193 lines
7.2 KiB
C++
193 lines
7.2 KiB
C++
/**
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* vim: set ts=4 sw=4 tw=99 noet :
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* =============================================================================
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* SourceMod TopMenus Extension
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* Copyright (C) 2004-2008 AlliedModders LLC. All rights reserved.
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* =============================================================================
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*
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* This program is free software; you can redistribute it and/or modify it under
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* the terms of the GNU General Public License, version 3.0, as published by the
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* Free Software Foundation.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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* FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
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* details.
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*
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* You should have received a copy of the GNU General Public License along with
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* this program. If not, see <http://www.gnu.org/licenses/>.
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*
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* As a special exception, AlliedModders LLC gives you permission to link the
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* code of this program (as well as its derivative works) to "Half-Life 2," the
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* "Source Engine," the "SourcePawn JIT," and any Game MODs that run on software
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* by the Valve Corporation. You must obey the GNU General Public License in
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* all respects for all other code used. Additionally, AlliedModders LLC grants
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* this exception to all derivative works. AlliedModders LLC defines further
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* exceptions, found in LICENSE.txt (as of this writing, version JULY-31-2007),
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* or <http://www.sourcemod.net/license.php>.
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*
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* Version: $Id$
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*/
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#ifndef _INCLUDE_SOURCEMOD_TOP_MENU_H_
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#define _INCLUDE_SOURCEMOD_TOP_MENU_H_
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#include <sh_list.h>
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#include <sh_vector.h>
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#include <ITopMenus.h>
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#include "smsdk_ext.h"
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#include "sm_memtable.h"
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#include <sm_namehashset.h>
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using namespace SourceHook;
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using namespace SourceMod;
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struct config_category_t
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{
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int name;
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CVector<int> commands;
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};
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struct config_root_t
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{
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config_root_t() : strings(1024)
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{
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}
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BaseStringTable strings;
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CVector<config_category_t *> cats;
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};
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struct topmenu_object_t
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{
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char name[64]; /** Name */
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char cmdname[64]; /** Command name */
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FlagBits flags; /** Admin flags */
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ITopMenuObjectCallbacks *callbacks; /** Callbacks */
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IdentityToken_t *owner; /** Owner */
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unsigned int object_id; /** Object ID */
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topmenu_object_t *parent; /** Parent, if any */
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TopMenuObjectType type; /** Object Type */
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bool is_free; /** Free or not? */
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char info[255]; /** Info string */
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unsigned int cat_id; /** Set if a category */
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static inline bool matches(const char *name, const topmenu_object_t *topmenu)
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{
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return strcmp(name, topmenu->name) == 0;
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}
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};
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struct topmenu_category_t
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{
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CVector<topmenu_object_t *> obj_list; /** Full object list */
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CVector<topmenu_object_t *> sorted; /** Sorted items */
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CVector<topmenu_object_t *> unsorted; /** Unsorted items */
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topmenu_object_t *obj; /** Bound object */
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unsigned int serial; /** Serial number */
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bool reorder; /** Whether ordering needs updating */
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};
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struct topmenu_player_category_t
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{
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IBaseMenu *menu; /** menu pointer */
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unsigned int serial; /** last known serial */
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};
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struct topmenu_player_t
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{
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int user_id; /** userid on server */
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unsigned int menu_serial; /** menu serial no */
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IBaseMenu *root; /** root menu display */
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topmenu_player_category_t *cats; /** category display */
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unsigned int cat_count; /** number of categories */
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unsigned int last_category; /** last category they selected */
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unsigned int last_position; /** last position in that category */
