;fixing the lasers speed
modify:
{
	match:
	{
		"targetname" "laser_top"
		"classname" "func_movelinear"
	}
	replace:
	{
		"speed" "1500"
	}
}
modify:
{
	match:
	{
		"targetname" "laser_mid"
		"classname" "func_movelinear"
	}
	replace:
	{
		"speed" "1500"
	}
}
modify:
{
	match:
	{
		"targetname" "laser_down"
		"classname" "func_movelinear"
	}
	replace:
	{
		"speed" "1500"
	}
}
;Less time to defend when the second toys machine has been destroyed
modify:
{
	match:
	{
		"targetname" "block_rock_1_target3"
		"classname" "func_breakable"
	}
	insert:
	{
		"OnBreak" "tp_trap_3,Enable,,12,-1"
		"OnBreak" "tp_trap_3_t,Enable,,13,-1"
		"OnBreak" "tp_trap_3,Kill,,13,-1"
	}
	delete:
	{
		"OnBreak" "tp_trap_3,Enable,,15,-1"
		"OnBreak" "tp_trap_3_t,Enable,,17,-1"
		"OnBreak" "tp_trap_3,Kill,,17,-1"
	}
}
;Less time to defend before that the last door open just before the last chasing
modify:
{
	match:
	{
		"origin" "8186.5 -8027 -4815.54"
		"classname" "func_button"
	}
	insert:
	{
		"OnPressed" "door_4,Open,,20,-1"
		"OnPressed" "server_command,Command,say ** OH! SEEMS LIKE YOU FOUND THE BUTTON TO OPEN IT!! HOLD THEM hm.. 20s!,0,-1"
		"OnPressed" "particle_4,Kill,,0,-1"
		"OnPressed" "glow_button_1_light3,TurnOff,,0,-1"
		"OnPressed" "server_command,Command,say ** Let's leave this crazy place... **,20,-1"
		"OnPressed" "to_final_run,Enable,,0,-1"
		"OnPressed" "push_zm_final,Enable,,0,-1"
		"OnPressed" "button_particle_4,Kill,,0,-1"
		"OnPressed" "timer_heart_4,Kill,,0,-1"
		"OnPressed" "hall_smoke_part_1,Start,,0,-1"
		"OnPressed" "temp_model_7,ForceSpawn,,23,-1"
		"OnPressed" "sound_button,PlaySound,,0,-1"
	}
	delete:
	{
		"OnPressed" "door_4,Open,,30,-1"
		"OnPressed" "server_command,Command,say ** OH! SEEMS LIKE YOU FOUND THE BUTTON TO OPEN IT!! HOLD THEM hm.. 30s!,0,-1"
		"OnPressed" "particle_4,Kill,,0,-1"
		"OnPressed" "glow_button_1_light3,TurnOff,,0,-1"
		"OnPressed" "door_sound_creepy,PlaySound,,25,-1"
		"OnPressed" "server_command,Command,say ** Let's leave this crazy place... **,25,-1"
		"OnPressed" "to_final_run,Enable,,0,-1"
		"OnPressed" "push_zm_final,Enable,,0,-1"
		"OnPressed" "button_particle_4,Kill,,0,-1"
		"OnPressed" "timer_heart_4,Kill,,0,-1"
		"OnPressed" "hall_smoke_part_1,Start,,0,-1"
		"OnPressed" "temp_model_7,ForceSpawn,,28,-1"
		"OnPressed" "sound_button,PlaySound,,0,-1"
	}
}
;Changing the main teleport destination when the first machine has been destroyed to prevent zombies that join after to be tp on a different location.
