filter:
{
    "model" "*564"
    "targetname" "squidgame_worker_skin_apply_test"
}
filter:
{
    "model" "*565"
    "targetname" "squidgame_player_skin_apply_test"
}
filter:
{
    "model" "*566"
    "targetname" "squidgame_frontman_skin_apply_test"
}

filter:
{
    "classname" "env_sprite"
}
add:
{
    "origin" "5888 -7936 -1651"
    "targetname" "Boss_HP_Bar_lvl1"
    "spawnflags" "0"
    "scale" "0.1"
    "rendermode" "0"
    "rendercolor" "255 255 255"
    "renderamt" "255"
    "parentname" "zinv_knife_boss"
    "model" "realworldtextures/walls/hp_bar_gman.vmt"
    "HDRColorScale" "1.0"
    "GlowProxySize" "2.0"
    "framerate" "10.0"
    "classname" "env_sprite"
    "hammerid" "2229837"
}
add:
{
   	"origin" "-1352.14 -4237 2982"
	"targetname" "lot_light4"
	"spawnflags" "0"
	"scale" "0.5"
	"rendermode" "9"
	"rendercolor" "0 0 255"
	"renderamt" "255"
	"model" "sprites/light_glow01.vmt"
	"HDRColorScale" "1.0"
	"GlowProxySize" "2.0"
	"framerate" "10.0"
	"angles" "0 0 0"
	"classname" "env_sprite"
	"hammerid" "303967"
}
add:
{
   	"origin" "-1352.14 -4197 2982"
	"targetname" "lot_light3"
	"spawnflags" "0"
	"scale" "0.5"
	"rendermode" "9"
	"rendercolor" "0 0 255"
	"renderamt" "255"
	"model" "sprites/light_glow01.vmt"
	"HDRColorScale" "1.0"
	"GlowProxySize" "2.0"
	"framerate" "10.0"
	"angles" "0 0 0"
	"classname" "env_sprite"
	"hammerid" "303970"
}
add:
{
	"origin" "-1352.14 -4157 2982"
	"targetname" "lot_light2"
	"spawnflags" "0"
	"scale" "0.5"
	"rendermode" "9"
	"rendercolor" "0 0 255"
	"renderamt" "255"
	"model" "sprites/light_glow01.vmt"
	"HDRColorScale" "1.0"
	"GlowProxySize" "2.0"
	"framerate" "10.0"
	"angles" "0 0 0"
	"classname" "env_sprite"
	"hammerid" "303973"
}
add:
{
	"origin" "-1352.14 -4117 2982"
	"targetname" "lot_light1"
	"spawnflags" "0"
	"scale" "0.5"
	"rendermode" "9"
	"rendercolor" "0 0 255"
	"renderamt" "255"
	"model" "sprites/light_glow01.vmt"
	"HDRColorScale" "1.0"
	"GlowProxySize" "2.0"
	"framerate" "10.0"
	"angles" "0 0 0"
	"classname" "env_sprite"
	"hammerid" "303976"
}
;----------------------------------------------------------------------------------------------------------
; A NIDE FIX ONLY since 2 models already are on server makes a duplicate and extends the modelindex number
; Squidgame worker - 590, 591
; Squidgame player - 591, 592
; Squidgame frontman - 593, 594
;----------------------------------------------------------------------------------------------------------

modify:
{
    match:
    {
        "targetname" "h_path15"
    }
    delete:
    {
        "OnPass" "to_win_waves,Enable,,16.7,-1"
    }
    insert:
    {
        "OnPass" "to_win_waves,Enable,,6.5,-1"
    }
}
modify:
{
    match:
    {
        "targetname" "trigger_boss_use_wind"
       "classname" "trigger_push"
    }
        replace:
    {
	"speed" "600"
    }
}
modify:
{
    match:
    {
        "targetname" "mega_gravity_trigger"
       "classname" "trigger_push"
    }
        replace:
    {
	"speed" "600"
    }
}
modify:
{
    match:
    {
        	"targetname" "to_final_map"
		"classname" "trigger_once"
    }
    delete:
    {
        	"OnTrigger" "command1,Command,say ** 60s left.. **,10,-1"
		"OnTrigger" "nuke_final_ct_fail,Enable,,70,-1"
		"OnTrigger" "timer1,Kill,,70,-1"
		"OnTrigger" "timer_sound_end1,PlaySound,,70,-1"
		"OnTrigger" "timer_kill_weapon,Kill,,70,-1"
    }
    insert:
    {
        	"OnTrigger" "command1,Command,say ** 45s left.. **,10,-1"
		"OnTrigger" "nuke_final_ct_fail,Enable,,55,-1"
		"OnTrigger" "timer1,Kill,,55,-1"
		"OnTrigger" "timer_sound_end1,PlaySound,,55,-1"
		"OnTrigger" "timer_kill_weapon,Kill,,55,-1"
    }
}
modify:
{
    match:
    {
        	"targetname" "case_boss_use_random_items1"
		"classname" "logic_case"
    }
    delete:
    {
        	"OnCase03" "gravity_push_boss,Disable,,6,-1"
		"OnCase04" "Global_wind_boss,Disable,,6,-1"
		"OnCase02" "mega_gravity_particle,Stop,,11,-1"
		"OnCase02" "mega_gravity_trigger,Disable,,11,-1"
		"OnCase01" "trigger_boss_use_wind,Disable,,11,-1"
		"OnCase01" "mega_wind_particle,Stop,,11,-1"
		"OnCase02" "gravity_item,Volume,0,11,-1"
		"OnCase01" "wind_item,Volume,0,11,-1"
    }
    insert:
    {
        	"OnCase03" "gravity_push_boss,Disable,,7,-1"
		"OnCase04" "Global_wind_boss,Disable,,7,-1"
		"OnCase02" "mega_gravity_particle,Stop,,9,-1"
		"OnCase02" "mega_gravity_trigger,Disable,,9,-1"
		"OnCase01" "trigger_boss_use_wind,Disable,,9,-1"
