; Fix invisibility on round start

modify:
{
	match:
	{	
		"classname" "logic_auto"
	}
	insert:
	{
		"OnMapSpawn" "player,AddOutput,targetname default,2,-1"
		"OnMapSpawn" "player,AddOutput,rendermode 0,2,-1"
		"OnMapSpawn" "player,AddOutput,renderfx 255,2,-1"
		"OnMapSpawn" "player,AddOutput,alpha 255,2,-1"
	}
}
