sourcemod/public/IHandleSys.h
David Anderson ffd308f42c Initial import of admin system (groups and overrides done)
Added a "clear" function for Tries

--HG--
extra : convert_revision : svn%3A39bc706e-5318-0410-9160-8a85361fbb7c/trunk%40340
2007-01-24 21:51:49 +00:00

252 lines
8.4 KiB
C++

#ifndef _INCLUDE_SOURCEMOD_HANDLESYSTEM_INTERFACE_H_
#define _INCLUDE_SOURCEMOD_HANDLESYSTEM_INTERFACE_H_
#include <IShareSys.h>
#include <sp_vm_types.h>
#define SMINTERFACE_HANDLESYSTEM_NAME "IHandleSys"
#define SMINTERFACE_HANDLESYSTEM_VERSION 1
#define DEFAULT_IDENTITY NULL
namespace SourceMod
{
/**
* Both of these types have invalid values of '0' for error checking.
*/
typedef unsigned int HandleType_t;
typedef unsigned int Handle_t;
/**
* About type checking:
* Types can be inherited - a Parent type ("Supertype") can have child types.
* When accessing handles, type checking is done. This table shows how this is resolved:
*
* HANDLE CHECK -> RESULT
* ------ ----- ------
* Parent Parent Success
* Parent Child Fail
* Child Parent Success
* Child Child Success
*/
enum HandleError
{
HandleError_None = 0, /* No error */
HandleError_Changed, /* The handle has been freed and reassigned */
HandleError_Type, /* The handle has a different type registered */
HandleError_Freed, /* The handle has been freed */
HandleError_Index, /* generic internal indexing error */
HandleError_Access, /* No access permitted to free this handle */
HandleError_Limit, /* The limited number of handles has been reached */
HandleError_Identity, /* The identity token was not usable */
HandleError_Owner, /* Owners do not match for this operation */
HandleError_Version, /* Unrecognized security structure version */
HandleError_Parameter, /* An invalid parameter was passed */
HandleError_NoInherit, /* This type cannot be inherited */
};
/**
* Access rights specific to a type
*/
enum HTypeAccessRight
{
HTypeAccess_Create = 0, /* Handles of this type can be created (DEFAULT=false) */
HTypeAccess_Inherit, /* Sub-types can inherit this type (DEFAULT=false) */
/* -------------- */
HTypeAccess_TOTAL, /* Total number of type access rights */
};
/**
* Access rights specific to a Handle. These rights are exclusive.
* For example, you do not need "read" access to delete or clone.
*/
enum HandleAccessRight
{
HandleAccess_Read, /* Can be read (DEFAULT=ident only) */
HandleAccess_Delete, /* Can be deleted (DEFAULT=owner only) */
HandleAccess_Clone, /* Can be cloned (DEFAULT=any) */
/* ------------- */
HandleAccess_TOTAL, /* Total number of access rights */
};
#define HANDLE_RESTRICT_IDENTITY (1<<0) /* Access is restricted to the identity */
#define HANDLE_RESTRICT_OWNER (1<<1) /* Access is restricted to the owner */
/**
* This is used to define per-type access rights.
*/
struct TypeAccess
{
TypeAccess()
{
hsVersion = SMINTERFACE_HANDLESYSTEM_VERSION;
}
unsigned int hsVersion;
IdentityToken_t *ident;
bool access[HTypeAccess_TOTAL];
};
/**
* This is used to define per-Handle access rights.
*/
struct HandleAccess
{
HandleAccess()
{
hsVersion = SMINTERFACE_HANDLESYSTEM_VERSION;
}
unsigned int hsVersion;
unsigned int access[HandleAccess_TOTAL];
};
/**
* This pair of tokens is used for identification.
*/
struct HandleSecurity
{
IdentityToken_t *pOwner; /* Owner of the Handle */
IdentityToken_t *pIdentity; /* Owner of the Type */
};
class IHandleTypeDispatch
{
public:
virtual unsigned int GetDispatchVersion()
{
return SMINTERFACE_HANDLESYSTEM_VERSION;
}
public:
/**
* @brief Called when destroying a handle. Must be implemented.
*/
virtual void OnHandleDestroy(HandleType_t type, void *object) =0;
};
class IHandleSys : public SMInterface
{
public:
virtual unsigned int GetInterfaceVersion()
{
return SMINTERFACE_HANDLESYSTEM_VERSION;
}
virtual const char *GetInterfaceName()
{
return SMINTERFACE_HANDLESYSTEM_NAME;
}
public:
/**
* @brief Creates a new Handle type.
* NOTE: Currently, a child type may not have its own children.
