;--------------------------------------------------------------------
;STRIPPER CFG BY MOLTARD http://steamcommunity.com/id/0123456789ABC/
;--------------------------------------------------------------------
;Remove Invalid Spawnpoint
;--------------------------

filter:
{
	"origin" "15776 -16272 -15712"
	"classname" "info_player_terrorist"
}

filter:
{
	"origin" "15776 -16272 -15696"
	"classname" "func_brush"
}

;----------------------------------
;ZombieMurder - Cant Delay on boss
;----------------------------------

add:
{
	"model" "*296"
	"targetname" "SHIT_BOSSHURT_NODELAY"
	"StartDisabled" "0"
	"spawnflags" "1"
	"parentname" "FBO"
	"origin" "15808 15232 -15632"
	"nodmgforce" "0"
	"filtername" "FilterC"
	"damagetype" "256"
	"damagemodel" "0"
	"damagecap" "20"
	"damage" "100000"
	"classname" "trigger_hurt"
}

;-------------------------------------------
;ZombieMurder - No Zombie Stuck in Ammo Box
;-------------------------------------------

filter:
{
	"targetname" "NadeTS"
	"classname" "trigger_teleport"
}

add:
{
	"model" "*391"
	"targetname" "BOSS_NoStuck_GrenadeBox"
	"filtername" "FilterC"
	"target" "ZMTarget"
	"StartDisabled" "1"
	"spawnflags" "1"
	"origin" "14568 15232 -16108"
	"classname" "trigger_teleport"
	"OnStartTouch" "!self,Kill,,0.5,1"
}
add:
{
	"model" "*391"
	"targetname" "BOSS_NoStuck_GrenadeBox"
	"filtername" "FilterT"
	"target" "ZMTargetT"
	"StartDisabled" "1"
	"spawnflags" "1"
	"origin" "14568 15232 -16108"
	"classname" "trigger_teleport"
}

;-------------------------------
;ZombieMurder - Random Switches
;-------------------------------

add:
{
	"origin" "15232 15232 -16004"
	"targetname" "BOSS_Switch_Counter"
	"min" "0"
	"max" "4"
	"startvalue" "0"
	"classname" "math_counter"
	"OutValue" "BOSS_Switch_Compare,SetValueCompare,,0,-1"
	"OnHitMax" "BOSS_Switch_Relay_Final,Trigger,,0,1"
}
add:
{
	"origin" "15232 15232 -16004"
	"targetname" "BOSS_Switch_Compare"
	"InitialValue" "1"
	"CompareValue" "4"
	"classname" "logic_compare"
	"OnLessThan" "com,Command,say ***Switch Activated!***,0,3"
	"OnLessThan" "BOSS_Switch_Random,PickRandomShuffle,,3,3"
	
}
add:
{
	"origin" "15232 15232 -16004"
	"targetname" "BOSS_Switch_Random"
	"classname" "logic_case"
	"OnCase01" "BOSS_Switch_1_Relay_Enable,Trigger,,0,1"
	"OnCase02" "BOSS_Switch_2_Relay_Enable,Trigger,,0,1"
	"OnCase03" "BOSS_Switch_3_Relay_Enable,Trigger,,0,1"
	"OnCase04" "BOSS_Switch_4_Relay_Enable,Trigger,,0,1"
}

;*************
; Init Switch
;*************

modify:
{
	match:
	{
		"targetname" "FBK"
		"classname" "func_breakable"
	}
	replace:
	{
		; Remove all outputs and insert this one
		"OnBreak" "BOSS_Switch_Relay_Init,Trigger,,0,1" 
	}
}

add:
{
	"origin" "15232 15232 -16004"
	"targetname" "BOSS_Switch_Relay_Init"
	"classname" "logic_relay"
	"OnTrigger" "FBB,SetAnimation,cargo_hover,0,1"
	"OnTrigger" "Shake,StopShake,,0,1"
	"OnTrigger" "FS,Volume,0,0,1"
	"OnTrigger" "FP,Kill,,0,1"
	"OnTrigger" "FBL,Kill,,0,1"
	"OnTrigger" "FBM,Kill,,0,1"
	"OnTrigger" "FBR,Kill,,0,1"
	"OnTrigger" "FBp3,Kill,,0,1"
	"OnTrigger" "FBH,Disable,,0,1"
	"OnTrigger" "HF,Enable,,0,1"
	"OnTrigger" "NadeT,ForceSpawn,,0,1"
	
	"OnTrigger" "BOSS_NoStuck_GrenadeBox,Enable,,0,1"
	"OnTrigger" "BOSS_Switch_Random,PickRandomShuffle,,0,1"

	"OnTrigger" "com,Command,say ***The Boss has been weakened But it will recover in 60secs and use its final attack!***,1,1"
	"OnTrigger" "com,Command,say ***CT's brave enough will have to jump off and activate the switches!***,2,1"
	"OnTrigger" "com,Command,say ***Turn on all 4 to FINISH IT OFF and activate the Orb Teleport!***,3,1"
	"OnTrigger" "com,Command,say ***Don't forget to use the nade crate!***,4,1"
	
	"OnTrigger" "com,Command,say ***Switch 1 Unlocked!***,5,1"
	
	"OnTrigger" "com,Command,say ***HURRY UP!!!***,50,1"
	"OnTrigger" "FA,Enable,,60,1"
}

;**********
; Switch 1
;**********

add:
{
	"origin" "15232 15232 -16004"
	"targetname" "BOSS_Switch_1_Relay_Enable"
	"classname" "logic_relay"
	"OnTrigger" "S1,Unlock,,0,1"
	"OnTrigger" "SP,Enable,,0,1"
	"OnTrigger" "T1S,ShowSprite,,0,1"
}
modify:
{
	match:
	{
		"targetname" "S1"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
		"OnPressed" "BOSS_Switch_1_Filter,TestActivator,,0,-1"
	}
}
add:
{
	"origin" "15232 15232 -16004"
	"targetname" "BOSS_Switch_1_Filter"
	"Negated" "0"
	"filterteam" "3"
	"classname" "filter_activator_team"
	"OnPass" "BOSS_Switch_1_Relay_Press,Trigger,,0,1"
}
add:
{
	"origin" "15232 15232 -16004"
	"targetname" "BOSS_Switch_1_Relay_Press"
	"classname" "logic_relay"
	"OnTrigger" "BOSS_Switch_1_Filter,Kill,,0,1"
	"OnTrigger" "S1,Lock,,0,1"
	"OnTrigger" "T1S,Kill,,0,1"
	"OnTrigger" "T1,Enable,,0,1"
	"OnTrigger" "LS1,TurnOn,,0,1"
	"OnTrigger" "M1,Skin,0,0,1"
	"OnTrigger" "SS,PlaySound,,0,1"
	"OnTrigger" "BOSS_Switch_Counter,Add,1,0,1"
}

;**********
; Switch 2
;**********

add:
{
	"origin" "15232 15232 -16004"
	"targetname" "BOSS_Switch_2_Relay_Enable"
	"classname" "logic_relay"
	"OnTrigger" "S2,Unlock,,0,1"
	"OnTrigger" "SP2,Enable,,0,1"
	"OnTrigger" "T2S,ShowSprite,,0,1"
}
modify:
{
	match:
	{
		"targetname" "S2"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
		"OnPressed" "BOSS_Switch_2_Filter,TestActivator,,0,-1"
	}
}
add:
{
	"origin" "15232 15232 -16004"
	"targetname" "BOSS_Switch_2_Filter"
	"Negated" "0"
	"filterteam" "3"
	"classname" "filter_activator_team"
	"OnPass" "BOSS_Switch_2_Relay_Press,Trigger,,0,1"
}
add:
{
	"origin" "15232 15232 -16004"
	"targetname" "BOSS_Switch_2_Relay_Press"
	"classname" "logic_relay"
	"OnTrigger" "BOSS_Switch_2_Filter,Kill,,0,1"
	"OnTrigger" "S2,Lock,,0,1"
	"OnTrigger" "T2S,Kill,,0,1"
	"OnTrigger" "T2,Enable,,0,1"
	"OnTrigger" "LS2,TurnOn,,0,1"
	"OnTrigger" "M2,Skin,0,0,1"
	"OnTrigger" "SS,PlaySound,,0,1"
	"OnTrigger" "BOSS_Switch_Counter,Add,1,0,1"
}

;**********
; Switch 3
;**********

add:
{
	"origin" "15232 15232 -16004"
	"targetname" "BOSS_Switch_3_Relay_Enable"
	"classname" "logic_relay"
	"OnTrigger" "S3,Unlock,,0,1"
	"OnTrigger" "SP3,Enable,,0,1"
	"OnTrigger" "T3S,ShowSprite,,0,1"
}
modify:
{
	match:
	{
		"targetname" "S3"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
		"OnPressed" "BOSS_Switch_3_Filter,TestActivator,,0,-1"
	}
}
add:
{
	"origin" "15232 15232 -16004"
	"targetname" "BOSS_Switch_3_Filter"
	"Negated" "0"
	"filterteam" "3"
	"classname" "filter_activator_team"
	"OnPass" "BOSS_Switch_3_Relay_Press,Trigger,,0,1"
}
add:
{
	"origin" "15232 15232 -16004"
	"targetname" "BOSS_Switch_3_Relay_Press"
	"classname" "logic_relay"
	"OnTrigger" "BOSS_Switch_3_Filter,Kill,,0,1"
	"OnTrigger" "S3,Lock,,0,1"
	"OnTrigger" "T3S,Kill,,0,1"
	"OnTrigger" "T3,Enable,,0,1"
	"OnTrigger" "LS3,TurnOn,,0,1"
	"OnTrigger" "M3,Skin,0,0,1"
	"OnTrigger" "SS,PlaySound,,0,1"
	"OnTrigger" "BOSS_Switch_Counter,Add,1,0,1"
}

