\\\\\\\\\\\\\\\\\\\\\\\\\\\
\\FIX ICE MATERIA LOCATION\\
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

// add:
// {
//    "targetname" "temp_ice"
//    "classname" "point_template"
//    "origin" "-1464.51 3691 1118"
//    "spawnflags" "2"
//    "Template01" "item_2_elite"
//    "Template02" "item_2_button"
//   "Template03" "item_2_sprite"
//    "Template04" "item_2_ambient"
//    "Template05" "filter_item_2"
//    "Template06" "item_2_relay"
//    "Template07" "item_2_maker"
//    "Template08" "item_2_game_text"
// }
// modify:
// {
//    match:
//    {
//        "targetname" "item_2_case_lvl3"
//        "classname" "logic_case"
//    }
//    delete:
//    {
//        "OnCase01" "item_2_elite,AddOutput,origin 4470 -7403 -186,0,-1"
//        "OnCase02" "item_2_elite,AddOutput,origin 4468 -6397 -269,0,-1"
//        "OnCase03" "item_2_elite,AddOutput,origin 2801 -7283 -546,0,-1"
//        "OnCase04" "item_2_elite,AddOutput,origin 2887 -6491 -79,0,-1"
//    }
//    insert:
//    {
//        "OnCase01" "temp_ice,AddOutput,origin 3957 -7375 -439,0,1"
//        "OnCase02" "temp_ice,AddOutput,origin 4468 -6397 -269,0,1"
//        "OnCase03" "temp_ice,AddOutput,origin 2801 -7283 -546,0,1"
//        "OnCase04" "temp_ice,AddOutput,origin 2887 -6491 -79,0,1"
//        "OnCase01" "temp_ice,ForceSpawn,,0.03,1"
//        "OnCase02" "temp_ice,ForceSpawn,,0.03,1"
//        "OnCase03" "temp_ice,ForceSpawn,,0.03,1"
//        "OnCase04" "temp_ice,ForceSpawn,,0.03,1"
//    }
// }

\\\\\\\\\\\\\\\\\\\\\\\\\\\\
\\FIX SHORTCUT AT THE SLIDE\\
\\\\\\\\\\\\\\\\\\\\\\\\\\\\\\

add:
{
	"classname" "prop_dynamic"
	"targetname" "fence_1"
	"origin" "-6388 -5241 1190"
	"angles" "0 90 0"
	"model" "models/props_lab/blastdoor001c.mdl"
	"solid" "6"
	"disablereceiveshadows" "1"
	"disableshadows" "1"
	"rendermode" "10"
}
add:
{
	"classname" "prop_dynamic"
	"targetname" "fence_2"
	"origin" "-6568 -5241 1150"
	"angles" "0 90 0"
	"model" "models/props_lab/blastdoor001c.mdl"
	"solid" "6"
	"disablereceiveshadows" "1"
	"disableshadows" "1"
	"rendermode" "10"
}
add:
{
	"classname" "prop_dynamic"
	"targetname" "fence_3"
	"origin" "-6728 -5241 1110"
	"angles" "0 90 0"
	"model" "models/props_lab/blastdoor001c.mdl"
	"solid" "6"
	"disablereceiveshadows" "1"
	"disableshadows" "1"
	"rendermode" "10"
}
add:
{
	"classname" "prop_dynamic"
	"targetname" "fence_4"
	"origin" "-6908 -5241 970"
	"angles" "0 90 0"
	"model" "models/props_lab/blastdoor001c.mdl"
	"solid" "6"
	"disablereceiveshadows" "1"
	"disableshadows" "1"
	"rendermode" "10"
}
add:
{
	"classname" "prop_dynamic"
	"targetname" "fence_5"
	"origin" "-7128 -5241 970"
	"angles" "0 90 0"
	"model" "models/props_lab/blastdoor001c.mdl"
	"solid" "6"
	"disablereceiveshadows" "1"
	"disableshadows" "1"
	"rendermode" "10"
}

add:
{
	"classname" "prop_dynamic"
	"targetname" "fence_6"
	"origin" "-7348 -5241 970"
	"angles" "0 90 0"
	"model" "models/props_lab/blastdoor001c.mdl"
	"solid" "6"
	"disablereceiveshadows" "1"
	"disableshadows" "1"
	"rendermode" "10"
}

add:
{
	"classname" "prop_dynamic"
	"targetname" "fence_7"
	"origin" "-7128 -5241 970"
	"angles" "0 90 0"
	"model" "models/props_lab/blastdoor001c.mdl"
	"solid" "6"
	"disablereceiveshadows" "1"
	"disableshadows" "1"
	"rendermode" "10"
}

add:
{
	"classname" "prop_dynamic"
	"targetname" "fence_8"
	"origin" "-6900 -5241 1110"
	"angles" "0 90 0"
	"model" "models/props_lab/blastdoor001c.mdl"
	"solid" "6"
	"disablereceiveshadows" "1"
	"disableshadows" "1"
	"rendermode" "10"
}

add:
{
	"classname" "prop_dynamic"
	"targetname" "fence_9"
	"origin" "-7448 -5241 850"
	"angles" "0 90 0"
	"model" "models/props_lab/blastdoor001c.mdl"
	"solid" "6"
	"disablereceiveshadows" "1"
	"disableshadows" "1"
	"rendermode" "10"
}

add:
{
	"classname" "prop_dynamic"
	"targetname" "fence_10"
	"origin" "-7248 -5241 850"
	"angles" "0 90 0"
	"model" "models/props_lab/blastdoor001c.mdl"
	"solid" "6"
	"disablereceiveshadows" "1"
	"disableshadows" "1"
	"rendermode" "10"
}

;Disable bhop
;
;modify:
;{
;	match:
;	{
;		"classname"			"logic_auto"
;		"hammerid"			"9594"
;	}
;	delete:
;	{
;		"OnMapSpawn"		"console,Command,sv_enablebunnyhopping 1,0,-1"
;	}
;	insert:
;	{
;		"OnMapSpawn"		"console,Command,sv_enablebunnyhopping 0,0,-1"
;	}
;}



;; _

;; stage 1 - fix bosshp trigger origin

modify:
{
	match:
	{
		"origin" "-10395 9258.5 -1772"
		"classname" "trigger_multiple"
		"hammerid" "379708"
	}
	replace:
	{
		"origin" "-10395 9247.5 -1772"
	}
}

;; stage 2 - disable bhop

modify:
{
	match:
	{
		"targetname" "level_case"
		"classname" "logic_case"
	}
	insert:
	{
		"OnCase02" "console,Command,sv_enablebunnyhopping 0,0,-1"
	}
}

