_

2023-09-28

ze_stargate_escape_v8

;; prevent delaying at the end
;; move stargate teleport location a bit further
;; increase water trap damage to prevent delaying

ze_escape_horizon_c1v2

;; roof for spawn to prevent knifing
;; fix nuke evading spots

ze_random_v9

- small changes to mitigate issue with missing prop_physics

ze_tloz_celestia_a4

;; don't set low hp to zombies at spawn
;; stage 2 - make bombs on boss more dangerous
;; zm stage - prevent spawn camping
;; stage 2 - don't break zm cage if boss was killed in time
- fixed stage 4 boss hp scaling
- changed stage2 boss hp scaling per player 100>125

ze_source_ware_b1_8

;; mog - fix zm shortcut opening early
;; wave - fix zombies from being permaslowed by wave
;; wave - fix lifeguard

ze_the_parish_c5m1

- updated stripper with a new one from mapper


2023-09-29

- fixed syntax/formatting errors in various configs that I've sent before


2023-09-30

ze_jungleescape_b3_6

;; stage 3 - add zm mode


2023-10-01

ze_jungleescape_b3_6

- added afk teleport for stage 3
;; remove invalid prop_physics
;; stage 1 - prevent zombies from getting out of elevator shaft early
;; stage 2 - fix winning score
;; stage 3 - block unfair spot


2023-10-02

ze_indiana_jones_iv_v2_4

;; stage 2 - afk teleport
;; stage 3 - increase door blocking damage
;; stage 3 - fix xtrem detection of zombies inside boss area, only kill humans on detection
;; stage 3 - fix second afk teleport
;; stage 3 - scale boss hp properly
;; stage 3 - trigger door relay only once


2023-10-04

ze_random_v9

- changed icecap secret fruits from prop_physics to prop_dynamic_override as a temp fix
- increased chance of random events on classic for Halloween duration


2023-10-08

ze_ztastic_v2

;; prevent players from getting stuck in hovercraft
;; increase nuke damage
;; increase trap damage

ze_jungleescape_b3_6

;; stage 2 - disable boss attacks on death
;; stage 1 - spawn afk teleport

ze_random_v9

;; teleport players who got stuck in shortcut


2023-10-10

cs_office

;; added props to Side Yard (request from jenz)

ze_tloz_celestia_a4

- increased boss hp scaling on stage 3 (125>150)
;; stage 3 - disable boss attacks on death
;; stage 4 - increase energy balls hp


2023-10-11

zm_cbble_b3

; 2nd way to get to the 'MOO-box' - replaced prop with a missing model to a different one

ze_infiltration_final_v4l_004

;; disable 'Loop moving sound' on tram ride

ze_dangerous_waters_v1a

;; prevent zombies from evading teleport on 2nd hold

ze_mario_tower_v4

;; prevent players from blocking last elevators


2023-10-12

ze_moon_base_v1

- delayed last afk teleport by 30 seconds

ze_tkara_v1

;; fix issue with players getting stuck in doorways


2023-10-16

ze_indiana_jones_iv_v2_4

;; alternative nuke
;; stage 1,2 - convert nuke into teleport to prevent client crashing
;; convert ct fail nuke into teleport to prevent possible client crashing
;; fix output spam


2023-10-17

ze_destruction_of_exorath_re3

;; possible fix to client 'crashing'


2023-10-20

ze_random_map_v3_7

;; boat - increase nuke damage
;; boat - keep nuke enabled
;; boat - remove unnecessary trigger
;; islande - fix trigger origin
;; islande - added prop to indicate a ladder
;; islande - block shortcut
;; islande ending - increase nuke damage
;; islande ending - increase crush damage, enable nuke to prevent delaying
;; islande ending - remove m4a1 on 'crushing ending', break cage
;; islande ending - nuke zombies if ct with a car dies