		"OnCase01" "mega_wind_particle,Stop,,9,-1"
		"OnCase02" "gravity_item,Volume,0,9,-1"
		"OnCase01" "wind_item,Volume,0,9,-1"
    }
}
modify:
{
    match:
    {
        	"targetname" "to_arena_counter_choose"
		"classname" "trigger_once"
    }
    delete:
    {
        	"OnTrigger" "to_arena_hurt_choose,Disable,,13,-1"
    }
    insert:
    {
        	"OnTrigger" "to_arena_hurt_choose,Disable,,12,-1"
    }
}
modify:
{
    match:
    {
        "targetname" "to_arena_hurt_choose"
       "classname" "trigger_hurt"
    }
        replace:
    {
	"damage" "65"
    }
}
modify:
{
    match:
    {
        	"targetname" "Item_Relay_Bio"
		"classname" "logic_relay"
    }
    delete:
    {
        	"OnTrigger" "Item_Bio_Effect*,Kill,,6,-1"
		"OnTrigger" "Item_Bio_Trigger,Kill,,6,-1"
		"OnTrigger" "Item_Bio_Freeze,Kill,,6,-1"
		"OnTrigger" "Item_Bio_Sound,Kill,,6,-1"
		"OnTrigger" "Item_Bio_Trigger_1,Kill,,8,-1"
    }
    insert:
    {
        	"OnTrigger" "Item_Bio_Effect*,Kill,,5,-1"
		"OnTrigger" "Item_Bio_Trigger,Kill,,5,-1"
		"OnTrigger" "Item_Bio_Freeze,Kill,,5,-1"
		"OnTrigger" "Item_Bio_Sound,Kill,,5,-1"
		"OnTrigger" "Item_Bio_Trigger_1,Kill,,7,-1"
    }
}
modify:
{
    match:
    {
        	"targetname" "gravity_filter"
		"classname" "filter_activator_name"
    }
    delete:
    {
		"OnPass" "gravity_particle,Stop,,7,-1"
		"OnPass" "gravity_particle,Kill,,7,-1"
		"OnPass" "gravity_push,Kill,,7,-1"
    }
    insert:
    {
		"OnPass" "gravity_particle,Stop,,6,-1"
		"OnPass" "gravity_particle,Kill,,6,-1"
		"OnPass" "gravity_push,Kill,,6,-1"
    }
}
modify:
{
    match:
    {
        	"targetname" "to_choose_counter"
		"classname" "trigger_once"
    }
    delete:
    {
		"OnTrigger" "command,Command,say ** 20s before the end **,2,-1"
		"OnTrigger" "pt_choose_2,Start,,23,-1"
		"OnTrigger" "sprite_choose_2,ShowSprite,,23,-1"
		"OnTrigger" "lt_choose_level2,Disable,,23,-1"
		"OnTrigger" "tp_choose_4,Enable,,23,-1"
		"OnTrigger" "tp_choose_2,Kill,,23,-1"
		"OnTrigger" "mv_choose_2,Open,,23,-1"
		"OnTrigger" "break_choose_1,Break,,23,-1"
		"OnTrigger" "tp_choose_3,Kill,,23,-1"
		"OnTrigger" "glow_choose_button_1_*,Kill,,22,-1"
		"OnTrigger" "button_choose_1_*,Kill,,22,-1"
		"OnTrigger" "tp_choose_3,Enable,,22,-1"
		"OnTrigger" "timer_sound_end1,PlaySound,,22,-1"

    }
    insert:
    {
		"OnTrigger" "command,Command,say ** 12s before the end **,2,-1"
		"OnTrigger" "pt_choose_2,Start,,15,-1"
		"OnTrigger" "sprite_choose_2,ShowSprite,,15,-1"
		"OnTrigger" "lt_choose_level2,Disable,,15,-1"
		"OnTrigger" "tp_choose_4,Enable,,15,-1"
		"OnTrigger" "tp_choose_2,Kill,,15,-1"
		"OnTrigger" "mv_choose_2,Open,,15,-1"
		"OnTrigger" "break_choose_1,Break,,15,-1"
		"OnTrigger" "tp_choose_3,Kill,,15,-1"
		"OnTrigger" "glow_choose_button_1_*,Kill,,14,-1"
		"OnTrigger" "button_choose_1_*,Kill,,14,-1"
		"OnTrigger" "tp_choose_3,Enable,,14,-1"
		"OnTrigger" "timer_sound_end1,PlaySound,,14,-1"
    }
}
modify:
{
    match:
    {
        	"targetname" "to_choose_counter1"
		"classname" "trigger_once"
    }
    delete:
    {
		"OnTrigger" "command,Command,say ** Shoot the particles to survive **,0,-1"
		"OnTrigger" "command,Command,say ** 20s before the end **,2,-1"
		"OnTrigger" "tp_choose_5,Kill,,23,-1"
		"OnTrigger" "break_choose_3,Break,,23,-1"
		"OnTrigger" "mv_choose_4,Open,,23,-1"
		"OnTrigger" "tp_choose_6,Kill,,23,-1"
		"OnTrigger" "lt_choose_level2,Disable,,23,-1"
		"OnTrigger" "button_choose_1_*,Kill,,22,-1"
		"OnTrigger" "part_choose_button_1_*,Kill,,22,-1"
		"OnTrigger" "glow_choose_button_1_*,Kill,,22,-1"
		"OnTrigger" "mv_choose_5,Open,,48,-1"
		"OnTrigger" "command,Command,say ** Next Door open in: 25s**,23,-1"
		"OnTrigger" "break_choose_5,Break,,23,-1"
		"OnTrigger" "tp_choose_8,Enable,,23,-1"
		"OnTrigger" "tp_choose_9,Enable,,48,-1"
		"OnTrigger" "dustmotes_choose_1,TurnOn,,48,-1"
		"OnTrigger" "dyn_choose_3,Enable,,48,-1"
		"OnTrigger" "pt_choose_2,Kill,,63,-1"
		"OnTrigger" "sprite_choose_2,Kill,,63,-1"
		"OnTrigger" "command,Command,say ** Rejoin the teleport: 15s**,48,-1"
		"OnTrigger" "sprite_choose_3,Kill,,63,-1"
		"OnTrigger" "dyn_choose_2,Kill,,63,-1"
		"OnTrigger" "pt_choose_3,Kill,,63,-1"
		"OnTrigger" "break_choose_6,Break,,23,-1"
		"OnTrigger" "glow_choose_final,Start,,50,-1"
		"OnTrigger" "tp_choose_5,Enable,,22,-1"
		"OnTrigger" "timer_sound_end1,PlaySound,,22,-1"
    }
    insert:
    {
		"OnTrigger" "command,Command,say ** 12s before the end **,2,-1"
		"OnTrigger" "tp_choose_5,Kill,,15,-1"
		"OnTrigger" "break_choose_3,Break,,15,-1"
		"OnTrigger" "mv_choose_4,Open,,15,-1"
		"OnTrigger" "tp_choose_6,Kill,,15,-1"
		"OnTrigger" "lt_choose_level2,Disable,,15,-1"
		"OnTrigger" "button_choose_1_*,Kill,,14,-1"
		"OnTrigger" "part_choose_button_1_*,Kill,,14,-1"
		"OnTrigger" "glow_choose_button_1_*,Kill,,14,-1"
		"OnTrigger" "mv_choose_5,Open,,40,-1"
		"OnTrigger" "command,Command,say ** Next Door open in: 25s**,15,-1"
		"OnTrigger" "break_choose_5,Break,,15,-1"
		"OnTrigger" "tp_choose_8,Enable,,15,-1"
		"OnTrigger" "tp_choose_9,Enable,,40,-1"
		"OnTrigger" "dustmotes_choose_1,TurnOn,,40,-1"
		"OnTrigger" "dyn_choose_3,Enable,,40,-1"
		"OnTrigger" "pt_choose_2,Kill,,55,-1"
		"OnTrigger" "sprite_choose_2,Kill,,55,-1"
		"OnTrigger" "command,Command,say ** Rejoin the teleport: 15s**,40,-1"
		"OnTrigger" "sprite_choose_3,Kill,,55,-1"
		"OnTrigger" "dyn_choose_2,Kill,,55,-1"
		"OnTrigger" "pt_choose_3,Kill,,55,-1"
		"OnTrigger" "break_choose_6,Break,,15,-1"
		"OnTrigger" "glow_choose_final,Start,,42,-1"
		"OnTrigger" "tp_choose_5,Enable,,14,-1"
		"OnTrigger" "timer_sound_end1,PlaySound,,14,-1"	
    }
}
modify:
{
    match:
    {
        	"targetname" "to_choose_counter2a"
		"classname" "trigger_once"
    }
    delete:
    {
		"OnTrigger" "command,Command,say ** 20s before the end **,2,-1"
		"OnTrigger" "button_choose_1_*,Kill,,22,-1"
		"OnTrigger" "part_choose_button_1_*,Kill,,22,-1"
		"OnTrigger" "glow_choose_button_1_*,Kill,,22,-1"
		"OnTrigger" "tp_choose_12,Enable,,25,-1"
		"OnTrigger" "tp_choose_13,Enable,,22,-1"
		"OnTrigger" "tp_choose_11,Disable,,34.5,-1"
		"OnTrigger" "tp_choose_12,Disable,,25.5,-1"
		"OnTrigger" "choose_toggle_1,Toggle,,35,-1"
		"OnTrigger" "choose_toggle_1,Toggle,,37,-1"
		"OnTrigger" "tp_choose_11,Enable,,45,-1"
		"OnTrigger" "tp_choose_13,Disable,,22.5,-1"
		"OnTrigger" "to_choose_counter2b,Enable,,45,-1"
		"OnTrigger" "timer_kill_weapon,Disable,,22,-1"
		"OnTrigger" "timer_sound_end1,PlaySound,,22,-1"		
    }
    insert:
    {
		"OnTrigger" "command,Command,say ** 12s before the end **,2,-1"
		"OnTrigger" "button_choose_1_*,Kill,,14,-1"
		"OnTrigger" "part_choose_button_1_*,Kill,,14,-1"
		"OnTrigger" "glow_choose_button_1_*,Kill,,14,-1"
		"OnTrigger" "tp_choose_12,Enable,,17,-1"
		"OnTrigger" "tp_choose_13,Enable,,14,-1"
		"OnTrigger" "tp_choose_11,Disable,,26.5,-1"
		"OnTrigger" "tp_choose_12,Disable,,17.5,-1"
		"OnTrigger" "choose_toggle_1,Toggle,,27,-1"
		"OnTrigger" "choose_toggle_1,Toggle,,29,-1"
		"OnTrigger" "tp_choose_11,Enable,,37,-1"
		"OnTrigger" "tp_choose_13,Disable,,14.5,-1"
		"OnTrigger" "to_choose_counter2b,Enable,,37,-1"
		"OnTrigger" "timer_kill_weapon,Disable,,14,-1"
		"OnTrigger" "timer_sound_end1,PlaySound,,14,-1"	
    }
}
modify:
{
    match:
    {
        	"targetname" "to_choose_counter2b"
		"classname" "trigger_once"
    }
    delete:
    {
		"OnTrigger" "break_selection_*,SetDamageFilter,,50,-1"
		"OnTrigger" "command,Command,say ** 20s before the end **,2,-1"
		"OnTrigger" "mv_choose_*,Kill,,55,-1"
		"OnTrigger" "dyn_choose_*,Kill,,55,-1"
		"OnTrigger" "tp_choose_spawn,Kill,,55,-1"
		"OnTrigger" "tp_choose_8,Kill,,55,-1"
		"OnTrigger" "tp_choose_4,Kill,,55,-1"
		"OnTrigger" "sprite_choose_*,Kill,,55,-1"
		"OnTrigger" "pt_choose_*,Kill,,55,-1"
		"OnTrigger" "Hudhint_choose,HideHudHint,,45,-1"
		"OnTrigger" "lt_choose_1,Kill,,64,-1"
		"OnTrigger" "tp_start_game_ct,Enable,,55,-1"
		"OnTrigger" "tp_start_game_t,Enable,,55,-1"
		"OnTrigger" "teleport_to_game_t,Disable,,54.5,-1"
		"OnTrigger" "teleport_to_game_ct,Disable,,54.5,-1"
		"OnTrigger" "tp_choose_15,Enable,,45,-1"
		"OnTrigger" "tp_start_game_t,Disable,,44.5,-1"
		"OnTrigger" "tp_choose_14,Enable,,45,-1"
		"OnTrigger" "tp_start_game_ct,Disable,,44.5,-1"
		"OnTrigger" "choose_toggle_1,Toggle,,37,-1"
		"OnTrigger" "choose_toggle_1,Toggle,,35,-1"
		"OnTrigger" "tp_choose_11,Disable,,34.5,-1"
		"OnTrigger" "tp_choose_12,Disable,,25.5,-1"
		"OnTrigger" "tp_choose_12,Enable,,25,-1"
		"OnTrigger" "choose_moment_audio_final,Volume,9,50,-1"
		"OnTrigger" "choose_moment_audio_finala,Volume,9,50,-1"
		"OnTrigger" "tp_choose_13,Disable,,22.5,-1"
		"OnTrigger" "timer_sound_end1,PlaySound,,22,-1"
		"OnTrigger" "timer_kill_weapon,Disable,,22,-1"
		"OnTrigger" "tp_choose_13,Enable,,22,-1"
