1"
		"OnCase10" "temp_mv_2_f_35,ForceSpawn,,2,-1"
		"OnCase10" "huggy_lasers,SetAnimation,attack1,0,-1"
		"OnCase11" "laser_sound,PlaySound,,2,-1"
		"OnCase11" "temp_mv_2_f_32,ForceSpawn,,2,-1"
		"OnCase11" "huggy_lasers,SetAnimation,attack1,0,-1"
		"OnCase12" "laser_sound,PlaySound,,2,-1"
		"OnCase12" "temp_mv_2_f_26,ForceSpawn,,2,-1"
		"OnCase12" "huggy_lasers,SetAnimation,attack1,0,-1"
		"OnCase13" "laser_sound,PlaySound,,2,-1"
		"OnCase13" "temp_mv_2_f_31,ForceSpawn,,2,-1"
		"OnCase13" "huggy_lasers,SetAnimation,attack1,0,-1" 
	}
}
modify:
{
	match:
	{
		"targetname" "Item_Ammo_Model"
	   "classname" "info_particle_system"
	}
	replace:
	{
		"origin" "-3080 -1654 4038.99"
	}
}
filter:
{
	"origin" "884 -5952 -6145"
	"Template03" "relay_mv_2_f_38"
	"Template02" "mv_2_f_2_h15"
	"Template01" "mv_2_f_36"
	"targetname" "temp_mv_2_f_38"
	"spawnflags" "0"
	"classname" "point_template"
	"hammerid" "69544"
}
filter:
{
	"origin" "884 -5952 -6113"
	"Template03" "relay_mv_2_f_37"
	"Template02" "mv_2_f_2_h16"
	"Template01" "mv_2_f_39"
	"targetname" "temp_mv_2_f_30"
	"spawnflags" "0"
	"classname" "point_template"
	"hammerid" "69450"
}
filter:
{
	"origin" "884 -5952 -6160"
	"Template03" "relay_mv_2_f_35"
	"Template02" "mv_2_f_1_h8"
	"Template01" "mv_2_f_35"
	"targetname" "temp_mv_2_f_9"
	"spawnflags" "0"
	"classname" "point_template"
	"hammerid" "69511"
}
filter:
{
	"origin" "1164 -4288 -6145"
	"Template03" "relay_mv_2_f_26"
	"Template02" "mv_2_f_2_h12"
	"Template01" "mv_2_f_28"
	"targetname" "temp_mv_2_f_34"
	"spawnflags" "0"
	"classname" "point_template"
	"hammerid" "69474"
}
filter:
{
	"origin" "1164 -4288 -6113"
	"Template03" "relay_mv_2_f_25"
	"Template02" "mv_2_f_2_h13"
	"Template01" "mv_2_f_31"
	"targetname" "temp_mv_2_f_33"
	"spawnflags" "0"
	"classname" "point_template"
	"hammerid" "69466"
}
filter:
{
	"origin" "1164 -4288 -6161"
	"Template03" "relay_mv_2_f_30"
	"Template02" "mv_2_f_1_h7"
	"Template01" "mv_2_f_27"
	"targetname" "temp_mv_2_f_8"
	"spawnflags" "0"
	"classname" "point_template"
	"hammerid" "69343"
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_24"
		"classname" "func_movelinear"
	}
	replace:
	{
		"origin" "1024 -3906 -6738.5"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_2_h11"
		"classname" "trigger_hurt"
	}
	replace:
	{
		"origin" "1024 -4008 -6738"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_32"
		"classname" "func_movelinear"
	}
		replace:
	{
		"origin" "1024 -6334 -6738.5"
		"speed" "2000"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_2_h14"
		"classname" "trigger_hurt"
	}
	replace:
	{
		"origin" "1024 -6232 -6738"
	}
}
modify:
{
	match:
	{
		"targetname" "lt_final_lasers_1"
		"classname" "logic_timer"
	}
	 replace:
	{
		"LowerRandomBound" "1"
		"UpperRandomBound" "1.5"
	}
}
modify:
{
	match:
	{
		"targetname" "lt_final_lasers"
		"classname" "logic_timer"
	}
	replace:
	{
		"LowerRandomBound" "1"
		"UpperRandomBound" "1.5"
	}
}
modify:
{
	match:
	{
		"targetname" "door_2"
		"classname" "func_movelinear"
	}
		insert:
	{
		"OnFullyOpen" "fade_transition,Fade,,15.9,1"
	}
}
modify:
{
	match:
	{
		"targetname" "fade_transition"
		"classname" "env_fade"
	}
	replace:
	{
		"rendercolor" "255 0 0"
		"holdtime" "0.1"
		"duration" "0.1"
		"renderamt" "15"
	}
}
modify:
{
	match:
	{
		"targetname" "block_rock_1_target1"
		"classname" "func_breakable"
	}
	insert:
	{
		"OnBreak" "fade_transition,Fade,,9.9,1"
	}
}
modify:
{
	match:
	{
		"targetname" "door_4"
		"classname" "func_movelinear"
	}
	insert:
	{
		"OnFullyOpen" "fade_transition,Fade,,24.9,1"
	}
}
add:
{
	"origin" "1219 -5848 -6727"
	"targetname" "Button_items"
	"spawnflags" "49"
	"radius" "1250"
	"pitchstart" "100"
	"pitch" "100"
	"message" "buttons/bell1.wav"
	"health" "10"
	"classname" "ambient_generic"
}
modify:
{
	match:
	{
		"targetname" "Item_Ammo_Filter"
		"classname" "filter_activator_name"
	}
	insert:
	{
		"OnPass" "Button_items,PlaySound,,0,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "Item_wind_filter"
		"classname" "filter_activator_name"
	}
	insert:
	{
		"OnPass" "Button_items,PlaySound,,0,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "gravity_filter"
		"classname" "filter_activator_name"
	}
		insert:
	{
		"OnPass" "Button_items,PlaySound,,0,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "to_final_game"
		"classname" "trigger_once"
	}
	delete:
	{
		"OnStartTouch" "gs_1,ApplyScore,,46,-1"
		"OnTrigger" "server_command,Command,say ** 30s **,15,-1"
		"OnTrigger" "spark_lasers*,Kill,,45,-1"
		"OnTrigger" "nuke,Enable,,48,-1"
		"OnTrigger" "server_command,Command,say ** LAST GAME START IN 10s.... **,5,-1"
		"OnTrigger" "server_command,Command,say ** 30s **,15,-1"
		"OnTrigger" "server_command,Command,sv_airaccelerate 150,15,-1"
		"OnTrigger" "server_command,Command,sv_gravity 250,15,-1"
		"OnTrigger" "system_imune,Enable,,0,-1"
		"OnTrigger" "mv_*,Kill,,45,-1"
		"OnTrigger" "env_f,Fade,,45,-1"
		"OnTrigger" "server_command,Command,say ** 30s **,15,-1"
		"OnTrigger" "server_command,Command,say ** YOU DID IT ? NOW WAY... GG BOYS... :)**,45,-1"
		"OnTrigger" "Item_Wind_trigger*,Kill,,15,-1"
		"OnTrigger" "Item_wind_button*,Kill,,15,-1"
		"OnTrigger" "sound_wind*,Volume,0,15,-1"
		"OnTrigger" "gravity_push*,Kill,,15,-1"
		"OnTrigger" "gravity_eff*,Kill,,15,-1"
		"OnTrigger" "gravity_button*,Kill,,15,-1"