2023-10-22

ze_zombierig_v4_3

;; players can't block doors

ze_resonance_cascade_v3

;; prevent ct's from delaying in test chamber

ze_random_map_v3_7

;; islande ending - set zm hp and nuke respawned zm's
;; islande ending - trigger buttons only once

ze_jungleescape_b3_6

;; prevent players from blocking doors

ze_games_v2_2a

;; modify nuke to prevent bots from delaying

ze_infected_tramway_v3_3

;; increase nuke damage


2023-10-24

ze_river_escape_v3_fix

;; prevent ct's from delaying on top of a helicopter


2023-10-30

ze_indiana_jones_iv_v2_4

;; stage 3 - fix boss afk teleport
;; stage 1 - prevent players from getting stuck in traincart

ze_gameshow_v1_2

;; stage 2 - additional fence on last hold


2023-11-01

ze_random_map_v3_7

;; islande ending - nuke zombies if ct with a car dies, prevent delaying


2023-11-03

ze_minecraft_adventure_v1_2c

;; stage 4 - fix afk teleport glitch spot


2023-11-08

ze_castlevania_v1_3

;; stage 5 - prevent softlock from last elevator being blocked by weapon/item and not reaching ending trigger

ze_resonance_cascade_v3

;; fix ct delaying spot

ze_volcano_escape_v4

;; fix nuke evading spot

ze_rollermine_factory_2010

;; fix fall teleport


2023-11-12

ze_naruto_v2_6e

;; fix afk teleports
;; add playerclip in last room
;; fix naruto skin
;; reset player gravity on spawn
;; bikes give gravity on first pickup only, nerf speed a little


2023-11-13

ze_rtcw_ominous_rumors_v1

;; skip EASY difficulty

ze_prototype_v2

;; stage 1 - bosshp push only for humans
;; stage 2 - decrease speed of final zm push

ze_rooftop_runaway1_v4

;; playerclip to prevent boosted zombies falling under the map
;; fix nuke evading spot

ze_illya_b4

;; stage 3 - players can't block elevator
;; stage 3 - fix afk teleport origin
;; stage 3 - block cave skip, playerclips for last elevator
;; stage 4 - fix crane collision model


2023-11-16

ze_parking_v3_1

;; fix afk teleport glitch spot

ze_tloz_stone_tower_temple_v1

;; stage 1 - delay spawn teleport


2023-11-17

ze_doom3_v1

;; stage 1 - fix afk teleport glitch spots
;; stage 2,3 - fix afk teleport glitch spots
;; stage 3 - disable zm push after bossfight a bit later


2023-11-30

ze_indiana_jones_v4a_004

- removed 'dynamic' shortcut delay

ze_indiana_jones_iv_v2_4

;; balance music volume
;; stage 1 - fix ending trigger origin
;; reset targetname on spawn


2023-12-04

ze_puta

;; fix afk teleport/nuke evading spots

ze_random_v9

- reverted back ending trigger on Interstellar Escape


2023-12-09

ze_source_ware_b1_8

;; wave - fix lifeguard


2023-12-10

ze_rtcw_ominous_rumors_v1

;; skip EASY difficulty


2023-12-11

ze_random_map_v3_7

;; boat - change heli trigger
;; boat - delay spawn teleport
;; boat - change heli path origin
;; boat - increase water damage
;; islande - fix trigger origin


2023-12-13

ze_flying_world_v2

;; prevent players from early triggering last hold


2023-12-15

ze_ice_hold_b2

;; prevent vending machines from being stuck in tram
;; slightly correct tram's path_track origin
;; unlock nuke button on first tram arrival

ze_icecap_escape_v3

;; tram 'balancing' (complaint from Greece)


2023-12-16

ze_icecap_escape_v5

;; tram 'balancing' (complaint from Greece)


