;; STRIPPER BY ENCAP

;; fix nuke evading spot
 
add:
{
	"model" "*80"
	"targetname" "nuke_hurt"
	"StartDisabled" "1"
	"spawnflags" "1"
	"origin" "-5163 1461 113"
	"nodmgforce" "0"
	"damagetype" "0"
	"damagemodel" "0"
	"damagecap" "20"
	"damage" "9999999"
	"classname" "trigger_hurt"
}