;**********
; Switch 4
;**********

add:
{
	"origin" "15232 15232 -16004"
	"targetname" "BOSS_Switch_4_Relay_Enable"
	"classname" "logic_relay"
	"OnTrigger" "S4,Unlock,,0,1"
	"OnTrigger" "SP4,Enable,,0,1"
	"OnTrigger" "T4S,ShowSprite,,0,1"
}
modify:
{
	match:
	{
		"targetname" "S4"
		"classname" "func_button"
	}
	replace:
	{
		"wait" "0.1"
		"OnPressed" "BOSS_Switch_4_Filter,TestActivator,,0,-1"
	}
}
add:
{
	"origin" "15232 15232 -16004"
	"targetname" "BOSS_Switch_4_Filter"
	"Negated" "0"
	"filterteam" "3"
	"classname" "filter_activator_team"
	"OnPass" "BOSS_Switch_4_Relay_Press,Trigger,,0,1"
}
add:
{
	"origin" "15232 15232 -16004"
	"targetname" "BOSS_Switch_4_Relay_Press"
	"classname" "logic_relay"
	"OnTrigger" "BOSS_Switch_4_Filter,Kill,,0,1"
	"OnTrigger" "S4,Lock,,0,1"
	"OnTrigger" "T4S,Kill,,0,1"
	"OnTrigger" "T4,Enable,,0,1"
	"OnTrigger" "LS4,TurnOn,,0,1"
	"OnTrigger" "M4,Skin,0,0,1"
	"OnTrigger" "SS,PlaySound,,0,1"
	"OnTrigger" "BOSS_Switch_Counter,Add,1,0,1"
}

;**************
; Switch Final
;**************

add:
{
	"origin" "15232 15232 -16004"
	"targetname" "BOSS_Switch_Relay_Final"
	"classname" "logic_relay"
	"OnTrigger" "SHIT_BOSSHURT_NODELAY,Kill,,0,1"
	"OnTrigger" "Fade,Fade,,0,1"
	"OnTrigger" "FA,Kill,,0,1"
	"OnTrigger" "zs3,PlaySound,,0,1"
	"OnTrigger" "FBO,ClearParent,,0,1"
	"OnTrigger" "Shake,StartShake,,0,1"
	"OnTrigger" "com,Command,say ***All Switches ON!!***,0,1"
	"OnTrigger" "FB,Kill,,4,1"
	"OnTrigger" "Dark,TurnOff,,5,1"
	"OnTrigger" "Light,TurnOn,,6,-1"
	"OnTrigger" "EC,Enable,,7,1"
	"OnTrigger" "com,Command,say ***PORTAL COLLAPSING IN 10secs!! ***,7,1"
	"OnTrigger" "com,Command,say ***JUMP INTO THE ORB!!***,8,1"
	"OnTrigger" "Nuke,Enable,,17,1"
}

;---------------------------------
;Interstellar Door Kill Automatic
;---------------------------------

modify:
{
	match:
	{
		"targetname" "Cargo"
		"classname" "func_breakable"
	}
	insert:
	{
		"OnBreak" "TrainDoor,Kill,,20,1"
	}
}

;---------------------------------
;Interstellar Escape Shortcut Fix
;---------------------------------

modify:
{
	match:
	{
		"classname" "func_breakable"
		"targetname" "LadB"
		"origin" "4717 11568 -80"
	}
	replace:
	{
		"origin" "4717 11567 -80"
	}
	insert:
	{
		"OnBreak" "Train_Noglitch,Kill,,0,1"
	}
}

add:
{
	"model" "*124"
	"target" "ZomCarT"
	"targetname" "Train_Noglitch"
	"StartDisabled" "0"
	"spawnflags" "1"
	"origin" "4728 11599 -96"
	"classname" "trigger_teleport"
}

; Ladder they can reach and infect ct

add:
{
	"classname" "prop_dynamic"
	"targetname" "Train_Noglitch"
	"origin" "4724 11400 -180"
	"angles" "0 0 0"
	"model" "models/props_lab/blastdoor001c.mdl"
	"disablereceiveshadows" "1"
	"disableshadows" "1"
	"solid" "6"
	"rendermode" "10"
}


;----------------------------------
;Interstellar Escape Shortcut2 Fix
;----------------------------------

add:
{
	"model" "*141"
	"targetname" "ZomCarT2"
	"target" "ZomCarT"
	"StartDisabled" "0"
	"spawnflags" "1"
	"parentname" "ZomCar"
	"origin" "2734 11280 -170"
	"classname" "trigger_teleport"
}
add:
{
	"model" "*141"
	"targetname" "ZomCarT2"
	"target" "ZomCarT"
	"StartDisabled" "0"
	"spawnflags" "1"
	"parentname" "ZomCar"
	"origin" "2734 11248 -170"
	"classname" "trigger_teleport"
}

;-------------------------------
;Interstellar Escape No Camping
;-------------------------------

add:
{
	"targetname" "InterstellarClip"
	"model" "*168"
	"vrad_brush_cast_shadows" "0"
	"StartDisabled" "0"
	"spawnflags" "2"
	"Solidity" "0"
	"solidbsp" "0"
	"rendermode" "10"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"origin" "2192 11464 64"
	"invert_exclusion" "0"
	"InputFilter" "0"
	"disableshadows" "1"
	"disablereceiveshadows" "1"
	"classname" "func_brush"
}
add:
{
	"angles" "0 90 0"
	"targetname" "InterstellarClip"
	"model" "*168"
	"vrad_brush_cast_shadows" "0"
	"StartDisabled" "0"
	"spawnflags" "2"
	"Solidity" "0"
	"solidbsp" "0"
	"rendermode" "10"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"origin" "2376 11616 64"
	"invert_exclusion" "0"
	"InputFilter" "0"
	"disableshadows" "1"
	"disablereceiveshadows" "1"
	"classname" "func_brush"
}

;------------------------------------
;Interstellar Fix Train End position
;------------------------------------

modify:
{
	match:
	{
		"targetname" "Zcp4"
		"origin" "10717 11264 -136"
		"classname" "path_track"
		
	}
	replace:
	{
		"origin" "10616 11264 -136"
	}
}

;--------------------
;Night City Real Fix
;--------------------

modify:
{
	match:
	{
		"classname" "func_illusionary"
	}
	replace:
	{
		"disableshadows" "1"
		"disablereceiveshadows" "1"
	}
}

modify:
{
	match:
	{
		"parentname" "LS"
		"model" "models/props/de_nuke/lifepreserver.mdl"
		"classname" "prop_dynamic_override"
	}
	replace:
	{
		"disableshadows" "1"
		"disablereceiveshadows" "1"
	}
}
modify:
{
	match:
	{
		"parentname" "FL"
		"model" "models/props/cs_assault/forklift.mdl"
		"classname" "prop_dynamic_override"
	}
	replace:
	{
		"disableshadows" "1"
		"disablereceiveshadows" "1"
	}
}
modify:
{
	match:
	{
		"parentname" "VM"
		"model" "models/props/cs_office/vending_machine.mdl"
		"classname" "prop_dynamic_override"
	}
	replace:
	{
		"disableshadows" "1"
		"disablereceiveshadows" "1"
	}
}
modify:
{
	match:
	{
		"parentname" "PT"
		"model" "models/props/de_dust/palm_tree_head_skybox.mdl"
		"classname" "prop_dynamic_override"
	}
	replace:
	{
		"disableshadows" "1"
		"disablereceiveshadows" "1"
	}
}
modify:
{
	match:
	{
		"parentname" "bush"
		"model" "models/props/de_inferno/bushgreenbig.mdl"
		"classname" "prop_dynamic_override"
	}
	replace:
	{
		"disableshadows" "1"
		"disablereceiveshadows" "1"
	}
}
modify:
{
	match:
	{
		"parentname" "Box"
		"model" "models/props/de_nuke/crate_small.mdl"
		"classname" "prop_dynamic_override"
	}
	replace:
	{
		"disableshadows" "1"
		"disablereceiveshadows" "1"
	}
}

;-------------------------------
;Night City Elevator Collisions
;-------------------------------

modify:
{
	match:
	{
		"targetname" "Elevator"
		"origin" "-16177 -14576 -15733"
		"classname" "func_tracktrain"
	}
	replace:
	{
		"spawnflags" "667" ;-> Unsolid
	}
}

add:
{
	"model" "*46"
	"targetname" "Elevator_Collisions"
	"parentname" "Elevator"
	"spawnobject" "0"
	"spawnflags" "0"
	"rendermode" "10"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"propdata" "0"
	"pressuredelay" "0"
	"physdamagescale" "1.0"
	"PerformanceMode" "0"
	"origin" "-16177 -14576 -15733"
	"nodamageforces" "0"
	"minhealthdmg" "0"
	"material" "0"
	"health" "0"
	"gibdir" "0 0 0"
	"explosion" "0"
	"ExplodeRadius" "0"
	"explodemagnitude" "0"
	"ExplodeDamage" "0"
	"disableshadows" "1"
	"disablereceiveshadows" "1"
	"classname" "func_breakable"
}

;----------------------------
;Nightcity No Glitch Camping
;----------------------------

add:
{
	"targetname" "NightCityClip"
	"model" "*168"
	"vrad_brush_cast_shadows" "0"
	"StartDisabled" "0"
	"spawnflags" "2"
	"Solidity" "0"
	"solidbsp" "0"
	"rendermode" "10"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"origin" "-14864 -14576 -12480"
	"invert_exclusion" "0"
	"InputFilter" "0"
	"disableshadows" "1"
	"disablereceiveshadows" "1"
	"classname" "func_brush"
}
add:
{
	"targetname" "NightCityClip"
	"model" "*168"
	"vrad_brush_cast_shadows" "0"
	"StartDisabled" "0"
	"spawnflags" "2"
	"Solidity" "0"
	"solidbsp" "0"
	"rendermode" "10"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"origin" "-14864 -14320 -12480"
	"invert_exclusion" "0"
	"InputFilter" "0"
	"disableshadows" "1"
	"disablereceiveshadows" "1"
	"classname" "func_brush"
}
add:
{
	"targetname" "NightCityClip"
	"model" "*167"
	"vrad_brush_cast_shadows" "0"
	"StartDisabled" "0"
	"spawnflags" "2"
	"Solidity" "0"
	"solidbsp" "0"
	"rendermode" "10"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"origin" "-14896 -14488 -12480"
	"invert_exclusion" "0"
	"InputFilter" "0"
	"disableshadows" "1"
	"disablereceiveshadows" "1"
	"classname" "func_brush"
}

add:
{
	"model" "*303"
	"targetname" "AntiCampNightCity"
	"target" "TargetSpawnT"
	"StartDisabled" "1"
	"spawnflags" "1"
	"origin" "-384 -15296 -10896"
	"classname" "trigger_teleport"
}
modify:
{
	match:
	{
		"origin" "15392 -15296 -10896"
		"classname" "trigger_teleport"
		"hammerid" "172784"
	}
	insert:
	{
		"OnStartTouch" "AntiCampNightCity,Enable,,15,1"
	}
}

;--------------------------------------
;Night City Fix Crash (Old WorkAround)
;--------------------------------------