2023-12-17

ze_tloz_stone_tower_temple_v1

;; stage 1 - fix final door timing
;; 'easter egg' after winning both stages

ze_jungleescape_b3_6

;; fix spawnpoint origin
;; stage 2 - bossfight afk teleport


2023-12-18

ze_games_v2_2a

;; obstacle - lock from rotation
;; minigames can be played only once
;; drop - reset player gravity

ze_random_v9

- small syntax error


2023-12-19

ze_icecap_escape_v3

- more 'tram' stuff


2023-12-21

ze_icecap_escape_v3

- 'tram' stuff


2023-12-23

ze_nostromo_v1_0f

;; delay afk teleport
;; fix buttons

ze_biohazard3_nemesis_b5_2s

;; fix zspawn/ztele glitch


2023-12-24

ze_random_escape_b7_3

;; zombie murder - prevent zombies getting stuck on grenade box, remove nade box on final attack
;; deathrun - fix fire origin
;; zomeal - delay POD teleport
;; classic (test) - reduce stage duration

ze_icecap_escape_v5

- 'tram' stuff

ze_parkers_pit_b8

;; stage 5 - fix bossfight zm teleport


2023-12-25

ze_greencity_v1_1

;; fix early nuke on normal and extreme


2023-12-29

ze_resonance_cascade_v3

;; elevator doors are unblockable

ze_abandoned_project_v1_2

;; stage 3 - fix afk teleport glitch spot
;; stage 3 - ending balance

ze_parkers_pit_b8

;; stage 5 - prevent zombies from infecting humans on bossfight


2023-12-30

ze_sewer_escape_2012_b1

- afk teleport balancing


2024-01-01

ze_antartika_b2

;; players can't block doors

ze_fast_escape_fix

;; prevent spawn camping


2024-01-02

ze_jungle_escape_v1_2

;; stage 1 - fix bosshp trigger origin
- disable bhop only on stage 2


2024-01-04

ze_illya_b4

;; stage 5 - fix nuke

ze_random_escape_b7_3

;; volcano alter - fix ct teleport origin


2024-02-03

ze_strange_escape_b3

;; stage 1 - fix fall teleport glitch

ze_source_ware_b1_8

;; wave - fix first trigger


2024-02-04

ze_sewer_escape_2012_b1

;; prevent zombies from getting pushed by a train

ze_nibui_a3_2

;; temporary music workaround


2024-02-05

ze_atix_apocalypse_v1a

;; truck - only zombies can destroy the truck
;; truck - kill humans/zombies on top of a truck


2024-02-06

ze_megaman_a6

;; fix castle elevator


2024-02-07

ze_silent_hill_2_illusion_kn1

;; true ending - disable collisions of elevator button


2024-02-10

ze_atix_apocalypse_v1a

;; fix nuke glitch spot

ze_paper_escaper_v7_1

;; stage 1 - fix early trigger with penis gun


2024-02-18

ze_sst_b2_1

;; fix humans getting knifed through dropship floor

ze_purgatorium_b1fix

;; fix last afk teleport


2024-02-19

ze_ten_keys_b2fix

;; stage 2 - players can't block elevator

ze_snowcrash_escape_vfixed1

;; spawn afk teleport


2024-02-21

ze_inboxed_v1_5

;; start with normal difficulty
- small edit of spawn shortcut stripper


2024-02-22

ze_ancient_wrath_v1_fix2

;; stage 2 - prevent players from blocking trains


2024-02-23

ze_chronus_a1s

;; fix shortcut on first hold

ze_atix_helicopter_i3d_c1

;; final nuke to prevent delays

ze_abandoned_project_v1_2

;; stage 3 - fix hoverboat pathing


2024-02-24

ze_random_escape_b7_3

;; zomeal - fix zombie "knockback"

ze_atix_panic_b3t

;; fix nuke glitch spot


2024-02-26

ze_survivors_b5

;; cold mountain - fix winning score

ze_biohazard2_sewer_v4c

;; unlock button on tram stop

ze_noir_b1

;; autonuke warning

ze_antartika_b2

;; stage 2 - fix issue with zombies respawning after nuke


2024-02-29

- removed tram events on ze_icecap_escape_v3/5


2024-03-01

ze_jungleescape_b3_6

;; stage 2 - close hangar door on afk teleport

ze_tloz_celestia_a4

;; increase roundtime

ze_crashbandicoot_v1fix

;; stage 3 - fix elevator zm teleport

ze_naruto_v2_6e

;; start with normal difficulty
;; stage 3 - fix zombie spawn on last hold


2024-03-03

ze_icecap_escape_v3

;; red container antidelay


2024-03-04

ze_random_v9

- couch escape music fix


2024-03-09

ze_survivors_b5

;; reduce number of stages from 9 to 7 (skip Mountain Low and Building Easy)


