filter:
{
    "origin" "-664 456 7736"
    "angles" "0 308 0"
    "classname" "info_player_terrorist"
    "hammerid" "863686"
}



;; _

;; level system

add:
{
	"origin" "-10938 -100 40"
	"targetname" "Difficulty"
	"startvalue" "1"
	"min" "1"
	"max" "3"
	"classname" "math_counter"
	"OnGetValue" "Case,InValue,,0,1"
}
add:
{
	"model" "*45"
	"StartDisabled" "0"
	"spawnflags" "1"
	"origin" "249 1 7485"
	"classname" "trigger_once"
	"OnStartTouch" "DifficultyBrush,AddOutput,OnUser1 Difficulty:Add:1:0:-1,0,1"
}
add:
{
	"model" "*45"
	"targetname" "DifficultyBrush"
	"vrad_brush_cast_shadows" "0"
	"StartDisabled" "0"
	"spawnflags" "2"
	"Solidity" "0"
	"solidbsp" "0"
	"rendermode" "10"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"origin" "-9432 466 -200"
	"invert_exclusion" "0"
	"InputFilter" "0"
	"disableshadows" "1"
	"disablereceiveshadows" "1"
	"classname" "func_brush"
}

modify:
{
	match:
	{
		"classname" "logic_auto"
		"hammerid" "510622"
	}
	delete:
	{
		"OnMapSpawn" "Case,PickRandomShuffle,,0,-1"
	}
	insert:
	{
		"OnMapSpawn" "Difficulty,GetValue,,0.1,1"
		"OnMapSpawn" "DifficultyBrush,FireUser1,,0,1"
	}
}
modify:
{
	match:
	{
		"targetname" "Case"
		"classname" "logic_case"
	}
	delete:
	{
		"Case03" "Hard"
		"Case02" "Medium"
		"Case01" "Easy"
	}
	insert:
	{
		"Case03" "3"
		"Case02" "2"
		"Case01" "1"
		"OnCase01" "com,Command,say *** EASY ***,40,1"
		"OnCase02" "com,Command,say *** MEDIUM ***,40,1"
		"OnCase03" "com,Command,say *** HARD ***,40,1"
	}
}


