sourcemod/gamedata
Scott Ehlert 22675ba2e7 Fixed crash in GetClientInfo() native on L4D (bug 3569, r=me).
The CreateFakeClient signature (used for verification before retrieving the IServer interface pointer) changed in a recent update. The IServer pointer was therefore null and GetClientInfo() did not check for this.

The CreateFakeClient signature is also no longer hardcoded. It is modifiable in gamedata/sdktools.games/engine.*.txt.
2009-01-22 15:20:45 -06:00
..
core.games New gamedata organization (bug 3546, r=ds,pred). 2009-01-12 02:28:22 -05:00
sdktools.games Fixed crash in GetClientInfo() native on L4D (bug 3569, r=me). 2009-01-22 15:20:45 -06:00
sm-cstrike.games.txt Spring Cleaning, Part Ichi (1) 2008-03-30 07:00:22 +00:00
sm-tf2.games.txt Big critical hits cleanup. Cleaner, easier to maintain, uses less memory and should be much less likely to cause crashes when valve change things on me. 2008-07-01 09:04:00 +00:00
structs.gamedata.txt Fixed windows offset in structs extension. 2008-10-31 23:15:34 -07:00