		"OnTrigger" "gravity_particle*,Kill,,15,-1"
		"OnTrigger" "Item_Ammo_Trigger*,Kill,,15,-1"
		"OnTrigger" "Item_Ammo_Particle*,Kill,,15,-1"
		"OnStartTouch" "!activator,AddOutput,targetname player_imu,15,-1"		
	}
	insert:
	{
		"OnTrigger" "anti_block_view_zm,Enable,,14.9,1"
		"OnTrigger" "fade_transition,Fade,,14.9,1"
		"OnTrigger" "fade_transition,Fade,,9.9,1"
		"OnTrigger" "server_command,Command,say ** LAST GAME START IN 10s...RESIST or not... **,5,-1"
		"OnTrigger" "boss_hp_remove,Enable,,45,1"
		"OnTrigger" "server_command,Command,say ** HOW DID YOU SURVIVE SO LONG?? MY HP ARE NOW GOING DOWN!! DIIE! **,45,-1"
		"OnTrigger" "system_imune,Enable,,15,-1"
		"OnTrigger" "Item_Wind_trigger*,Kill,,0,-1"
		"OnTrigger" "Item_wind_button*,Kill,,0,-1"
		"OnTrigger" "sound_wind*,Volume,0,0,-1"
		"OnTrigger" "gravity_push*,Kill,,0,-1"
		"OnTrigger" "gravity_eff*,Kill,,0,-1"
		"OnTrigger" "gravity_button*,Kill,,0,-1"
		"OnTrigger" "gravity_particle*,Kill,,0,-1"
		"OnTrigger" "Item_Ammo_Trigger*,Kill,,0,-1"
		"OnTrigger" "Item_Ammo_Particle*,Kill,,0,-1"
		"OnTrigger" "to_final_game_filter,enable,,14.9,-1"
	}
}
add:
{
	"model" "*8"
	"targetname" "to_add_points"
	"StartDisabled" "1"
	"spawnflags" "1"
	"origin" "1511.51 -4991.99 -6288"
	"filtername" "filter_ct"
	"classname" "trigger_once"
	"OnStartTouch" "gs_1,ApplyScore,,0,-1"
}
modify:
{
	match:
	{
		"targetname" "filter_imu"
		"classname" "filter_activator_name"
	}
	insert:
	{
		"OnFail" "text_lasers,Display,,0.01,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_3_h20"
		"classname" "trigger_hurt"
	}
	delete:
	{
		"OnHurtPlayer" "text_lasers,Display,,0.01,1"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_3_h18"
		"classname" "trigger_hurt"
	}
	delete:
	{
		"OnHurtPlayer" "text_lasers,Display,,0.01,1"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_2_h14"
		"classname" "trigger_hurt"
	}
	delete:
	{
		"OnHurtPlayer" "text_lasers,Display,,0.01,1"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_3_h19"
		"classname" "trigger_hurt"
	}
	delete:
	{
		"OnHurtPlayer" "text_lasers,Display,,0.01,1"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_3_h17"
		"classname" "trigger_hurt"
	}
	delete:
	{
		"OnHurtPlayer" "text_lasers,Display,,0.01,1"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_3_h15"
		"classname" "trigger_hurt"
	}
	delete:
	{
		"OnHurtPlayer" "text_lasers,Display,,0.01,1"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_3_h14"
		"classname" "trigger_hurt"
	}
	delete:
	{
		"OnHurtPlayer" "text_lasers,Display,,0.01,1"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_3_h13"
		"classname" "trigger_hurt"
	}
	delete:
	{
		"OnHurtPlayer" "text_lasers,Display,,0.01,1"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_2_h11"
		"classname" "trigger_hurt"
	}
	delete:
	{
		"OnHurtPlayer" "text_lasers,Display,,0.01,1"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_3_h16"
		"classname" "trigger_hurt"
	}
	delete:
	{
		"OnHurtPlayer" "text_lasers,Display,,0.01,1"
	}
}
add:
{
	"model" "*8"
	"wait" "0.1"
	"targetname" "anti_block_view_zm"
	"StartDisabled" "1"
	"spawnflags" "1"
	"origin" "1511.51 -4991.99 -6288"
	"filtername" "filter_t"
	"classname" "trigger_multiple"
	"OnStartTouch" "!activator,AddOutput,rendermode 6,0,-1"
}
modify:
{
	match:
	{
		"targetname" "ResetName"
		"classname" "trigger_multiple"
	}
	insert:
	{
		"OnStartTouch" "!activator,AddOutput,rendermode 1,0,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "to_final_run"
		"classname" "trigger_once"
	}
	delete:
	{
		"OnTrigger" "break_3a,Break,,30,-1"
		"OnTrigger" "relay_fog_no_reverse_final,Trigger,,0,-1"
		"OnTrigger" "temp_model_5,ForceSpawn,,20,-1"
	}
	insert:
	{
		"OnTrigger" "break_3a,Break,,37,-1"
		"OnTrigger" "fade_final,fade,,31,1"
		"OnTrigger" "relay_fog_no_reverse_final,Trigger,,31,-1"
		"OnTrigger" "temp_model_5,ForceSpawn,,0,-1"
		"OnTrigger" "push_zm_final,kill,,37,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "train_model4"
		"classname" "func_tracktrain"
	}
		replace:
	{
		"startspeed" "260"
	}
}
modify:
{
	match:
	{
		"targetname" "train_model5"
		"classname" "func_tracktrain"
	}
	replace:
	{
		"startspeed" "260"
	}
}
modify:
{
	match:
	{
		"targetname" "relay_fog_no_reverse_final"
		"classname" "logic_relay"
	}
	insert:
	{
		"OnTrigger" "fog,Setmaxdensity,0.9,5.2,-1"
		"OnTrigger" "fog,SetEndDist,700,20,1"
		"OnTrigger" "fog,SetEndDist,650,20.1,1"
		"OnTrigger" "fog,SetEndDist,600,20.2,1"
	}
}
add:
{
	"origin" "6724 -2378.37 -4992"
	"targetname" "fade_final"
	"spawnflags" "8"
	"rendercolor" "255 0 0"
	"renderamt" "2"
	"holdtime" "100"
	"duration" "1"
	"classname" "env_fade"
}
modify:
{
	match:
	{
		"targetname" "block_rock_1_target3"
		"classname" "func_breakable"
	}
	delete:
	{
		"OnBreak" "jumpscare_huggy,PlaySound,,5,-1"
		"OnBreak" "tp_trap_3,Enable,,5,-1"
		"OnBreak" "tp_trap_3_t,Enable,,8,-1"
		"OnBreak" "tp_trap_3_t,Kill,,10,-1"
		"OnBreak" "tp_trap_3,Kill,,6,-1"
		"OnBreak" "server_command,Command,say ** I TOLD YOU TO STOP TO DESTROY MY FACTORY!! GET PUNISHED AGAIN!! :)**,0,-1"
	}
	insert:
	{
		"OnBreak" "tp_trap_3,Enable,,15,-1"
		"OnBreak" "tp_trap_3_t,Enable,,17,-1"
		"OnBreak" "tp_trap_3,Kill,,17,-1"
		"OnBreak" "server_command,Command,say ** DEFEND!!! I DON'T KNOW FOR HOW LONG TIME...SORRY :)**,0,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "tp_dest_4"