2024-03-11

ze_games_v2_2a

;; castle defense - no user control for catapult


2024-03-12

ze_illya_b4

;; stage 5 - players can't block elevators


2024-03-17

ze_boatescape6_remix_fix2.cfg

;; increase nuke damage


2024-03-18

ze_jurassicpark_v2_10_ob

;; increase nuke damage


2024-03-24

ze_random_map_v3_7

;; possible crash fix?

ze_boat_escape_jenz_v4_5

;; possible crash fix?


2024-03-27

ze_shaun_of_the_dead_b3

;; fix boat softlock


2024-03-31

ze_games_v2_2a

;; trap - fix side ladder

ze_sc_turtles_v5fix

;; fix nuke glitch spot

ze_mkzk_scarab_v4

;; sector 13 - fix fall trigger 
;; sector 13 - block shortcut


2024-04-02

ze_elevator_escape

;; fix nuke glitch spots
;; keep nuke enabled


2024-04-06

ze_trainescape_final

;; increase nuke damage

ze_2012_b3b

;; increase nuke damage
;; players can't block doors

ze_icecap_escape_act2_b3s_fix

;; fix nuke damage


2024-04-12

ze_venice_escape_b2

;; secret nuke crash possible fix

ze_stargate_escape_v8

;; fix nuke glitch spot
;; no user control on truck

ze_sg1_missions_v2_1

;; abydos - fix early c4 trigger

ze_frostdrake_tower_v1s

;; fix zm teleport glitch spot


2024-04-14

ze_tloz_stone_tower_temple_v1

;; music volume


2024-04-16

ze_ocean_base_escape_v4

;; level system

ze_rollermine_factory_2010

;; increase nuke damage


2024-04-20

ze_scp_v4

;; scp_049 - balancing (ModifySpeed 2 > 1.25)

ze_ouroboros_v2

;; additional zm push on loop reset


2024-04-21

ze_scp_v4

;; fix item spawn


2024-04-22

ze_ouroboros_v3

;; prevent zm's from camping ct teleport

ze_scp_v4

;; give ct's a chance to survive scp-173 on stairs


2024-04-23

ze_dark_souls_ptd_v0_4

;; restart round on warmup

ze_strange_escape_b3

;; increase nuke damage


2024-04-24

ze_games_v2_2a

;; trap - fix trap boxes

ze_paradise_v1

;; fix invisible props

ze_ouroboros_v3

;; prevent zm's from camping ct teleport


2024-04-29

ze_saw_final

;; don't nuke zombies outside

ze_indiana_jones_v4a_004

- nuke damage


2024-04-30

ze_santassination_css2

;; act 1 - prevent players from getting stuck in elevator door and failing the round
;; act 3 - players can't block elevator gate