;add:
;{
;	"model" "*113"
;	"StartDisabled" "0"
;	"spawnflags" "1"
;	"origin" "-14968 -14448 -12362"
;	"target" "TargetSpawn"
;	"filtername" "FilterC"
;	"classname" "trigger_teleport"
;	"hammerid" "648347"
;}

;add:
;{
;	"model" "*113"
;	"StartDisabled" "0"
;	"spawnflags" "1"
;	"origin" "-14968 -14448 -12361"
;	"target" "TargetSpawnT"
;	"filtername" "FilterT"
;	"classname" "trigger_teleport"
;	"hammerid" "648347"
;}

;modify:
;{
;	match:
;	{
;		"targetname" "GP1"
;		"classname" "path_track"
;	}
;	delete:
;	{
;		"OnPass" "CITT,Disable,,15,1"
;		"OnPass" "CIT,Disable,,15,1"
;	}
;	insert:
;	{
;		"OnPass" "CITT,Disable,,0.00,1"
;		"OnPass" "CIT,Disable,,0.00,1"
;		"OnPass" "InBetween,Unlock,,3.00,1"
;	}
;}

;modify:
;{
;	match:
;	{
;		"targetname" "BT"
;		"classname" "trigger_teleport"
;	}
;	replace:
;	{
;		"target" "TargetSpawnT"
;	}
;}

;--------------------------
;Couch Escape - Anti Delay
;--------------------------

modify:
{
	match:
	{
		"origin" "14016 -13088 15944"
		"classname" "func_physbox"
		"hammerid" "1072403"
		; "OnBreak" "Q7,Close,,5,1"
	}
	insert:
	{
		"OnBreak" "Q7,Open,,50,1"
	}
}

;----------------------------
;Couch Escape - No Soft Lock
;----------------------------

modify:
{
	match:
	{
		"origin" "16256 -16256 -15928"
		"classname" "logic_auto"
		"hammerid" "812830"
	}
	insert:
	{
		"OnMapSpawn" "CouchFixBrush,Enable,,0,-1"
		"OnMapSpawn" "CouchFixBrush2,Enable,,0,-1"
	}
}

add:
{
	"model" "*316"
	"vrad_brush_cast_shadows" "0"
	"StartDisabled" "0"
	"spawnflags" "2"
	"Solidity" "0"
	"solidbsp" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"origin" "12736 -12536 16146"
	"invert_exclusion" "0"
	"InputFilter" "0"
	"disableshadows" "0"
	"disablereceiveshadows" "0"
	"classname" "func_brush"
}
add:
{
	"model" "*316"
	"vrad_brush_cast_shadows" "0"
	"StartDisabled" "0"
	"spawnflags" "2"
	"Solidity" "0"
	"solidbsp" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"origin" "12672 -12416 16202"
	"invert_exclusion" "0"
	"InputFilter" "0"
	"disableshadows" "0"
	"disablereceiveshadows" "0"
	"classname" "func_brush"
}

;++++++++++
;First Box
;++++++++++

add:
{
	"targetname" "CouchFixBrush"
	"model" "*316"
	"vrad_brush_cast_shadows" "0"
	"StartDisabled" "0"
	"spawnflags" "2"
	"Solidity" "0"
	"solidbsp" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"origin" "12640 -12096 16106"
	"invert_exclusion" "0"
	"InputFilter" "0"
	"disableshadows" "0"
	"disablereceiveshadows" "0"
	"classname" "func_brush"
}
add:
{
	"targetname" "CouchFixBrush"
	"model" "*316"
	"vrad_brush_cast_shadows" "0"
	"StartDisabled" "0"
	"spawnflags" "2"
	"Solidity" "0"
	"solidbsp" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"origin" "12736 -12096 16106"
	"invert_exclusion" "0"
	"InputFilter" "0"
	"disableshadows" "0"
	"disablereceiveshadows" "0"
	"classname" "func_brush"
}
add:
{
	"targetname" "CouchFixBrush"
	"model" "*316"
	"vrad_brush_cast_shadows" "0"
	"StartDisabled" "0"
	"spawnflags" "2"
	"Solidity" "0"
	"solidbsp" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"origin" "12816 -12032 16226"
	"invert_exclusion" "0"
	"InputFilter" "0"
	"disableshadows" "0"
	"disablereceiveshadows" "0"
	"classname" "func_brush"
}
add:
{
	"targetname" "CouchFixBrush"
	"model" "*316"
	"vrad_brush_cast_shadows" "0"
	"StartDisabled" "0"
	"spawnflags" "2"
	"Solidity" "0"
	"solidbsp" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"origin" "12560 -12032 16226"
	"invert_exclusion" "0"
	"InputFilter" "0"
	"disableshadows" "0"
	"disablereceiveshadows" "0"
	"classname" "func_brush"
}
add:
{
	"targetname" "CouchFixBrush"
	"model" "*316"
	"vrad_brush_cast_shadows" "0"
	"StartDisabled" "0"
	"spawnflags" "2"
	"Solidity" "0"
	"solidbsp" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"origin" "12736 -12032 16194"
	"invert_exclusion" "0"
	"InputFilter" "0"
	"disableshadows" "0"
	"disablereceiveshadows" "0"
	"classname" "func_brush"
}
add:
{
	"targetname" "CouchFixBrush"
	"model" "*316"
	"vrad_brush_cast_shadows" "0"
	"StartDisabled" "0"
	"spawnflags" "2"
	"Solidity" "0"
	"solidbsp" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"origin" "12608 -12032 16194"
	"invert_exclusion" "0"
	"InputFilter" "0"
	"disableshadows" "0"
	"disablereceiveshadows" "0"
	"classname" "func_brush"
}

modify:
{
	match:
	{
		"origin" "12672 -12088 16032"
		"classname" "func_physbox"
		"hammerid" "1030495"
	}
	insert:
	{
		"OnBreak" "CouchFixBrush,Disable,,0,-1"
	}
}

;+++++++++++
;Second Box
;+++++++++++

add:
{
	"angles" "0 90 0"
	"targetname" "CouchFixBrush2"
	"model" "*316"
	"vrad_brush_cast_shadows" "0"
	"StartDisabled" "0"
	"spawnflags" "2"
	"Solidity" "0"
	"solidbsp" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"origin" "12640 -12704 16146"
	"invert_exclusion" "0"
	"InputFilter" "0"
	"disableshadows" "0"
	"disablereceiveshadows" "0"
	"classname" "func_brush"
}
add:
{
	"targetname" "CouchFixBrush2"
	"model" "*316"
	"vrad_brush_cast_shadows" "0"
	"StartDisabled" "0"
	"spawnflags" "2"
	"Solidity" "0"
	"solidbsp" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"origin" "12736 -12536 16146"
	"invert_exclusion" "0"
	"InputFilter" "0"
	"disableshadows" "0"
	"disablereceiveshadows" "0"
	"classname" "func_brush"
}

modify:
{
	match:
	{
		"origin" "12576 -12608 15944"
		"classname" "func_physbox"
		"hammerid" "1034252"
	}
	insert:
	{
		"OnBreak" "CouchFixBrush2,Disable,,0,-1"
	}
}

;-------------------------
;C4 Button - Zombies Only
;-------------------------

add:
{
	"origin" "15210 12272 15408"
	"targetname" "C4Filter"
	"Negated" "0"
	"filterteam" "2"
	"classname" "filter_activator_team"
	"hammerid" "812826"
	"OnPass" "c4,Kill,,25,1"
	"OnPass" "C4B,Kill,,25,1"
	"OnPass" "com,Command,say ***C4 set to go off in 25secs!***,0,1"
	"OnPass" "SE,Explode,,25,1"
	"OnPass" "C4X,Break,,25,1"
}

modify:
{
	match:
	{
		"classname" "func_button"
		"hammerid" "114752"
		"origin" "15176 12312 15388"
	}
	replace:
	{
		"wait" "1"
	}
	delete:
	{
		"OnPressed" "com,Command,say ***C4 set to go off in 20secs!***,0,1"
		"OnPressed" "SE,Explode,,25,1"
		"OnPressed" "C4X,Break,,25,1"
	}
	insert:
	{
		"OnPressed" "C4Filter,TestActivator,,0,-1"
	}
}



;------------------------------------------
;Slender - Spawn on players (like in b7.3)
;------------------------------------------

; "model" "*390" = Slender Hurt
; "model" "*28" = Trigger Around the whole area

; Remove all current slenderman entities

filter:
{
	"model" "models/3d/slender/slender.mdl"
	"DisableBoneFollowers" "0"
	"classname" "prop_dynamic"
}
filter
{
	"targetname" "/SlenderHurt.*/"
	"classname" "trigger_hurt"
}
filter
{
	"targetname" "/SlenderTemp.*/"
	"classname" "point_template"
}

filter:
{
	"parentname" "Sman"
	"classname" "trigger_hurt"
}
filter:
{
	"targetname" "SlenderCase"
	"classname" "logic_case"
}

; Oops, I also deleted the final room slender

add:
{
	"origin" "13696 -15232 -16255.2"
	"StartDisabled" "0"
	"spawnflags" "0"
	"solid" "6"
	"skin" "0"
	"SetBodyGroup" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255 200"
	"renderamt" "255"
	"RandomAnimation" "0"
	"pressuredelay" "0"
	"PerformanceMode" "0"
	"model" "models/3d/slender/slender.mdl"
	"mindxlevel" "0"
	"MinAnimTime" "5"
	"maxdxlevel" "0"
	"MaxAnimTime" "10"
	"fadescale" "1"
	"fademindist" "-1"
	"fademaxdist" "0"
	"ExplodeRadius" "0"
	"ExplodeDamage" "0"
	"disableshadows" "0"
	"disablereceiveshadows" "0"
	"DisableBoneFollowers" "0"
	"angles" "0 270 0"
	"classname" "prop_dynamic"
}