modify:
{
	match:
	{
		"targetname" "block_rock_1_target4"
		"classname" "func_breakable"
	}
	insert:
	{
		"OnBreak" "tp_4,AddOutput,target tp_dest_4,11,-1"
		"OnBreak" "tp_4,Enable,,10,-1"
	}
	delete:
	{
		"OnBreak" "tp_4,Enable,,5,-1"
	}
}
;increasing the time to defend on the factory's doors
modify:
{
	match:
	{
		"origin" "9624.01 1139 -3663.18"
		"classname" "func_button"
	}
	insert:
	{
		"OnPressed" "door_5,Open,,20,-1"
		"OnPressed" "server_command,Command,say ** WELCOME TO MY TOYS FACTORY!! WANT TO MAKE A FRIENDS? WAIT HM...20s!! ,0,-1"
		"OnPressed" "door_sound_creepy,PlaySound,,20,-1"
	}
	delete:
	{
		"OnPressed" "door_5,Open,,25,-1"
		"OnPressed" "server_command,Command,say ** WELCOME TO MY TOYS FACTORY!! WANT TO MAKE A FRIENDS? WAIT HM...25s!! ,0,-1"
		"OnPressed" "door_sound_creepy,PlaySound,,25,-1"
	}
}
;Reducing the time to defend on the factory's doors
modify:
{
	match:
	{
		"origin" "7585.01 1648 -3663.18"
		"classname" "func_button"
	}
	insert:
	{
		"OnPressed" "!self,Kill,,0,-1"
		"OnPressed" "door_3,Open,,18,-1"
		"OnPressed" "server_command,Command,say ** WELCOME to my Factory!! want ot make a Friend? wait hm.. 18! **,0,-1"
		"OnPressed" "door_sound_creepy,PlaySound,,18,-1"
		"OnPressed" "particle_2,Kill,,0,-1"
		"OnPressed" "relay_fog,Trigger,,18,-1"
		"OnPressed" "to_hp_block_3,Enable,,18,-1"
		"OnPressed" "tp_3,Enable,,30,-1"
		"OnPressed" "tp_hole_1,Kill,,30,-1"
		"OnPressed" "tp_hole_2,Kill,,30,-1"
		"OnPressed" "huggy_facory_sound,PlaySound,,18,-1"
		"OnPressed" "huggy_violon,Volume,0,18,-1"
		"OnPressed" "realy_glitch,Trigger,,0,-1"
		"OnPressed" "tp_bridge_glitch,Kill,,30,-1"
		"OnPressed" "fade_transition,Fade,,29.9,-1"
		"OnPressed" "bridge_part,Kill,,30,-1"
		"OnPressed" "timer_heart_3,Enable,,18,-1"
		"OnPressed" "huggy_violona,Volume,0,18,-1"
		"OnPressed" "huggy_violona,Volume,1,17,-1"
		"OnPressed" "huggy_violon,Volume,1,17,-1"
		"OnPressed" "huggy_violon,Volume,2,16,-1"
		"OnPressed" "huggy_violona,Volume,2,16,-1"
		"OnPressed" "huggy_violona,Volume,3,15,-1"
		"OnPressed" "huggy_violon,Volume,3,15,-1"
		"OnPressed" "huggy_violon,Volume,4,14,-1"
		"OnPressed" "huggy_violona,Volume,4,14,-1"
		"OnPressed" "huggy_violona,Volume,5,13,-1"
		"OnPressed" "huggy_violon,Volume,5,13,-1"
		"OnPressed" "huggy_violon,Volume,6,12,-1"
		"OnPressed" "huggy_violona,Volume,6,12,-1"
		"OnPressed" "huggy_violona,Volume,7,12,-1"
		"OnPressed" "huggy_violon,Volume,7,12,-1"
		"OnPressed" "huggy_violon,Volume,8,11,-1"
		"OnPressed" "huggy_violona,Volume,8,11,-1"
		"OnPressed" "huggy_violona,Volume,9,10,-1"
		"OnPressed" "huggy_violon,Volume,9,10,-1"
		"OnPressed" "glitch_particle1,Kill,,30,-1"
	}
	delete:
	{
		"OnPressed" "!self,Kill,,0,-1"
		"OnPressed" "door_3,Open,,20,-1"
		"OnPressed" "server_command,Command,say ** WELCOME to my Factory!! want ot make a Friend? wait hm.. 20! **,0,-1"
		"OnPressed" "door_sound_creepy,PlaySound,,20,-1"
		"OnPressed" "particle_2,Kill,,0,-1"
		"OnPressed" "relay_fog,Trigger,,20,-1"
		"OnPressed" "to_hp_block_3,Enable,,20,-1"
		"OnPressed" "tp_3,Enable,,30,-1"
		"OnPressed" "tp_hole_1,Kill,,30,-1"
