modify:
{
	match:
	{
		"targetname" "boss_push_left"
	}
	replace:
	{
		"speed" "600"
	}
}

modify:
{
	match:
	{
		"targetname" "boss_push_right"
	}
	replace:
	{
		"speed" "600"
	}
}

modify:
{
	match:
	{
		"classname" "trigger_multiple"
		"hammerid"	"438134"
	}
	insert:
	{
		"OnTrigger" "point_servercommand,Command,say ***ZM Teleport in 10s!!***,0,1"
	}
}

modify:
{
	match:
	{
		"classname" "trigger_multiple"
		"hammerid"	"448597"
	}
	insert:
	{
		"OnTrigger" "point_servercommand,Command,say ***Ladder opening in 10s!!***,0,1"
	}
}



;; _

;; fix zm teleport glitch spot

add:
{
	"UseLandmarkAngles" "0"
	"targetname" "voodo1_teleport"
	"target" "voodo1_teleportdest"
	"StartDisabled" "1"
	"spawnflags" "4097"
	"origin" "-11648 -288 -3360"
	"filtername" "filter_t"
	"CheckDestIfClearForPlayer" "0"
	"classname" "trigger_teleport"
	"OnUser1" "!self,AddOutput,solid 2,0,1"
	"OnUser1" "!self,AddOutput,mins -383 -383 -351,0.1,1"
	"OnUser1" "!self,AddOutput,maxs 383 383 351,0.1,1"
}

modify:
{
	match:
	{
		"classname" "logic_auto"
		"hammerid" "456846"
	}
	insert:
	{
		"OnMapSpawn" "voodo1_teleport,FireUser1,,0.1,1"
	}
}


