sourcemod/plugins/basefuncommands.sp
Scott Ehlert a1009aed38 Updated license headers on virtually all files with extremely minor changes in the name of some sort of strange consistency.
All plugin and include file headers also have been changed to say about GPL3 instead of GPL2.

(This day shall henceforth be known as the Eighty Column Massacre of '07)

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401336
2007-08-15 06:19:30 +00:00

224 lines
5.9 KiB
SourcePawn

/**
* vim: set ts=4 :
* =============================================================================
* SourceMod Basic Fun Commands Plugin
* Implements basic punishment commands.
*
* SourceMod (C)2004-2007 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#pragma semicolon 1
#include <sourcemod>
#include <sdktools>
public Plugin:myinfo =
{
name = "Basic Fun Commands",
author = "AlliedModders LLC",
description = "Basic Fun Commands",
version = SOURCEMOD_VERSION,
url = "http://www.sourcemod.net/"
};
public OnPluginStart()
{
LoadTranslations("common.phrases");
RegAdminCmd("sm_burn", Command_Burn, ADMFLAG_SLAY, "sm_burn <#userid|name> [time]");
RegAdminCmd("sm_slap", Command_Slap, ADMFLAG_SLAY, "sm_slap <#userid|name> [damage]");
RegAdminCmd("sm_slay", Command_Slay, ADMFLAG_SLAY, "sm_slay <#userid|name>");
RegAdminCmd("sm_play", Command_Play, ADMFLAG_GENERIC, "sm_play <#userid|name> <filename>");
}
public Action:Command_Play(client, args)
{
if (args < 2)
{
ReplyToCommand(client, "[SM] Usage: sm_play <#userid|name> <filename>");
}
new String:Arguments[PLATFORM_MAX_PATH + 65];
GetCmdArgString(Arguments, sizeof(Arguments));
decl String:Arg[65];
new len = BreakString(Arguments, Arg, sizeof(Arg));
new target = FindTarget(client, Arg);
if (target == -1)
{
return Plugin_Handled;
}
/* Make sure it does not go out of bound by doing "sm_play user "*/
if (len == -1)
{
ReplyToCommand(client, "[SM] Usage: sm_play <#userid|name> <filename>");
return Plugin_Handled;
}
/* Incase they put quotes and white spaces after the quotes */
if (Arguments[len] == '"')
{
len++;
new FileLen = TrimString(Arguments[len]) + len;
if (Arguments[FileLen - 1] == '"')
{
Arguments[FileLen - 1] = '\0';
}
}
GetClientName(target, Arg, sizeof(Arg));
ShowActivity(client, "%t", "Played Sound", Arg);
LogMessage("\"%L\" played sound on \"%L\" (file \"%s\")", client, target, Arguments[len]);
ClientCommand(target, "playgamesound \"%s\"", Arguments[len]);
return Plugin_Handled;
}
public Action:Command_Burn(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_burn <#userid|name> [time]");
return Plugin_Handled;
}
decl String:arg[65];
GetCmdArg(1, arg, sizeof(arg));
new target = FindTarget(client, arg);
if (target == -1)
{
return Plugin_Handled;
}
GetClientName(target, arg, sizeof(arg));
if (!IsPlayerAlive(target))
{
ReplyToCommand(client, "[SM] %t", "Cannot performed on dead", arg);
return Plugin_Handled;
}
new Float:seconds = 20.0;
if (args > 1)
{
decl String:time[20];
GetCmdArg(2, time, sizeof(time));
if (StringToFloatEx(time, seconds) == 0)
{
ReplyToCommand(client, "[SM] %t", "Invalid Amount");
return Plugin_Handled;
}
}
ShowActivity(client, "%t", "Ignited player", arg);
LogMessage("\"%L\" ignited \"%L\" (seconds \"%f\")", client, target, seconds);
IgniteEntity(target, seconds);
return Plugin_Handled;
}
public Action:Command_Slap(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_slap <#userid|name> [damage]");
return Plugin_Handled;
}
decl String:arg[65];
GetCmdArg(1, arg, sizeof(arg));
new target = FindTarget(client, arg);
if (target == -1)
{
return Plugin_Handled;
}
GetClientName(target, arg, sizeof(arg));
if (!IsPlayerAlive(target))
{
ReplyToCommand(client, "[SM] %t", "Cannot performed on dead", arg);
return Plugin_Handled;
}
new damage = 5;
if (args > 1)
{
decl String:arg2[20];
GetCmdArg(2, arg2, sizeof(arg2));
if (StringToIntEx(arg2, damage) == 0)
{
ReplyToCommand(client, "[SM] %t", "Invalid Amount");
return Plugin_Handled;
}
}
ShowActivity(client, "%t", "Slapped player", arg);
LogMessage("\"%L\" slapped \"%L\" (damage \"%d\")", client, target, damage);
SlapPlayer(target, damage, true);
return Plugin_Handled;
}
public Action:Command_Slay(client, args)
{
if (args < 1)
{
ReplyToCommand(client, "[SM] Usage: sm_slay <#userid|name>");
return Plugin_Handled;
}
decl String:arg[65];
GetCmdArg(1, arg, sizeof(arg));
new target = FindTarget(client, arg);
if (target == -1)
{
return Plugin_Handled;
}
GetClientName(target, arg, sizeof(arg));
if (!IsPlayerAlive(target))
{
ReplyToCommand(client, "[SM] %t", "Cannot performed on dead", arg);
return Plugin_Handled;
}
ShowActivity(client, "%t", "Slayed player", arg);
LogMessage("\"%L\" slayed \"%L\"", client, target);
ForcePlayerSuicide(target);
return Plugin_Handled;
}