		"OnPressed" "tp_hole_2,Kill,,30,-1"
		"OnPressed" "huggy_facory_sound,PlaySound,,20,-1"
		"OnPressed" "huggy_violon,Volume,0,20,-1"
		"OnPressed" "realy_glitch,Trigger,,0,-1"
		"OnPressed" "tp_bridge_glitch,Kill,,30,-1"
		"OnPressed" "fade_transition,Fade,,29.9,-1"
		"OnPressed" "bridge_part,Kill,,30,-1"
		"OnPressed" "timer_heart_3,Enable,,20,-1"
		"OnPressed" "huggy_violona,Volume,0,20,-1"
		"OnPressed" "huggy_violona,Volume,1,19,-1"
		"OnPressed" "huggy_violon,Volume,1,19,-1"
		"OnPressed" "huggy_violon,Volume,2,18,-1"
		"OnPressed" "huggy_violona,Volume,2,18,-1"
		"OnPressed" "huggy_violona,Volume,3,16,-1"
		"OnPressed" "huggy_violon,Volume,3,16,-1"
		"OnPressed" "huggy_violon,Volume,4,15,-1"
		"OnPressed" "huggy_violona,Volume,4,15,-1"
		"OnPressed" "huggy_violona,Volume,5,14,-1"
		"OnPressed" "huggy_violon,Volume,5,14,-1"
		"OnPressed" "huggy_violon,Volume,6,13,-1"
		"OnPressed" "huggy_violona,Volume,6,13,-1"
		"OnPressed" "huggy_violona,Volume,7,12,-1"
		"OnPressed" "huggy_violon,Volume,7,12,-1"
		"OnPressed" "huggy_violon,Volume,8,11,-1"
		"OnPressed" "huggy_violona,Volume,8,11,-1"
		"OnPressed" "huggy_violona,Volume,9,10,-1"
		"OnPressed" "huggy_violon,Volume,9,10,-1"
		"OnPressed" "glitch_particle1,Kill,,30,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "tp_dest_4"
		"classname" "info_teleport_destination"
	}
	replace:
	{
		"origin" "9792 -3776 -5026"
	}
}
;reducing huggy speed on the first chase after that the first machine has been destroyed.
filter:
{
"origin" "14148 13924 -8184"
"targetname" "t3"
"target" "t5"
"speed" "1400"
"spawnflags" "0"
"orientationtype" "1"
"angles" "0 0 0"
"classname" "path_track"
"hammerid" "1478153"
"OnPass" "timer_footstep,Enable,,16,-1"
"OnPass" "train_model2*,StartForward,,16,-1"
"OnPass" "huggy_chasea,PlaySound,,0,-1"
"OnPass" "huggy_chase,PlaySound,,0,-1"
"OnPass" "break_trap_1,Break,,12.5,-1"
"OnPass" "push_zm_trap_2,Kill,,16,-1"
"OnPass" "huggy_facory_sound_3,Volume,0,0,1"
"OnPass" "huggy_facory_sound_3a,Volume,0,0,1"
"OnPass" "timer_footstep,Disable,,0,-1"
"OnPass" "slender_model2*,SetAnimation,idle,0,-1"
"OnPass" "npc_ents5,PlaySound,,0,-1"
"OnPass" "npc_ents3a1,PlaySound,,0,-1"
"OnPass" "train_model2*,Stop,,0,-1"
"OnPass" "server_command1,Command,say **HELLO! :) ZOMBIES ARE FREE IN..AH YEAH!! 10s AND.. ME TOO! :))) **,6,-1"
"OnPass" "relay_fog,Trigger,,0,-1"
"OnPass" "slender_model2*,SetAnimation,creepy_run,16,-1"
"OnPass" "train_model2*,SetSpeed,1300,16,-1"
}
add:
{
"origin" "14148 13924 -8184"
"targetname" "t3"
"target" "t5"
"speed" "1450"
"spawnflags" "0"
"orientationtype" "1"
"angles" "0 0 0"
"classname" "path_track"
"OnPass" "timer_footstep,Enable,,16,-1"
"OnPass" "train_model2*,StartForward,,16,-1"
"OnPass" "huggy_chasea,PlaySound,,0,-1"
"OnPass" "huggy_chase,PlaySound,,0,-1"
"OnPass" "break_trap_1,Break,,12.5,-1"
"OnPass" "push_zm_trap_2,Kill,,16,-1"
"OnPass" "huggy_facory_sound_3,Volume,0,0,1"
"OnPass" "huggy_facory_sound_3a,Volume,0,0,1"
"OnPass" "timer_footstep,Disable,,0,-1"
"OnPass" "slender_model2*,SetAnimation,idle,0,-1"
"OnPass" "npc_ents5,PlaySound,,0,-1"
"OnPass" "npc_ents3a1,PlaySound,,0,-1"
