;; _

;; disable respawn after nuke

modify:
{
	match:
	{
		"classname" "logic_relay"
		"hammerid" "30633"
	}
	insert:
	{
		"OnSpawn" "map1servercommand1,Command,zr_respawn 1,0,1"
		"OnSpawn" "map1servercommand1,Command,zr_zspawn 1,0,1"
		"OnSpawn" "map1servercommand1,Command,zr_ztele_zombie 1,0,1"
		"OnSpawn" "map1servercommand1,Command,zr_ztele_human_after 1,0,1"
		"OnSpawn" "map1servercommand1,Command,zr_respawn 0,149,1"
		"OnSpawn" "map1servercommand1,Command,zr_zspawn 0,149,1"
		"OnSpawn" "map1servercommand1,Command,zr_ztele_zombie 0,149,1"
		"OnSpawn" "map1servercommand1,Command,zr_ztele_human_after 0,149,1"
	}
}