		"OnTrigger" "glow_choose_button_1_*,Kill,,22,-1"
		"OnTrigger" "part_choose_button_1_*,Kill,,22,-1"
		"OnTrigger" "button_choose_1_*,Kill,,22,-1"
		"OnTrigger" "choose_moment_audio_finala,Volume,8,50.1,-1"
		"OnTrigger" "choose_moment_audio_final,Volume,8,50.1,-1"
		"OnTrigger" "choose_moment_audio_final,Volume,7,50.2,-1"
		"OnTrigger" "choose_moment_audio_finala,Volume,7,50.2,-1"
		"OnTrigger" "choose_moment_audio_finala,Volume,6,50.3,-1"
		"OnTrigger" "choose_moment_audio_final,Volume,6,50.3,-1"
		"OnTrigger" "choose_moment_audio_final,Volume,5,50.4,-1"
		"OnTrigger" "choose_moment_audio_finala,Volume,5,50.4,-1"
		"OnTrigger" "choose_moment_audio_finala,Volume,4,50.5,-1"
		"OnTrigger" "choose_moment_audio_final,Volume,4,50.5,-1"
		"OnTrigger" "choose_moment_audio_final,Volume,3,50.6,-1"
		"OnTrigger" "choose_moment_audio_finala,Volume,3,50.6,-1"
		"OnTrigger" "choose_moment_audio_finala,Volume,2,50.7,-1"
		"OnTrigger" "choose_moment_audio_final,Volume,2,50.7,-1"
		"OnTrigger" "choose_moment_audio_final,Volume,1,50.8,-1"
		"OnTrigger" "choose_moment_audio_finala,Volume,1,50.8,-1"
		"OnTrigger" "choose_moment_audio_finala,Volume,0,50.9,-1"
		"OnTrigger" "choose_moment_audio_final,Volume,0,50.9,-1"
		"OnTrigger" "break_choose_props_*,Kill,,55,-1"
		"OnTrigger" "to_win_lucky,Enable,,44.5,-1"	
    }
    insert:
    {
		"OnTrigger" "break_selection_*,SetDamageFilter,,42,-1"
		"OnTrigger" "command,Command,say ** 12s before the end **,2,-1"
		"OnTrigger" "mv_choose_*,Kill,,47,-1"
		"OnTrigger" "dyn_choose_*,Kill,,47,-1"
		"OnTrigger" "tp_choose_spawn,Kill,,47,-1"
		"OnTrigger" "tp_choose_8,Kill,,47,-1"
		"OnTrigger" "tp_choose_4,Kill,,47,-1"
		"OnTrigger" "sprite_choose_*,Kill,,47,-1"
		"OnTrigger" "pt_choose_*,Kill,,47,-1"
		"OnTrigger" "Hudhint_choose,HideHudHint,,37,-1"
		"OnTrigger" "lt_choose_1,Kill,,56,-1"
		"OnTrigger" "tp_start_game_ct,Enable,,47,-1"
		"OnTrigger" "tp_start_game_t,Enable,,47,-1"
		"OnTrigger" "teleport_to_game_t,Disable,,46.5,-1"
		"OnTrigger" "teleport_to_game_ct,Disable,,46.5,-1"
		"OnTrigger" "tp_choose_15,Enable,,37,-1"
		"OnTrigger" "tp_start_game_t,Disable,,36.5,-1"
		"OnTrigger" "tp_choose_14,Enable,,37,-1"
		"OnTrigger" "tp_start_game_ct,Disable,,36.5,-1"
		"OnTrigger" "choose_toggle_1,Toggle,,29,-1"
		"OnTrigger" "choose_toggle_1,Toggle,,27,-1"
		"OnTrigger" "tp_choose_11,Disable,,26.5,-1"
		"OnTrigger" "tp_choose_12,Disable,,17.5,-1"
		"OnTrigger" "tp_choose_12,Enable,,17,-1"
		"OnTrigger" "choose_moment_audio_final,Volume,9,42,-1"
		"OnTrigger" "choose_moment_audio_finala,Volume,9,42,-1"
		"OnTrigger" "tp_choose_13,Disable,,14.5,-1"
		"OnTrigger" "timer_sound_end1,PlaySound,,14,-1"
		"OnTrigger" "timer_kill_weapon,Disable,,14,-1"
		"OnTrigger" "tp_choose_13,Enable,,14,-1"
		"OnTrigger" "glow_choose_button_1_*,Kill,,14,-1"
		"OnTrigger" "part_choose_button_1_*,Kill,,14,-1"
		"OnTrigger" "button_choose_1_*,Kill,,14,-1"
		"OnTrigger" "choose_moment_audio_finala,Volume,8,42.1,-1"
		"OnTrigger" "choose_moment_audio_final,Volume,8,42.1,-1"
		"OnTrigger" "choose_moment_audio_final,Volume,7,42.2,-1"
		"OnTrigger" "choose_moment_audio_finala,Volume,7,42.2,-1"
		"OnTrigger" "choose_moment_audio_finala,Volume,6,42.3,-1"
		"OnTrigger" "choose_moment_audio_final,Volume,6,42.3,-1"
		"OnTrigger" "choose_moment_audio_final,Volume,5,42.4,-1"
		"OnTrigger" "choose_moment_audio_finala,Volume,5,42.4,-1"
		"OnTrigger" "choose_moment_audio_finala,Volume,4,42.5,-1"
		"OnTrigger" "choose_moment_audio_final,Volume,4,42.5,-1"
		"OnTrigger" "choose_moment_audio_final,Volume,3,42.6,-1"
		"OnTrigger" "choose_moment_audio_finala,Volume,3,42.6,-1"
		"OnTrigger" "choose_moment_audio_finala,Volume,2,42.7,-1"
		"OnTrigger" "choose_moment_audio_final,Volume,2,42.7,-1"
		"OnTrigger" "choose_moment_audio_final,Volume,1,42.8,-1"
		"OnTrigger" "choose_moment_audio_finala,Volume,1,42.8,-1"
		"OnTrigger" "choose_moment_audio_finala,Volume,0,42.9,-1"
		"OnTrigger" "choose_moment_audio_final,Volume,0,42.9,-1"
		"OnTrigger" "break_choose_props_*,Kill,,47,-1"
		"OnTrigger" "to_win_lucky,Enable,,36.5,-1"	
    }
}
modify:
{
    match:
    {
       "targetname" "break_lasers_boss_1_block"
       "classname" "func_breakable"
    }
        replace:
    {
	"origin" "-1056 3200 672"
    }
}
modify:
{
    match:
    {
       "targetname" "break_boss_lasers_3_block"
       "classname" "func_breakable"
    }
        replace:
    {
	"origin" "-5204 3200 800"
    }
}
modify:
{
    match:
    {
       "targetname" "break_boss_lasers_2_block"
       "classname" "func_breakable"
    }
        replace:
    {
	"origin" "-7428 4800 548"
    }
}
modify:
{
    match:
    {
       "targetname" "break_boss_lasers_5_block"
       "classname" "func_breakable"
    }
        replace:
    {
	"origin" "-7384 7508 496"
    }
}
modify:
{
    match:
    {
       "targetname" "break_boss_lasers_5_block1"
       "classname" "func_breakable"
    }
        replace:
    {
	"origin" "-7140 10976 -720"
    }
}
modify:
{
    match:
    {
        	"targetname" "to_lasers_3"
		"classname" "trigger_once"
    }
    delete:
    {
		"OnTrigger" "tp_flitch_fix_1,Kill,,40.05,-1"
		"OnTrigger" "tp_flitch_fix_1,Enable,,40,-1"
		"OnTrigger" "tp_dest_lasers_3,Kill,,40,-1"
    }
}
modify:
modify:
{
    match:
    {
        	"targetname" "relay_start_choose"
		"classname" "logic_relay"
    }
    delete:
    {
		"OnTrigger" "slide_meter_vote*,Close,,1,-1"
		"OnTrigger" "slide_mc_vote*,Disable,,0,0"
		"OnTrigger" "game_vote_*,Disable,,0,-1"
		"OnTrigger" "teleport_to_game_t,Enable,,20,-1"
		"OnTrigger" "teleport_to_game_ct,Enable,,10,-1"
		"OnTrigger" "command,Command,say ** The Only the Faster will survive will start in: 10s! **,0,-1"
		"OnTrigger" "fade,Fade,,9.5,-1"
    }
    insert:
    {
		"OnTrigger" "teleport_to_game_t,Enable,,13,-1"
		"OnTrigger" "teleport_to_game_ct,Enable,,3,-1"
		"OnTrigger" "command,Command,say ** The Only the Faster will survive will start in: 3s! **,0,-1"
		"OnTrigger" "fade,Fade,,2.5,-1"
    }
}
modify:
{
    match:
    {
        	"targetname" "relay_sg_glasses"
		"classname" "logic_relay"
    }
    delete:
    {
		"OnTrigger" "slide_meter_vote*,Close,,1,-1"
		"OnTrigger" "game_vote_*,Disable,,0,-1"
		"OnTrigger" "slide_mc_vote*,Disable,,0,0"
		"OnTrigger" "teleport_to_game_t,Enable,,30,-1"
		"OnTrigger" "teleport_to_game_ct,Enable,,10,-1"
		"OnTrigger" "command,Command,say ** Squid Game glasses will start in: 10s! **,0,-1"
		"OnTrigger" "fade,Fade,,9.5,-1"
    }
    insert:
    {
		"OnTrigger" "teleport_to_game_t,Enable,,23,-1"
		"OnTrigger" "teleport_to_game_ct,Enable,,3,-1"
		"OnTrigger" "command,Command,say ** Squid Game glasses will start in: 3s! **,0,-1"
		"OnTrigger" "fade,Fade,,2.5,-1"
    }
}
modify:
{
    match:
    {
        	"targetname" ""targetname" "relay_lasers"
		"classname" "logic_relay"
    }
    delete:
    {
		"OnTrigger" "slide_meter_vote*,Close,,1,-1"
		"OnTrigger" "game_vote_*,Disable,,0,-1"
		"OnTrigger" "slide_mc_vote*,Disable,,0,0"
		"OnTrigger" "teleport_to_game_t,Enable,,20,-1"
		"OnTrigger" "teleport_to_game_ct,Enable,,10,-1"
		"OnTrigger" "command,Command,say ** Lasers escape will start in: 10s! **,0,-1"
		"OnTrigger" "fade,Fade,,9.5,-1"
    }
    insert:
    {
		"OnTrigger" "teleport_to_game_t,Enable,,13,-1"
		"OnTrigger" "teleport_to_game_ct,Enable,,3,-1"
		"OnTrigger" "command,Command,say ** Lasers escape will start in: 3s! **,0,-1"
		"OnTrigger" "fade,Fade,,2.5,-1"
    }
}
modify:
{
    match:
    {
        	"targetname" "relay_sg_run"
		"classname" "logic_relay"
    }
    delete:
    {
		"OnTrigger" "slide_meter_vote*,Close,,1,-1"
		"OnTrigger" "game_vote_*,Disable,,0,-1"
		"OnTrigger" "slide_mc_vote*,Disable,,0,0"
		"OnTrigger" "teleport_to_game_t,Enable,,20,-1"
		"OnTrigger" "teleport_to_game_ct,Enable,,10,-1"
		"OnTrigger" "command,Command,say ** The Run will start in: 10s! **,0,-1"
		"OnTrigger" "fade,Fade,,9.5,-1"
    }
    insert:
    {
		"OnTrigger" "teleport_to_game_t,Enable,,13,-1"
		"OnTrigger" "teleport_to_game_ct,Enable,,3,-1"
		"OnTrigger" "command,Command,say ** The Run will start in: 3s! **,0,-1"
		"OnTrigger" "fade,Fade,,2.5,-1"
    }
}
modify:
{
    match:
    {
        	"targetname" "relay_the_wave"
		"classname" "logic_relay"
    }
    delete:
    {
		"OnTrigger" "slide_mc_vote*,Disable,,0,0"
		"OnTrigger" "game_vote_*,Disable,,0,-1"
		"OnTrigger" "slide_meter_vote*,Close,,1,-1"
		"OnTrigger" "teleport_to_game_t,Enable,,10,-1"
		"OnTrigger" "teleport_to_game_ct,Enable,,10,-1"
		"OnTrigger" "command,Command,say ** The Wave: 10s! **,0,-1"
		"OnTrigger" "fade,Fade,,9.5,-1"
    }
    insert:
    {
		"OnTrigger" "teleport_to_game_t,Enable,,3,-1"
		"OnTrigger" "teleport_to_game_ct,Enable,,3,-1"
		"OnTrigger" "command,Command,say ** The Wave: 3s! **,0,-1"
		"OnTrigger" "fade,Fade,,2.5,-1