"OnPass" "train_model2*,Stop,,0,-1"
"OnPass" "server_command1,Command,say **HELLO! :) ZOMBIES ARE FREE IN..AH YEAH!! 10s AND.. ME TOO! :))) **,6,-1"
"OnPass" "relay_fog,Trigger,,0,-1"
"OnPass" "slender_model2*,SetAnimation,creepy_run,16,-1"
"OnPass" "train_model2*,SetSpeed,1150,16,-1"
}
modify:
{
	match:
	{
		"targetname" "break_machine_3"
		"classname" "func_breakable"
	}
	replace:
	{
		"targetname" "break_machine_1"
	}
}
filter:
{
"origin" "9532.25 1117.4 -3680"
"targetname" "huggy_facory_sound_3a"
"spawnflags" "49"
"radius" "1250"
"pitchstart" "100"
"pitch" "100"
"message" "huggy_factory_3.mp3"
"health" "10"
"classname" "ambient_generic"
"hammerid" "1044167"
}
filter:
{
"origin" "9528.69 1099.85 -3680"
"targetname" "huggy_facory_sound_3"
"spawnflags" "49"
"radius" "1250"
"pitchstart" "100"
"pitch" "100"
"message" "huggy_factory_3.mp3"
"health" "8"
"classname" "ambient_generic"
"hammerid" "1044176"
}
modify:
{
	match:
	{
		"targetname" "timer_lasers_final_boss"
		"classname" "logic_timer"
	}
	replace:
	{
		"RefireTime" "1.2"
	}
}
filter:
{
"model" "*127"
"targetname" "block_rock_1_target3"
"spawnobject" "0"
"spawnflags" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"propdata" "0"
"pressuredelay" "0"
"physdamagescale" "1.0"
"PerformanceMode" "0"
"origin" "7393.97 -2818 -5062"
"nodamageforces" "0"
"minhealthdmg" "0"
"material" "2"
"health" "1"
"gibdir" "0 0 0"
"explosion" "0"
"ExplodeRadius" "0"
"explodemagnitude" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"classname" "func_breakable"
"hammerid" "2415"
"OnBreak" "block_rock_1_part3,Kill,,5,-1"
"OnBreak" "break_machine_1,Kill,,0.01,-1"
"OnBreak" "break_machine_1,Break,,0,-1"
"OnBreak" "block_rock_1_barrel3,Break,,0,-1"
"OnBreak" "case_explode,PickRandom,,0,-1"
"OnBreak" "block_rock_1_explosion3,Explode,,0,-1"
"OnBreak" "block_rock_1_part3,Start,,0,-1"
"OnBreak" "server_command,Command,say ** DEFEND!!! I DON'T KNOW FOR HOW LONG TIME...SORRY :)**,0,-1"
"OnBreak" "block_rock_1_barrel3,Break,,0,-1"
"OnBreak" "tp_trap_3,Enable,,15,-1"
"OnBreak" "tp_trap_3_t,Enable,,17,-1"
"OnBreak" "tp_trap_3,Kill,,17,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,4.9,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,4.8,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,4.6,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,4.4,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,4.2,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,4,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,3.5,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,3,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,2.5,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,2,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,1.5,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,1,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,0.5,-1"
"OnBreak" "dyn_8_huggy,Kill,,7,-1"
"OnBreak" "spark_boss_trap_2,Kill,,5,-1"
"OnBreak" "jumpscare_huggy,PlaySound,,0.5,-1"
"OnBreak" "relay_fog_no_reverse,Trigger,,0,-1"
"OnBreak" "to_trap_2,Enable,,7,-1"
"OnBreak" "trigger_sound_scare3,PlaySound,,0,-1"
