sourcemod/gamedata/sdktools.games/game.tf.txt
2016-11-02 20:08:26 -04:00

118 lines
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/**
* Do not edit this file. Any changes will be overwritten by the gamedata
* updater or by upgrading your SourceMod install.
*
* To override data in this file, create a subdirectory named "custom" and
* place your own gamedata file(s) inside of it. Such files will be parsed
* after SM's own.
*
* For more information, see http://wiki.alliedmods.net/Gamedata_Updating_(SourceMod)
*/
"Games"
{
/* Team Fortress 2 */
"tf"
{
"Offsets"
{
"GiveNamedItem"
{
"windows" "400"
"linux" "404"
"mac" "404"
}
"RemovePlayerItem"
{
"windows" "272"
"linux" "273"
"mac" "273"
}
"Weapon_GetSlot"
{
"windows" "270"
"linux" "271"
"mac" "271"
}
"Ignite"
{
"windows" "211"
"linux" "212"
"mac" "212"
}
"Extinguish"
{
"windows" "215"
"linux" "216"
"mac" "216"
}
"Teleport"
{
"windows" "108"
"linux" "109"
"mac" "109"
}
"CommitSuicide"
{
"windows" "444"
"linux" "444"
"mac" "444"
}
"GetVelocity"
{
"windows" "140"
"linux" "141"
"mac" "141"
}
"EyeAngles"
{
"windows" "131"
"linux" "132"
"mac" "132"
}
"SetEntityModel"
{
"windows" "24"
"linux" "25"
"mac" "25"
}
"AcceptInput"
{
"windows" "36"
"linux" "37"
"mac" "37"
}
"WeaponEquip"
{
"windows" "263"
"linux" "264"
"mac" "264"
}
"Activate"
{
"windows" "33"
"linux" "34"
"mac" "34"
}
"PlayerRunCmd"
{
"windows" "421"
"linux" "422"
"mac" "422"
}
"GiveAmmo"
{
"windows" "254"
"linux" "255"
"mac" "255"
}
}
"Keys"
{
"GameRulesProxy" "CTFGameRulesProxy"
"GameRulesDataTable" "tf_gamerules_data"
}
}
}