;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;INCREASE NUKE DAMAGE
;---------------------

modify:
{
	match:
	{
		"targetname" "death_end"
		"classname" "trigger_hurt"
	}
	replace:
	{
		"damage" "9999999"
	}
}
;;people on top of the air balloon won't get stuck in the skybox
modify:
{
	match:
	{
	"targetname" "b4"
	"hammerid" "36573"
	}
	replace:
	{
	"origin" "14944 -2976 224"
	}
}

modify:
{
	match:
	{
	"targetname" "b5"
	"hammerid" "36582"
	}
	replace:
	{
	"origin" "15040 -2968 292"
	}
}

;;creates a ladder so the top can be reached at the very end
add:
{
"model" "*109"
"origin" "15698 -2662 376"
"vrad_brush_cast_shadows" "0"
"StartDisabled" "0"
"spawnflags" "2"
"Solidity" "0"
"solidbsp" "0"
"rendermode" "10"
"renderfx" "0"
"rendercolor" "255 255 255"
"angles" "10 -90 0"
"renderamt" "255"
"invert_exclusion" "0"
"InputFilter" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"targetname" "ladder"
"classname" "func_brush"
}

add:
{
"origin" "15699 -2674 373"
"spawnflags" "8"
"skin" "0"
"physicsmode" "2"
"shadowcastdist" "0"
"rendermode" "0"
"renderfx" "0"
"rendercolor" "255 255 255"
"renderamt" "255"
"pressuredelay" "0"
"physdamagescale" "0"
"PerformanceMode" "0"
"nodamageforces" "0"
"model" "models/props/cs_militia/ladderwood.mdl"
"mindxlevel" "0"
"maxdxlevel" "0"
"inertiaScale" "1.0"
"forcetoenablemotion" "0"
"fadescale" "1"
"fademindist" "-1"
"fademaxdist" "0"
"ExplodeRadius" "0"
"ExplodeDamage" "0"
"disableshadows" "0"
"disablereceiveshadows" "0"
"Damagetype" "0"
"damagetoenablemotion" "0"
"angles" "0 90 0"
"classname" "prop_physics_multiplayer"
}