* NOTE: Handle names must be unique if not private.
*
* @param name Name of handle type (NULL or "" to be anonymous)
* @param dispatch Pointer to a valid IHandleTypeDispatch object.
* @param parent Parent handle to inherit from, 0 for none.
* @param typeAccess Pointer to a TypeAccess object, NULL to use default
* or inherited permissions. Pointer can be temporary.
* @param hndlAccess Pointer to a HandleAccess object to define default
* default permissions on each Handle. NULL to use default
* permissions.
* @param ident Security token for any permissions. If typeAccess is NULL, this
* becomes the owning identity.
* @param err Optional pointer to store an error code.
* @return A new HandleType_t unique ID, or 0 on failure.
*/
virtual HandleType_t CreateType(const char *name,
IHandleTypeDispatch *dispatch,
HandleType_t parent,
const TypeAccess *typeAccess,
const HandleAccess *hndlAccess,
IdentityToken_t *ident,
HandleError *err) =0;
/**
* @brief Removes a handle type.
* NOTE: This removes all child types.
*
* @param type Type chain to remove.
* @param ident Identity token. Removal fails if the token does not match.
* @return True on success, false on failure.
*/
virtual bool RemoveType(HandleType_t type, IdentityToken_t *ident) =0;
/**
* @brief Finds a handle type by name.
*
* @param name Name of handle type to find (anonymous not allowed).
* @param type Address to store found handle in (if not found, undefined).
* @return True if found, false otherwise.
*/
virtual bool FindHandleType(const char *name, HandleType_t *type) =0;
/**
* @brief Creates a new handle.
*
* @param type Type to use on the handle.
* @param object Object to bind to the handle.
* @param owner Owner of the new Handle (may be NULL).
* @param ident Identity for type access if needed (may be NULL).
* @param err Optional pointer to store an error code.
* @return A new Handle_t, or 0 on failure.
*/
virtual Handle_t CreateHandle(HandleType_t type,
void *object,
IdentityToken_t *owner,
IdentityToken_t *ident,
HandleError *err) =0;
/**
* @brief Frees the memory associated with a handle and calls any destructors.
* NOTE: This function will decrement the internal reference counter. It will
* only perform any further action if the counter hits 0.
*
* @param type Handle_t identifier to destroy.
* @param pSecurity Security information struct (may be NULL).
* @return A HandleError error code.
*/
virtual HandleError FreeHandle(Handle_t handle, const HandleSecurity *pSecurity) =0;
/**
* @brief Clones a handle by adding to its internal reference count. Its data,
* type, and security permissions remain the same.
*
* @param handle Handle to duplicate. Any non-free handle target is valid.
* @param newhandle Stores the duplicated handle in the pointer (must not be NULL).
* @param newOwner New owner of cloned handle.
* @param pSecurity Security information struct (may be NULL).
* @return A HandleError error code.
*/
virtual HandleError CloneHandle(Handle_t handle,
Handle_t *newhandle,
IdentityToken_t *newOwner,
const HandleSecurity *pSecurity) =0;
/**
* @brief Retrieves the contents of a handle.
*
* @param handle Handle_t from which to retrieve contents.
* @param type Expected type to read as. 0 ignores typing rules.
* @param pSecurity Security information struct (may be NULL).
* @param object Optional address to store object in.
* @return HandleError error code.
*/
virtual HandleError ReadHandle(Handle_t handle,
HandleType_t type,
const HandleSecurity *pSecurity,
void **object) =0;
/**
* @brief Sets access permissions on one or more structures.
*
* @param pTypeAccess Optional TypeAccess buffer to initialize with the default values.
* @param pHandleAccess Optional HandleAccess buffer to initialize with the default values.
* @return True on success, false if version is unsupported.
*/
virtual bool InitAccessDefaults(TypeAccess *pTypeAccess, HandleAccess *pHandleAccess) =0;
};
};
#endif //_INCLUDE_SOURCEMOD_HANDLESYSTEM_INTERFACE_H_