251cced1f8
Various minor things done to project files Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way) Updated regex project file and makefile --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
97 lines
3.3 KiB
SourcePawn
97 lines
3.3 KiB
SourcePawn
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod (C)2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This file is part of the SourceMod/SourcePawn SDK.
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#if defined _lang_included
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#endinput
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#endif
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#define _lang_included
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#define LANG_SERVER 0 /**< Translate using the server's language */
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/**
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* Loads a translation file for the plugin calling this native.
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* If no extension is specified, .txt is assumed.
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*
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* @param path Translation file.
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* @noreturn
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*/
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native LoadTranslations(const String:file[]);
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/**
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* Sets the global language target. This is useful for creating functions
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* that will be compatible with the %t format specifier. Note that invalid
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* indexes can be specified but the error will occur during translation,
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* not during this function call.
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*
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* @param client Client index or LANG_SERVER.
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* @noreturn
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*/
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native SetGlobalTransTarget(client);
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/**
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* Retrieves the language number of a client.
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* Currently this simply returns the server language index.
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*
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* @param client Client index.
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* @return Language number client is using.
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* @error Invalid client index or client not in game.
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*/
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native GetClientLanguage(client);
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/**
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* Retrieves the server's language.
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*
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* @return Language number server is using.
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*/
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native GetServerLanguage();
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/**
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* Returns the number of languages known in languages.cfg.
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*
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* @return Language count.
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*/
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native GetLanguageCount();
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/**
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* Retrieves info about a given language number.
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*
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* @param language Language number.
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* @param code Language code buffer (2-3 characters usually).
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* @param codeLen Maximum length of the language code buffer.
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* @param name Language name buffer.
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* @param nameLen Maximum length of the language name buffer.
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* @noreturn
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* @error Invalid language number.
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*/
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native GetLanguageInfo(language, String:code[]="", codeLen=0, String:name[]="", nameLen=0);
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