add:
{
	"origin" "-112 1216 -480"
	"targetname" "TheCurrentLevelPlugin"
	"min" "1"
	"max" "2"
	"startvalue" "1"
	"classname" "math_counter"
}

modify:
{
	match:
	{
		"targetname" "Easy_Relay"
		"classname" "logic_relay"
	}
	insert:
	{
		"OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
	}
}

modify:
{
	match:
	{
		"targetname" "Hard_Relay"
		"classname" "logic_relay"
	}
	insert:
	{
		"OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
	}
}

;; STRIPPER BY ENCAP

;; prevent players from triggering nuke early by swimming
 
modify:
{
	match:
	{
		"classname" "trigger_teleport"
		"hammerid" "19134"
	}
	replace:
	{
		"origin" "-3010 3182 47"
	}
}
 
modify:
{
	match:
	{
		"classname" "trigger_hurt"
		"hammerid" "19103"
	}
	replace:
	{
		"origin" "-3480 3272 -91"
	}
}

;; music volume

;; music volume

modify:
{
	match:
	{
		"message" "amko/boss theme.mp3"
		"classname" "ambient_generic"
	}
	replace:
	{
		"message" "#amko/boss theme.mp3"
	}
}
modify:
{
	match:
	{
		"message" "amko/underwaterbeats - formless!.mp3"
		"classname" "ambient_generic"
	}
	replace:
	{
		"message" "#amko/underwaterbeats - formless!.mp3"
	}
}
modify:
{
	match:
	{
		"message" "amko/underwaterbeats - lonely soul.mp3"
		"classname" "ambient_generic"
	}
	replace:
	{
		"message" "#amko/underwaterbeats - lonely soul.mp3"
	}
}
modify:
{
	match:
	{
		"message" "amko/underwaterbeats - nightfall.mp3"
		"classname" "ambient_generic"
	}
	replace:
	{
		"message" "#amko/underwaterbeats - nightfall.mp3"
	}
}
modify:
{
	match:
	{
		"message" "amko/uwbeats - delete!.mp3"
		"classname" "ambient_generic"
	}
	replace:
	{
		"message" "#amko/uwbeats - delete!.mp3"
	}
}