; Add the new slender

add:
{
	"origin" "-10160 9564 -16032"
	"Template03" "CoolSlenderRelay"
	"Template02" "CoolSlenderModel"
	"Template01" "CoolSlenderHurt"
	"targetname" "CoolSlenderTemplate"
	"spawnflags" "0"
	"classname" "point_template"
}

add:
{
	"origin" "-10160 9564 -16096"
	"targetname" "CoolSlenderRelay"
	"classname" "logic_relay"
	"OnSpawn" "CoolSlenderHurt,Kill,,5,1"
	"OnSpawn" "CoolSlenderRelay,Kill,,0,1"
	"OnSpawn" "CoolSlenderModel,Kill,,5,1"
}
add:
{
	"origin" "-10160 9564 -16096"
	"targetname" "CoolSlenderModel"
	"StartDisabled" "0"
	"spawnflags" "0"
	"solid" "0"
	"skin" "0"
	"SetBodyGroup" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "116 96 196 200"
	"renderamt" "255"
	"RandomAnimation" "0"
	"pressuredelay" "0"
	"PerformanceMode" "0"
	"model" "models/3d/slender/slender.mdl"
	"mindxlevel" "0"
	"MinAnimTime" "5"
	"maxdxlevel" "0"
	"MaxAnimTime" "10"
	"fadescale" "1"
	"fademindist" "-1"
	"fademaxdist" "0"
	"ExplodeRadius" "0"
	"ExplodeDamage" "0"
	"disableshadows" "0"
	"disablereceiveshadows" "0"
	"DisableBoneFollowers" "1"
	"angles" "0 90 0"
	"classname" "prop_dynamic"
}
add:
{
	"model" "*390"
	"targetname" "CoolSlenderHurt"
	"StartDisabled" "0"
	"spawnflags" "1"
	"parentname" "CoolSlenderModel"
	"origin" "-10160 9568 -16048"
	"nodmgforce" "0"
	"filtername" "FilterC"
	"damagetype" "64"
	"damagemodel" "0"
	"damagecap" "20"
	"damage" "100000"
	"classname" "trigger_hurt"
}

add:
{
	"origin" "-10160 9564 -16096"
	"targetname" "OpenField_Maker"
	"spawnflags" "0"
	"PostSpawnInheritAngles" "0"
	"PostSpawnDirectionVariance" "0.15"
	"PostSpawnDirection" "0 0 0"
	"EntityTemplate" "CoolSlenderTemplate"
	"angles" "0 0 0"
	"classname" "env_entity_maker"
}
add:
{
	"model" "*28"
	"wait" "8"
	"targetname" "OpenField_Maker_Trigger"
	"StartDisabled" "1"
	"spawnflags" "1"
	"origin" "-10160 10160 -15856"
	"filtername" "FilterC"
	"classname" "trigger_multiple"
	"OnTrigger" "OpenField_Maker,SetParent,!activator,0,-1"
	"OnTrigger" "OpenField_Maker,SetParentAttachment,primary,0.05,-1"
	"OnTrigger" "OpenField_Maker,ClearParent,,0.1,-1"
	"OnTrigger" "OpenField_Maker,AddOutput,angles 0 0 0,0.15,-1"
	"OnTrigger" "OpenField_Maker,ForceSpawn,,1,-1"
}

modify:
{
	match:
	{
		"origin" "-10160 10160 -15856"
		"classname" "trigger_once"
		"hammerid" "18641"
	}
	delete:
	{
		"OnStartTouch" "com,Command,say ***Beware K.'s SlenderMan!*** ,3,-1"
		"OnStartTouch" "SlenderCase,PickRandomShuffle,,0,1"
		"OnStartTouch" "Sman,Kill,,3,1"
		"OnStartTouch" "SlenderTemp15,Kill,,90,1"
		"OnStartTouch" "SlenderTemp14,Kill,,90,1"
		"OnStartTouch" "SlenderTemp13,Kill,,90,1"
		"OnStartTouch" "SlenderTemp12,Kill,,90,1"
		"OnStartTouch" "SlenderTemp11,Kill,,90,1"
		"OnStartTouch" "SlenderTemp10,Kill,,90,1"
		"OnStartTouch" "SlenderTemp9,Kill,,90,1"
		"OnStartTouch" "SlenderTemp8,Kill,,90,1"
		"OnStartTouch" "SlenderTemp7,Kill,,90,1"
		"OnStartTouch" "SlenderTemp6,Kill,,90,1"
		"OnStartTouch" "SlenderTemp5,Kill,,90,1"
		"OnStartTouch" "SlenderTemp4,Kill,,90,1"
		"OnStartTouch" "SlenderTemp3,Kill,,90,1"
		"OnStartTouch" "SlenderTemp2,Kill,,90,1"
		"OnStartTouch" "SlenderTemp1,Kill,,90,1"
		"OnStartTouch" "SlenderTemp,Kill,,90,1"
		"OnStartTouch" "SlenderCase,Kill,,90,1"
	}
	insert:
	{
		"OnStartTouch" "com,Command,say ***Beware K.'s SlenderMan!*** ,3,5"
		"OnStartTouch" "CoolSlenderTemplate,ForceSpawn,,0,1"
		"OnStartTouch" "CoolSlenderModel*,Kill,,3,1"
		"OnStartTouch" "OpenField_Maker_Trigger,Enable,,10,1"
		"OnStartTouch" "OpenField_*,Kill,,90,1"
		"OnStartTouch" "CoolSlender*,Kill,,90,1"
	}
}

;--------------------------------------------------------------------
;STRIPPER CFG BY SOFT SERVE 
;--------------------------------------------------------------------
;Fail Nade Add Props
;--------------------

add:
{
	"origin" "15512 -15520 14944"
	"solid" "6"
	"skin" "0"
	"SetBodyGroup" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"RandomAnimation" "0"
	"pressuredelay" "0"
	"PerformanceMode" "0"
	"model" "models/props/de_train/biohazardtank_dm_03.mdl"
	"mindxlevel" "0"
	"MinAnimTime" "5"
	"maxdxlevel" "0"
	"MaxAnimTime" "10"
	"health" "0"
	"fadescale" "1"
	"fademindist" "-1"
	"fademaxdist" "0"
	"ExplodeRadius" "0"
	"ExplodeDamage" "0"
	"disableshadows" "1"
	"disablereceiveshadows" "0"
	"DisableBoneFollowers" "1"
	"angles" "-90 0 0"
	"classname" "prop_dynamic_override"
}

add:
{
	"origin" "15440 -15520 14944"
	"solid" "6"
	"skin" "0"
	"SetBodyGroup" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"RandomAnimation" "0"
	"pressuredelay" "0"
	"PerformanceMode" "0"
	"model" "models/props/de_train/biohazardtank_dm_03.mdl"
	"mindxlevel" "0"
	"MinAnimTime" "5"
	"maxdxlevel" "0"
	"MaxAnimTime" "10"
	"health" "0"
	"fadescale" "1"
	"fademindist" "-1"
	"fademaxdist" "0"
	"ExplodeRadius" "0"
	"ExplodeDamage" "0"
	"disableshadows" "1"
	"disablereceiveshadows" "0"
	"DisableBoneFollowers" "1"
	"angles" "-90 0 0"
	"classname" "prop_dynamic_override"
}

add:
{
	"origin" "15368 -15520 14944"
	"solid" "6"
	"skin" "0"
	"SetBodyGroup" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"RandomAnimation" "0"
	"pressuredelay" "0"
	"PerformanceMode" "0"
	"model" "models/props/de_train/biohazardtank_dm_03.mdl"
	"mindxlevel" "0"
	"MinAnimTime" "5"
	"maxdxlevel" "0"
	"MaxAnimTime" "10"
	"health" "0"
	"fadescale" "1"
	"fademindist" "-1"
	"fademaxdist" "0"
	"ExplodeRadius" "0"
	"ExplodeDamage" "0"
	"disableshadows" "1"
	"disablereceiveshadows" "0"
	"DisableBoneFollowers" "1"
	"angles" "-90 0 0"
	"classname" "prop_dynamic_override"
}

add:
{
	"origin" "15296 -15520 14944"
	"solid" "6"
	"skin" "0"
	"SetBodyGroup" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"RandomAnimation" "0"
	"pressuredelay" "0"
	"PerformanceMode" "0"
	"model" "models/props/de_train/biohazardtank_dm_03.mdl"
	"mindxlevel" "0"
	"MinAnimTime" "5"
	"maxdxlevel" "0"
	"MaxAnimTime" "10"
	"health" "0"
	"fadescale" "1"
	"fademindist" "-1"
	"fademaxdist" "0"
	"ExplodeRadius" "0"
	"ExplodeDamage" "0"
	"disableshadows" "1"
	"disablereceiveshadows" "0"
	"DisableBoneFollowers" "1"
	"angles" "-90 0 0"
	"classname" "prop_dynamic_override"
}

add:
{
	"origin" "15528 -15520 14944"
	"solid" "6"
	"skin" "0"
	"SetBodyGroup" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"RandomAnimation" "0"
	"pressuredelay" "0"
	"PerformanceMode" "0"
	"model" "models/props/de_train/biohazardtank_dm_03.mdl"
	"mindxlevel" "0"
	"MinAnimTime" "5"
	"maxdxlevel" "0"
	"MaxAnimTime" "10"
	"health" "0"
	"fadescale" "1"
	"fademindist" "-1"
	"fademaxdist" "0"
	"ExplodeRadius" "0"
	"ExplodeDamage" "0"
	"disableshadows" "1"
	"disablereceiveshadows" "0"
	"DisableBoneFollowers" "1"
	"angles" "-90 180 0"
	"classname" "prop_dynamic_override"
}

add:
{
	"origin" "15600 -15520 14944"
	"solid" "6"
	"skin" "0"
	"SetBodyGroup" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"RandomAnimation" "0"
	"pressuredelay" "0"
	"PerformanceMode" "0"
	"model" "models/props/de_train/biohazardtank_dm_03.mdl"
	"mindxlevel" "0"
	"MinAnimTime" "5"
	"maxdxlevel" "0"
	"MaxAnimTime" "10"
	"health" "0"
	"fadescale" "1"
	"fademindist" "-1"
	"fademaxdist" "0"
	"ExplodeRadius" "0"
	"ExplodeDamage" "0"
	"disableshadows" "1"
	"disablereceiveshadows" "0"
	"DisableBoneFollowers" "1"
	"angles" "-90 180 0"
	"classname" "prop_dynamic_override"
}

add:
{
	"origin" "15672 -15520 14944"
	"solid" "6"
	"skin" "0"
	"SetBodyGroup" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"RandomAnimation" "0"
	"pressuredelay" "0"
	"PerformanceMode" "0"
	"model" "models/props/de_train/biohazardtank_dm_03.mdl"
	"mindxlevel" "0"
	"MinAnimTime" "5"
	"maxdxlevel" "0"
	"MaxAnimTime" "10"
	"health" "0"
	"fadescale" "1"
	"fademindist" "-1"
	"fademaxdist" "0"
	"ExplodeRadius" "0"
	"ExplodeDamage" "0"
	"disableshadows" "1"
	"disablereceiveshadows" "0"
	"DisableBoneFollowers" "1"
	"angles" "-90 180 0"
	"classname" "prop_dynamic_override"
}

add:
{
	"origin" "15744 -15520 14944"
	"solid" "6"
	"skin" "0"
	"SetBodyGroup" "0"
	"rendermode" "0"
	"renderfx" "0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"RandomAnimation" "0"
	"pressuredelay" "0"
	"PerformanceMode" "0"
	"model" "models/props/de_train/biohazardtank_dm_03.mdl"
	"mindxlevel" "0"
	"MinAnimTime" "5"
	"maxdxlevel" "0"
	"MaxAnimTime" "10"
	"health" "0"
	"fadescale" "1"
	"fademindist" "-1"
	"fademaxdist" "0"
	"ExplodeRadius" "0"
	"ExplodeDamage" "0"
	"disableshadows" "1"
	"disablereceiveshadows" "0"
	"DisableBoneFollowers" "1"
	"angles" "-90 180 0"
	"classname" "prop_dynamic_override"
}