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unsigned int last_root_pos; /** last page in the root menu */
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};
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class TopMenu :
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public ITopMenu,
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public IMenuHandler,
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public ITextListener_SMC
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{
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friend class TopMenuManager;
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public:
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TopMenu(ITopMenuObjectCallbacks *callbacks);
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~TopMenu();
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public: //ITopMenu
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virtual unsigned int AddToMenu(const char *name,
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TopMenuObjectType type,
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ITopMenuObjectCallbacks *callbacks,
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IdentityToken_t *owner,
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const char *cmdname,
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FlagBits flags,
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unsigned int parent);
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unsigned int AddToMenu2(const char *name,
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TopMenuObjectType type,
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ITopMenuObjectCallbacks *callbacks,
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IdentityToken_t *owner,
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const char *cmdname,
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FlagBits flags,
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unsigned int parent,
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const char *info_string);
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virtual void RemoveFromMenu(unsigned int object_id);
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virtual bool DisplayMenu(int client,
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unsigned int hold_time,
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TopMenuPosition position);
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virtual bool LoadConfiguration(const char *file, char *error, size_t maxlength);
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virtual unsigned int FindCategory(const char *name);
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const char *GetObjectInfoString(unsigned int object_id);
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const char *GetObjectName(unsigned int object_id);
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public: //IMenuHandler
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virtual void OnMenuSelect2(IBaseMenu *menu, int client, unsigned int item, unsigned int item_on_page);
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virtual void OnMenuDrawItem(IBaseMenu *menu, int client, unsigned int item, unsigned int &style);
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virtual unsigned int OnMenuDisplayItem(IBaseMenu *menu,
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int client,
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IMenuPanel *panel,
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unsigned int item,
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const ItemDrawInfo &dr);
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virtual void OnMenuCancel(IBaseMenu *menu, int client, MenuCancelReason reason);
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public: //ITextListener_SMC
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void ReadSMC_ParseStart();
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SMCResult ReadSMC_NewSection(const SMCStates *states, const char *name);
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SMCResult ReadSMC_KeyValue(const SMCStates *states, const char *key, const char *value);
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SMCResult ReadSMC_LeavingSection(const SMCStates *states);
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public:
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unsigned int CalcMemUsage();
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void SetTitleCaching(bool cache_titles);
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bool DisplayMenuAtCategory(int client, unsigned int object_id);
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private:
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void SortCategoriesIfNeeded();
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void SortCategoryIfNeeded(unsigned int category);
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private:
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bool DisplayCategory(int client, unsigned int category, unsigned int hold_time, bool last_position);
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void CreatePlayers(int max_clients);
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void UpdateClientRoot(int client, IGamePlayer *pGamePlayer=NULL);
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void UpdateClientCategory(int client, unsigned int category, bool bSkipRootCheck=false);
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void TearDownClient(topmenu_player_t *player);
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bool FindCategoryByObject(unsigned int obj_id, size_t *index);
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private:
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void OnClientConnected(int client);
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void OnClientDisconnected(int client);
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void OnServerActivated(int max_clients);
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bool OnIdentityRemoval(IdentityToken_t *owner);
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void OnMaxPlayersChanged(int newvalue);
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private:
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config_root_t m_Config; /* Configuration from file */
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topmenu_player_t *m_clients; /* Client array */
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CVector<unsigned int> m_SortedCats; /* Sorted categories */
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CVector<unsigned int> m_UnsortedCats; /* Un-sorted categories */
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CVector<topmenu_category_t *> m_Categories; /* Category array */
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CVector<topmenu_object_t *> m_Objects; /* Object array */
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NameHashSet<topmenu_object_t *> m_ObjLookup; /* Object lookup trie */
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unsigned int m_SerialNo; /* Serial number for updating */
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ITopMenuObjectCallbacks *m_pTitle; /* Title callbacks */
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int m_max_clients; /* Maximum number of clients */
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bool m_bCatsNeedResort; /* True if categories need a resort */
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bool m_bCacheTitles; /* True if the categorie titles should be cached */
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};
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unsigned int strncopy(char *dest, const char *src, size_t count);
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#endif //_INCLUDE_SOURCEMOD_TOP_MENU_H_
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