;ze_squidzer_final_v3

modify:
{
    match:
    {
        "targetname" "break_boss_lasers_6"
        "classname" "func_breakable"
    }
        delete:
    {
        "OnBreak" "to_win_lasers,Enable,,44.5,-1"
    }
	insert:
	{
	"OnBreak" "to_win_lasers,Enable,,29.5,-1"
	}
}
modify:
{
    match:
    {
        "targetname" "Noctali_Boss_Hp_To_Boss"
        "classname" "trigger_once"
    }
        delete:
    {
      "OnStartTouch" "counter1,Add,22,0.02,-1"
	"OnStartTouch" "counter2,Add,22,0.02,-1"
    }
	insert:
	{
	"OnStartTouch" "counter1,Add,30,0.02,-1"
	"OnStartTouch" "counter2,Add,30,0.02,-1"
	}
}
modify:
{
    match:
    {
        "targetname" "trigger_boss_use_wind"
       "classname" "trigger_push"
    }
        replace:
    {
	"speed" "800"
    }
}
modify:
{
    match:
    {
        "targetname" "mega_gravity_trigger"
       "classname" "trigger_push"
    }
        replace:
    {
	"speed" "800"
    }
}
modify:
{
    match:
    {
        "targetname" "redlightgreenlight_timer"
        "classname" "logic_timer"
    }
        replace:
    {
	"RefireTime" "12"
    }
}
modify:
{
    match:
    {
        "targetname" "to_lasers_add_hp_1"
        "classname" "trigger_once"
    }
        delete:
    {
	"OnStartTouch" "break_boss_lasers_*,AddHealth,175,0,-1"
    }
	insert:
	{
	"OnStartTouch" "break_boss_lasers_*,AddHealth,225,0,-1"
	}
}
modify:
{
    match:
    {
        "targetname" "tp_flitch_fix_1"
       "classname" "trigger_teleport"
    }
        replace:
    {
	"spawnflags" "1"
    }
}
modify:
{
    match:
    {
        "targetname" "mv_fortnite_2"
        "classname" "func_movelinear"
    }
        insert:
    {
	"OnFullyOpen" "fortnite_break,break,,0,-1"
    }

}