		"classname" "info_teleport_destination"
	}
	replace:
	{
		"origin" "8864 -3952 -5056"
	}
}
modify:
{
	match:
	{
		"targetname" "tp_dest_3"
		"classname" "info_teleport_destination"
	}
	replace:
	{
		"origin" "5600 1360 -3712"
	}
}
modify:
{
	match:
	{
		"targetname" "block_rock_1_part4a"
		"classname" "info_particle_system"
	}
	replace:
	{
		"origin" "9344 -3424 -5070.98"
		"effect_name" "explosion_huge"
	}
}
modify:
{
	match:
	{
		"targetname" "block_rock_1_part3"
		"classname" "info_particle_system"
	}
	replace:
	{
		"origin" "7456 -2958 -5070.98"
		"effect_name" "explosion_huge"
	}
}
modify:
{
	match:
	{
		"targetname" "block_rock_1_part3"
		"classname" "info_particle_system"
	}
	replace:
	{
		"origin" "6576 -4240 -5070.98"
		"effect_name" "explosion_huge"
	}
}
modify:
{
	match:
	{
		"targetname" "to_trap_2"
		"classname" "trigger_once"
	}
	delete:
	{
		"OnTrigger" "server_command,Command,say ** My second game :) MEMORY!! :) 10s...,0,-1"
		"OnTrigger" "logic_texture_1,PickRandom,,5,-1"
		"OnTrigger" "block_rock_1_breakable3,Break,,30,-1"
		"OnTrigger" "tp_trap_2_end,Enable,,25,-1"
		"OnTrigger" "tp_trap_2_end_t,Enable,,30,-1"
		"OnTrigger" "break_machine_1a,Break,,30,-1"
		"OnTrigger" "block_rock_1_part3a,Start,,30,-1"
		"OnTrigger" "case_explode,PickRandom,,30,-1"
		"OnTrigger" "block_rock_1_barrel3a,Break,,30,-1"
		"OnTrigger" "block_rock_1_part3a,Kill,,35,-1"
		"OnTrigger" "fog,Setmaxdensity,0,1,-1"
		"OnTrigger" "break_trap_2_*,Kill,,35,-1"
		"OnTrigger" "logic_texture_1,Kill,,35,-1"
		"OnTrigger" "texture_1,Kill,,35,-1"
		"OnTrigger" "breakable_*,Kill,,25,-1"
		"OnTrigger" "temp_2,Kill,,25,-1"
		"OnTrigger" "temp_6,Kill,,25,-1"
		"OnTrigger" "temp_1,Kill,,25,-1"
		"OnTrigger" "temp_3,Kill,,25,-1"
	}
	insert:
	{
		"OnTrigger" "server_command,Command,say ** My second game :) MEMORY!! :) 10s...,0,-1"
		"OnTrigger" "logic_texture_1,PickRandom,,10,-1"
		"OnTrigger" "block_rock_1_breakable3,Break,,35,-1"
		"OnTrigger" "tp_trap_2_end,Enable,,30,-1"
		"OnTrigger" "tp_trap_2_end_t,Enable,,35,-1"
		"OnTrigger" "break_machine_1a,Break,,35,-1"
		"OnTrigger" "block_rock_1_part3a,Start,,35,-1"
		"OnTrigger" "case_explode,PickRandom,,35,-1"
		"OnTrigger" "block_rock_1_barrel3a,Break,,35,-1"
		"OnTrigger" "block_rock_1_part3a,Kill,,40,-1"
		"OnTrigger" "fog,Setmaxdensity,0,1,-1"
		"OnTrigger" "break_trap_2_*,Kill,,40,-1"
		"OnTrigger" "logic_texture_1,Kill,,40,-1"
		"OnTrigger" "texture_1,Kill,,40,-1"
		"OnTrigger" "breakable_*,Kill,,30,-1"
		"OnTrigger" "temp_2,Kill,,30,-1"
		"OnTrigger" "temp_6,Kill,,30,-1"
		"OnTrigger" "temp_1,Kill,,30,-1"
		"OnTrigger" "temp_3,Kill,,30,-1"
		"OnTrigger" "tp_trap_3_t,Kill,,34.5,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_30"
		"classname" "func_movelinear"
	}
	replace:
	{
		"origin" "1024 -3906 -6694.5"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_3_h15"
		"classname" "trigger_hurt"
	}
	replace:
	{
		"origin" "1024 -4008 -6694"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_38"
		"classname" "func_movelinear"
	}
	replace:
	{
		"origin" "1024 -6334 -6694.5"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_3_h19"
		"classname" "trigger_hurt"
	}
	replace:
	{
		"origin" "1024 -6232 -6694"
	}
}
modify:
{
	match:
	{
		"targetname" "block_rock_1_target4"
		"classname" "func_breakable"
	}
	delete:
	{
		"OnBreak" "tp_trap_2,Kill,,10.5,-1"
		"OnBreak" "tp_trap_1,Kill,,5.5,-1"
		"OnBreak" "tp_trap_1,Enable,,5,-1"
		"OnBreak" "server_command,Command,say ** HOW DAR YOU DESTROY MY FACTORY!! GET PUNISHED!! **,0,-1"
		"OnBreak" "tp_trap_2,Enable,,10,-1"
	}
	insert:
	{
		"OnBreak" "tp_trap_1,Kill,,20,-1"
		"OnBreak" "tp_4,Enable,,10,-1"
		"OnBreak" "fade_transition,Fade,,9.9,1"
		"OnBreak" "tp_trap_1,Enable,,10,-1"
		"OnBreak" "server_command,Command,say ** HOW DAR DO YOU DESTROY MY FACTORY!! GET PUNISHED!! 10s **,0,-1"
		"OnBreak" "tp_trap_2,Enable,,12,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "break_3_cts"
		"classname" "func_breakable"
	}
	delete:
	{
		"OnBreak" "tp_4,Enable,,30,-1"
	}	
}
modify:
{
	match:
	{
		"targetname" "relay_fog_no_reverse"
		"classname" "logic_relay"
	}
	insert:
	{
		"OnTrigger" "fog,Setmaxdensity,0.99,5.7,-1"
		"OnTrigger" "fog,SetEndDist,700,4.7,1"
		"OnTrigger" "fog,SetEndDist,650,4.8,1"
		"OnTrigger" "fog,SetEndDist,600,4.9,1"
		"OnTrigger" "fog,SetEndDist,550,5,1"
		"OnTrigger" "fog,SetEndDist,500,5.1,1"
		"OnTrigger" "fog,SetEndDist,450,5.2,1"
		"OnTrigger" "fog,SetEndDist,400,5.3,1"
		"OnTrigger" "fog,SetEndDist,350,5.4,1"
		"OnTrigger" "fog,SetEndDist,300,5.5,1"
		"OnTrigger" "fog,SetEndDist,250,5.6,1"
		"OnTrigger" "fog,SetEndDist,300,5.7,1"
	}
}
modify:
{
	match:
	{
		"targetname" "relay_fog"
		"classname" "logic_relay"
	}
	insert:
	{
		"OnTrigger" "fog,SetEndDist,700,4.7,1"
		"OnTrigger" "fog,SetEndDist,650,4.8,1"
		"OnTrigger" "fog,SetEndDist,600,4.9,1"
		"OnTrigger" "fog,SetEndDist,550,5,1"
		"OnTrigger" "fog,SetEndDist,500,5.1,1"
		"OnTrigger" "fog,SetEndDist,450,5.2,1"
		"OnTrigger" "fog,SetEndDist,400,5.3,1"
		"OnTrigger" "fog,SetEndDist,350,5.4,1"
		"OnTrigger" "fog,SetEndDist,300,5.5,1"
		"OnTrigger" "fog,SetEndDist,250,5.6,1"
		"OnTrigger" "fog,SetEndDist,300,5.7,1"
		"OnTrigger" "fog,SetEndDist,350,5.8,1"
		"OnTrigger" "fog,SetEndDist,400,5.9,1"
