add:
{
	"origin" "-7982 -11101 824"
	"targetname" "TheCurrentLevelPlugin"
	"min" "1"
	"max" "6"
	"startvalue" "1"
	"classname" "math_counter"
}

modify:
{
	match:
	{
		"targetname" "defaultround"
		"classname" "logic_relay"
	}
	insert:
	{
		"OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
	}
}

modify:
{
	match:
	{
		"classname" "logic_auto"
		"hammerid" "73552"
	}
	insert:
	{
		"OnNewGame" "TheCurrentLevelPlugin,SetValue,2,0,1"
	}
}

modify:
{
	match:
	{
		"classname" "logic_auto"
		"hammerid" "73554"
	}
	insert:
	{
		"OnNewGame" "TheCurrentLevelPlugin,SetValue,3,0,1"
	}
}

; Duplicate servercommand
filter:
{
	"origin" "-7982 -11101 824"
	"targetname" "sc"
	"classname" "point_servercommand"
	"hammerid" "2918"
}



;; _

;; increase nuke damage

modify:
{
	match:
	{
		"targetname" "hurtmap"
		"classname" "trigger_hurt"
	}
	replace:
	{
		"damage" "100000"
	}
}

;; players can't block doors

modify:
{
	match:
	{
		"targetname" "cockpitdoor"
		"classname" "func_door_rotating"
	}
	replace:
	{
		"dmg" "1000"
	}
}
modify:
{
	match:
	{
		"targetname" "arcdoor"
		"classname" "func_door_rotating"
	}
	replace:
	{
		"dmg" "10000"
	}
}
modify:
{
	match:
	{
		"targetname" "arcdoor"
		"classname" "func_door_rotating"
	}
	insert:
	{
		"OnFullyOpen" "arcdoor,AddOutput,dmg 1,0,1"
	}
}

modify:
{
	match:
	{
		"origin" "-48 781 70"
		"classname" "prop_door_rotating"
		"hammerid" "1735"
	}
	replace:
	{
		"spawnflags" "0"
		"returndelay" "-1"
	}
}

;; filter zm bars

modify:
{
	match:
	{
		"targetname" "/bar[1-4]/"
		"classname" "func_breakable"
	}
	insert:
	{
		"damagefilter" "tteam"
	}
}

;; fix cvar

modify:
{
	match:
	{
		"classname" "logic_auto"
		"hammerid" "2144"
	}
	delete:
	{
		"OnNewGame" "commander,Command,sv_airaccelerate 150,0,-1"
	}
}

;; music volume

modify:
{
	match:
	{
		"message" "eni/master of shadows.mp3"
		"classname" "ambient_generic"
	}
	replace:
	{
		"message" "#eni/master of shadows.mp3"
	}
}

