; ze_castle_escape_a2 stripper

modify:
{
    match:
    {
		"origin" "2005 -9126.5 -329.32"
		"classname" "trigger_once"
    }
    delete:
    {
		"OnTrigger" "FenceMiddle,Toggle,,25,1"
		"OnTrigger" "questmsg1,Command,say *** Breaking in 20 seconds,0,1"
    }
    insert:
    {
		"OnTrigger" "FenceMiddle,Toggle,,30,1"
		"OnTrigger" "questmsg1,Command,say *** Breaking in 30 seconds,0,1"
    }
}

modify:
{
    match:
    {
		"origin" "7255 6600 -1091"
		"classname" "trigger_once"
    }
    delete:
    {
		"OnStartTouch" "boss_Health,Add,150,0,-1"
    }
    insert:
    {
		"OnStartTouch" "boss_Health,Add,350,0,-1"
    }
}

// fix bug spot on boss thanks hel 
modify:
{
    match:
    {
		"origin" "7273.9 6927.82 -1256.5"
		"classname" "trigger_multiple"
    }
    replace:
    {
		"origin" "7261.62 6878 -1256.5"
    }
}

modify:
{
    match:
    {
		"origin" "934 8341 71.5"
		"classname" "trigger_once"
    }
    delete:
    {
		"OnStartTouch" "ztpE4,Enable,,15,1"
    }
    insert:
    {
		"OnStartTouch" "ztpE4,Enable,,5,1"
    }
}

modify:
{
    match:
    {
		"targetname" "Guard_Boss_Thrust_Forward"
		"classname" "phys_thruster"
    }
    delete:
    {
		"force" "1000"
    }
    insert:
    {
		"force" "1500"
    }
}

modify:
{
    match:
    {
		"targetname" "Guard_Boss_Hurt"
		"classname" "trigger_hurt"
    }
    delete:
    {
		"damage" "50"
    }
    insert:
    {
		"damage" "75"
    }
}

modify:
{
    match:
    {
		"origin" "2310.14 10290 598.88"
		"classname" "func_button"
    }
    delete:
    {
		"OnPressed" "ttele,Enable,,20,1"
		"OnPressed" "gat45,Break,,20,1"
    }
    insert:
    {
		"OnPressed" "ttele,Enable,,25,1"
		"OnPressed" "gat45,Break,,25,1"
    }
}

modify:
{
    match:
    {
		"origin" "-2581 -2200.5 -970.5"
		"classname" "trigger_once"
    }
    delete:
    {
		"OnStartTouch" "questmsg1,Command,say *** Opening door...,0,1"
    }
    insert:
    {
		"OnStartTouch" "questmsg1,Command,say *** Opening door might take a while...,0,1"
    }
}




;; _

;; music volume

modify:
{
	match:
	{
		"message" "music/ze_castle_escape/ng120136-converted.mp3"
		"classname" "ambient_generic"
	}
	replace:
	{
		"message" "#music/ze_castle_escape/ng120136-converted.mp3"
	}
}
modify:
{
	match:
	{
		"message" "music/ze_castle_escape/ng112527-converted.mp3"
		"classname" "ambient_generic"
	}
	replace:
	{
		"message" "#music/ze_castle_escape/ng112527-converted.mp3"
	}
}
modify:
{
	match:
	{
		"message" "music/ze_castle_escape/ng70107-converted.mp3"
		"classname" "ambient_generic"
	}
	replace:
	{
		"message" "#music/ze_castle_escape/ng70107-converted.mp3"
	}
}
modify:
{
	match:
	{
		"message" "music/ze_castle_escape/ng117474-converted.mp3"
		"classname" "ambient_generic"
	}
	replace:
	{
		"message" "#music/ze_castle_escape/ng117474-converted.mp3"
	}
}
modify:
{
	match:
	{
		"message" "music/ze_castle_escape/ng57239-converted.mp3"
		"classname" "ambient_generic"
	}
	replace:
	{
		"message" "#music/ze_castle_escape/ng57239-converted.mp3"
	}
}
modify:
{
	match:
	{
		"message" "music/ze_castle_escape/ng90433-converted.mp3"
		"classname" "ambient_generic"
	}
	replace:
	{
		"message" "#music/ze_castle_escape/ng90433-converted.mp3"
	}
}