		"OnTrigger" "fog,SetEndDist,450,6,1"
		"OnTrigger" "fog,SetEndDist,500,6.1,1"
		"OnTrigger" "fog,SetEndDist,550,6.2,1"
		"OnTrigger" "fog,SetEndDist,600,6.3,1"
		"OnTrigger" "fog,SetEndDist,650,6.4,1"
		"OnTrigger" "fog,SetEndDist,700,6.5,1"
		"OnTrigger" "fog,SetEndDist,750,7,1"
	}
}
filter:
{
	"origin" "6720 -10418 -5099"
	"targetname" "pb_29"
	"target" "pb_30"
	"spawnflags" "0"
	"orientationtype" "1"
	"angles" "0 0 0"
	"classname" "path_track"
	"hammerid" "29197"
}
add:
{
	"origin" "6720 -10418 -5099"
	"targetname" "pb_29"
	"target" "pb_30"
	"spawnflags" "0"
	"orientationtype" "1"
	"angles" "0 0 0"
	"classname" "path_track"
	"hammerid" "29197"
	"speed" "800"
	"OnPass" "train_model5,SetSpeed,800,0.5,-1"
}
filter:
{
	"origin" "6720 -13184 -5099"
	"targetname" "pb_15"
	"target" "pb_16"
	"spawnflags" "0"
	"orientationtype" "1"
	"angles" "0 0 0"
	"classname" "path_track"
	"hammerid" "27928"
}
add:
{
	"origin" "6720 -13184 -5099"
	"targetname" "pb_15"
	"target" "pb_16"
	"spawnflags" "0"
	"orientationtype" "1"
	"angles" "0 0 0"
	"classname" "path_track"
	"hammerid" "27928"
	"speed" "800"
	"OnPass" "train_model4,SetSpeed,800,0.5,-1"
}
filter:
{
	"origin" "6720 -10418 -6512"
	"targetname" "pb_30"
	"target" "pb_31"
	"spawnflags" "0"
	"orientationtype" "1"
	"angles" "0 0 0"
	"classname" "path_track"
	"hammerid" "29567"
}
add:
{
	"origin" "6720 -10418 -6512"
	"targetname" "pb_30"
	"target" "pb_31"
	"spawnflags" "0"
	"orientationtype" "1"
	"angles" "0 0 0"
	"classname" "path_track"
	"hammerid" "29567"
	"speed" "270"
	"OnPass" "train_model5,SetSpeed,270,0,-1"
}
filter:
{
	"origin" "6720 -13184 -6508"
	"targetname" "pb_16"
	"target" "pb_17"
	"spawnflags" "0"
	"orientationtype" "1"
	"angles" "0 0 0"
	"classname" "path_track"
	"hammerid" "28053"
}
add:
{
	"origin" "6720 -13184 -6508"
	"targetname" "pb_16"
	"target" "pb_17"
	"spawnflags" "0"
	"orientationtype" "1"
	"angles" "0 0 0"
	"classname" "path_track"
	"hammerid" "28053"
	"speed" "270"
	"OnPass" "train_model4,SetSpeed,270,0,-1"
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_34"
		"classname" "func_movelinear"
	}
	replace:
	{
		"speed" "2300"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_38"
		"classname" "func_movelinear"
	}
	replace:
	{
		"speed" "2300"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_33"
		"classname" "func_movelinear"
	}
	replace:
	{
		"speed" "2300"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_37"
		"classname" "func_movelinear"
	}
	replace:
	{
		"speed" "2300"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_24"
		"classname" "func_movelinear"
	}
	replace:
	{
		"speed" "2300"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_26"
		"classname" "func_movelinear"
	}
	replace:
	{
		"speed" "2300"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_30"
		"classname" "func_movelinear"
	}
	replace:
	{
		"speed" "2300"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_25"
		"classname" "func_movelinear"
	}
	replace:
	{
		"speed" "2300"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_29"
		"classname" "func_movelinear"
	}
	replace:
	{
		"speed" "2300"
	}
}
add:
{
	"model" "*5"
	"targetname" "break_boss_lasers"
	"spawnobject" "0"
	"spawnflags" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"propdata" "0"
	"pressuredelay" "0"
	"physdamagescale" "1.0"
	"PerformanceMode" "0"
	"origin" "1032 -3956 -6522.28"
	"nodamageforces" "0"
	"minhealthdmg" "0"
	"material" "2"
	"health" "150"
	"gibdir" "0 0 0"
	"explosion" "0"
	"ExplodeRadius" "0"
	"explodemagnitude" "0"
	"ExplodeDamage" "0"
	"disableshadows" "0"
	"disablereceiveshadows" "0"
	"damagefilter" "Filter_Nada"
	"classname" "func_breakable"
	"OnBreak" "mv_*,Kill,,0.01,-1"
	"OnBreak" "mv_*,Kill,,1.25,-1"
	"OnBreak" "mv_*,Kill,,1.5,-1"
	"OnBreak" "mv_*,Kill,,1.75,-1"
	"OnBreak" "mv_*,Kill,,2,-1"
	"OnBreak" "env_f,Fade,,2,-1"
	"OnBreak" "to_add_points,Enable,,5,1"
	"OnBreak" "nuke,Enable,,5,-1"
	"OnBreak" "spark_lasers*,Kill,,0,-1"
	"OnBreak" "server_command,Command,say ** HOW DARE YOU ?! NOW WAY...AH..LAST LASERS! DIE!!!**,0,-1"
	"OnBreak" "server_command,Command,say ** WELL PLAYED GUYS...YOU WON...**,3,-1"
	"OnBreak" "lt_final_lasers,Kill,,0.01,-1"
	"OnBreak" "lt_final_lasers_1,Kill,,0.01,-1"
	"OnBreak" "lt_final_lasers,disable,,0,-1"
	"OnBreak" "lt_final_lasers_1,disable,,0,-1"
	"OnBreak" "huggy_lasers*,Kill,,0,-1"
	"OnBreak" "huggy_lasers_1*,Kill,,0,-1"
	"OnBreak" "break_explode_part_4,start,,0,-1"
}
add:
{
	"model" "*5"
	"targetname" "break_boss_lasers_1"
	"spawnobject" "0"
	"spawnflags" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"propdata" "0"
	"pressuredelay" "0"
	"physdamagescale" "1.0"
	"PerformanceMode" "0"
	"origin" "1032 -6292 -6522.28"
	"nodamageforces" "0"
	"minhealthdmg" "0"
	"material" "2"
	"health" "150"
	"gibdir" "0 0 0"
	"explosion" "0"
	"ExplodeRadius" "0"
	"explodemagnitude" "0"
	"ExplodeDamage" "0"
	"disableshadows" "0"
	"disablereceiveshadows" "0"
	"damagefilter" "Filter_Nada"
	"classname" "func_breakable"
	"OnBreak" "mv_*,Kill,,0.01,-1"
	"OnBreak" "mv_*,Kill,,1.25,-1"
	"OnBreak" "mv_*,Kill,,1.5,-1"
	"OnBreak" "mv_*,Kill,,1.75,-1"
	"OnBreak" "mv_*,Kill,,2,-1"
	"OnBreak" "env_f,Fade,,2,-1"
	"OnBreak" "to_add_points,Enable,,5,1"
	"OnBreak" "nuke,Enable,,5,-1"
	"OnBreak" "spark_lasers*,Kill,,0,-1"