"OnBreak" "case_machine_destroying,PickRandom,,0,-1"
"OnBreak" "angry_huggy_2,Start,,0,-1"
"OnBreak" "angry_huggy_2,Kill,,10,-1"
"OnBreak" "dyn_8_huggy,Color,255 125 125,0,-1"
"OnBreak" "glitch_particle_machine_2,Kill,,0,-1"
"OnBreak" "huggy_overlay,Trigger,,0,-1"
}
add:
{
"model" "*127"
"targetname" "block_rock_1_target3"
"spawnobject" "0"
"spawnflags" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"propdata" "0"
"pressuredelay" "0"
"physdamagescale" "1.0"
"PerformanceMode" "0"
"origin" "7393.97 -2818 -5062"
"nodamageforces" "0"
"minhealthdmg" "0"
"material" "2"
"health" "1"
"gibdir" "0 0 0"
"explosion" "0"
"ExplodeRadius" "0"
"explodemagnitude" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"classname" "func_breakable"
"damagefilter" "Filter_Nada"
"hammerid" "2415"
"OnBreak" "block_rock_1_part3,Kill,,5,-1"
"OnBreak" "break_machine_1,Kill,,0.01,-1"
"OnBreak" "break_machine_1,Break,,0,-1"
"OnBreak" "block_rock_1_barrel3,Break,,0,-1"
"OnBreak" "case_explode,PickRandom,,0,-1"
"OnBreak" "block_rock_1_explosion3,Explode,,0,-1"
"OnBreak" "block_rock_1_part3,Start,,0,-1"
"OnBreak" "server_command,Command,say ** DEFEND!!! I DON'T KNOW FOR HOW LONG TIME...SORRY :)**,0,-1"
"OnBreak" "block_rock_1_barrel3,Break,,0,-1"
"OnBreak" "tp_trap_3,Enable,,15,-1"
"OnBreak" "tp_trap_3_t,Enable,,17,-1"
"OnBreak" "tp_trap_3,Kill,,17,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,4.9,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,4.8,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,4.6,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,4.4,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,4.2,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,4,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,3.5,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,3,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,2.5,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,2,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,1.5,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,1,-1"
"OnBreak" "spark_boss_trap_2,DoSpark,,0.5,-1"
"OnBreak" "dyn_8_huggy,Kill,,7,-1"
"OnBreak" "spark_boss_trap_2,Kill,,5,-1"
"OnBreak" "jumpscare_huggy,PlaySound,,0.5,-1"
"OnBreak" "relay_fog_no_reverse,Trigger,,0,-1"
"OnBreak" "to_trap_2,Enable,,7,-1"
"OnBreak" "trigger_sound_scare3,PlaySound,,0,-1"
"OnBreak" "case_machine_destroying,PickRandom,,0,-1"
"OnBreak" "angry_huggy_2,Start,,0,-1"
"OnBreak" "angry_huggy_2,Kill,,10,-1"
"OnBreak" "dyn_8_huggy,Color,255 125 125,0,-1"
"OnBreak" "glitch_particle_machine_2,Kill,,0,-1"
"OnBreak" "huggy_overlay,Trigger,,0,-1"
}
modify:
{
	match:
	{
		"targetname" "block_rock_1_breakable4"
		"classname" "func_breakable"
	}
	insert:
	{
		"OnBreak" "block_rock_1_target3,SetDamageFilter,filter_ct,0.01,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "hurt_model3"
		"classname" "trigger_multiple"
	}
	replace:
	{
		"origin" "6752 -2364 -5126"
	}
}
;pratice mod
modify:
{
	match:
	{
		"classname" "logic_auto"
		"origin" "-2672 -3600 4136"
	}
	insert:
	{
		"OnMapSpawn" "info_target_level,FireUser1,,0,-1"