2024-05-01

ze_lotr_mount_doom_v4_2

;; fix rocks skip at the top of Mount Doom


2024-05-07

ze_mohgwyn_v1

;; fix ztele/zspawn glitch

ze_pirates_port_royal_v5_4s2

- additional trigger_teleport for glitch spot on stage 5

cs_office

;; teleport to skybox


2024-05-09

cs_office

- skybox stuff


2024-05-10

ze_arctic_escape_c1_fix3

;; the oil rig is out of barrels

ze_gibletz_establishment_b6

;; fix afk killer


2024-05-11

ze_death_star_escape_v4_3

;; reward for delivering crates to the shuttle


2024-05-13

ze_biohazard_v2b_004

;; possible fix for heli/item crash


2024-05-16

ze_tloz_celestia_a4

;; stage 4 - make fish boss more active


2024-05-20

ze_deepice_v8

;; possible crash fix

ze_infiltration_final_v4l_004

;; possible crash fix


2024-05-24

ze_warped_v1_1

;; remove invalid spawnpoints
;; fix teleport

ze_random_escape_b7_3

;; deathrun - fix glitch spot


2024-06-04

ze_zombierig_v4_3

;; normal - fix music

ze_warped_v1_1

;; fix doors
;; afk teleport

ze_deepice_v8

;; fix roundtime
;; playerclips


2024-06-05

ze_warped_v1_1

;; fix roundtime

ze_the_parish_m1_v1

- updated stripper


2024-06-06

ze_indiana_jones_iv_v2_4

;; fix push item
;; stage 1 - fix afk teleport
;; reduce infection time


2024-06-07

ze_warped_v1_1

;; fix teleport boosting
;; downtown - ct fall trigger


2024-06-08

ze_indiana_jones_iv_v2_4

;; stage 3 - fix afk teleport


2024-06-10

ze_chicken_ranch_v2_1s

;; stage 2 - sped up heli, so zombies can't infect under it
;; stage 2 - delay nuke, zm check


2024-06-13

ze_cursed_ruins_v2s

;; help players that got stuck at spikes
;; speed up heli

ze_exchange_innovation_v1bs

;; fix boats

ze_prototype_v2

;; stage 3 - last boss hp scaling rework


2024-06-16

ze_gods_wrath_v3_8b

;; fix teleport angles

ze_infested-industry_v2_b10

;; stage 2,3 - lock valve after door is opened


2024-06-23

ze_hidden_temple_v2_5d

;; restart round on warmup

ze_project_alcaria_v1_5s

;; restart round on warmup


2024-06-29

ze_resonance_cascade_v3

;; fix ichthyosaur ending nuke


2024-07-06

ze_scp_v3

;; possible softlock fix


2024-07-07

ze_einstein_v7_css1

;; fix afk teleport

ze_warped_v1_1

;; outpost zm push
;; directions


2024-07-08

ze_illya_b4

;; stage 4 - split players on spawn
;; stage 5 - boss arena rework


2024-07-09

ze_motanuminc_ob

;; afk teleport instead of killer
;; fix afk teleport
;; fix knife stripper

ze_parking_v3_1

;; reduce warmup duration


2024-07-10

ze_river_escape_v3_fix

;; fix sealed door


2024-07-11

ze_deltarune_ch1_b1

;; fix afk teleport

ze_random_escape_b7_3

;; (experimental) sonic - remove holds


2024-07-15

ze_prototype_v2

;; zm - fix nuke glitch spot

ze_2012_b3b

;; filter zm bars

ze_sc_turtles_v5fix

;; afk teleport

ze_floating_rocks_survival_v3

;; block vents


2024-07-17

ze_solstice_redux_b1

;; fix fall trigger
;; block shortcut
;; fix nuke glitch spot


2024-07-19

ze_zombierig_v4_3

;; extreme - fix music


2024-07-21

ze_temple_raider_b4

;; restart round on warmup
;; enable "bomb rush" mode after winning the map

ze_parking_v3_1

;; restart round on warmup

ze_illya_b4

;; stage 1,2,3,5 - fix zombie checker


2024-07-29

ze_saw_final

;; players can't block doors


2024-08-01

ze_sit_caelum_paradisus_b7s

;; fix spawn nuke



2024-08-03

ze_luigismanison_fix2

;; afk teleport rework
;; additional tower teleport
;; fix push triggers
;; fix nuke