	"OnBreak" "server_command,Command,say ** HOW DARE YOU ?! NOW WAY...AH..LAST LASERS! DIE!!!**,0,-1"
	"OnBreak" "server_command,Command,say ** WELL PLAYED GUYS...YOU WON...**,3,-1"
	"OnBreak" "lt_final_lasers,Kill,,0,-1"
	"OnBreak" "lt_final_lasers_1,Kill,,0,-1"
	"OnBreak" "lt_final_lasers,disable,,0,-1"
	"OnBreak" "lt_final_lasers_1,disable,,0,-1"
	"OnBreak" "huggy_lasers_1*,Kill,,0,-1"
	"OnBreak" "huggy_lasers*,Kill,,0,-1"
	"OnBreak" "break_explode_part_5,start,,0,-1"
}
modify:
{
	match:
	{
		"targetname" "case_random_lasers"
		"classname" "logic_case"
	}
	insert:
	{
		"OnCase01" "break_boss_lasers,SetDamageFilter,filter_ct,5,-1"
		"OnCase01" "break_boss_lasers_1,kill,,0,-1"
		"OnCase01" "add_hp_break_lasers,Enable,,0,-1"
		"OnCase02" "break_boss_lasers_1,SetDamageFilter,filter_ct,5,-1"
		"OnCase02" "break_boss_lasers,kill,,0,-1"
		"OnCase02" "add_hp_break_lasers,enable,,0,-1"
	}
}
add:
{
	"model" "*8"
	"targetname" "add_hp_break_lasers"
	"StartDisabled" "1"
	"spawnflags" "1"
	"origin" "1511.51 -4991.99 -6288"
	"filtername" "filter_ct"
	"classname" "trigger_once"
	"OnStartTouch" "break_boss_lasers_1,AddHealth,500,0,-1"
	"OnStartTouch" "break_boss_lasers,AddHealth,500,0,-1"
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_2_h14"
		"classname" "trigger_hurt"
	}
	delete:
	{
		"OnStartTouch" "Speed,ModifySpeed,1,0.8,-1"
		"OnStartTouch" "Speed,ModifySpeed,0.1,0,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_3_h17"
		"classname" "trigger_hurt"
	}
	delete:
	{
		"OnStartTouch" "Speed,ModifySpeed,1,0.8,-1"
		"OnStartTouch" "Speed,ModifySpeed,0.1,0,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_3_h19"
		"classname" "trigger_hurt"
	}
	delete:
	{
		"OnStartTouch" "Speed,ModifySpeed,1,0.8,-1"
		"OnStartTouch" "Speed,ModifySpeed,0.1,0,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_3_h20"
		"classname" "trigger_hurt"
	}
	delete:
	{
		"OnStartTouch" "Speed,ModifySpeed,1,0.8,-1"
		"OnStartTouch" "Speed,ModifySpeed,0.1,0,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_3_h18"
		"classname" "trigger_hurt"
	}
	delete:
	{
		"OnStartTouch" "Speed,ModifySpeed,1,0.8,-1"
		"OnStartTouch" "Speed,ModifySpeed,0.1,0,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_2_h11"
		"classname" "trigger_hurt"
	}
	delete:
	{
		"OnStartTouch" "Speed,ModifySpeed,1,0.8,-1"
		"OnStartTouch" "Speed,ModifySpeed,0.1,0,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_3_h13"
		"classname" "trigger_hurt"
	}
	delete:
	{
		"OnStartTouch" "Speed,ModifySpeed,1,0.8,-1"
		"OnStartTouch" "Speed,ModifySpeed,0.1,0,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_3_h15"
		"classname" "trigger_hurt"
	}
	delete:
	{
		"OnStartTouch" "Speed,ModifySpeed,1,0.8,-1"
		"OnStartTouch" "Speed,ModifySpeed,0.1,0,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_3_h16"
		"classname" "trigger_hurt"
	}
	delete:
	{
		"OnStartTouch" "Speed,ModifySpeed,1,0.8,-1"
		"OnStartTouch" "Speed,ModifySpeed,0.1,0,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "mv_2_f_3_h14"
		"classname" "trigger_hurt"
	}
	delete:
	{
		"OnStartTouch" "Speed,ModifySpeed,1,0.8,-1"
		"OnStartTouch" "Speed,ModifySpeed,0.1,0,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "Item_Ammo_Trigger"
		"classname" "trigger_hurt"
	}
	delete:
	{
		"OnStartTouch" "!self,AddOutput,OnStartTouch !activator:AddOutput:max_health 250:0:-1,0,1"
	}
}
modify:
{
	match:
	{
		"targetname" "Item_Ammo_Filter"
		"classname" "filter_activator_name"
	}
	delete:
	{
		"OnPass" "Item_Ammo_Model,Start,,45,-1"
	}
	insert:
	{
		"OnPass" "Item_Ammo_Model,Start,,70,-1"
		"OnPass" "Item_Ammo_Button,Lock,,0,-1"
		"OnPass" "Item_Ammo_Button,Unlock,,70,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "gravity_filter"
		"classname" "filter_activator_name"
	}
	delete:
	{
		"OnPass" "gravity_button,Unlock,,60,-1"
		"OnPass" "gravity_eff,Start,,60,-1"
	}
	insert:
	{
		"OnPass" "gravity_button,Unlock,,90,-1"
		"OnPass" "gravity_eff,Start,,90,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "item_wind_relay_use"
		"classname" "logic_relay"
	}
	delete:
	{
		"OnTrigger" "Item_wind_button,Unlock,,50,-1"
		"OnTrigger" "Item_wind_particle_sfera,Start,,50,-1"
	}
	insert:
	{
		"OnTrigger" "Item_wind_button,Unlock,,90,-1"
		"OnTrigger" "Item_wind_particle_sfera,Start,,90,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "door_5"
		"classname" "func_movelinear"
	}
	insert:
	{
		"OnFullyOpen" "relay_fog_no_reverse,Trigger,,0,-1"
	}
	delete:
	{
		"OnFullyOpen" "relay_fog,Trigger,,3,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "break_3_cts"
		"classname" "func_breakable"
	}
	insert:
	{
		"OnBreak" "fog,SetEndDist,700,0,1"
		"OnBreak" "fog,Setmaxdensity,0,0,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "tp_hole_1"
		"classname" "trigger_teleport"
	}
	replace:
	{
		"origin" "368 1352 -546"
	}
}
modify:
{
	match:
	{
		"targetname" "break_explode_part_4"
		"classname" "info_particle_system"
	}
	replace:
	{
		"origin" "1024 -3904 -6686.98"
	}
}
add:
{
	"origin" "1024 -6336 -6686.98"
	"targetname" "break_explode_part_5"
	"effect_name" "explosion"
	"angles" "0 90 0"
	"classname" "info_particle_system"
}
filter:
{
	"origin" "-3144.7 -1676.36 4052.38"
	"y" ".3"
	"x" ".05"
	"targetname" "Item_Ammo_Text"
	"spawnflags" "0"
	"message" "Name:Infinite Ammo 
	Description: Create an infinite ammo and heal area 
	Effect: Give Unlimited Ammo ! 