		"OnMapSpawn" "math_counter_level,GetValue,,0.02,-1"
	}
}
add:
{
"origin" "-4504 13696 776"
"targetname" "logic_case_level"
"Case02" "2"
"Case01" "1"
"classname" "logic_case"
"OnCase01" "logic_relay_lvl1,Trigger,,0,-1"
"OnCase02" "logic_relay_lvl2,Trigger,,0,-1"
}
add:
{
"origin" "-4504 13696 776"
"targetname" "info_target_level"
"spawnflags" "0"
"angles" "0 0 0"
"classname" "info_target"
"OnUser1" "point_template_level,ForceSpawn,,0,-1"
"OnUser1" "math_counter_level,AddOutput,classname info_target,0.03,-1"
"OnUser1" "!self,Kill,,0.06,-1"
}
add:
{
"origin" "-4504 13696 776"
"targetname" "math_counter_level"
"startvalue" "1"
"min" "1"
"max" "2"
"classname" "math_counter"
"OnGetValue" "logic_case_level,InValue,,0,-1"
}
add:
{
"origin" "-4504 13696 776"
"y" "0"
"x" "-1"
"targetname" "level_text"
"spawnflags" "1"
"message" "**Level info**"
"holdtime" "1500"
"fxtime" "0.25"
"fadeout" "0.5"
"fadein" "0.5"
"effect" "0"
"color2" "225 0 0"
"color" "255 0 0"
"channel" "3"
"classname" "game_text"
}
add:
{
"origin" "-4504 13696 776"
"Template01" "math_counter_level"
"targetname" "point_template_level"
"spawnflags" "2"
"classname" "point_template"
}
add:
{
"origin" "-4504 13696 776"
"targetname" "logic_relay_lvl1"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "level_text,AddOutput,message **Normal Mod**,0,1"
"OnTrigger" "to_1,Enable,,0,1"
"OnTrigger" "level_text,Display,,0.01,1"
"OnTrigger" "to_normal_mod,Enable,,0.01,1"
"OnTrigger" "to_pratice_mod,kill,,0.01,1"
}
add:
{
"origin" "-4504 13696 776"
"targetname" "logic_relay_lvl2"
"spawnflags" "0"
"classname" "logic_relay"
"OnTrigger" "level_text,AddOutput,message **Practice mod**,0,1"
"OnTrigger" "to_2,Enable,,0,1"
"OnTrigger" "level_text,Display,,0.01,1"
"OnTrigger" "to_pratice_mod,Enable,,0.01,1"
"OnTrigger" "to_normal_mod,kill,,0.01,1"
}
filter:
{
"model" "*111"
"StartDisabled" "0"
"spawnflags" "1"
"origin" "-4720 13696 656"
"classname" "trigger_once"
"hammerid" "12482"
"OnTrigger" "huggy_gare_sound,PlaySound,,0,-1"
"OnTrigger" "glitch_effect,StopOverlays,,6.5,1"
"OnTrigger" "glitch_effect,StartOverlays,,5,1"
"OnTrigger" "glitch1a,PlaySound,,5,1"
"OnTrigger" "glitch1,PlaySound,,5,1"
"OnTrigger" "server_command,Command,say ** Here we are... People here died misteriously... we must reach the factory and destroy it.. **,0,-1"
"OnTrigger" "server_command,Command,say ** This place seems calm...Weird... **,4,-1"
"OnTrigger" "server_command,Command,say *** MAP BY LARDY **,6,-1"
"OnTrigger" "server_command,Command,say *** MODELS BY HOBBITTEN **,8,-1"
}
add:
{
"model" "*111"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-4720 13696 656"
"classname" "trigger_once"
"targetname" "to_normal_mod"
"OnTrigger" "huggy_gare_sound,PlaySound,,0,-1"
"OnTrigger" "glitch_effect,StopOverlays,,6.5,1"
"OnTrigger" "glitch_effect,StartOverlays,,5,1"
"OnTrigger" "glitch1a,PlaySound,,5,1"
"OnTrigger" "glitch1,PlaySound,,5,1"
"OnTrigger" "server_command,Command,say ** Here we are... People here died misteriously... we must reach the factory and destroy it.. **,0,-1"
"OnTrigger" "server_command,Command,say ** This place seems calm...Weird... **,4,-1"
