045ee262a8
--HG-- rename : core/ExtensionSys.cpp => core/logic/ExtensionSys.cpp rename : core/ExtensionSys.h => core/logic/ExtensionSys.h rename : core/HandleSys.cpp => core/logic/HandleSys.cpp rename : core/HandleSys.h => core/logic/HandleSys.h rename : core/NativeInvoker.cpp => core/logic/NativeInvoker.cpp rename : core/NativeInvoker.h => core/logic/NativeInvoker.h rename : core/NativeOwner.cpp => core/logic/NativeOwner.cpp rename : core/NativeOwner.h => core/logic/NativeOwner.h rename : core/PluginSys.cpp => core/logic/PluginSys.cpp rename : core/PluginSys.h => core/logic/PluginSys.h rename : core/ShareSys.cpp => core/logic/ShareSys.cpp rename : core/ShareSys.h => core/logic/ShareSys.h rename : core/smn_fakenatives.cpp => core/logic/smn_fakenatives.cpp rename : core/logic/AutoHandleRooter.h => public/AutoHandleRooter.h
204 lines
5.1 KiB
C++
204 lines
5.1 KiB
C++
/**
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* vim: set ts=4 sw=4 :
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* =============================================================================
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* SourceMod
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#include <new>
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#include <stdlib.h>
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#include <sm_platform.h>
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#include <string.h>
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#include <stdarg.h>
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#include "common_logic.h"
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#include "TextParsers.h"
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#include "Profiler.h"
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#include "sm_crc32.h"
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#include "MemoryUtils.h"
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#include "stringutil.h"
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#include "ThreadSupport.h"
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#include "Translator.h"
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#include "GameConfigs.h"
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#include "DebugReporter.h"
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#include "PluginSys.h"
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#include "ShareSys.h"
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#include "NativeOwner.h"
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#include "HandleSys.h"
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#include "ExtensionSys.h"
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sm_core_t smcore;
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IHandleSys *handlesys = &g_HandleSys;
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IdentityToken_t *g_pCoreIdent;
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SMGlobalClass *SMGlobalClass::head = NULL;
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ISourceMod *g_pSM;
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ILibrarySys *libsys;
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ITextParsers *textparser = &g_TextParser;
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IVEngineServer *engine;
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IShareSys *sharesys = &g_ShareSys;
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IRootConsole *rootmenu;
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IPluginManager *pluginsys = g_PluginSys.GetOldAPI();
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IForwardManager *forwardsys;
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ITimerSystem *timersys;
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ServerGlobals serverGlobals;
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IPlayerManager *playerhelpers;
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IAdminSystem *adminsys;
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IGameHelpers *gamehelpers;
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ISourcePawnEngine *g_pSourcePawn;
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ISourcePawnEngine2 *g_pSourcePawn2;
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CNativeOwner g_CoreNatives;
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IScriptManager *scripts = &g_PluginSys;
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static void AddCorePhraseFile(const char *filename)
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{
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g_pCorePhrases->AddPhraseFile(filename);
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}
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static IGameConfig *GetCoreGameConfig()
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{
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return g_pGameConf;
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}
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// Defined in smn_filesystem.cpp.
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extern bool OnLogPrint(const char *msg);
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static void GenerateError(IPluginContext *ctx, cell_t idx, int err, const char *msg, ...)
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{
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va_list ap;
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va_start(ap, msg);
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g_DbgReporter.GenerateErrorVA(ctx, idx, err, msg, ap);
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va_end(ap);
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}
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static void AddNatives(sp_nativeinfo_t *natives)
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{
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g_CoreNatives.AddNatives(natives);
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}
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static void DumpHandles(void (*dumpfn)(const char *fmt, ...))
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{
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g_HandleSys.Dump(dumpfn);
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}
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static sm_logic_t logic =
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{
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NULL,
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g_pThreader,
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sm_profiler,
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&g_Translator,
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stristr,
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CoreTranslate,
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AddCorePhraseFile,
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UTIL_ReplaceAll,
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UTIL_ReplaceEx,
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UTIL_DecodeHexString,
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GetCoreGameConfig,
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OnLogPrint,
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&g_DbgReporter,
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GenerateError,
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AddNatives,
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DumpHandles,
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&g_PluginSys,
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&g_ShareSys,
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&g_Extensions,
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&g_HandleSys,
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NULL,
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-1.0f
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};
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static void logic_init(const sm_core_t* core, sm_logic_t* _logic)
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{
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logic.head = SMGlobalClass::head;
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memcpy(&smcore, core, sizeof(sm_core_t));
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memcpy(_logic, &logic, sizeof(sm_logic_t));
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memcpy(&serverGlobals, core->serverGlobals, sizeof(ServerGlobals));
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libsys = core->libsys;
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engine = core->engine;
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g_pSM = core->sm;
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rootmenu = core->rootmenu;
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forwardsys = core->forwardsys;
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timersys = core->timersys;
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playerhelpers = core->playerhelpers;
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adminsys = core->adminsys;
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gamehelpers = core->gamehelpers;
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g_pSourcePawn = *core->spe1;
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g_pSourcePawn2 = *core->spe2;
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g_ShareSys.Initialize();
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g_pCoreIdent = g_ShareSys.CreateCoreIdentity();
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_logic->core_ident = g_pCoreIdent;
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}
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PLATFORM_EXTERN_C ITextParsers *get_textparsers()
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{
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return &g_TextParser;
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}
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PLATFORM_EXTERN_C LogicInitFunction logic_load(uint32_t magic)
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{
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if (magic != SM_LOGIC_MAGIC)
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{
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return NULL;
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}
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return logic_init;
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}
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void CoreNativesToAdd::OnSourceModAllInitialized()
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{
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g_CoreNatives.AddNatives(m_NativeList);
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}
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/* Overload a few things to prevent libstdc++ linking */
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#if defined __linux__ || defined __APPLE__
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extern "C" void __cxa_pure_virtual(void)
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{
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}
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void *operator new(size_t size)
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{
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return malloc(size);
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}
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void *operator new[](size_t size)
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{
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return malloc(size);
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}
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void operator delete(void *ptr)
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{
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free(ptr);
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}
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void operator delete[](void * ptr)
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{
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free(ptr);
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}
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#endif
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