	Duration: 10 Secs 
	Cooldown: 50 Secs"
	"holdtime" "7"
	"fxtime" "0.5"
	"fadeout" "2"
	"fadein" ".02"
	"effect" "2"
	"color2" "255 0 128"
	"color" "255 0 128"
	"channel" "4"
	"classname" "game_text"
	"hammerid" "11756"
}
filter:
{
	"origin" "-2006 -2655 4120.03"
	"y" "0.3"
	"x" "0.05"
	"targetname" "Item_wind_text"
	"spawnflags" "0"
	"message" "Item: Wind: Push zombies 
	Duration: 4 seconds 
	Cooldown: 50 seconds"
	"holdtime" "4"
	"fxtime" ".05"
	"fadeout" "0.5"
	"fadein" ".025"
	"effect" "2"
	"color2" "255 255 0"
	"color" "255 255 0"
	"channel" "2"
	"classname" "game_text"
	"hammerid" "11552"
}
modify:
{
	match:
	{
		"origin" "-2640 13300 630.49"
		"classname" "func_button"
		"hammerid" "11378"
	}
	insert:
	{
		"OnPressed" "server_command,Command,say ** Station Door will open in: 25s **,0,-1"
		"OnPressed" "door_sound_creepy,PlaySound,,25,-1"
		"OnPressed" "door_sound_creepya,PlaySound,,25,-1"
		"OnPressed" "to_hp_block_1,Enable,,25,-1"
		"OnPressed" "door_1,Open,,25,-1"
	}
	delete:
	{
		"OnPressed" "server_command,Command,say ** Door open: 20s **,0,-1"
		"OnPressed" "door_sound_creepy,PlaySound,,20,-1"
		"OnPressed" "door_sound_creepya,PlaySound,,20,-1"
		"OnPressed" "to_hp_block_1,Enable,,20,-1"
		"OnPressed" "door_1,Open,,20,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "door_1"
		"classname" "func_movelinear"
	}
	insert:
	{
		"OnFullyOpen" "door_sound_creepya,PlaySound,,15,-1"
		"OnFullyOpen" "door_sound_creepy,PlaySound,,15,-1"
		"OnFullyOpen" "door_2,Open,,15,-1"
		"OnFullyOpen" "server_command,Command,say ** Parking Door will be open in: 15s **,0,-1"
	}
	delete:
	{
		"OnFullyOpen" "door_sound_creepya,PlaySound,,10,-1"
		"OnFullyOpen" "door_sound_creepy,PlaySound,,10,-1"
		"OnFullyOpen" "door_2,Open,,10,-1"
		"OnFullyOpen" "server_command,Command,say ** Door open: 10s **,0,-1"
	}
}
filter:
{
	"model" "*64"
	"targetname" "tp_trap_1_end1"
	"target" "tp_dest_4"
	"StartDisabled" "1"
	"spawnflags" "1"
	"origin" "14144 -14312 -8064"
	"filtername" "filter_t"
	"classname" "trigger_teleport"
	"hammerid" "9915"
}
modify:
{
	match:
	{
		"targetname" "to_trap_1"
		"classname" "trigger_once"
	}
		insert:
	{
		"OnTrigger" "server_command,Command,say ** TIME TO RUUUUUN!! IN..hm..SUPRISE!!!**,5,-1"
		"OnTrigger" "server_command,Command,say ** ZOMBIES ARE FREE IN..AH YEAH!! 10s AND.. ME TOO! :))) **,12.5,-1"
		"OnTrigger" "break_trap_1,Break,,19.5,-1"
		"OnTrigger" "push_zm_trap_1,Kill,,22.5,-1"
		"OnTrigger" "temp_model_3,ForceSpawn,,15,-1"
	}
	delete:
	{
		"OnTrigger" "server_command,Command,say ** TIME TO RUUUUUN!! I'M ANGRY NOW!! :) **,0,-1"
		"OnTrigger" "server_command,Command,,0,2"
		"OnTrigger" "break_trap_1,Break,,7,-1"
		"OnTrigger" "push_zm_trap_1,Kill,,10,-1"
		"OnTrigger" "server_command,Command,say ** My Zombies will be free in 5s.... RUUN :) **,5,-1"
		"OnTrigger" "temp_model_3,ForceSpawn,,0,-1"
	}
}
filter:
{
	"model" "*117"
	"vrad_brush_cast_shadows" "0"
	"targetname" "brush_trap_2"
	"StartDisabled" "0"
	"spawnflags" "2"
	"Solidity" "0"
	"solidbsp" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"origin" "13128 -1600 -4088"
	"invert_exclusion" "0"
	"InputFilter" "0"
	"disableshadows" "0"
	"disablereceiveshadows" "0"
	"classname" "func_brush"
	"hammerid" "19493"
}
add:
{
	"model" "*117"
	"targetname" "brush_trap_2"
	"spawnobject" "0"
	"spawnflags" "1"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"propdata" "0"
	"pressuredelay" "0"
	"physdamagescale" "1.0"
	"PerformanceMode" "0"
	"origin" "13128 -1600 -4088"
	"nodamageforces" "0"
	"minhealthdmg" "0"
	"material" "8"
	"health" "1"
	"gibdir" "0 0 0"
	"explosion" "0"
	"ExplodeRadius" "0"
	"explodemagnitude" "0"
	"ExplodeDamage" "0"
	"disableshadows" "0"
	"disablereceiveshadows" "0"
	"classname" "func_breakable"
}
modify:
{
	match:
	{
		"targetname" "train_model3"
		"classname" "func_tracktrain"
	}
	replace:
	{
		"startspeed" "260"
	}
}
add:
{
	"origin" "252 1998 1519"
	"targetname" "relay_model4"
	"spawnflags" "0"
	"classname" "logic_relay"
	"hammerid" "5662"
	"OnSpawn" "slender_model4,SetAnimation,crawl_sideways,36,-1"
	"OnSpawn" "train_model4,StartForward,,36,-1"
	"OnSpawn" "timer_footstep,Enable,,36,-1"
	"OnSpawn" "hurt_model4*,Enable,,36,-1"
	"OnSpawn" "slender_model4,SetAnimation,jumpdown,0,-1"
	"OnSpawn" "npc_ents3a1,PlaySound,,0,-1"
	"OnSpawn" "momy_count,PlaySound,,20,-1"
	"OnSpawn" "npc_ents5,PlaySound,,0,-1"
	"OnSpawn" "momy_run,PlaySound,,0,-1"
	"OnSpawn" "slender_model4,SetAnimation,jumpscare,34,-1"
	"OnSpawn" "slender_model4,SetAnimation,hand_reach,30,-1"
}
filter:
{
	"origin" "8768 -11712 -4989"
	"targetname" "relay_model4"
	"spawnflags" "0"
	"classname" "logic_relay"
	"hammerid" "20706"
	"OnSpawn" "slender_model4,SetAnimation,crawl_sideways,16,-1"
	"OnSpawn" "glitch_effect,StopOverlays,,16,-1"
	"OnSpawn" "train_model4,StartForward,,16,-1"
	"OnSpawn" "timer_footstep,Enable,,16,-1"
	"OnSpawn" "hurt_model4*,Enable,,16,-1"
	"OnSpawn" "slender_model4,SetAnimation,jumpscare,0,-1"
	"OnSpawn" "slender_model4,SetAnimation,hand_reach,1,-1"
	"OnSpawn" "glitch_effect,StopOverlays,,16,-1"
	"OnSpawn" "glitch2a,PlaySound,,15,-1"
	"OnSpawn" "glitch2,PlaySound,,15,-1"
	"OnSpawn" "glitch_effect,StartOverlays,,15,-1"
	"OnSpawn" "glitch_effect,StartOverlays,,8,-1"
	"OnSpawn" "glitch1,PlaySound,,8,-1"
	"OnSpawn" "glitch1a,PlaySound,,8,-1"
	"OnSpawn" "glitch_effect,StopOverlays,,1,-1"
