add:
{
	"origin" "-1224 -1264 -440"
	"targetname" "TheCurrentLevelPlugin"
	"min" "1"
	"max" "3"
	"startvalue" "1"
	"classname" "math_counter"
}

modify:
{
	match:
	{
		"targetname" "RelayEasy"
		"classname" "logic_relay"
	}
	insert:
	{
		"OnTrigger" "TheCurrentLevelPlugin,SetValue,1,0,1"
	}
}
modify:
{
	match:
	{
		"targetname" "RelayMid"
		"classname" "logic_relay"
	}
	insert:
	{
		"OnTrigger" "TheCurrentLevelPlugin,SetValue,2,0,1"
	}
}
modify:
{
	match:
	{
		"targetname" "RelayHard"
		"classname" "logic_relay"
	}
	insert:
	{
		"OnTrigger" "TheCurrentLevelPlugin,SetValue,3,0,1"
	}
}


;; _

;; ze_puta
 
;; fix afk teleport/nuke evading spots
 
add:
{
	"model" "*1"
	"targetname" "SpawnToMiddleOut"
	"target" "ToTunnel"
	"StartDisabled" "1"
	"spawnflags" "1"
	"origin" "352 -1408 -80"
	"classname" "trigger_teleport"
}
add:
{
	"model" "*2"
	"targetname" "SpawnToMiddleOut"
	"target" "ToTunnel"
	"StartDisabled" "1"
	"spawnflags" "1"
	"origin" "-1376 -1408 -80"
	"classname" "trigger_teleport"
}
add:
{
	"model" "*3"
	"targetname" "ToSewersDirect"
	"target" "IntoSewers"
	"StartDisabled" "1"
	"spawnflags" "1"
	"origin" "-512 -896 -80"
	"classname" "trigger_teleport"
}
add:
{
	"model" "*3"
	"targetname" "Nuke"
	"StartDisabled" "1"
	"spawnflags" "1"
	"origin" "-512 -896 -80"
	"nodmgforce" "0"
	"damagetype" "262144"
	"damagemodel" "0"
	"damagecap" "20000000"
	"damage" "10000000"
	"classname" "trigger_hurt"
}
add:
{
	"model" "*42"
	"targetname" "Nuke"
	"StartDisabled" "1"
	"spawnflags" "1"
	"origin" "1512 1304 96"
	"nodmgforce" "0"
	"damagetype" "262144"
	"damagemodel" "0"
	"damagecap" "20000000"
	"damage" "10000000"
	"classname" "trigger_hurt"
}