;--------------------------------------------------------------------
;STRIPPER CFG BY BotoX
;--------------------------------------------------------------------
;Fail Nade: Add "512: Damage Activates" to spawnflags
;-----------------------------------------------------

; Add a filter for hegrenade projectile

add:
{
	"targetname" "IDONTKNOW_HEGRENADE_FILTER"
	"filterclass" "hegrenade_projectile"
	"Negated" "Allow entities that match criteria"
	"origin" "16088 -15456 14944"
	"classname" "filter_activator_class"
}

; Add a filter that check if ct or hegrenade is activator

add:
{
	"targetname" "IDONTKNOW_FAILNADE_FILTER1"
	"origin" "16088 -15456 14944"
	"Filter01" "IDONTKNOW_HEGRENADE_FILTER"
	"Filter02" "FilterV"
	"filtertype" "1"
	"classname" "filter_multi"
	"OnPass" "vB,Break,,0,1"
	"OnPass" "VP,EnableMotion,,0,1"
	"OnPass" "V,Kill,,0,1"
}
add:
{
	"targetname" "IDONTKNOW_FAILNADE_FILTER2"
	"origin" "16088 -15456 14944"
	"Filter01" "IDONTKNOW_HEGRENADE_FILTER"
	"Filter02" "FilterV"
	"filtertype" "1"
	"classname" "filter_multi"
	"OnPass" "VB2,Break,,0,1"
	"OnPass" "V2,Kill,,0,1"
}

; modify:
; {
; 	match:
; 	{
; 		"origin" "16088 -15456 14944"
; 		"targetname" "FilterV"
; 		"classname" "filter_activator_team"
; 		"hammerid" "1362142"
; 	}
; 	insert:
; 	{
; 		"OnPass" "V,Lock,,0,1"
; 	}
; }
; modify:
; {
; 	match:
; 	{
; 		"origin" "16064 -15456 14944"
; 		"targetname" "FilterV2"
; 		"classname" "filter_activator_team"
; 		"hammerid" "1362165"
; 	}
; 	insert:
; 	{
; 		"OnPass" "V2,Lock,,0,1"
; 	}
; }

modify:
{
	match:
	{
		"classname" "func_button"
		"targetname" "V"
		"origin" "16144 -15456 14990.3"
		"hammerid" "1052061"
	}
	replace:
	{
		"spawnflags" "3585"
		"wait" "0.02"
	}
	delete:
	{
		"OnPressed" "FilterV,TestActivator,,0,-1"
	}
	insert:
	{
		"damagefilter" "IDONTKNOW_FAILNADE_FILTER1"
		"OnPressed" "IDONTKNOW_FAILNADE_FILTER1,TestActivator,,0,-1"
	}
}


modify:
{
	match:
	{
		"classname" "func_button"
		"targetname" "V2"
		"origin" "14896 -15584 14990.3"
		"hammerid" "1052357"
	}
	replace:
	{
		"spawnflags" "3585"
		"wait" "0.02"
	}
	delete:
	{
		"OnPressed" "FilterV2,TestActivator,,0,-1"
	}
	insert:
	{
		"damagefilter" "IDONTKNOW_FAILNADE_FILTER2"
		"OnPressed" "IDONTKNOW_FAILNADE_FILTER2,TestActivator,,0,-1"
	}
}

;--------------------------------------------
;Fail Nade: Zombie Teleport - Lower Z origin
;--------------------------------------------

add:
{
	"origin" "15520 -15520 14882"
	"targetname" "NadeTargetT"
	"spawnflags" "0"
	"angles" "0 0 0"
	"classname" "info_target"
	"hammerid" "426619"
}
modify:
{
	match:
	{
		"targetname" "NATT"
		"target" "NadeTarget"
		"origin" "15776 -15776 -15808"
		"classname" "trigger_teleport"
		"hammerid" "401617"
	}
	replace:
	{
		"target" "NadeTargetT"
	}
}

;---------------------------------------
;Fail Nade: CT Teleport - Only One Side
;---------------------------------------

modify:
{
	match:
	{
		"origin" "15520 -15520 14932"
		"targetname" "NadeTarget"
		"classname" "info_target"
		"hammerid" "426619"
	}
	replace:
	{
		"origin" "16142 -15520 15000"
		"angles" "10 180 0"
	}
}
modify:
{
	match:
	{
		"origin" "15520 -15520 14936"
		"classname" "trigger_once"
		"hammerid" "97323"
	}
	delete:
	{
		"OnStartTouch" "com,Command,say ***Split up on each side and keep the zombies in the center until the valves on both sides are unlocked!*** ,3,1"
		"OnStartTouch" "com,Command,say ***Split up!*** ,4,1"
	}
	insert:
	{
		"OnStartTouch" "com,Command,say ***Hold one side and keep the zombies away! When the valves are unlocked shoot or nade the other side!*** ,3,1"
		"OnStartTouch" "com,Command,say ***Hint: Shoot or nade the other button!***,56,1"
	}
}

;-------------------------------------------
;Elevator - First door only breakable by ZM
;-------------------------------------------

modify:
{
	match:
	{
		"classname" "func_breakable"
		"hammerid" "139580"
		"origin" "-15920 -12176 -15744"
	}
	insert:
	{
		"damagefilter" "FilterT"
	}
}

;-----------------------------------
;Elevator - Glass CT Side Higher HP
;-----------------------------------

modify:
{
	match:
	{
		"classname" "func_breakable"
		"parentname" "Elevator"
		"health" "700"
	}
	modify:
	{
		"health" "1500"
	}
}

;---------------------------------------------------------
;Elevator - Zombie door higher hp and break automatically
;---------------------------------------------------------

modify:
{
	match:
	{
		"classname" "func_breakable"
		"hammerid" "160750"
		"origin" "-16016 -14320 -12288"
	}
	insert:
	{
		"targetname" "ElevatorZMDoor"
	}
	modify:
	{
		"health" "1000"
	}
}
modify:
{
	match:
	{
		"classname" "func_breakable"
		"hammerid" "152907"
		"origin" "-15376 -14448 -12288"
	}
	insert:
	{
		"OnBreak" "ElevatorZMDoor,Break,,3,1"
	}
}

;--------------------------------
;UNLOZE: Disable Fail Nade Spawn
;--------------------------------

modify:
{
	match:
	{
		"origin" "15776 -15776 -15744"
		"classname" "trigger_once"
		"hammerid" "373456"
	}
	insert:
	{
		"OnStartTouch" "com,Command,exec nadekboff,0,1"
		"OnStartTouch" "com,Command,zr_unrestrict awp,1,1"
		"OnStartTouch" "com,Command,exec nadekbon,26,1"
	}
}
;; ze_random_v9

; Icecap

modify:
{
	match:
	{
		"origin" "-15216 13912 16024"
		"classname" "func_button"
	}
	replace:
	{
		"targetname" "IceButton"
	}
	delete:
	{
		"OnPressed" "com,Command,say ***Teleporter will be fully charged in 15secs!***,0,1"
		"OnPressed" "Fire,StartFire,,15,1"
		"OnPressed" "Wall,Break,,15,1"
		"OnPressed" "Wall,Break,,15,1"
		"OnPressed" "Break,Kill,,15,1"
		"OnPressed" "Telexp,Explode,,14.75,1"
		"OnPressed" "com,Command,say ***Teleporter ERROR!***,13,1"
		"OnPressed" "Laser,TurnOn,,1,1"
		"OnPressed" "Laser,TurnOff,,15,1"
		"OnPressed" "glow,HideSprite,,15,1"
		"OnPressed" "Sound,PlaySound,,14.7,1"
		"OnPressed" "Teledoor,Open,,15,-1"
		"OnPressed" "BS,HideSprite,,15,1"
		"OnPressed" "glow,ShowSprite,,0,1"
	}
	insert:
	{
		"OnPressed" "IceCase,PickRandomShuffle,,0,1"
	}
}