	"OnSpawn" "npc_ents3a1,PlaySound,,0,-1"
	"OnSpawn" "npc_ents5,PlaySound,,0,-1"
	"OnSpawn" "glitch1a,PlaySound,,0,-1"
	"OnSpawn" "glitch1,PlaySound,,0,-1"
	"OnSpawn" "glitch_effect,StartOverlays,,0,-1"
	"OnSpawn" "effect1,PlaySound,,0,-1"
}
add:
{
	"origin" "14144 -14264 -8184"
	"targetname" "pb_7"
	"spawnflags" "0"
	"orientationtype" "1"
	"angles" "0 0 0"
	"classname" "path_track"
	"hammerid" "2082"
	"OnPass" "train_model2*,Kill,,0.1,-1"
	"OnPass" "hurt_model2*,Kill,,0.1,-1"
	"OnPass" "break_boss_1*,Kill,,0.1,-1"
	"OnPass" "temp_model_3*,Kill,,0.1,-1"
	"OnPass" "ld_boss2*,Kill,,0.1,-1"
	"OnPass" "door_sound_creepya,PlaySound,,5,-1"
	"OnPass" "door_sound_creepy,PlaySound,,5,-1"
	"OnPass" "6,Volume,9,0,-1"
	"OnPass" "6,Volume,8,1,-1"
	"OnPass" "6,Volume,7,2,-1"
	"OnPass" "6,Volume,6,3,-1"
	"OnPass" "6,Volume,6,4,-1"
	"OnPass" "6,Volume,4,5,-1"
	"OnPass" "6,Volume,3,6,-1"
	"OnPass" "6,Volume,2,7,-1"
	"OnPass" "6,Volume,1,8,-1"
	"OnPass" "6,Volume,0,9,-1"
	"OnPass" "timer_footstep,Disable,,0,-1"
	"OnPass" "6a,Volume,0,9,-1"
	"OnPass" "6a,Volume,1,8,-1"
	"OnPass" "6a,Volume,2,7,-1"
	"OnPass" "6a,Volume,3,6,-1"
	"OnPass" "6a,Volume,4,5,-1"
	"OnPass" "6a,Volume,6,4,-1"
	"OnPass" "6a,Volume,6,3,-1"
	"OnPass" "6a,Volume,7,2,-1"
	"OnPass" "6a,Volume,8,1,-1"
	"OnPass" "6a,Volume,9,0,-1"
	"OnPass" "tp_trap_1_all,Enable,,5,-1"
	"OnPass" "push_trap_1,Kill,,0,-1"
	"OnPass" "tp_trap_1_all,Kill,,10,-1"
	"OnPass" "tp_trap_1_end1,Kill,,2,-1"
	"OnPass" "tp_trap_1_end,Kill,,2,-1"
	"OnPass" "truck_block_1a,Kill,,20,-1"
	"OnPass" "block_rock_1_part4a,Start,,20,-1"
	"OnPass" "block_rock_1_part4a,Kill,,25,-1"
	"OnPass" "block_rock_1_barrel4a,Break,,20,-1"
	"OnPass" "case_explode,PickRandom,,20,-1"
	"OnPass" "block_rock_1_breakable4,Break,,20,-1"
	"OnPass" "server_command,Command,say ** HOW DARE DO YOU SURIVE ??!! DEFEND hm... 15s!!! :) **,5,-1"
	"OnPass" "tp_trap_2,Kill,,4.8,-1"
}
filter:
{
	"origin" "14144 -14264 -8184"
	"targetname" "pb_7"
	"spawnflags" "0"
	"orientationtype" "1"
	"angles" "0 0 0"
	"classname" "path_track"
	"hammerid" "2082"
	"OnPass" "train_model2*,Kill,,0.1,-1"
	"OnPass" "hurt_model2*,Kill,,0.1,-1"
	"OnPass" "break_boss_1*,Kill,,0.1,-1"
	"OnPass" "temp_model_3*,Kill,,0.1,-1"
	"OnPass" "ld_boss2*,Kill,,0.1,-1"
	"OnPass" "door_sound_creepya,PlaySound,,5,-1"
	"OnPass" "door_sound_creepy,PlaySound,,5,-1"
	"OnPass" "6,Volume,9,0,-1"
	"OnPass" "6,Volume,8,1,-1"
	"OnPass" "6,Volume,7,2,-1"
	"OnPass" "6,Volume,6,3,-1"
	"OnPass" "6,Volume,6,4,-1"
	"OnPass" "6,Volume,4,5,-1"
	"OnPass" "6,Volume,3,6,-1"
	"OnPass" "6,Volume,2,7,-1"
	"OnPass" "6,Volume,1,8,-1"
	"OnPass" "6,Volume,0,9,-1"
	"OnPass" "timer_footstep,Disable,,0,-1"
	"OnPass" "6a,Volume,0,9,-1"
	"OnPass" "6a,Volume,1,8,-1"
	"OnPass" "6a,Volume,2,7,-1"
	"OnPass" "6a,Volume,3,6,-1"
	"OnPass" "6a,Volume,4,5,-1"
	"OnPass" "6a,Volume,6,4,-1"
	"OnPass" "6a,Volume,6,3,-1"
	"OnPass" "6a,Volume,7,2,-1"
	"OnPass" "6a,Volume,8,1,-1"
	"OnPass" "6a,Volume,9,0,-1"
	"OnPass" "tp_trap_1_all,Enable,,5,-1"
	"OnPass" "block_rock_1_breakable4,Break,,0,-1"
	"OnPass" "push_trap_1,Kill,,0,-1"
	"OnPass" "tp_trap_1_all,Kill,,10,-1"
	"OnPass" "tp_trap_1_end1,Kill,,2,-1"
	"OnPass" "tp_trap_1_end,Kill,,2,-1"
	"OnPass" "server_command,Command,** YOU SURVIVED BUT DON'T TOUCH MY FACTORY ANYMORE **,0,-1"
	"OnPass" "truck_block_1a,Kill,,0,-1"
	"OnPass" "block_rock_1_part4a,Start,,0,-1"
	"OnPass" "block_rock_1_part4a,Kill,,5,-1"
	"OnPass" "block_rock_1_barrel4a,Break,,0,-1"
	"OnPass" "case_explode,PickRandom,,0,-1"
}
modify:
{
	match:
	{
		"targetname" "tp_trap_3_t"
		"classname" "trigger_teleport"
	}
	insert:
	{
		"filtername" "filter_t"
	}
}
modify:
{
	match:
	{
		"targetname" "tp_dest_trap_end_2"
		"classname" "point_teleport"
	}
	replace:
	{
		"origin" "7384 -2512 -5056"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_6"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_5"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_4"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_3"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_2"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_1"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_6a"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_5a"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_4a"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_3a"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_2a"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_1a"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_6b"
		"classname" "func_button"
	}
	replace:
	{
	"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_5b"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_4b"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_3b"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_2b"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_1b"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_6d"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_5d"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_4d"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_3d"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_2d"
	   "classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"targetname" "breakable_1d"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
	}
}
modify:
{
	match:
	{
		"origin" "7504 -7220 -4796"
		"classname" "func_button"
		"hammerid" "1699"
