;; _

;; restart on warmup

modify:
{
	match:
	{
		"targetname" "Level_Case"
		"classname" "logic_case"
	}
	delete:
	{
		"OnCase01" "a1_nuke,Enable,,80,-1"
	}
	insert:
	{
		"OnCase01" "server_announcer,Command,mp_restartgame 1,80,1"
	}
}