add:
{
	"origin" "-15136 13920 16008"
	"targetname" "IceCase"
	"classname" "logic_case"
	"OnCase01" "IceTP_Error,Trigger,,0,-1"
	"OnCase02" "IceTP_Error,Trigger,,0,-1"
	"OnCase03" "IceTP_Error,Trigger,,0,-1"
	"OnCase04" "IceTP_Error,Trigger,,0,-1"
	"OnCase05" "IceTP_Error,Trigger,,0,-1"
	"OnCase06" "IceTP_Error,Trigger,,0,-1"
	"OnCase07" "IceTP_Normal,Trigger,,0,-1"
	"OnCase08" "IceTP_Error,Trigger,,0,-1"
}
add:
{
	"origin" "-15169 13845 16008"
	"targetname" "IceTP_Error"
	"StartDisabled" "0"
	"spawnflags" "0"
	"classname" "logic_relay"
	"OnTrigger" "com,Command,say ***Teleporter will be fully charged in 15secs!***,0,1"
	"OnTrigger" "glow,ShowSprite,,0,1"
	"OnTrigger" "Laser,TurnOn,,1,1"
	"OnTrigger" "com,Command,say ***Teleporter ERROR!***,13,1"
	"OnTrigger" "Sound,PlaySound,,14.7,1"
	"OnTrigger" "Telexp,Explode,,14.75,1"
	"OnTrigger" "Fire,StartFire,,15,1"
	"OnTrigger" "Wall,Break,,15,1"
	"OnTrigger" "Break,Kill,,15,1"
	"OnTrigger" "Laser,TurnOff,,15,1"
	"OnTrigger" "glow,HideSprite,,15,1"
	"OnTrigger" "Teledoor,Open,,15,-1"
	"OnTrigger" "BS,HideSprite,,15,1"
	"OnTrigger" "IceTP_PropError,Kill,,15,1"
}
add:
{
	"origin" "-15141 13846 16008"
	"targetname" "IceTP_Normal"
	"StartDisabled" "0"
	"spawnflags" "0"
	"classname" "logic_relay"
	"OnTrigger" "com,Command,say ***Teleporter will be fully charged in 15secs!***,0,1"
	"OnTrigger" "glow,ShowSprite,,0,1"
	"OnTrigger" "Laser,TurnOn,,1,1"
	"OnTrigger" "IceTP_Sound,PlaySound,,12.7,1"
	"OnTrigger" "IceTP_teleport,Enable,,15,1"
	"OnTrigger" "Teledoor,Open,,15,-1"
	"OnTrigger" "BS,HideSprite,,15,1"
	"OnTrigger" "Laser,TurnOff,,15,1"
	"OnTrigger" "IceTP_Believe,Enable,,15,1"
	"OnTrigger" "IceTP_PropNormal,Kill,,15,1"
	"OnTrigger" "com,Command,say ***Teleporter is charged!***,15,1"
	"OnTrigger" "IceTP_Text,Display,,15,1"
	"OnTrigger" "com,Command,say ***Get into the teleporter!!!***,15.5,1"
	"OnTrigger" "com,Command,say ***Get into the teleporter!!!***,16,1"
	"OnTrigger" "com,Command,say ***Get into the teleporter!!!***,16.5,1"
}
add:
{
	"origin" "-15109 13846 16008"
	"y" "0.1"
	"x" "-1"
	"targetname" "IceTP_Text"
	"spawnflags" "1"
	"message" "***Get into the teleporter!!!***"
	"holdtime" "10"
	"fxtime" "0.05"
	"fadeout" "0.5"
	"fadein" "0.02"
	"effect" "2"
	"color2" "0 183 236"
	"color" "0 183 236"
	"channel" "1"
	"classname" "game_text"
}
add:
{
	"origin" "-15120 13882 16008"
	"volstart" "0"
	"targetname" "IceTP_Sound"
	"spinup" "0"
	"spindown" "0"
	"spawnflags" "49"
	"radius" "2000"
	"preset" "0"
	"pitchstart" "100"
	"pitch" "100"
	"message" "ambient/energy/whiteflash.wav"
	"lfotype" "0"
	"lforate" "0"
	"lfomodvol" "0"
	"lfomodpitch" "0"
	"health" "10"
	"fadeoutsecs" "0"
	"fadeinsecs" "0"
	"cspinup" "0"
	"classname" "ambient_generic"
}
add:
{
	"model" "*341"
	"target" "IceTP_destination"
	"StartDisabled" "1"
	"spawnflags" "1"
	"origin" "-15087 14205 15943"
	"targetname" "IceTP_teleport"
	"classname" "trigger_teleport"
	"OnStartTouch" "IceTP_Sound3,PlaySound,,0,1"
}
add:
{
	"origin" "-14783 13797 15897"
	"targetname" "IceTP_destination"
	"angles" "0 90 0"
	"classname" "info_teleport_destination"
}
add:
{
	"model" "*341"
	"StartDisabled" "1"
	"spawnflags" "1"
	"origin" "-14783 13830 15930"
	"targetname" "IceTP_Believe"
	"classname" "trigger_once"
	"OnStartTouch" "IceTP_Sound2,PlaySound,,4,1"
}
add:
{
	"origin" "-14785 14066 15903"
	"volstart" "0"
	"targetname" "IceTP_Sound2"
	"spinup" "0"
	"spindown" "0"
	"spawnflags" "49"
	"radius" "4000"
	"preset" "0"
	"pitchstart" "100"
	"pitch" "100"
	"message" "vo/npc/male01/question10.wav"
	"lfotype" "0"
	"lforate" "0"
	"lfomodvol" "0"
	"lfomodpitch" "0"
	"health" "10"
	"fadeoutsecs" "0"
	"fadeinsecs" "0"
	"cspinup" "0"
	"classname" "ambient_generic"
}
add:
{
	"origin" "-14785 14086 15903"
	"volstart" "0"
	"targetname" "IceTP_Sound3"
	"spinup" "0"
	"spindown" "0"
	"spawnflags" "49"
	"radius" "4000"
	"preset" "0"
	"pitchstart" "100"
	"pitch" "100"
	"message" "ambient/machines/teleport1.wav"
	"lfotype" "0"
	"lforate" "0"
	"lfomodvol" "0"
	"lfomodpitch" "0"
	"health" "10"
	"fadeoutsecs" "0"
	"fadeinsecs" "0"
	"cspinup" "0"
	"classname" "ambient_generic"
}
add:
{
	"origin" "-14892 14226 15944"
	"StartDisabled" "0"
	"spawnflags" "0"
	"solid" "6"
	"model" "models/props_junk/trashdumpster02.mdl"
	"angles" "0 90 0"
	"classname" "prop_dynamic"
	"targetname" "IceTP_PropError"
}
add:
{
	"origin" "-14704 14320 15895.7"
	"StartDisabled" "0"
	"spawnflags" "0"
	"solid" "6"
	"model" "models/props_debris/concrete_debris128pile001b.mdl"
	"angles" "0 350 0"
	"classname" "prop_dynamic"
	"targetname" "IceTP_PropNormal"
}
add:
{
	"origin" "-14846.8 14220.4 15935.7"
	"StartDisabled" "0"
	"spawnflags" "0"
	"solid" "6"
	"model" "models/props_debris/plaster_floorpile002a.mdl"
	"angles" "0 90 0"
	"classname" "prop_dynamic"
	"targetname" "IceTP_PropNormal"
}
add:
{
	"origin" "-14656 14184 15911.7"
	"StartDisabled" "0"
	"spawnflags" "0"
	"solid" "6"
	"model" "models/props_debris/barricade_short02a.mdl"
	"angles" "0 126 0"
	"classname" "prop_dynamic"
	"targetname" "IceTP_PropNormal"
}
add:
{
	"origin" "-14744 14432 15896"
	"StartDisabled" "0"
	"spawnflags" "0"
	"solid" "6"
	"model" "models/props_debris/broken_pile001a.mdl"
	"angles" "0 38 0"
	"classname" "prop_dynamic"
	"targetname" "IceTP_PropNormal"
}
add:
{
	"origin" "-14634 14188 15888"
	"StartDisabled" "0"
	"spawnflags" "0"
	"solid" "6"
	"model" "models/props/cs_militia/crate_extralargemill.mdl"
	"angles" "0 90 0"
	"classname" "prop_dynamic"
	"targetname" "IceTP_PropError"
}
add:
{
	"origin" "-14752 14448 15889"
	"StartDisabled" "0"
	"spawnflags" "0"
	"solid" "6"
	"model" "models/props/de_train/pallet_barrels.mdl"
	"angles" "0 90 0"
	"classname" "prop_dynamic"
	"targetname" "IceTP_PropError"
}
add:
{
	"origin" "-14675 14213 15894"
	"targetname" "Fire"
	"StartDisabled" "0"
	"spawnflags" "11"
	"ignitionpoint" "32"
	"health" "30"
	"firetype" "0"
	"firesize" "64"
	"fireattack" "4"
	"damagescale" "1.0"
	"classname" "env_fire"
}
add:
{
	"origin" "-14703 14319 15894"
	"targetname" "Fire"
	"StartDisabled" "0"
	"spawnflags" "11"
	"ignitionpoint" "32"
	"health" "30"
	"firetype" "0"
	"firesize" "64"
	"fireattack" "4"
	"damagescale" "1.0"
	"classname" "env_fire"
}

filter:
{
	"angles" "0 353 0"
	"model" "models/props_debris/concrete_debris128pile001b.mdl"
}
filter:
{
	"angles" "0 92 0"
	"model" "models/props_debris/plaster_floorpile002a.mdl"
}
filter:
{
	"angles" "0 127.5 0"
	"model" "models/props_debris/barricade_short02a.mdl"
}
filter:
{
	"angles" "0 39.5 0"
	"model" "models/props_debris/broken_pile001a.mdl"
}
filter:
{
	"origin" "-14704 14320 15895.7"
	"classname" "env_fire"
}
filter:
{
	"origin" "-14676 14214.3 15895.7"
	"classname" "env_fire"
}

; Classic
 
modify:
{
	match:
	{
		"origin" "16256 -16256 -15928"
		"classname" "logic_auto"
	}
	insert:
	{
		"OnMapSpawn" "ClassicSmoke,TurnOff,,0,-1"
		"OnMapSpawn" "ClassicLightRed,TurnOff,,5,-1"
		"OnMapSpawn" "ClassicLight,SetPattern,abcdefghijklmnopqrstuvwxyzyxwvutsrqponmlkjihgfedcba,5,-1"
	}
}
modify:
{
	match:
	{
		"style" "2"
		"_light" "255 255 255 200"
	}
	insert:
	{
		"targetname" "ClassicLight"
	}
}
modify:
{
	match:
	{
		"spawnflags" "256"
		"model" "models/props/cs_office/vending_machine.mdl"
		"classname" "prop_physics_override"
	}
	insert:
	{
		"targetname" "ClassicVM"
	}
}
modify:
{
	match:
	{
		"origin" "10368 -15488 -16064"
		"classname" "trigger_once"
	}
	delete:
	{
		"OnStartTouch" "com,Command,say ***Survive for 15secs!***,70,1"
	}
	insert:
	{
		"OnStartTouch" "ClassicCase,PickRandomShuffle,,0,1"
		"OnStartTouch" "com,Command,say ***Survive for 15secs!***,75,1"
	}
}
 