"OnTrigger" "server_command,Command,say *** MAP BY LARDY **,6,-1"
"OnTrigger" "server_command,Command,say *** MODELS BY HOBBITTEN **,8,-1"
"OnTrigger" "server_command,Command,say Press 1 for the Normal mode **,10,-1"
"OnTrigger" "server_command,Command,say Press 2 for the Practice mode **,12,-1"
}
add:
{
"model" "*111"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-4720 13696 656"
"classname" "trigger_once"
"targetname" "to_pratice_mod"
"OnTrigger" "huggy_after_chasea,PlaySound,,0,-1"
"OnTrigger" "huggy_after_chase,PlaySound,,0,-1"
"OnTrigger" "glitch_effect,StopOverlays,,6.5,1"
"OnTrigger" "glitch_effect,StartOverlays,,5,1"
"OnTrigger" "glitch1a,PlaySound,,5,1"
"OnTrigger" "glitch1,PlaySound,,5,1"
"OnTrigger" "server_command,Command,say ** Practice Mode! :) Survive hm.. 45s!**,15,-1"
"OnTrigger" "server_command,Command,say *** MAP BY LARDY **,6,-1"
"OnTrigger" "server_command,Command,say *** MODELS BY HOBBITTEN **,8,-1"
"OnTrigger" "server_command,Command,say *** Press 1 for the Normal mode ***,10,-1"
"OnTrigger" "server_command,Command,say *** Press 2 for the Partice mode ***,12,-1"
"OnTrigger" "Spawn_button,Kill,,0,1"
"OnTrigger" "tp_1_pratice_mod_ct,Enable,,60,1"
"OnTrigger" "tp_1_pratice_mod_t,Enable,,60,1"
"OnTrigger" "huggy_after_chasea,Volume,0,60,-1"
"OnTrigger" "huggy_after_chase,Volume,0,60,-1"
"OnTrigger" "to_final_game,Enable,,0,1"
"OnTrigger" "particle_1,Kill,,0.01,-1"
"OnTrigger" "timer_heart_1,Kill,,0.01,-1"
}
add:
{
"model" "*183"
"targetname" "tp_1_pratice_mod_ct"
"target" "tp_dest_boss"
"StartDisabled" "1"
"filtername" "filter_ct"
"spawnflags" "1"
"origin" "-4376 14368 1430"
"classname" "trigger_teleport"
}
add:
{
"model" "*183"
"targetname" "tp_1_pratice_mod_t"
"target" "tp_dest_boss_zm"
"StartDisabled" "1"
"filtername" "filter_t"
"spawnflags" "1"
"origin" "-4376 14368 1430"
"classname" "trigger_teleport"
}
modify:
{
	match:
	{
		"targetname" "to_final_game"
		"classname" "trigger_once"
	}
	insert:
	{
		"OnTrigger" "huggy_after_chasea,Volume,0,0,-1"
		"OnTrigger" "huggy_after_chase,Volume,,0,-1"
	}
}
add:
{
"model" "*33"
"wait" "3"
"unlocked_sound" "0"
"unlocked_sentence" "0"
"targetname" "Button_pratice"
"speed" "5"
"spawnflags" "1024"
"sounds" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "-2525.46 14440 727.8"
"movedir" "0 0 0"
"locked_sound" "0"
"locked_sentence" "0"
"lip" "0"
"health" "0"
"disablereceiveshadows" "0"
"classname" "func_button"
"OnPressed" "sound_button,PlaySound,,0,-1"
"OnPressed" "!self,Kill,,0,-1"
"OnPressed" "math_counter_level,SetValueNoFire,2,0,-1"
"OnPressed" "server_command,Command,say **Admin triggered the Practice mode!! Good luck :)**,0,-1"
}
add:
{
"model" "*94"
"wait" "3"
"unlocked_sound" "0"
"unlocked_sentence" "0"
"targetname" "Button_normal"
"speed" "5"
"spawnflags" "1024"
"sounds" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "-2447.53 14416.6 727.8"
"movedir" "0 0 0"
"locked_sound" "0"
"locked_sentence" "0"
"lip" "0"
"health" "0"
"disablereceiveshadows" "0"
"classname" "func_button"
"OnPressed" "sound_button,PlaySound,,0,-1"
"OnPressed" "!self,Kill,,0,-1"
