;; _

;; apply playermodel only on ct's

modify:
{
	match:
	{
		"targetname" "Player_Skin_Trigger"
		"classname" "trigger_multiple"
	}
	delete:
	{
		"OnStartTouch" "!activator,AddOutput,modelindex 360,0.05,-1"
	}
	insert:
	{
		"OnStartTouch" "!activator,AddOutput,modelindex 360,0,-1"
	}
}

;; increase roundtime

modify:
{
	match:
	{
		"classname" "logic_auto"
		"hammerid" "563350"
	}
	insert:
	{
		"OnMapSpawn" "Server,Command,mp_roundtime 15,0,-1"
	}
}