add:
{
	"origin" "10171 -14816 -16184"
	"targetname" "ClassicCase"
	"classname" "logic_case"
	"OnCase01" "ClassicClean,Trigger,,0,-1"
	"OnCase02" "ClassicClean,Trigger,,0,-1"
	"OnCase03" "ClassicClean,Trigger,,0,-1"
	"OnCase04" "ClassicClean,Trigger,,0,-1"
	"OnCase05" "ClassicCaseEvents,PickRandomShuffle,,0,-1"
	"OnCase06" "ClassicClean,Trigger,,0,-1"
}
add:
{
	"origin" "10167 -14865 -16184"
	"targetname" "ClassicCaseEvents"
	"classname" "logic_case"
	"OnCase01" "ClassicEvent1,Trigger,,0,-1"
	"OnCase02" "ClassicEvent2,Trigger,,0,-1"
	"OnCase03" "ClassicEvent3,Trigger,,0,-1"
	"OnCase04" "ClassicEvent4,Trigger,,0,-1"
	"OnCase05" "ClassicEvent5,Trigger,,0,-1"
}
add:
{
	"origin" "10195 -14816 -16184"
	"targetname" "ClassicClean"
	"StartDisabled" "0"
	"spawnflags" "0"
	"classname" "logic_relay"
	"OnTrigger" "ClassicLightRedProp,Kill,,0,-1"
	"OnTrigger" "ClassicExtinguisher,Kill,,0,-1"
}
add:
{
	"origin" "10195 -14816 -16184"
	"targetname" "ClassicEvent1"
	"StartDisabled" "0"
	"spawnflags" "0"
	"classname" "logic_relay"
	"OnTrigger" "ClassicClean,Trigger,,0,1"
	"OnTrigger" "BM,FadeOut,1,39.5,1"
	"OnTrigger" "ClassicLight,SetPattern,a,40,1"
	"OnTrigger" "ClassicSound1,PlaySound,,41,1"
	"OnTrigger" "com,Command,say ???,43,1"
	"OnTrigger" "ClassicSound2,PlaySound,,47,1"
	"OnTrigger" "ClassicLight,SetPattern,abcdefghijklmnopqrstuvwxyzyxwvutsrqponmlkjihgfedcba,50,1"
	"OnTrigger" "BM,FadeIn,1,50,1"
}
add:
{
	"origin" "10196 -14840 -16184"
	"targetname" "ClassicEvent2"
	"StartDisabled" "0"
	"spawnflags" "0"
	"classname" "logic_relay"
	"OnTrigger" "ClassicClean,Trigger,,0,1"
	"OnTrigger" "ClassicSound3,PlaySound,,14.5,1"
	"OnTrigger" "ClassicLight,SetPattern,z,14.9,1"
	"OnTrigger" "ClassicLight,SetPattern,a,15,1"
	"OnTrigger" "ClassicLight,FadeToPattern,abcdefghijklmnopqrstuvwxyzyxwvutsrqponmlkjihgfedcba,25,1"
}
add:
{
	"origin" "10196 -14855 -16184"
	"targetname" "ClassicEvent3"
	"StartDisabled" "0"
	"spawnflags" "0"
	"classname" "logic_relay"
	"OnTrigger" "ClassicLight,SetPattern,a,0,1"
	"OnTrigger" "ClassicExtinguisher,Kill,,0,1"
	"OnTrigger" "ClassicVM,Kill,,0,1"
	"OnTrigger" "BM,Volume,0,0,1"
	"OnTrigger" "com,Command,say ***RED CONTAINER***,2.5,1"
	"OnTrigger" "ClassicSound5,PlaySound,,2.7,1"
	"OnTrigger" "ClassicLightRed,TurnOn,,3,1"
	"OnTrigger" "ClassicSound4,PlaySound,,15.5,1"
	"OnTrigger" "ClassicLightRed,TurnOff,,85,1"
	"OnTrigger" "ClassicSound4,Volume,0,90,1"
}
add:
{
	"origin" "10196 -14875 -16184"
	"targetname" "ClassicEvent4"
	"StartDisabled" "0"
	"spawnflags" "0"
	"classname" "logic_relay"
	"OnTrigger" "ClassicClean,Trigger,,0,1"
	"OnTrigger" "ClassicSound3,PlaySound,,79.5,1"
	"OnTrigger" "ClassicLight,SetPattern,z,79.9,1"
	"OnTrigger" "ClassicLight,SetPattern,a,80,1"
}
add:
{
	"origin" "10196 -14895 -16184"
	"targetname" "ClassicEvent5"
	"StartDisabled" "0"
	"spawnflags" "0"
	"classname" "logic_relay"
	"OnTrigger" "ClassicLightRedProp,Kill,,0,1"
	"OnTrigger" "BM,Volume,0,0,1"
	"OnTrigger" "ClassicSmoke,TurnOn,,0,1"
	"OnTrigger" "ClassicSmokeHurt,Enable,,0,1"
	"OnTrigger" "ClassicLight,SetPattern,d,0,1"
	"OnTrigger" "ClassicFire,Start,,0,1"
	"OnTrigger" "ClassicSound6,PlaySound,,0,1"
	"OnTrigger" "ClassicSmoke,SetMaxDensity,0.3,0,1"
	"OnTrigger" "ClassicSmoke,SetMaxDensity,0.4,15,1"
	"OnTrigger" "ClassicSmoke,SetMaxDensity,0.5,30,1"
	"OnTrigger" "ClassicSmoke,SetMaxDensity,0.6,45,1"
	"OnTrigger" "ClassicSmoke,SetMaxDensity,0.7,60,1"
	"OnTrigger" "ClassicSmoke,SetMaxDensity,0.8,75,1"
	"OnTrigger" "ClassicSound3,PlaySound,,84.5,1"
	"OnTrigger" "ClassicLight,SetPattern,z,84.9,1"
	"OnTrigger" "ClassicLight,SetPattern,a,85,1"
	"OnTrigger" "ClassicSmoke,TurnOff,,90,1"
	"OnTrigger" "ClassicFire,Stop,,90,1"
}
add:
{
	"origin" "10368 -15488 -15934"
	"volstart" "0"
	"targetname" "ClassicSound1"
	"spinup" "0"
	"spindown" "0"
	"spawnflags" "49"
	"radius" "7000"
	"preset" "0"
	"pitchstart" "100"
	"pitch" "100"
	"message" "ambient/creatures/town_child_scream1.wav"
	"lfotype" "0"
	"lforate" "0"
	"lfomodvol" "0"
	"lfomodpitch" "0"
	"health" "10"
	"fadeoutsecs" "0"
	"fadeinsecs" "0"
	"cspinup" "0"
	"classname" "ambient_generic"
}
add:
{
	"origin" "10998 -14761 -15977"
	"volstart" "0"
	"targetname" "ClassicSound2"
	"spinup" "0"
	"spindown" "0"
	"spawnflags" "49"
	"radius" "200"
	"preset" "0"
	"pitchstart" "100"
	"pitch" "100"
	"message" "ambient/creatures/town_scared_sob1.wav"
	"lfotype" "0"
	"lforate" "0"
	"lfomodvol" "0"
	"lfomodpitch" "0"
	"health" "10"
	"fadeoutsecs" "0"
	"fadeinsecs" "0"
	"cspinup" "0"
	"classname" "ambient_generic"
}
add:
{
	"origin" "10368 -15488 -15924"
	"volstart" "0"
	"targetname" "ClassicSound3"
	"spinup" "0"
	"spindown" "0"
	"spawnflags" "49"
	"radius" "2000"
	"preset" "0"
	"pitchstart" "100"
	"pitch" "100"
	"message" "ambient/machines/zap1.wav"
	"lfotype" "0"
	"lforate" "0"
	"lfomodvol" "0"
	"lfomodpitch" "0"
	"health" "10"
	"fadeoutsecs" "0"
	"fadeinsecs" "0"
	"cspinup" "0"
	"classname" "ambient_generic"
}
add:
{
	"origin" "10368 -15488 -16100"
	"volstart" "0"
	"targetname" "ClassicSound4"
	"spinup" "0"
	"spindown" "0"
	"spawnflags" "49"
	"radius" "1000"
	"preset" "0"
	"pitchstart" "100"
	"pitch" "100"
	"message" "music/hl1_song5.mp3"
	"lfotype" "0"
	"lforate" "0"
	"lfomodvol" "0"
	"lfomodpitch" "0"
	"health" "10"
	"fadeoutsecs" "0"
	"fadeinsecs" "0"
	"cspinup" "0"
	"classname" "ambient_generic"
}
add:
{
	"origin" "10368 -15488 -16200"
	"volstart" "0"
	"targetname" "ClassicSound5"
	"spinup" "0"
	"spindown" "0"
	"spawnflags" "49"
	"radius" "1000"
	"preset" "0"
	"pitchstart" "100"
	"pitch" "100"
	"message" "music/stingers/industrial_suspense1.wav"
	"lfotype" "0"
	"lforate" "0"
	"lfomodvol" "0"
	"lfomodpitch" "0"
	"health" "10"
	"fadeoutsecs" "0"
	"fadeinsecs" "0"
	"cspinup" "0"
	"classname" "ambient_generic"
}
add:
{
	"origin" "10368 -15488 -16300"
	"volstart" "0"
	"targetname" "ClassicSound6"
	"spinup" "0"
	"spindown" "0"
	"spawnflags" "49"
	"radius" "1000"
	"preset" "0"
	"pitchstart" "100"
	"pitch" "100"
	"message" "music/hl1_song14.mp3"
	"lfotype" "0"
	"lforate" "0"
	"lfomodvol" "0"
	"lfomodpitch" "0"
	"health" "10"
	"fadeoutsecs" "0"
	"fadeinsecs" "0"
	"cspinup" "0"
	"classname" "ambient_generic"
}
add:
{
	"origin" "10368 -16032 -15949"
	"targetname" "ClassicLightRed"
	"style" "1"
	"spotlight_radius" "80"
	"spawnflags" "0"
	"pitch" "-90"
	"distance" "600"
	"brightness" "1"
	"angles" "0 0 0"
	"_light" "255 0 0 200"
	"classname" "light_dynamic"
}
add:
{
	"origin" "10368 -16032 -15920"
	"StartDisabled" "0"
	"spawnflags" "0"
	"solid" "0"
	"model" "models/props/de_nuke/light_red2.mdl"
	"angles" "0 0 0"
	"classname" "prop_dynamic"
	"targetname" "ClassicLightRedProp"
}
add:
{
	"origin" "10464 -15424 -16184"
	"targetname" "ClassicSmoke"
	"spawnflags" "1"
	"fogstart" "0"
	"fogmaxdensity" "0.3"
	"fogend" "50"
	"fogenable" "0"
	"fogdir" "1 0 0"
	"fogcolor2" "35 35 35"
	"fogcolor" "116 111 111"
	"fogblend" "0"
	"farz" "-1"
	"angles" "0 0 0"
	"classname" "env_fog_controller"
}
add:
{
	"model" "*93"
	"StartDisabled" "1"
	"spawnflags" "1"
	"origin" "10368 -15488 -15904"
	"nodmgforce" "0"
	"damagetype" "0"
	"damagemodel" "0"
	"damagecap" "10"
	"damage" "8"
	"targetname" "ClassicSmokeHurt"
	"filtername" "FilterC"
	"classname" "trigger_hurt"
	"OnHurtPlayer" "com,Command,say ***Stay at lower levels to prevent suffocation!***,,1"
}
add:
{
	"model" "*144"
	"StartDisabled" "1"
	"spawnflags" "1"
	"origin" "10968 -15486 -16160"
	"nodmgforce" "0"
	"damagetype" "0"
	"damagemodel" "0"
	"damagecap" "10"
	"damage" "8"
	"targetname" "ClassicSmokeHurt"
	"filtername" "FilterC"
	"classname" "trigger_hurt"
}
add:
{
	"origin" "9998 -14961 -16093"
	"targetname" "ClassicFire"
	"start_active" "0"
	"effect_name" "env_fire_large"
	"angles" "0 0 0"
	"classname" "info_particle_system"
}
add:
{
	"origin" "9809 -15169 -16103"
	"targetname" "ClassicFire"
	"start_active" "0"
	"effect_name" "env_fire_small_smoke"
	"angles" "0 0 0"
	"classname" "info_particle_system"
}
add:
{
	"origin" "9788 -15422 -16063"
	"targetname" "ClassicFire"
	"start_active" "0"
	"effect_name" "env_fire_medium"
	"angles" "0 0 0"
	"classname" "info_particle_system"
}
add:
{
	"origin" "9849 -15580 -16183"
	"targetname" "ClassicFire"
	"start_active" "0"
	"effect_name" "env_fire_small_smoke"
	"angles" "0 0 0"
	"classname" "info_particle_system"
}
add:
{
	"origin" "9848 -16038 -16128"
	"targetname" "ClassicFire"
	"start_active" "0"
	"effect_name" "env_fire_medium_smoke"
	"angles" "0 0 0"
	"classname" "info_particle_system"
}
add:
{
	"origin" "10480 -16132 -16179"
	"targetname" "ClassicFire"
	"start_active" "0"
	"effect_name" "env_fire_large_smoke"
	"angles" "0 0 0"
	"classname" "info_particle_system"
}
add:
{
	"origin" "11028 -16047 -16183"
	"targetname" "ClassicFire"
	"start_active" "0"
	"effect_name" "env_fire_large_smoke"
	"angles" "0 0 0"
	"classname" "info_particle_system"
}
add:
{
	"origin" "10915 -15489 -16183"
	"targetname" "ClassicFire"
	"start_active" "0"
	"effect_name" "fire_medium_base"
	"angles" "0 0 0"
	"classname" "info_particle_system"
}
add:
{
	"origin" "11014 -15486 -16183"
	"targetname" "ClassicFire"
	"start_active" "0"
	"effect_name" "fire_medium_base"
	"angles" "0 0 0"
	"classname" "info_particle_system"
}
add:
{
	"origin" "10972 -15396 -16180"
	"targetname" "ClassicFire"
	"start_active" "0"
	"effect_name" "env_fire_medium"
	"angles" "0 0 0"
	"classname" "info_particle_system"
}
add:
{
	"origin" "10792 -15087 -16055"
	"targetname" "ClassicFire"
	"start_active" "0"
	"effect_name" "env_fire_large"
	"angles" "0 0 0"
	"classname" "info_particle_system"
}
add:
{
	"origin" "10897 -14846 -16118"
	"targetname" "ClassicFire"
	"start_active" "0"
	"effect_name" "env_fire_medium"
	"angles" "0 0 0"
	"classname" "info_particle_system"
}
add:
{
	"origin" "10270 -15382 -16180"
	"_minlight" "0.0"
	"rendercolor" "255 255 255"
	"renderamt" "255"
	"spawnflags" "9"
	"forcetoenablemotion" "0"
	"damagetoenablemotion" "0"
	"massScale" "0"
	"inertiaScale" "1.0"
	"nodamageforces" "0"
	"Damagetype" "0"
	"physdamagescale" "0.1"
	"shadowcastdist" "0"
	"minhealthdmg" "0"
	"health" "0"
	"pressuredelay" "0"
	"PerformanceMode" "0"
	"ExplodeRadius" "0"
	"ExplodeDamage" "0"
	"skin" "0"
	"model" "models/props/cs_office/fire_extinguisher.mdl"
	"fadescale" "1"
	"fademindist" "-1"
	"angles" "0 280 0"
	"classname" "prop_physics_override"
	"targetname" "ClassicExtinguisher"
}