	}
	delete:
	{
		"OnPressed" "door_4,Open,,20,-1"
		"OnPressed" "server_command,Command,say ** the last door of the factory open in: 20s **,0,-1"
		"OnPressed" "glow_button_4,Kill,,0,-1"
		"OnPressed" "glow_button_1_light3,TurnOff,,0,-1"
		"OnPressed" "door_sound_creepy,PlaySound,,20,-1"
		"OnPressed" "door_sound_creepya,PlaySound,,20,-1"
		"OnPressed" "server_command,Command,say ** Let's leave this crazy place... **,20,-1"
		"OnPressed" "to_final_run,Enable,,0,-1"
	}
	insert:
	{
		"OnPressed" "door_4,Open,,17,-1"
		"OnPressed" "server_command,Command,say ** OH! SEEMS LIKE YOU FOUND THE BUTTON TO OPEN IT!! HOLD THEM hm.. 17s! **,0,-1"
		"OnPressed" "glow_button_4,Kill,,0,-1"
		"OnPressed" "glow_button_1_light3,TurnOff,,0,-1"
		"OnPressed" "door_sound_creepy,PlaySound,,17,-1"
		"OnPressed" "door_sound_creepya,PlaySound,,17,-1"
		"OnPressed" "server_command,Command,say ** Let's leave this crazy place... **,17,-1"
		"OnPressed" "to_final_run,Enable,,0,-1"
		"OnPressed" "push_zm_final,enable,,0,-1"
	}
}
add:
{
	"model" "*10"
	"targetname" "push_zm_final"
	"StartDisabled" "1"
	"speed" "400"
	"spawnflags" "1"
	"pushdir" "0 90 0"
	"origin" "8640 -11456 -4808"
	"filtername" "filter_t"
	"alternateticksfix" "0"
	"classname" "trigger_push"
}
modify:
{
	match:
	{
		"targetname" "train_model2"
		"classname" "func_tracktrain"
	}
	replace:
	{
		"startspeed" "1350"
	}
}
add:
{
	"origin" "1511.51 -4991.99 -6288"
	"targetname" "boss_hp_remove"
	"StartDisabled" "1"
	"spawnflags" "0"
	"RefireTime" "0.25"
	"classname" "logic_timer"
	"OnTimer" "break_boss_lasers_1,RemoveHealth,50,0,-1"
	"OnTimer" "break_boss_lasers,RemoveHealth,50,0,-1"
}
; Clean Unknown command from logic_auto
modify:
{
	match:
	{
		"hammerid" "11996"
		"classname" "logic_auto"
		"origin" "-2672 -3600 4136"
	}
	delete:
	{
		"OnMapSpawn" "server_command,Command,r_drawscreenoverlay 1,0,-1"
		"OnMapSpawn" "server_command,Command,mp_roundtime 30,0,1"
		"OnMapSpawn" "server_command,Command,zr_ztele_humans 0,0,-1"
		"OnMapSpawn" "server_command,Command,zr_ztele_zombie_after 0,0,-1"
		"OnMapSpawn" "server_command,Command,zr_ztele_zombie_before 0,0,-1"
	}
}
add:
{
"model" "*8"
"targetname" "to_final_game_filter"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "1511.51 -4991.99 -6288"
"filtername" "filter_ct"
"classname" "trigger_once"
"OnStartTouch" "!activator,AddOutput,targetname player_imu,0,-1"
}
modify:
{
	match:
	{
		"targetname" "imune_1"
		"classname" "trigger_multiple"
	}
	replace:
	{
		"filtername" "filter_ct"
	}
}
modify:
{
	match:
	{
		"targetname" "imune_2"
		"classname" "trigger_multiple"
	}
	replace:
	{
		"filtername" "filter_ct"
	}
}
modify:
{
	match:
	{
		"origin" "7504 -7220 -4796"
		"classname" "func_button"
		"hammerid" "1699"
	}
	replace:
	{
		"origin" "7520 -7220 -4796"
	}
}
modify:
{
	match:
	{
		"targetname" "door_5"
		"classname" "func_movelinear"
	}
	delete:
	{
		"OnFullyOpen" "temp_model_2,ForceSpawn,,4,-1"
		"OnFullyOpen" "light_huggy_1,TurnOff,,15,-1"
	}
	insert:
	{
		"OnFullyOpen" "temp_model_2,ForceSpawn,,5,-1"
		"OnFullyOpen" "light_huggy_1,TurnOff,,10,-1"
	}
}
}
modify:
{
	match:
	{
		"origin" "9624.01 1139 -3663.18"
		"classname" "func_button"
		"hammerid" "12430"
	}
	delete:
	{
		"OnPressed" "door_5,Open,,15,-1"
		"OnPressed" "server_command,Command,say ** Door open: 15s **,0,-1"
		"OnPressed" "door_sound_creepy,PlaySound,,15,-1"
		"OnPressed" "door_sound_creepya,PlaySound,,15,-1"
		"OnPressed" "momy_angry,PlaySound,,15,-1"
		"OnPressed" "momy_angrya,PlaySound,,15,-1"
		"OnPressed" "huggy_facory_sound,Volume,0,15,-1"
		"OnPressed" "huggy_facory_sound,Volume,1,14,-1"
		"OnPressed" "huggy_facory_sound,Volume,2,13,-1"
		"OnPressed" "huggy_facory_sound,Volume,3,12,-1"
		"OnPressed" "huggy_facory_sound,Volume,4,11,-1"
		"OnPressed" "huggy_facory_sound,Volume,5,10,-1"
		"OnPressed" "huggy_facory_sound,Volume,6,9,-1"
		"OnPressed" "huggy_facory_sound,Volume,7,8,-1"
		"OnPressed" "huggy_facory_sound,Volume,8,7,-1"
		"OnPressed" "huggy_facory_sound,Volume,9,6,-1"
		"OnPressed" "huggy_facory_sound_2,PlaySound,,15,-1"
	}
	insert:
	{
		"OnPressed" "door_5,Open,,20,-1"
		"OnPressed" "server_command,Command,say ** WELCOME TO MY TOYS FACTORY!! WANT TO MAKE A FRIENDS? WAIT HM...20s!! **,0,-1"
		"OnPressed" "door_sound_creepy,PlaySound,,20,-1"
		"OnPressed" "door_sound_creepya,PlaySound,,20,-1"
		"OnPressed" "momy_angry,PlaySound,,15,-1"
		"OnPressed" "momy_angrya,PlaySound,,15,-1"
		"OnPressed" "huggy_facory_sound,Volume,0,20,-1"
		"OnPressed" "huggy_facory_sound,Volume,1,19,-1"
		"OnPressed" "huggy_facory_sound,Volume,2,18,-1"
		"OnPressed" "huggy_facory_sound,Volume,3,17,-1"
		"OnPressed" "huggy_facory_sound,Volume,4,16,-1"
		"OnPressed" "huggy_facory_sound,Volume,5,15,-1"
		"OnPressed" "huggy_facory_sound,Volume,6,14,-1"
		"OnPressed" "huggy_facory_sound,Volume,7,13,-1"
		"OnPressed" "huggy_facory_sound,Volume,8,12,-1"
		"OnPressed" "huggy_facory_sound,Volume,9,11,-1"
		"OnPressed" "huggy_facory_sound_2,PlaySound,,20,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "block_rock_1_explosion5"
		"classname" "env_explosion"
	}
	replace:
	{
		"iMagnitude" "450"
	}
}
modify:
{
	match:
	{
		
		"targetname" "block_rock_1_explosion1"
	}
	replace:
	{
		"iMagnitude" "450"
	}
}
modify:
{
	match:
	{
		
		"targetname" "block_rock_1_explosion2"
	}
	replace:
	{
		"iMagnitude" "450"
	}
}