    }
}
modify:
{
    match:
    {
       "targetname" "laser_top_hurt"
       "classname" "trigger_hurt"
    }
        replace:
    {
	"damage" "90"
    }
}
modify:
{
    match:
    {
       "targetname" "laser_mid_hurt"
       "classname" "trigger_hurt"
    }
        replace:
    {
	"damage" "90"
    }
}
modify:
{
    match:
    {
       "targetname" "laser_down_hurt"
       "classname" "trigger_hurt"
    }
        replace:
    {
	"damage" "90"
    }
}
modify:
{
    match:
    {
       "targetname" "laser_top_hurt1"
       "classname" "trigger_hurt"
    }
        replace:
    {
	"damage" "90"
    }
}
modify:
{
    match:
    {
       "targetname" "laser_mid_hurt1"
       "classname" "trigger_hurt"
    }
        replace:
    {
	"damage" "90"
    }
}
modify:
{
    match:
    {
       "targetname" "laser_down_hurt1"
       "classname" "trigger_hurt"
    }
        replace:
    {
	"damage" "90"
    }
}
modify:
{
    match:
    {
       "targetname" "mv_1_h"
       "classname" "trigger_hurt"
    }
        replace:
    {
	"damage" "90"
    }
}
modify:
{
    match:
    {
       "targetname" "mv_1_h1"
       "classname" "trigger_hurt"
    }
        replace:
    {
	"damage" "90"
    }
}
modify:
{
    match:
    {
       "targetname" "fr_2_3_h8"
       "classname" "trigger_hurt"
    }
        replace:
    {
	"damage" "90"
    }
}
modify:
{
    match:
    {
       "targetname" "fr_2_3_h7"
       "classname" "trigger_hurt"
    }
        replace:
    {
	"damage" "90"
    }
}
modify:
{
    match:
    {
       "targetname" "fr_2_3_h6"
       "classname" "trigger_hurt"
    }
        replace:
    {
	"damage" "90"
    }
}
modify:
{
    match:
    {
       "targetname" "break_boss_lasers_3"
       "classname" "func_breakable"
    }
    delete:
    {
		"OnBreak" "break_lasers_1,Break,,20,-1"
		"OnBreak" "break_lasers_1lose,Break,,30,-1"
		"OnBreak" "particle_break_lasers_lose_1,Start,,30,-1"
		"OnBreak" "particle_break_lasers_1,Start,,20,-1"
		"OnBreak" "command,Command,say ** Defend: 15s **,5,-1"
		"OnBreak" "command,Command,say ** prisonners are free in: 10s **,20,-1"
		"OnBreak" "case_explode,PickRandom,,20,-1"
    }
    insert:
    {
		"OnBreak" "break_lasers_1,Break,,25,-1"
		"OnBreak" "break_lasers_1lose,Break,,35,-1"
		"OnBreak" "particle_break_lasers_lose_1,Start,,35,-1"
		"OnBreak" "particle_break_lasers_1,Start,,25,-1"
		"OnBreak" "command,Command,say ** Defend: 20s **,5,-1"
		"OnBreak" "command,Command,say ** prisonners are free in: 10s **,25,-1"	
		"OnBreak" "case_explode,PickRandom,,25,-1"
    }
}
modify:
{
    match:
    {
       "targetname" "break_boss_lasers_4"
       "classname" "func_breakable"
    }
    delete:
    {
		"OnBreak" "break_lasers_2,Break,,10,-1"
		"OnBreak" "particle_break_lasers_2,Start,,10,-1"
		"OnBreak" "case_explode,PickRandom,,10,-1"
		"OnBreak" "command,Command,say ** Defend 10s **,0,-1"
		"OnBreak" "break_lasers_2lose,Break,,20,-1"
		"OnBreak" "command,Command,say ** prisonners are free in: 10s **,10,-1"
		"OnBreak" "tp_flitch_fix_2,Kill,,31,-1"
		"OnBreak" "tp_flitch_fix_2,Enable,,30,-1"
		"OnBreak" "tp_dest_lasers_2,Kill,,20,-1"
    }
    insert:
    {
		"OnBreak" "break_lasers_2,Break,,20,-1"
		"OnBreak" "particle_break_lasers_2,Start,,20,-1"
		"OnBreak" "case_explode,PickRandom,,20,-1"
		"OnBreak" "command,Command,say ** Defend 20s **,0,-1"
		"OnBreak" "break_lasers_2lose,Break,,30,-1"
		"OnBreak" "command,Command,say ** prisonners are free in: 10s **,20,-1"
		"OnBreak" "tp_flitch_fix_2,Kill,,41,-1"
		"OnBreak" "tp_flitch_fix_2,Enable,,35,-1"
		"OnBreak" "tp_dest_lasers_2,Kill,,40,-1"
    }
}
modify:
{
    match:
    {
       "targetname" "break_boss_lasers_5"
       "classname" "func_breakable"
    }
    delete:
    {
		"OnBreak" "case_explode,PickRandom,,10,-1"
		"OnBreak" "break_lasers_4,Break,,10,-1"
		"OnBreak" "particle_break_lasers_3,Start,,10,-1"
		"OnBreak" "tp_flitch_fix_1,Kill,,30,-1"
		"OnBreak" "tp_dest_choose_glitch_1,Kill,,30,-1"
		"OnBreak" "command,Command,say ** Defend: 10s **,0,-1"
		"OnBreak" "tp_flitch_fix_1,Enable,,20,-1"
    }
    insert:
    {
		"OnBreak" "case_explode,PickRandom,,20,-1"
		"OnBreak" "break_lasers_4,Break,,20,-1"
		"OnBreak" "particle_break_lasers_3,Start,,20,-1"
		"OnBreak" "tp_flitch_fix_1,Kill,,40,-1"
		"OnBreak" "tp_dest_choose_glitch_1,Kill,,40,-1"
		"OnBreak" "command,Command,say ** Defend: 20s **,0,-1"
		"OnBreak" "tp_flitch_fix_1,Enable,,30,-1"