; Couch escape

modify:
{
	match:
	{
		"origin" "16256 -16256 -15928"
		"classname" "logic_auto"
	}
	insert:
	{
		"OnMapSpawn" "CouchCase,PickRandomShuffle,,4,-1"
	}
}
modify:
{
	match:
	{
		"origin" "12224 -11776 15936"
		"parentname" "Couch"
		"classname" "trigger_hurt"
	}
	insert:
	{
		"targetname" "CouchHurt"
	}
}

add:
{
	"origin" "12088 -11730 15913"
	"targetname" "CouchCase"
	"classname" "logic_case"
	"OnCase01" "CouchDefaultR,Trigger,,0,-1"
	"OnCase02" "CouchDefaultR,Trigger,,0,-1"
	"OnCase03" "CouchDefaultR,Trigger,,0,-1"
	"OnCase04" "CouchDefaultR,Trigger,,0,-1"
	"OnCase05" "CouchDefaultR,Trigger,,0,-1"
	"OnCase06" "CouchDefaultR,Trigger,,0,-1"
	"OnCase07" "CouchCaseRandom,PickRandomShuffle,,0,-1"
	"OnCase08" "CouchDefaultR,Trigger,,0,-1"
}
add:
{
	"origin" "12072 -11730 15913"
	"targetname" "CouchCaseRandom"
	"classname" "logic_case"
	"OnCase01" "CouchBlueR,Trigger,,0,-1"
	"OnCase02" "CouchRedR,Trigger,,0,-1"
}
add:
{
	"origin" "12088 -11750 15913"
	"targetname" "CouchDefaultR"
	"StartDisabled" "0"
	"spawnflags" "0"
	"classname" "logic_relay"
	"OnTrigger" "CouchRed,Kill,,0,-1"
	"OnTrigger" "CouchBlue,Kill,,0,-1"
}
add:
{
	"origin" "12088 -11770 15913"
	"targetname" "CouchRedR"
	"StartDisabled" "0"
	"spawnflags" "0"
	"classname" "logic_relay"
	"OnTrigger" "Couch,Kill,,0,-1"
	"OnTrigger" "CouchBlue,Kill,,0,-1"
}
add:
{
	"origin" "12088 -11790 15913"
	"targetname" "CouchBlueR"
	"StartDisabled" "0"
	"spawnflags" "0"
	"classname" "logic_relay"
	"OnTrigger" "CouchRed,Kill,,0,-1"
	"OnTrigger" "Couch,Kill,,0,-1"
}
add:
{
	"origin" "12224 -11776 15935"
	"targetname" "CouchRed"
	"spawnflags" "256"
	"skin" "0"
	"shadowcastdist" "0"
	"pressuredelay" "0"
	"physdamagescale" "0.1"
	"PerformanceMode" "0"
	"nodamageforces" "0"
	"model" "models/props/de_inferno/furniturecouch001a.mdl"
	"minhealthdmg" "0"
	"mindxlevel" "0"
	"maxdxlevel" "0"
	"massScale" ".25"
	"inertiaScale" "1.0"
	"health" "0"
	"forcetoenablemotion" ".25"
	"fadescale" "1"
	"fademindist" "-1"
	"fademaxdist" "0"
	"ExplodeRadius" "0"
	"ExplodeDamage" "0"
	"disableshadows" "0"
	"Damagetype" "0"
	"damagetoenablemotion" "0"
	"angles" "0 180 0"
	"classname" "prop_physics_override"
}
add:
{
	"model" "*269"
	"StartDisabled" "0"
	"spawnflags" "8"
	"targetname" "CouchRedHurt"
	"parentname" "CouchRed"
	"origin" "12224 -11776 15936"
	"nodmgforce" "0"
	"damagetype" "0"
	"damagemodel" "0"
	"damagecap" "20"
	"damage" "500000"
	"classname" "trigger_hurt"
}
add:
{
	"origin" "12225 -11776 15935"
	"targetname" "CouchBlue"
	"spawnflags" "256"
	"skin" "0"
	"shadowcastdist" "0"
	"pressuredelay" "0"
	"physdamagescale" "0.1"
	"PerformanceMode" "0"
	"nodamageforces" "0"
	"model" "models/props/de_inferno/furniture_couch01a.mdl"
	"minhealthdmg" "0"
	"mindxlevel" "0"
	"maxdxlevel" "0"
	"massScale" ".25"
	"inertiaScale" "1.0"
	"health" "0"
	"forcetoenablemotion" ".25"
	"fadescale" "1"
	"fademindist" "-1"
	"fademaxdist" "0"
	"ExplodeRadius" "0"
	"ExplodeDamage" "0"
	"disableshadows" "0"
	"Damagetype" "0"
	"damagetoenablemotion" "0"
	"angles" "0 180 0"
	"classname" "prop_physics_override"
}
add:
{
	"model" "*269"
	"StartDisabled" "0"
	"spawnflags" "8"
	"targetname" "CouchBlueHurt"
	"parentname" "CouchBlue"
	"origin" "12224 -11776 15936"
	"nodmgforce" "0"
	"damagetype" "0"
	"damagemodel" "0"
	"damagecap" "20"
	"damage" "500000"
	"classname" "trigger_hurt"
}

;
; Interstellar Escape - help people not taking shortcut catch up - by encap
;
 
modify:
{
	match:
	{
		"origin" "3872 11202 120"
		"classname" "func_breakable"
	}
	insert:
	{
		"targetname" "Int_Door1"
		"OnBreak" "Int_Door2,SetHealth,400,0,1"
	}
	replace:
	{
		"health" "0"
	}
}
modify:
{
	match:
	{
		"origin" "4732 11008 -152"
		"classname" "func_breakable"
	}
	insert:
	{
		"targetname" "Int_Door2"
	}
	replace:
	{
		"health" "0"
	}
}
 
add:
{
	"model" "*341"
	"StartDisabled" "0"
	"spawnflags" "1"
	"origin" "4091 11264 104"
	"classname" "trigger_once"
	"OnStartTouch" "Int_Door1,SetHealth,400,1,1"
}
