sourcemod/extensions/sdktools/extension.h
Scott Ehlert 251cced1f8 Spring Cleaning, Part Ichi (1)
Various minor things done to project files
Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way)
Updated regex project file and makefile

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
2008-03-30 07:00:22 +00:00

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/**
* vim: set ts=4 :
* =============================================================================
* SourceMod SDKTools Extension
* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
* =============================================================================
*
* This program is free software; you can redistribute it and/or modify it under
* the terms of the GNU General Public License, version 3.0, as published by the
* Free Software Foundation.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
* details.
*
* You should have received a copy of the GNU General Public License along with
* this program. If not, see <http://www.gnu.org/licenses/>.
*
* As a special exception, AlliedModders LLC gives you permission to link the
* code of this program (as well as its derivative works) to "Half-Life 2," the
* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
* by the Valve Corporation. You must obey the GNU General Public License in
* all respects for all other code used. Additionally, AlliedModders LLC grants
* this exception to all derivative works. AlliedModders LLC defines further
* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
* or <http://www.sourcemod.net/license.php>.
*
* Version: $Id$
*/
#ifndef _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
#define _INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_
/**
* @file extension.h
* @brief SDK Tools extension code header.
*/
#include "smsdk_ext.h"
#include <IBinTools.h>
#include <IPlayerHelpers.h>
#include <IGameHelpers.h>
#include <IEngineTrace.h>
#include <IEngineSound.h>
#include <ivoiceserver.h>
#include <iplayerinfo.h>
#include <convar.h>
#include <iserver.h>
#include <cdll_int.h>
#include <compat_wrappers.h>
/**
* @brief Implementation of the SDK Tools extension.
* Note: Uncomment one of the pre-defined virtual functions in order to use it.
*/
class SDKTools :
public SDKExtension,
public IHandleTypeDispatch,
public IConCommandBaseAccessor,
public IClientListener,
public ICommandTargetProcessor
{
public: //public IHandleTypeDispatch
void OnHandleDestroy(HandleType_t type, void *object);
public: //public SDKExtension
virtual bool SDK_OnLoad(char *error, size_t maxlength, bool late);
virtual void SDK_OnUnload();
virtual void SDK_OnAllLoaded();
//virtual void SDK_OnPauseChange(bool paused);
virtual bool QueryRunning(char *error, size_t maxlength);
virtual bool QueryInterfaceDrop(SMInterface *pInterface);
virtual void NotifyInterfaceDrop(SMInterface *pInterface);
public:
#if defined SMEXT_CONF_METAMOD
virtual bool SDK_OnMetamodLoad(ISmmAPI *ismm, char *error, size_t maxlen, bool late);
//virtual bool SDK_OnMetamodUnload(char *error, size_t maxlen);
//virtual bool SDK_OnMetamodPauseChange(bool paused, char *error, size_t maxlen);
#endif
public: //IConCommandBaseAccessor
bool RegisterConCommandBase(ConCommandBase *pVar);
public: //IClientListner
void OnClientDisconnecting(int client);
public: // IVoiceServer
bool OnSetClientListening(int iReceiver, int iSender, bool bListen);
public: //ICommandTargetProcessor
bool ProcessCommandTarget(cmd_target_info_t *info);
public:
bool LevelInit(char const *pMapName, char const *pMapEntities, char const *pOldLevel, char const *pLandmarkName, bool loadGame, bool background);
void OnServerActivate(edict_t *pEdictList, int edictCount, int clientMax);
};
extern SDKTools g_SdkTools;
/* Interfaces from engine or gamedll */
extern IServerGameEnts *gameents;
extern IEngineTrace *enginetrace;
extern IEngineSound *engsound;
extern INetworkStringTableContainer *netstringtables;
extern IServerPluginHelpers *pluginhelpers;
extern IServerGameClients *serverClients;
extern IVoiceServer *voiceserver;
extern IPlayerInfoManager *playerinfomngr;
extern ICvar *icvar;
extern IServer *iserver;
/* Interfaces from SourceMod */
extern IBinTools *g_pBinTools;
extern IGameConfig *g_pGameConf;
extern IGameHelpers *g_pGameHelpers;
/* Handle types */
extern HandleType_t g_CallHandle;
extern HandleType_t g_TraceHandle;
/* Call Wrappers */
extern ICallWrapper *g_pAcceptInput;
/* Call classes */
extern SourceHook::CallClass<IVEngineServer> *enginePatch;
extern SourceHook::CallClass<IEngineSound> *enginesoundPatch;
#define ENGINE_CALL(func) SH_CALL(enginePatch, &IVEngineServer::func)
#endif //_INCLUDE_SOURCEMOD_EXTENSION_PROPER_H_