    }
}
modify:
{
    match:
    {
       "targetname" "tp_zm_timer"
       "classname" "logic_timer"
    }
    delete:
    {
		"OnTimer" "tp_light_2_back,Disable,,10.5,-1"
		"OnTimer" "tp_light_2_back,Enable,,10,-1"
    }
    insert:
    {
		"OnTimer" "tp_light_2_back,Disable,,12.5,-1"
		"OnTimer" "tp_light_2_back,Enable,,12,-1"
    }
}
modify:
{
    match:
    {
       "targetname" "to_choose_1"
       "classname" "trigger_once"
    }
    delete:
    {
		"OnTrigger" "mv_choose_1,Open,,5,-1"
		"OnTrigger" "pt_choose_start,Kill,,30,-1"
		"OnTrigger" "sprite_choose_start,Kill,,30,-1"
		"OnTrigger" "sprite_choose_1,ShowSprite,,10,-1"
		"OnTrigger" "pt_choose_1,Start,,10,-1"
		"OnTrigger" "sprite_choose_1a,ShowSprite,,10,-1"
		"OnTrigger" "pt_choose_1a,Start,,10,-1"
    }
    insert:
    {
		"OnTrigger" "command,Command,say ** the door will open in: 10s **,0,-1"
		"OnTrigger" "mv_choose_1,Open,,10,-1"
		"OnTrigger" "pt_choose_start,Kill,,35,-1"
		"OnTrigger" "sprite_choose_start,Kill,,35,-1"
		"OnTrigger" "sprite_choose_1,ShowSprite,,15,-1"
		"OnTrigger" "pt_choose_1,Start,,15,-1"
		"OnTrigger" "sprite_choose_1a,ShowSprite,,15,-1"
		"OnTrigger" "pt_choose_1a,Start,,15,-1"
    }
}
modify:
{
    match:
    {
       "origin" "6848 2096 3748"
       "classname" "trigger_once"
	"hammerid" "3145269"
    }
    delete:
    {
		"OnTrigger" "command,Command,say ** Go inside the area for the next selection 15s **,0,-1"
    }
    insert:
    {
		"OnTrigger" "command,Command,say ** Go inside the area for the next selection 25s **,0,-1"
    }
}
modify:
{
    match:
    {
      "targetname" "t4"
      "classname" "path_track"
    }
    delete:
    {
		"OnPass" "tp_wave_final,Enable,,25,-1"
    }
}
modify:
{
    match:
    {
       "targetname" "to_lasers_4"
       "classname" "trigger_once"
    }
    delete:
    {
		"OnTrigger" "command,Command,say ** pyramid will be open in: 15s **,0,-1"
		"OnTrigger" "break_lasers_3,Break,,15,-1"
		"OnTrigger" "tp_lasers_2,Enable,,15,-1"
    }
    insert:
    {
		"OnTrigger" "command,Command,say ** pyramid will be open in: 25s **,0,-1"
		"OnTrigger" "break_lasers_3,Break,,25,-1"
		"OnTrigger" "tp_lasers_2,Enable,,25,-1"
    }
}
modify:
{
    match:
    {
      "hammerid" "701502"
      "classname" "logic_auto"
	"origin" "-1780 604 8"
    }
    insert:
    {
		"OnMultiNewMap" "Command,Command,zr_class_modify zombies speed 330,0,1"
		"OnMultiNewMap" "Command,Command,zr_class_modify humans speed 309,0,1"
		"OnMultiNewMap" "command,Command,say ** News Configs loaded...Boosting Zombies.. **,0,-1"
    }
}
modify:
{
    match:
    {
       "targetname" "break_lasers_4"
       "classname" "func_breakable"
    }
    delete:
    {
		"OnBreak" "command,Command,say ** elevator will leave in: 10s **,10,-1"
		"OnBreak" "mv_lasers_1,Open,,20,-1"
    }
	insert:
	{
		"OnBreak" "command,Command,say ** elevator will leave in: 15s **,10,-1"
		"OnBreak" "mv_lasers_1,Open,,25,-1"
	}
}
modify:
{
    match:
    {
      "targetname" "tm_sg_glass_detect_humans"
      "classname" "trigger_multiple"
    }
    insert:
    {
		"OnEndTouchAll" "relay_sg_glasses_detect,Trigger,,0,-1"
    }
}
filter:
{
"model" "*144"
"wait" "1"
"targetname" "anti_leave"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "5278 -7970 -1636"
"filtername" "filter_t"
"classname" "trigger_multiple"
"hammerid" "2227765"
"OnNotTouching" "anti_leave,Kill,,1,-1"
"OnNotTouching" "counter3,Subtract,999999999,0,-1"
}
add:
{
"model" "*104"
"wait" "1"
"targetname" "anti_leave"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "5756 -7936 -1748"
"filtername" "filter_t"
"classname" "trigger_multiple"
"OnNotTouching" "!self,Kill,,1,-1"
"OnNotTouching" "counter3,SetValue,0,0,-1"
}
modify:
{
    match:
    {
      		"targetname" "Noctali_Boss_Hp_To_Boss"
       	"classname" "trigger_once"
    	}
    	delete:
    	{
		"OnStartTouch" "counter1,Add,22,0.02,-1"
		"OnStartTouch" "counter2,Add,22,0.02,-1"
    	}
	insert:
	{
		"OnStartTouch" "counter1,Add,10,0.02,-1"
		"OnStartTouch" "counter2,Add,10,0.02,-1"
	}
}
add:
{
"model" "*502"
"targetname" "tp_lasers_1_glitch"
"target" "tp_dest_lasers_afk_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-5824 3168 932"
"classname" "trigger_teleport"
"filtername" "filter_ct"
}
add:
{
"model" "*502"
"targetname" "tp_lasers_1_glitch"
"target" "tp_dest_lasers_afk_1"
"StartDisabled" "1"
