251cced1f8
Various minor things done to project files Updated sample extension project file and updated makefile to the new unified version (more changes likely on the way) Updated regex project file and makefile --HG-- extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%401971
131 lines
4.0 KiB
C++
131 lines
4.0 KiB
C++
/**
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* vim: set ts=4 :
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* =============================================================================
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* SourceMod
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#ifndef _INCLUDE_SOURCEMOD_CHALFLIFE2_H_
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#define _INCLUDE_SOURCEMOD_CHALFLIFE2_H_
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#include <sh_list.h>
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#include <sh_string.h>
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#include <sh_tinyhash.h>
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#include <sm_trie_tpl.h>
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#include "sm_trie.h"
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#include "sm_globals.h"
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#include "sm_queue.h"
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#include <IGameHelpers.h>
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#include <KeyValues.h>
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class CCommand;
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using namespace SourceHook;
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using namespace SourceMod;
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#define HUD_PRINTTALK 3
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#define HUD_PRINTCENTER 4
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struct DataTableInfo
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{
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ServerClass *sc;
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KTrie<sm_sendprop_info_t> lookup;
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};
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struct DataMapTrie
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{
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DataMapTrie() : trie(NULL) {}
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Trie *trie;
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};
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struct DelayedFakeCliCmd
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{
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String cmd;
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int client;
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int userid;
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};
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struct CachedCommandInfo
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{
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const CCommand *args;
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#if !defined ORANGEBOX_BUILD
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char cmd[300];
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#endif
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};
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class CHalfLife2 :
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public SMGlobalClass,
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public IGameHelpers
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{
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public:
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CHalfLife2();
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~CHalfLife2();
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public:
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void OnSourceModStartup(bool late);
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void OnSourceModAllInitialized();
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/*void OnSourceModAllShutdown();*/
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public: //IGameHelpers
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SendProp *FindInSendTable(const char *classname, const char *offset);
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bool FindSendPropInfo(const char *classname, const char *offset, sm_sendprop_info_t *info);
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datamap_t *GetDataMap(CBaseEntity *pEntity);
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ServerClass *FindServerClass(const char *classname);
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typedescription_t *FindInDataMap(datamap_t *pMap, const char *offset);
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void SetEdictStateChanged(edict_t *pEdict, unsigned short offset);
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bool TextMsg(int client, int dest, const char *msg);
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bool HintTextMsg(int client, const char *msg);
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bool ShowVGUIMenu(int client, const char *name, KeyValues *data, bool show);
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bool IsLANServer();
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bool KVLoadFromFile(KeyValues *kv, IBaseFileSystem *filesystem, const char *resourceName, const char *pathID = NULL);
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public:
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void AddToFakeCliCmdQueue(int client, int userid, const char *cmd);
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void ProcessFakeCliCmdQueue();
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public:
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void PushCommandStack(const CCommand *cmd);
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void PopCommandStack();
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const CCommand *PeekCommandStack();
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const char *CurrentCommandName();
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#if !defined METAMOD_PLAPI_VERSION
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bool IsOriginalEngine();
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#endif
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private:
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DataTableInfo *_FindServerClass(const char *classname);
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private:
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Trie *m_pClasses;
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List<DataTableInfo *> m_Tables;
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THash<datamap_t *, DataMapTrie> m_Maps;
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int m_MsgTextMsg;
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int m_HinTextMsg;
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int m_VGUIMenu;
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Queue<DelayedFakeCliCmd *> m_CmdQueue;
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CStack<DelayedFakeCliCmd *> m_FreeCmds;
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CStack<CachedCommandInfo> m_CommandStack;
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};
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extern CHalfLife2 g_HL2;
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#endif //_INCLUDE_SOURCEMOD_CHALFLIFE2_H_
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