"OnPressed" "math_counter_level,SetValueNoFire,1,0,-1"
"OnPressed" "server_command,Command,say **Admin triggered the Normal mode!! Good luck :)**,0,-1"
}
filter:
{
"model" "*173"
"wait" "3"
"unlocked_sound" "0"
"unlocked_sentence" "0"
"speed" "5"
"spawnflags" "1025"
"sounds" "3"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "-2640 13300 630.49"
"movedir" "0 0 0"
"locked_sound" "0"
"locked_sentence" "0"
"lip" "0"
"health" "0"
"disablereceiveshadows" "0"
"classname" "func_button"
"hammerid" "11378"
"OnPressed" "!self,Kill,,0,-1"
"OnPressed" "door_1,Open,,25,-1"
"OnPressed" "server_command,Command,say ** Station Door will open in: 25s **,0,-1"
"OnPressed" "door_sound_creepy,PlaySound,,25,-1"
"OnPressed" "particle_1,Kill,,0.01,-1"
"OnPressed" "to_hp_block_1,Enable,,25,-1"
"OnPressed" "huggy_overlay,Trigger,,25,-1"
"OnPressed" "timer_heart_1,Kill,,0.01,-1"
}
add:
{
"model" "*173"
"wait" "3"
"unlocked_sound" "0"
"unlocked_sentence" "0"
"speed" "5"
"spawnflags" "1025"
"sounds" "3"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"origin" "-2640 13300 630.49"
"movedir" "0 0 0"
"locked_sound" "0"
"locked_sentence" "0"
"lip" "0"
"health" "0"
"disablereceiveshadows" "0"
"classname" "func_button"
"targetname" "Spawn_button"
"OnPressed" "!self,Kill,,0,-1"
"OnPressed" "door_1,Open,,25,-1"
"OnPressed" "server_command,Command,say ** Station Door will open in: 25s **,0,-1"
"OnPressed" "door_sound_creepy,PlaySound,,25,-1"
"OnPressed" "particle_1,Kill,,0.01,-1"
"OnPressed" "to_hp_block_1,Enable,,25,-1"
"OnPressed" "huggy_overlay,Trigger,,25,-1"
"OnPressed" "timer_heart_1,Kill,,0.01,-1"
}
modify:
{
	match:
	{
		"targetname" "tm_detect"
		"classname" "trigger_multiple"
	}
	replace:
	{
		"model" "*219"
		"origin" "1024 -5120 -6556"
	}
}
modify:
{
	match:
	{
		"targetname" "relay_lasers_start"
		"classname" "logic_relay"
	}
	delete:
	{
		"OnTrigger" "tp_final_wins_cts,Disable,,15.1,-1"
	}
}
modify:
{
	match:
	{
		"targetname" "tp_final_wins_cts"
		"classname" "trigger_teleport"
	}
	insert:
	{
		"OnStartTouch" "!self,Disable,,0,-1"
	}
}

{
	match:
	{
		"targetname" "block_rock_1_target5"
		"classname" "func_breakable"
	}
	insert:
	{
		"OnBreak" "server_command,Command,say ** YOU STILL DESTROYING MY FACTORY :) THIS GAME WILL BE THE LAST FOR SURE!! 10s **,0,-1"
		"OnBreak" "tp_trap_toys_t,Enable,,10,-1"
		"OnBreak" "tp_trap_toys_ct,Enable,,10,-1"
		"OnBreak" "tp_trap_toys_ct,Kill,,15,-1"
	}
	delete:
	{
		"OnBreak" "server_command,Command,say ** YOU STILL DESTROYING MY FACTORY :) THIS GAME WILL BE THE LAST FOR SURE!! 20s **,0,-1"
		"OnBreak" "tp_trap_toys_t,Enable,,20,-1"
		"OnBreak" "tp_trap_toys_ct,Enable,,20,-1"
		"OnBreak" "tp_trap_toys_ct,Kill,,25,-1"
	}
}
filter:
{
"model" "*235"
"targetname" "push_zm_trap_2"
"StartDisabled" "1"
"speed" "400"
"spawnflags" "1"
"pushdir" "0 90 0"
"origin" "14144 13316 -8064"
"filtername" "filter_t1"
"alternateticksfix" "0"
"classname" "trigger_push"
"hammerid" "1479009"
}
modify:
{
	match:
	{
		"targetname" "tp_dest_trap_1_t"
		"classname" "info_teleport_destination"
	}
	replace:
	{
		"origin" "14148 15586 -8132"
	}
}