"spawnflags" "1"
"origin" "-7104 3104 932"
"classname" "trigger_teleport"
"filtername" "filter_ct"
}
modify:
{
    match:
    {
      	"targetname" "break_lasers_1"
       	"classname" "func_breakable"
    	}
    	insert:
    	{
		"OnBreak" "tp_lasers_1_glitch,Enable,,20,-1"
		"OnBreak" "tp_lasers_1_glitch,Kill,,21,-1"
    	}
}
modify:
{
    match:
    {
      	"targetname" "break_boss_lasers_6"
       	"classname" "func_breakable"
    	}
    	delete:
    	{
		"OnBreak" "break_selection_*,SetDamageFilter,,45,-1"
    	}
	insert:
	{
		"OnBreak" "break_selection_*,SetDamageFilter,filter_ct,45,-1"
	}
}
filter:
{
"origin" "-13072 11680 6224"
"targetname" "h_path15"
"speed" "25"
"spawnflags" "0"
"radius" "0"
"orientationtype" "1"
"angles" "0 90 0"
"classname" "path_track"
"hammerid" "977731"
"OnPass" "tp_wave_back_to_spawn_t,Enable,,7,-1"
"OnPass" "command,Command,say **teleport in: 5s **,2,-1"
"OnPass" "helitrain,Stop,,0,-1"
"OnPass" "tp_wave_back_to_spawn_ct,Enable,,7,-1"
"OnPass" "tp_start_game_ct,Disable,,6.5,-1"
"OnPass" "tp_start_game_t,Disable,,6.5,-1"
"OnPass" "teleport_to_game_ct,Disable,,16.7,-1"
"OnPass" "teleport_to_game_t,Disable,,16.7,-1"
"OnPass" "tp_start_game_t,Enable,,17,-1"
"OnPass" "tp_start_game_ct,Enable,,17,-1"
"OnPass" "1_wave,Volume,0,17,-1"
"OnPass" "1_wavea,Volume,0,17,-1"
"OnPass" "heli_blade_1,Kill,,17,-1"
"OnPass" "helitrain,Kill,,17,-1"
"OnPass" "helicoper,Kill,,17,-1"
"OnPass" "break_selection_*,SetDamageFilter,,17,-1"
"OnPass" "blade,Kill,,17,-1"
"OnPass" "ld_heli,TurnOff,,17,-1"
"OnPass" "ld_heli,Kill,,17,-1"
"OnPass" "ld_heli_spot,Kill,,17,-1"
"OnPass" "to_win_waves,Enable,,16.7,-1"
}
add:
{
"origin" "-13072 11680 6224"
"targetname" "h_path15"
"speed" "25"
"spawnflags" "0"
"radius" "0"
"orientationtype" "1"
"angles" "0 90 0"
"classname" "path_track"
"hammerid" "977731"
"OnPass" "tp_wave_back_to_spawn_t,Enable,,7,-1"
"OnPass" "command,Command,say **teleport in: 5s **,2,-1"
"OnPass" "helitrain,Stop,,0,-1"
"OnPass" "tp_wave_back_to_spawn_ct,Enable,,7,-1"
"OnPass" "tp_start_game_ct,Disable,,6.5,-1"
"OnPass" "tp_start_game_t,Disable,,6.5,-1"
"OnPass" "teleport_to_game_ct,Disable,,16.7,-1"
"OnPass" "teleport_to_game_t,Disable,,16.7,-1"
"OnPass" "tp_start_game_t,Enable,,17,-1"
"OnPass" "tp_start_game_ct,Enable,,17,-1"
"OnPass" "1_wave,Volume,0,17,-1"
"OnPass" "1_wavea,Volume,0,17,-1"
"OnPass" "heli_blade_1,Kill,,17,-1"
"OnPass" "helitrain,Kill,,17,-1"
"OnPass" "helicoper,Kill,,17,-1"
"OnPass" "break_selection_*,SetDamageFilter,filter_ct,17,-1"
"OnPass" "blade,Kill,,17,-1"
"OnPass" "ld_heli,TurnOff,,17,-1"
"OnPass" "ld_heli,Kill,,17,-1"
"OnPass" "ld_heli_spot,Kill,,17,-1"
"OnPass" "to_win_waves,Enable,,6.5,-1"
}
modify:
{
   match:
   	{
      	"targetname" "button_lottery_saver"
       	"classname" "func_button"
    	}
    		delete:
    		{
		"OnPressed" "break_selection_*,SetDamageFilter,,10,-1"
    		}
		insert:
		{
		"OnPressed" "break_selection_*,SetDamageFilter,filter_ct,10,-1"
	}
}
modify:
{
	match:
    	{
      		"targetname" "relay_run_detect_humans"
       		"classname" "logic_relay"
    		}
    		delete:
    		{
		"OnTrigger" "break_selection_*,SetDamageFilter,,10,-1"
    		}
		insert:
		{
		"OnTrigger" "break_selection_*,SetDamageFilter,filter_ct,10,-1"
	}
}
modify:
{
	match:
    	{
      		"targetname" "relay_sg_glasses_detect"
       		"classname" "logic_relay"
    		}
    		delete:
    		{
		"OnTrigger" "break_selection_*,SetDamageFilter,,30,-1"
    		}
		insert:
		{
		"OnTrigger" "break_selection_*,SetDamageFilter,filter_ct,30,-1"
	}
}
modify:
{
	match:
    	{
      		"targetname" "relay_glasses_end"
       		"classname" "logic_relay"
    		}
    		delete:
    		{
		"OnTrigger" "break_selection_*,SetDamageFilter,,30,-1"
    		}
		insert:
		{
		"OnTrigger" "break_selection_*,SetDamageFilter,filter_ct,30,-1"
	}
}
modify:
{
	match:
    	{
      		"targetname" "to_choose_counter2b"
       		"classname" "trigger_once"
    		}
    		delete:
    		{
		"OnTrigger" "break_selection_*,SetDamageFilter,,50,-1"
    		}
		insert:
		{
		"OnTrigger" "break_selection_*,SetDamageFilter,filter_ct,50,-1"
	}
}
modify:
{
	match:
    	{
      		"targetname" "relay_run_start"
       		"classname" "logic_relay"
    		}
    		delete:
    		{
		"OnTrigger" "break_selection_*,SetDamageFilter,,140.05,-1"
    		}
		insert:
		{
		"OnTrigger" "break_selection_*,SetDamageFilter,filter_ct,140.05,-1"
	}
}