ze_negative_legacy_xf4s

;; players can't block elevator


2024-08-04

ze_showdown_v7_dfix

;; increase nuke damage


2024-08-12

ze_biohazard2_rpd_v4e_004

;; possibly fix rocket launcher playercrash
;; keep rocket launcher constrained

ze_halo_v1_3

;; fix vehicles
;; prevent ct from delaying on spawn


2024-08-14

ze_voodoo_islands_v4_007

;; increase nuke damage


2024-09-17

ze_oot_shadowtemple_b10s

;; teleport boss back if he fell down during ship bossfight

ze_deepice_v8

;; add ladder for train


2024-09-22

ze_barrage_v1

;; longer first holds


2024-09-24

ze_boat_escape_jenz_v4_5

;; fix gamemodes


2024-10-11

ze_atix_apocalypse_v1a

;; fix flamethrower
;; train/sewers - block zombies more effectively


2024-10-13

ze_bioshock_v7_1

;; stage 4 - fix trigger
;; stage 1999 - fix falling tower

ze_abandoned_project_v1_2

;; stage 3 - increase boss hp

ze_greencity_v1_1

;; increase nuke damage


2024-10-16

ze_pitchblack_v5

;; fix nuke
;; afk teleport

ze_corrup_r1

;; other - fix afk teleport

ze_winter_wasteland_zi3

;; increase roundtime
;; fix fence collisions
;; fix afk teleport


2024-10-18

ze_surf_facility_v3_pre2

;; disable bhop or lower aa on last hold (instead of infinite ammo)
;; shorten afk killer


2024-10-19

ze_potc_v3_4fix

;; temp fix for water push on 100 tick


2024-10-20

ze_stardust_battleground_v1

;; fix nuke

bhop_monster_jam

; fix nuke

ze_bowser_in_the_fire_sea_v1e

;; stage 4 - fix shortcuts


2024-10-21

ze_planeshifter_a3

;; stage 3 - possible playercrash fix (and animations for a "new" boss model)


2024-10-23

ze_aperturescience_ob

;; increase nuke damage
;; prevent early debris movement

ze_haunted_lab_escape_v2c

;; disable afk killer
;; afk teleport


2024-10-25

ze_stardust_battleground_v1

;; fix playerequip

ze_obj_npst_zi4_t

- fix iszaar's stripper (missing checkpoints)
;; fix zspawn/ztele


2024-10-26

ze_rizomata_s2_1

;; fix playerequip

ze_planeshifter_a3

;; reset gravity on spawn


2024-11-10

ze_rooftop_runaway2_v5

;; connect 4



2024-11-12

ze_rooftop_runaway2_v5

;; remove duplicate train

ze_motanuminc_ob

;; fix nuke origin



2024-11-13

ze_night_cinema_v1

- add stripper fix


2024-11-15

ze_paradise_v1

;; increase nuke damage

ze_atix_apocalypse_v1a

;; extra mode messages

ze_gods_wrath_v3_8b

;; fix afk teleport

ze_parkers_pit_b8

;; increase nuke damage
;; increase roundtime
;; stage 5 - nuke zombies after bossfight
;; stage 2 - fix nuke glitchspot


2024-11-17

ze_artika_base_v1_2s

;; fix playercrash
;; fix afk teleport on boat ending

ze_antartika_b2

;; stage 3 - fix heli movement

ze_scp_v4

;; fix scp-173 on stairs and slopes


2024-11-27

ze_corrup_r1

;; other - fix teleport boost


2024-11-29

ze_floating_rocks_survival_v3

;; make holds shorter


2024-12-03

ze_metro2033_v1_fix

;; disable bhop
;; fix medkit
;; fix afk teleport
;; prevent door from being blocked by ct's
;; open door by a timer if triggerer delaying/ztele'd/suicided


2024-12-06

ze_best_korea_css3

;; stage 2 - entity lag mitigation?
;; fix npc death animation

ze_rooftop_runaway_xmas_v1

;; fix nuke


2024-12-10

ze_italy_town_v3

;; increase nuke damage


2024-12-12

ze_sorrento_xmas_v4

;; ice skating


2024-12-13

ze_games_v2_2a

;; (test) skip obstacle on start and let players choose 3 minigames


2024-12-14

ze_yuki_base_v3

;; stage 3 - fix bosshp
;; stage 3 - fix fall triggers


2024-12-18

ze_games_v2_2a

;; conveyor - make platforms 5% higher
;; conveyor - give humans time to get on the platforms


2024-12-28

ze_icecap_escape_act2_b3s_fix

;; disable vehicles after nuke


2024-12-30

ze_best_korea_css3

;; stage 3 - entity lag

ze_halo_v1_3

;; fix zm teleport before boss


2025-01-01

ze_tloz_celestia_a4

;; fix playerequip

ze_winter_bash_v3_b3

;; reset cvars on round start



